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Integrated new event manager with subsystem initializations.

This commit is contained in:
curt 1997-12-30 20:47:34 +00:00
parent 8fc35e70b4
commit 2ebbbe0053
19 changed files with 231 additions and 108 deletions

View file

@ -50,6 +50,8 @@ struct fgCOCKPIT *fgCockpitInit( struct fgAIRCRAFT cur_aircraft )
struct fgCOCKPIT *cockpit; struct fgCOCKPIT *cockpit;
Hptr hud; Hptr hud;
printf("Initializing cockpit subsystem\n");
cockpit = (struct fgCOCKPIT *)calloc(sizeof(struct fgCOCKPIT),1); cockpit = (struct fgCOCKPIT *)calloc(sizeof(struct fgCOCKPIT),1);
if( cockpit == NULL ) if( cockpit == NULL )
return( NULL ); return( NULL );
@ -66,7 +68,8 @@ struct fgCOCKPIT *fgCockpitInit( struct fgAIRCRAFT cur_aircraft )
aircraft_cockpit = cockpit; aircraft_cockpit = cockpit;
printf( "Code %d Status %d\n", cockpit->hud->code, cockpit->hud->status ); printf(" Code %d Status %d\n", cockpit->hud->code,
cockpit->hud->status );
return( cockpit ); return( cockpit );
} }
@ -87,10 +90,13 @@ void fgCockpitUpdate()
/* $Log$ /* $Log$
/* Revision 1.3 1997/12/15 23:54:33 curt /* Revision 1.4 1997/12/30 20:47:34 curt
/* Add xgl wrappers for debugging. /* Integrated new event manager with subsystem initializations.
/* Generate terrain normals on the fly.
/* /*
* Revision 1.3 1997/12/15 23:54:33 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.2 1997/12/10 22:37:38 curt * Revision 1.2 1997/12/10 22:37:38 curt
* Prepended "fg" on the name of all global structures that didn't have it yet. * Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"

View file

@ -31,6 +31,8 @@
int fgFlightModelInit(int model, struct fgFLIGHT *f, double dt) { int fgFlightModelInit(int model, struct fgFLIGHT *f, double dt) {
int result; int result;
printf("Initializing flight model\n");
if ( model == FG_LARCSIM ) { if ( model == FG_LARCSIM ) {
fgFlight_2_LaRCsim(f); /* translate FG to LaRCsim structure */ fgFlight_2_LaRCsim(f); /* translate FG to LaRCsim structure */
fgLaRCsimInit(dt); fgLaRCsimInit(dt);
@ -61,10 +63,13 @@ int fgFlightModelUpdate(int model, struct fgFLIGHT *f, int multiloop) {
/* $Log$ /* $Log$
/* Revision 1.4 1997/12/10 22:37:42 curt /* Revision 1.5 1997/12/30 20:47:37 curt
/* Prepended "fg" on the name of all global structures that didn't have it yet. /* Integrated new event manager with subsystem initializations.
/* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
/* /*
* Revision 1.4 1997/12/10 22:37:42 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.3 1997/08/27 03:30:04 curt * Revision 1.3 1997/08/27 03:30:04 curt
* Changed naming scheme of basic shared structures. * Changed naming scheme of basic shared structures.
* *

View file

@ -41,8 +41,9 @@ static joy_y_dead_min=1000, joy_y_dead_max=-1000;
static int joystick_fd; static int joystick_fd;
int fgJoystickInit( int joy_num ) int fgJoystickInit( int joy_num ) {
{ printf("Initializing joystick\n");
#ifdef HAVE_JOYSTICK #ifdef HAVE_JOYSTICK
int status; int status;
char *fname; char *fname;
@ -235,7 +236,10 @@ int fgJoystickRead( double *joy_x, double *joy_y, int *joy_b1, int *joy_b2 )
/* $Log$ /* $Log$
/* Revision 1.1 1997/08/29 18:06:54 curt /* Revision 1.2 1997/12/30 20:47:40 curt
/* Initial revision. /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.1 1997/08/29 18:06:54 curt
* Initial revision.
*
*/ */

View file

@ -348,9 +348,9 @@ static void fgRenderFrame( void ) {
fgSceneryRender(); fgSceneryRender();
/* display HUD */ /* display HUD */
/* if( show_hud ) { if( show_hud ) {
fgCockpitUpdate(); fgCockpitUpdate();
} */ }
/* display instruments */ /* display instruments */
if (displayInstruments) { if (displayInstruments) {
@ -512,6 +512,7 @@ void fgInitTimeDepCalcs() {
} }
*/ */
/* What should we do when we have nothing else to do? How about get /* What should we do when we have nothing else to do? How about get
* ready for the next move and update the display? */ * ready for the next move and update the display? */
static void fgMainLoop( void ) { static void fgMainLoop( void ) {
@ -555,6 +556,7 @@ static void fgMainLoop( void ) {
printf("Model iterations needed = %d, new remainder = %d\n", multi_loop, printf("Model iterations needed = %d, new remainder = %d\n", multi_loop,
remainder); remainder);
/* Run flight model */
if ( ! use_signals ) { if ( ! use_signals ) {
/* flight model */ /* flight model */
fgUpdateTimeDepCalcs(multi_loop); fgUpdateTimeDepCalcs(multi_loop);
@ -580,6 +582,9 @@ static void fgMainLoop( void ) {
fgAircraftOutputCurrent(a); fgAircraftOutputCurrent(a);
/* Process/manage pending events */
fgEventProcess();
/* redraw display */ /* redraw display */
fgRenderFrame(); fgRenderFrame();
} }
@ -689,9 +694,12 @@ int main( int argc, char *argv[] ) {
/* $Log$ /* $Log$
/* Revision 1.42 1997/12/30 16:36:47 curt /* Revision 1.43 1997/12/30 20:47:43 curt
/* Merged in Durk's changes ... /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.42 1997/12/30 16:36:47 curt
* Merged in Durk's changes ...
*
* Revision 1.41 1997/12/30 13:06:56 curt * Revision 1.41 1997/12/30 13:06:56 curt
* A couple lighting tweaks ... * A couple lighting tweaks ...
* *

