From 5b32c9ab1cb7088a1a51ffa2abd73df9697402ab Mon Sep 17 00:00:00 2001
From: mfranz <mfranz>
Date: Mon, 23 Mar 2009 15:23:50 +0000
Subject: [PATCH] degrade MP chat messages from SG_ALERT fo SG_WARN (they
 should not drown real error messages)

---
 src/MultiPlayer/multiplaymgr.cxx | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/MultiPlayer/multiplaymgr.cxx b/src/MultiPlayer/multiplaymgr.cxx
index f413af67e..ca5a1753f 100644
--- a/src/MultiPlayer/multiplaymgr.cxx
+++ b/src/MultiPlayer/multiplaymgr.cxx
@@ -929,7 +929,7 @@ FGMultiplayMgr::ProcessPosMsg(const FGMultiplayMgr::MsgBuf& Msg,
 
         default:
           pData->float_value = XDR_decode_float(*xdr);
-          cerr << "Unknown Prop type " << pData->id << " " << pData->type << "\n";
+          SG_LOG(SG_NETWORK, SG_ALERT, "Unknown Prop type " << pData->id << " " << pData->type);
           xdr++;
           break;
       }            
@@ -978,7 +978,7 @@ FGMultiplayMgr::ProcessChatMsg(const MsgBuf& Msg,
   
   const T_ChatMsg* ChatMsg
       = reinterpret_cast<const T_ChatMsg *>(Msg.Msg + sizeof(T_MsgHdr));
-  SG_LOG (SG_NETWORK, SG_ALERT, "Chat [" << MsgHdr->Callsign << "]"
+  SG_LOG (SG_NETWORK, SG_WARN, "Chat [" << MsgHdr->Callsign << "]"
            << " " << chatStr);
 
   delete [] chatStr;