View file

@ -43,6 +43,7 @@
#include "../Scenery/sky.h" #include "../Scenery/sky.h"
#include "../Scenery/stars.h" #include "../Scenery/stars.h"
#include "../Scenery/sun.h" #include "../Scenery/sun.h"
#include "../Time/event.h"
#include "../Time/fg_time.h" #include "../Time/fg_time.h"
#include "../Time/sunpos.h" #include "../Time/sunpos.h"
#include "../Weather/weather.h" #include "../Weather/weather.h"
@ -59,6 +60,9 @@ void fgInitGeneral( void ) {
g = &general; g = &general;
printf("General Initialization\n");
printf("======= ==============\n");
/* seed the random number generater */ /* seed the random number generater */
fg_srandom(); fg_srandom();
@ -69,6 +73,8 @@ void fgInitGeneral( void ) {
exit(0); exit(0);
} }
printf("FG_ROOT = %s\n", g->root_dir); printf("FG_ROOT = %s\n", g->root_dir);
printf("\n");
} }
@ -87,6 +93,8 @@ void fgInitSubsystems( void ) {
t = &cur_time_params; t = &cur_time_params;
v = &current_view; v = &current_view;
printf("Initialize Subsystems\n");
printf("========== ==========\n");
/**************************************************************** /****************************************************************
* The following section sets up the flight model EOM parameters and * The following section sets up the flight model EOM parameters and
@ -160,12 +168,19 @@ void fgInitSubsystems( void ) {
/* fgSlewInit(-335340,162540, 15, 4.38); */ /* fgSlewInit(-335340,162540, 15, 4.38); */
/* fgSlewInit(-398673.28,120625.64, 53, 4.38); */ /* fgSlewInit(-398673.28,120625.64, 53, 4.38); */
/* Initialize the event manager */
fgEventInit();
/* Dump event stats every 60 seconds */
fgEventRegister( "fgEventPrintStats()", fgEventPrintStats,
FG_EVENT_READY, 60000 );
/* Initialize "time" */ /* Initialize "time" */
fgTimeInit(t); fgTimeInit(t);
fgTimeUpdate(f, t); fgTimeUpdate(f, t);
/* Initialize shared sun position and sun_vec */ /* Initialize shared sun position and sun_vec */
fgUpdateSunPos(scenery.center); fgEventRegister( "fgUpdateSunPos()", fgUpdateSunPos, FG_EVENT_READY, 1000 );
/* Initialize view parameters */ /* Initialize view parameters */
fgViewInit(v); fgViewInit(v);
@ -174,13 +189,10 @@ void fgInitSubsystems( void ) {
fgWeatherInit(); fgWeatherInit();
/* Initialize the Cockpit subsystem */ /* Initialize the Cockpit subsystem */
/* if( fgCockpitInit( current_aircraft ) == NULL ) {
if( fgCockpitInit( current_aircraft ) == NULL )
{
printf( "Error in Cockpit initialization!\n" ); printf( "Error in Cockpit initialization!\n" );
exit( 1 ); exit( 1 );
} }
*/
/* Initialize the orbital elements of sun, moon and mayor planets */ /* Initialize the orbital elements of sun, moon and mayor planets */
fgSolarSystemInit(*t); fgSolarSystemInit(*t);
@ -208,7 +220,7 @@ void fgInitSubsystems( void ) {
* eventually */ * eventually */
cur_elev = mesh_altitude(FG_Longitude * RAD_TO_DEG * 3600.0, cur_elev = mesh_altitude(FG_Longitude * RAD_TO_DEG * 3600.0,
FG_Latitude * RAD_TO_DEG * 3600.0); FG_Latitude * RAD_TO_DEG * 3600.0);
printf("Ground elevation is %.2f meters here.\n", cur_elev); printf("True ground elevation is %.2f meters here.\n", cur_elev);
if ( cur_elev > -9990.0 ) { if ( cur_elev > -9990.0 ) {
FG_Runway_altitude = cur_elev * METER_TO_FEET; FG_Runway_altitude = cur_elev * METER_TO_FEET;
} }
@ -216,7 +228,7 @@ void fgInitSubsystems( void ) {
if ( FG_Altitude < FG_Runway_altitude ) { if ( FG_Altitude < FG_Runway_altitude ) {
FG_Altitude = FG_Runway_altitude + 3.758099; FG_Altitude = FG_Runway_altitude + 3.758099;
} }
printf("Updated position is: (%.4f, %.4f, %.2f)\n", printf("Updated position (after elevation adj): (%.4f, %.4f, %.2f)\n",
FG_Latitude * RAD_TO_DEG, FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG, FG_Longitude * RAD_TO_DEG,
FG_Altitude * FEET_TO_METER); FG_Altitude * FEET_TO_METER);
/* end of thing that I just stuck in that I should probably move */ /* end of thing that I just stuck in that I should probably move */
@ -227,20 +239,25 @@ void fgInitSubsystems( void ) {
fgFlightModelInit( FG_LARCSIM, f, 1.0 / DEFAULT_MODEL_HZ ); fgFlightModelInit( FG_LARCSIM, f, 1.0 / DEFAULT_MODEL_HZ );
/* To HUD or not to HUD */ /* To HUD or not to HUD */
show_hud = 1; show_hud = 0;
/* Let's show the instrument panel */ /* Let's show the instrument panel */
displayInstruments = 1; displayInstruments = 0;
/* Joystick support */ /* Joystick support */
fgJoystickInit( 0 ); fgJoystickInit( 0 );
printf("\n");
} }
/* $Log$ /* $Log$
/* Revision 1.23 1997/12/30 16:36:50 curt /* Revision 1.24 1997/12/30 20:47:44 curt
/* Merged in Durk's changes ... /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.23 1997/12/30 16:36:50 curt
* Merged in Durk's changes ...
*
* Revision 1.22 1997/12/19 23:34:05 curt * Revision 1.22 1997/12/19 23:34:05 curt
* Lot's of tweaking with sky rendering and lighting. * Lot's of tweaking with sky rendering and lighting.
* *

View file

@ -42,6 +42,8 @@ struct fgVIEW current_view;
/* Initialize a view structure */ /* Initialize a view structure */
void fgViewInit(struct fgVIEW *v) { void fgViewInit(struct fgVIEW *v) {
printf("Initializing View parameters\n");
v->view_offset = 0.0; v->view_offset = 0.0;
v->goal_view_offset = 0.0; v->goal_view_offset = 0.0;
} }
@ -181,9 +183,12 @@ void fgViewUpdate(struct fgFLIGHT *f, struct fgVIEW *v, struct fgLIGHT *l) {
/* $Log$ /* $Log$
/* Revision 1.6 1997/12/22 04:14:32 curt /* Revision 1.7 1997/12/30 20:47:45 curt
/* Aligned sky with sun so dusk/dawn effects can be correct relative to the sun. /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.6 1997/12/22 04:14:32 curt
* Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
*
* Revision 1.5 1997/12/18 04:07:02 curt * Revision 1.5 1997/12/18 04:07:02 curt
* Worked on properly translating and positioning the sky dome. * Worked on properly translating and positioning the sky dome.
* *

View file

@ -260,6 +260,8 @@ void fgMoonInit() {
struct fgLIGHT *l; struct fgLIGHT *l;
static int dl_exists = 0; static int dl_exists = 0;
printf("Initializing the Moon\n");
l = &cur_light_params; l = &cur_light_params;
/* position the moon */ /* position the moon */
@ -317,7 +319,10 @@ void fgMoonRender() {
/* $Log$ /* $Log$
/* Revision 1.13 1997/12/30 16:41:00 curt /* Revision 1.14 1997/12/30 20:47:50 curt
/* Added log at end of file. /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.13 1997/12/30 16:41:00 curt
* Added log at end of file.
*
*/ */

View file

@ -89,6 +89,8 @@ GLint fgObjLoad(char *path) {
while ( fgets(line, 250, f) != NULL ) { while ( fgets(line, 250, f) != NULL ) {
if ( line[0] == '#' ) { if ( line[0] == '#' ) {
/* comment -- ignore */ /* comment -- ignore */
} else if ( line[0] == '\n' ) {
/* empty line -- ignore */
} else if ( strncmp(line, "v ", 2) == 0 ) { } else if ( strncmp(line, "v ", 2) == 0 ) {
/* node (vertex) */ /* node (vertex) */
if ( ncount < MAXNODES ) { if ( ncount < MAXNODES ) {
@ -121,7 +123,7 @@ GLint fgObjLoad(char *path) {
} }
} else if ( strncmp(line, "winding ", 8) == 0 ) { } else if ( strncmp(line, "winding ", 8) == 0 ) {
sscanf(line+8, "%s", winding_str); sscanf(line+8, "%s", winding_str);
printf("WINDING = %s\n", winding_str); printf(" WINDING = %s\n", winding_str);
/* can't call xglFrontFace() between xglBegin() & xglEnd() */ /* can't call xglFrontFace() between xglBegin() & xglEnd() */
xglEnd(); xglEnd();
@ -146,7 +148,7 @@ GLint fgObjLoad(char *path) {
first = 0; first = 0;
} }
printf("new tri strip = %s", line); /* printf(" new tri strip = %s", line); */
sscanf(line, "t %d %d %d %d\n", &n1, &n2, &n3, &n4); sscanf(line, "t %d %d %d %d\n", &n1, &n2, &n3, &n4);
/* printf("(t) = "); */ /* printf("(t) = "); */
@ -315,9 +317,12 @@ GLint fgObjLoad(char *path) {
/* $Log$ /* $Log$
/* Revision 1.14 1997/12/30 01:38:46 curt /* Revision 1.15 1997/12/30 20:47:51 curt
/* Switched back to per vertex normals and smooth shading for terrain. /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.14 1997/12/30 01:38:46 curt
* Switched back to per vertex normals and smooth shading for terrain.
*
* Revision 1.13 1997/12/18 23:32:36 curt * Revision 1.13 1997/12/18 23:32:36 curt
* First stab at sky dome actually starting to look reasonable. :-) * First stab at sky dome actually starting to look reasonable. :-)
* *

View file

@ -53,10 +53,11 @@ double fgCalcActTime(struct fgTIME t)
actTime += (UT / 24.0); actTime += (UT / 24.0);
#define DEBUG 1 #define DEBUG 1
#ifdef DEBUG #ifdef DEBUG
printf("Actual Time:\n"); /* printf(" Actual Time:\n"); */
printf("current day = %f\t", actTime); /* printf(" current day = %f\t", actTime); */
printf("GMT = %d, %d, %d, %d, %d, %d\n", year, t.gmt->tm_mon, t.gmt->tm_mday, /* printf(" GMT = %d, %d, %d, %d, %d, %d\n",
t.gmt->tm_hour, t.gmt->tm_min, t.gmt->tm_sec); year, t.gmt->tm_mon, t.gmt->tm_mday,
t.gmt->tm_hour, t.gmt->tm_min, t.gmt->tm_sec); */
#endif #endif
return actTime; return actTime;
} }
@ -124,6 +125,8 @@ void fgSolarSystemInit(struct fgTIME t)
int i; int i;
FILE *data; FILE *data;
printf("Initializing solar system\n");
/* build the full path name to the orbital elements database file */ /* build the full path name to the orbital elements database file */
g = &general; g = &general;
path[0] = '\0'; path[0] = '\0';
@ -137,7 +140,7 @@ void fgSolarSystemInit(struct fgTIME t)
return; return;
} }
#ifdef DEBUG #ifdef DEBUG
printf("reading datafile %s", path); printf(" reading datafile %s\n", path);
#endif #endif
/* for all the objects... */ /* for all the objects... */
@ -170,10 +173,13 @@ void fgSolarSystemUpdate(struct OrbElements *planet, struct fgTIME t)
/* $Log$ /* $Log$
/* Revision 1.5 1997/12/15 23:55:02 curt /* Revision 1.6 1997/12/30 20:47:52 curt
/* Add xgl wrappers for debugging. /* Integrated new event manager with subsystem initializations.
/* Generate terrain normals on the fly.
/* /*
* Revision 1.5 1997/12/15 23:55:02 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.4 1997/12/10 22:37:51 curt * Revision 1.4 1997/12/10 22:37:51 curt
* Prepended "fg" on the name of all global structures that didn't have it yet. * Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"

View file

@ -120,20 +120,25 @@ struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
default: default:
printf("index %d out of range !!!!\n", idx); printf("index %d out of range !!!!\n", idx);
} }
printf("Geocentric dist %f\n" printf(" Planet found at %f (ra), %f (dec)\n",
"Heliocentric dist %f\n" result.RightAscension, result.Declination);
"Distance to the sun %f\n" printf(" Geocentric dist %f\n"
"Phase angle %f\n" " Heliocentric dist %f\n"
"Brightness %f\n", R, r, s, FV, result.magnitude); " Distance to the sun %f\n"
" Phase angle %f\n"
" Brightness %f\n", R, r, s, FV, result.magnitude);
return result; return result;
} }
/* $Log$ /* $Log$
/* Revision 1.3 1997/12/30 16:36:52 curt /* Revision 1.4 1997/12/30 20:47:52 curt
/* Merged in Durk's changes ... /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.3 1997/12/30 16:36:52 curt
* Merged in Durk's changes ...
*
* Revision 1.2 1997/12/12 21:41:29 curt * Revision 1.2 1997/12/12 21:41:29 curt
* More light/material property tweaking ... still a ways off. * More light/material property tweaking ... still a ways off.
* *

View file

@ -52,6 +52,8 @@ struct fgSCENERY scenery;
/* Initialize the Scenery Management system */ /* Initialize the Scenery Management system */
void fgSceneryInit() { void fgSceneryInit() {
printf("Initializing scenery subsystem\n");
/* set the default terrain detail level */ /* set the default terrain detail level */
scenery.terrain_skip = 6; scenery.terrain_skip = 6;
} }
@ -74,7 +76,7 @@ void fgSceneryUpdate(double lon, double lat, double elev) {
strcat(path, "/Scenery/"); strcat(path, "/Scenery/");
strcat(path, "mesa-e.obj"); strcat(path, "mesa-e.obj");
printf("Loading Scenery: %s\n", path); printf(" Loading Scenery: %s\n", path);
area_terrain = fgObjLoad(path); area_terrain = fgObjLoad(path);
} }
@ -100,10 +102,13 @@ void fgSceneryRender() {
/* $Log$ /* $Log$
/* Revision 1.28 1997/12/15 23:55:02 curt /* Revision 1.29 1997/12/30 20:47:52 curt
/* Add xgl wrappers for debugging. /* Integrated new event manager with subsystem initializations.
/* Generate terrain normals on the fly.
/* /*
* Revision 1.28 1997/12/15 23:55:02 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.27 1997/12/12 21:41:30 curt * Revision 1.27 1997/12/12 21:41:30 curt
* More light/material property tweaking ... still a ways off. * More light/material property tweaking ... still a ways off.
* *

View file

@ -40,6 +40,7 @@
#include "sky.h" #include "sky.h"
#include "../Time/event.h"
#include "../Time/fg_time.h" #include "../Time/fg_time.h"
#include "../Aircraft/aircraft.h" #include "../Aircraft/aircraft.h"
@ -75,7 +76,7 @@ void fgSkyVerticesInit() {
float theta; float theta;
int i; int i;
printf("Generating the sky dome vertices.\n"); printf(" Generating the sky dome vertices.\n");
for ( i = 0; i < 12; i++ ) { for ( i = 0; i < 12; i++ ) {
theta = (i * 30.0) * DEG_TO_RAD; theta = (i * 30.0) * DEG_TO_RAD;
@ -84,8 +85,8 @@ void fgSkyVerticesInit() {
inner_vertex[i][1] = sin(theta) * INNER_RADIUS; inner_vertex[i][1] = sin(theta) * INNER_RADIUS;
inner_vertex[i][2] = INNER_ELEV; inner_vertex[i][2] = INNER_ELEV;
printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS, /* printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS,
sin(theta) * INNER_RADIUS); sin(theta) * INNER_RADIUS); */
middle_vertex[i][0] = cos((double)theta) * MIDDLE_RADIUS; middle_vertex[i][0] = cos((double)theta) * MIDDLE_RADIUS;
middle_vertex[i][1] = sin((double)theta) * MIDDLE_RADIUS; middle_vertex[i][1] = sin((double)theta) * MIDDLE_RADIUS;
@ -109,7 +110,7 @@ void fgSkyColorsInit() {
l = &cur_light_params; l = &cur_light_params;
printf("Generating the sky colors for each vertex.\n"); printf(" Generating the sky colors for each vertex.\n");
/* setup for the possibility of sunset effects */ /* setup for the possibility of sunset effects */
sun_angle = l->sun_angle * RAD_TO_DEG; sun_angle = l->sun_angle * RAD_TO_DEG;
@ -169,6 +170,7 @@ void fgSkyColorsInit() {
middle_amt[j] -= middle_diff[j]; middle_amt[j] -= middle_diff[j];
} }
/*
printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0], printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0],
inner_color[i][1], inner_color[i][2], inner_color[i][3]); inner_color[i][1], inner_color[i][2], inner_color[i][3]);
printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i, printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
@ -177,6 +179,7 @@ void fgSkyColorsInit() {
printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i, printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i,
outer_color[i][0], outer_color[i][1], outer_color[i][2], outer_color[i][0], outer_color[i][1], outer_color[i][2],
outer_color[i][3]); outer_color[i][3]);
*/
} }
for ( j = 0; j < 3; j++ ) { for ( j = 0; j < 3; j++ ) {
@ -206,6 +209,7 @@ void fgSkyColorsInit() {
middle_amt[j] += middle_diff[j]; middle_amt[j] += middle_diff[j];
} }
/*
printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0], printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0],
inner_color[i][1], inner_color[i][2], inner_color[i][3]); inner_color[i][1], inner_color[i][2], inner_color[i][3]);
printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i, printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
@ -214,14 +218,20 @@ void fgSkyColorsInit() {
printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i, printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i,
outer_color[i][0], outer_color[i][1], outer_color[i][2], outer_color[i][0], outer_color[i][1], outer_color[i][2],
outer_color[i][3]); outer_color[i][3]);
*/
} }
} }
/* Initialize the sky structure and colors */ /* Initialize the sky structure and colors */
void fgSkyInit() { void fgSkyInit() {
printf("Initializing the sky\n");
fgSkyVerticesInit(); fgSkyVerticesInit();
fgSkyColorsInit();
/* regester fgSkyColorsInit() as an event to be run periodically */
fgEventRegister("fgSkyColorsInit()", fgSkyColorsInit,
FG_EVENT_READY, 30000);
} }
@ -319,9 +329,12 @@ void fgSkyRender() {
/* $Log$ /* $Log$
/* Revision 1.9 1997/12/30 13:06:57 curt /* Revision 1.10 1997/12/30 20:47:53 curt
/* A couple lighting tweaks ... /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.9 1997/12/30 13:06:57 curt
* A couple lighting tweaks ...
*
* Revision 1.8 1997/12/23 04:58:38 curt * Revision 1.8 1997/12/23 04:58:38 curt
* Tweaked the sky coloring a bit to build in structures to allow finer rgb * Tweaked the sky coloring a bit to build in structures to allow finer rgb
* control. * control.

View file

@ -68,6 +68,8 @@ void fgStarsInit() {
double ra_save1, decl_save1; double ra_save1, decl_save1;
int count, i, j, max_stars; int count, i, j, max_stars;
printf("Initializing stars\n");
g = &general; g = &general;
/* build the full path name to the stars data base file */ /* build the full path name to the stars data base file */
@ -79,7 +81,7 @@ void fgStarsInit() {
max_stars = FG_MAX_STARS; max_stars = FG_MAX_STARS;
for ( i = 0; i < FG_STAR_LEVELS; i++ ) { for ( i = 0; i < FG_STAR_LEVELS; i++ ) {
printf("Loading %d Stars: %s\n", max_stars, path); printf(" Loading %d Stars: %s\n", max_stars, path);
if ( (fd = fopen(path, "r")) == NULL ) { if ( (fd = fopen(path, "r")) == NULL ) {
printf("Cannot open star file: '%s'\n", path); printf("Cannot open star file: '%s'\n", path);
@ -95,14 +97,14 @@ void fgStarsInit() {
while ( (fgets(line, 256, fd) != NULL) && (count < max_stars) ) { while ( (fgets(line, 256, fd) != NULL) && (count < max_stars) ) {
front = line; front = line;
/* printf("Read line = %s", front); */ /* printf(" Read line = %s", front); */
/* advance to first non-whitespace character */ /* advance to first non-whitespace character */
while ( (front[0] == ' ') || (front[0] == '\t') ) { while ( (front[0] == ' ') || (front[0] == '\t') ) {
front++; front++;
} }
/* printf("Line length (after trimming) = %d\n", strlen(front)); */ /* printf(" Line length (after trimming) = %d\n", strlen(front));*/
if ( front[0] == '#' ) { if ( front[0] == '#' ) {
/* comment */ /* comment */
@ -148,7 +150,7 @@ void fgStarsInit() {
if ( magnitude < 0.0 ) { magnitude = 0.0; } if ( magnitude < 0.0 ) { magnitude = 0.0; }
magnitude = magnitude =
magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.1); magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.1);
/* printf("Found star: %d %s, %.3f %.3f %.3f\n", count, /* printf(" Found star: %d %s, %.3f %.3f %.3f\n", count,
name, right_ascension, declination, magnitude); */ name, right_ascension, declination, magnitude); */
xglColor3f( magnitude, magnitude, magnitude ); xglColor3f( magnitude, magnitude, magnitude );
@ -168,8 +170,6 @@ void fgStarsInit() {
for ( j = 2; j < 9; j++ ) { for ( j = 2; j < 9; j++ ) {
pltPos = fgCalculatePlanet(pltOrbElements[j], pltPos = fgCalculatePlanet(pltOrbElements[j],
pltOrbElements[0], cur_time_params, j); pltOrbElements[0], cur_time_params, j);
printf("Planet found at %f (ra), %f (dec)\n",
pltPos.RightAscension, pltPos.Declination);
/* give the planets a temporary color, for testing purposes */ /* give the planets a temporary color, for testing purposes */
/* xglColor3f( 1.0, 0.0, 0.0); */ /* xglColor3f( 1.0, 0.0, 0.0); */
@ -278,9 +278,12 @@ void fgStarsRender() {
/* $Log$ /* $Log$
/* Revision 1.22 1997/12/30 16:36:53 curt /* Revision 1.23 1997/12/30 20:47:53 curt
/* Merged in Durk's changes ... /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.22 1997/12/30 16:36:53 curt
* Merged in Durk's changes ...
*
* Revision 1.21 1997/12/19 23:35:00 curt * Revision 1.21 1997/12/19 23:35:00 curt
* Lot's of tweaking with sky rendering and lighting. * Lot's of tweaking with sky rendering and lighting.
* *

View file

@ -97,6 +97,8 @@ struct CelestialCoord fgCalculateSun(struct OrbElements params, struct fgTIME t)
void fgSunInit() { void fgSunInit() {
static int dl_exists = 0; static int dl_exists = 0;
printf("Initializing the Sun\n");
fgSolarSystemUpdate(&(pltOrbElements[0]), cur_time_params); fgSolarSystemUpdate(&(pltOrbElements[0]), cur_time_params);
sunPos = fgCalculateSun(pltOrbElements[0], cur_time_params); sunPos = fgCalculateSun(pltOrbElements[0], cur_time_params);
#ifdef DEBUG #ifdef DEBUG
@ -188,9 +190,12 @@ void fgSunRender() {
/* $Log$ /* $Log$
/* Revision 1.9 1997/12/30 16:36:54 curt /* Revision 1.10 1997/12/30 20:47:54 curt
/* Merged in Durk's changes ... /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.9 1997/12/30 16:36:54 curt
* Merged in Durk's changes ...
*
* Revision 1.8 1997/12/19 23:35:00 curt * Revision 1.8 1997/12/19 23:35:00 curt
* Lot's of tweaking with sky rendering and lighting. * Lot's of tweaking with sky rendering and lighting.
* *

View file

@ -142,6 +142,8 @@ void fgEventRun(int ptr) {
e = &events[ptr]; e = &events[ptr];
printf("Running %s\n", e->description);
/* record starting time */ /* record starting time */
#ifdef USE_FTIME #ifdef USE_FTIME
ftime(&e->last_run); ftime(&e->last_run);
@ -196,6 +198,7 @@ void fgEventRun(int ptr) {
/* Initialize the scheduling subsystem */ /* Initialize the scheduling subsystem */
void fgEventInit() { void fgEventInit() {
printf("Initializing event manager\n");
event_ptr = 0; event_ptr = 0;
initq(); initq();
} }
@ -208,6 +211,8 @@ int fgEventRegister(char *desc, void (*event)(), int status, int interval) {
e = &events[event_ptr]; e = &events[event_ptr];
printf("Registering event: %s\n", desc);
if ( strlen(desc) < 256 ) { if ( strlen(desc) < 256 ) {
strcpy(e->description, desc); strcpy(e->description, desc);
} else { } else {
@ -257,13 +262,17 @@ void fgEventResume() {
void fgEventPrintStats() { void fgEventPrintStats() {
int i; int i;
printf("Event Stats\n"); if ( event_ptr > 0 ) {
printf("\n");
printf("Event Stats\n");
printf("----- -----\n");
for ( i = 0; i < event_ptr; i++ ) { for ( i = 0; i < event_ptr; i++ ) {
printf(" %s cum=%d min=%d max=%d count=%d ave=%.2f\n", printf(" %s cum=%d min=%d max=%d count=%d ave=%.2f\n",
events[i].description, events[i].cum_time, events[i].min_time, events[i].description, events[i].cum_time,
events[i].max_time, events[i].count, events[i].min_time, events[i].max_time, events[i].count,
events[i].cum_time / (double)events[i].count); events[i].cum_time / (double)events[i].count);
}
} }
} }
@ -279,7 +288,7 @@ void fgEventProcess() {
#endif /* USE_FTIME */ #endif /* USE_FTIME */
int i; int i;
/* printf("Processing events\n"); */ printf("Processing events\n");
/* get the current time */ /* get the current time */
#ifdef USE_FTIME #ifdef USE_FTIME
@ -323,7 +332,10 @@ void fgEventProcess() {
/* $Log$ /* $Log$
/* Revision 1.1 1997/12/30 04:19:22 curt /* Revision 1.2 1997/12/30 20:47:58 curt
/* Initial revision. /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.1 1997/12/30 04:19:22 curt
* Initial revision.
*
*/ */

View file

@ -51,6 +51,8 @@ struct fgLIGHT cur_light_params;
/* Initialize the time dependent variables */ /* Initialize the time dependent variables */
void fgTimeInit(struct fgTIME *t) { void fgTimeInit(struct fgTIME *t) {
printf("Initializing Time\n");
t->gst_diff = -9999.0; t->gst_diff = -9999.0;
} }
@ -118,7 +120,7 @@ double utc_gst (double mjd) {
x /= 3600.0; x /= 3600.0;
gst = (1.0/SIDRATE)*hr + x; gst = (1.0/SIDRATE)*hr + x;
printf("gst => %.4f\n", gst); printf(" gst => %.4f\n", gst);
return(gst); return(gst);
} }
@ -166,9 +168,11 @@ double sidereal_course(struct tm *gmt, time_t now, double lng) {
struct timezone tz; struct timezone tz;
#endif #endif
printf("COURSE: GMT = %d/%d/%2d %d:%02d:%02d\n", /*
printf(" COURSE: GMT = %d/%d/%2d %d:%02d:%02d\n",
gmt->tm_mon, gmt->tm_mday, gmt->tm_year, gmt->tm_mon, gmt->tm_mday, gmt->tm_year,
gmt->tm_hour, gmt->tm_min, gmt->tm_sec); gmt->tm_hour, gmt->tm_min, gmt->tm_sec);
*/
mt.tm_mon = 2; mt.tm_mon = 2;
mt.tm_mday = 21; mt.tm_mday = 21;
@ -193,19 +197,19 @@ double sidereal_course(struct tm *gmt, time_t now, double lng) {
offset = -(timezone / 3600 - daylight); offset = -(timezone / 3600 - daylight);
printf("Raw time zone offset = %ld\n", timezone); /* printf(" Raw time zone offset = %ld\n", timezone); */
printf("Daylight Savings = %d\n", daylight); /* printf(" Daylight Savings = %d\n", daylight); */
printf("Local hours from GMT = %ld\n", offset); /* printf(" Local hours from GMT = %ld\n", offset); */
start_gmt = start - timezone + (daylight * 3600); start_gmt = start - timezone + (daylight * 3600);
printf("March 21 noon (CST) = %ld\n", start); /* printf(" March 21 noon (CST) = %ld\n", start); */
printf("March 21 noon (GMT) = %ld\n", start_gmt); /* printf(" March 21 noon (GMT) = %ld\n", start_gmt); */
diff = (now - start_gmt) / (3600.0 * 24.0); diff = (now - start_gmt) / (3600.0 * 24.0);
printf("Time since 3/21/%2d GMT = %.2f\n", gmt->tm_year, diff); /* printf(" Time since 3/21/%2d GMT = %.2f\n", gmt->tm_year, diff); */
part = fmod(diff, 1.0); part = fmod(diff, 1.0);
days = diff - part; days = diff - part;
@ -217,8 +221,8 @@ double sidereal_course(struct tm *gmt, time_t now, double lng) {
lst += 24.0; lst += 24.0;
} }
printf("days = %.1f hours = %.2f lon = %.2f lst = %.2f\n", /* printf(" days = %.1f hours = %.2f lon = %.2f lst = %.2f\n",
days, hours, lng, lst); days, hours, lng, lst); */
return(lst); return(lst);
} }
@ -235,11 +239,12 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) {
warp += 0; warp += 0;
t->cur_time = time(NULL) + (0) * 60 * 60; t->cur_time = time(NULL) + (0) * 60 * 60;
t->cur_time += warp; t->cur_time += warp;
printf("Current Unix calendar time = %ld warp = %ld\n", t->cur_time, warp); printf(" Current Unix calendar time = %ld warp = %ld\n",
t->cur_time, warp);
/* get GMT break down for current time */ /* get GMT break down for current time */
t->gmt = gmtime(&t->cur_time); t->gmt = gmtime(&t->cur_time);
printf("Current GMT = %d/%d/%2d %d:%02d:%02d\n", printf(" Current GMT = %d/%d/%2d %d:%02d:%02d\n",
t->gmt->tm_mon+1, t->gmt->tm_mday, t->gmt->tm_year, t->gmt->tm_mon+1, t->gmt->tm_mday, t->gmt->tm_year,
t->gmt->tm_hour, t->gmt->tm_min, t->gmt->tm_sec); t->gmt->tm_hour, t->gmt->tm_min, t->gmt->tm_sec);
@ -253,15 +258,15 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) {
/* convert "back" to Julian date + partial day (as a fraction of one) */ /* convert "back" to Julian date + partial day (as a fraction of one) */
t->jd = t->mjd + MJD0; t->jd = t->mjd + MJD0;
printf("Current Julian Date = %.5f\n", t->jd); printf(" Current Julian Date = %.5f\n", t->jd);
printf("Current Longitude = %.3f\n", FG_Longitude * RAD_TO_DEG); /* printf(" Current Longitude = %.3f\n", FG_Longitude * RAD_TO_DEG); */
/* Calculate local side real time */ /* Calculate local side real time */
if ( t->gst_diff < -100.0 ) { if ( t->gst_diff < -100.0 ) {
/* first time through do the expensive calculation & cheap /* first time through do the expensive calculation & cheap
calculation to get the difference. */ calculation to get the difference. */
printf("First time, doing precise gst\n"); printf(" First time, doing precise gst\n");
t->gst = gst_precise = sidereal_precise(t->mjd, 0.00); t->gst = gst_precise = sidereal_precise(t->mjd, 0.00);
gst_course = sidereal_course(t->gmt, t->cur_time, 0.00); gst_course = sidereal_course(t->gmt, t->cur_time, 0.00);
t->gst_diff = gst_precise - gst_course; t->gst_diff = gst_precise - gst_course;
@ -277,17 +282,20 @@ void fgTimeUpdate(struct fgFLIGHT *f, struct fgTIME *t) {
sidereal_course(t->gmt, t->cur_time, -(FG_Longitude * RAD_TO_DEG)) sidereal_course(t->gmt, t->cur_time, -(FG_Longitude * RAD_TO_DEG))
+ t->gst_diff; + t->gst_diff;
} }
/* printf("Current lon=0.00 Sidereal Time = %.3f\n", t->gst); */ /* printf(" Current lon=0.00 Sidereal Time = %.3f\n", t->gst); */
/* printf("Current LOCAL Sidereal Time = %.3f (%.3f) (diff = %.3f)\n", /* printf(" Current LOCAL Sidereal Time = %.3f (%.3f) (diff = %.3f)\n",
t->lst, sidereal_precise(t->mjd, -(FG_Longitude * RAD_TO_DEG)), t->lst, sidereal_precise(t->mjd, -(FG_Longitude * RAD_TO_DEG)),
t->gst_diff); */ t->gst_diff); */
} }
/* $Log$ /* $Log$
/* Revision 1.22 1997/12/30 01:38:47 curt /* Revision 1.23 1997/12/30 20:47:58 curt
/* Switched back to per vertex normals and smooth shading for terrain. /* Integrated new event manager with subsystem initializations.
/* /*
* Revision 1.22 1997/12/30 01:38:47 curt
* Switched back to per vertex normals and smooth shading for terrain.
*
* Revision 1.21 1997/12/23 04:58:39 curt * Revision 1.21 1997/12/23 04:58:39 curt
* Tweaked the sky coloring a bit to build in structures to allow finer rgb * Tweaked the sky coloring a bit to build in structures to allow finer rgb
* control. * control.

View file

@ -51,6 +51,7 @@
#include "../Math/mat3.h" #include "../Math/mat3.h"
#include "../Math/polar.h" #include "../Math/polar.h"
#undef E #undef E
@ -260,7 +261,7 @@ void fgSunPosition(time_t ssue, double *lon, double *lat) {
/* update the cur_time_params structure with the current sun position */ /* update the cur_time_params structure with the current sun position */
void fgUpdateSunPos(struct fgCartesianPoint scenery_center) { void fgUpdateSunPos() {
struct fgLIGHT *l; struct fgLIGHT *l;
struct fgTIME *t; struct fgTIME *t;
struct fgVIEW *v; struct fgVIEW *v;
@ -272,6 +273,8 @@ void fgUpdateSunPos(struct fgCartesianPoint scenery_center) {
t = &cur_time_params; t = &cur_time_params;
v = &current_view; v = &current_view;
printf(" Updating Sun position\n");
time_warp += 0; /* increase this to make the world spin real fast */ time_warp += 0; /* increase this to make the world spin real fast */
fgSunPosition(t->cur_time + time_warp, &l->sun_lon, &sun_gd_lat); fgSunPosition(t->cur_time + time_warp, &l->sun_lon, &sun_gd_lat);
@ -280,7 +283,7 @@ void fgUpdateSunPos(struct fgCartesianPoint scenery_center) {
l->fg_sunpos = fgPolarToCart(l->sun_lon, l->sun_gc_lat, sl_radius); l->fg_sunpos = fgPolarToCart(l->sun_lon, l->sun_gc_lat, sl_radius);
/* printf("Geodetic lat = %.5f Geocentric lat = %.5f\n", sun_gd_lat, /* printf(" Geodetic lat = %.5f Geocentric lat = %.5f\n", sun_gd_lat,
t->sun_gc_lat); */ t->sun_gc_lat); */
/* FALSE! (?> the sun position has to be translated just like /* FALSE! (?> the sun position has to be translated just like
@ -310,16 +313,19 @@ void fgUpdateSunPos(struct fgCartesianPoint scenery_center) {
MAT3_NORMALIZE_VEC(nsun, temp); MAT3_NORMALIZE_VEC(nsun, temp);
l->sun_angle = acos(MAT3_DOT_PRODUCT(nup, nsun)); l->sun_angle = acos(MAT3_DOT_PRODUCT(nup, nsun));
printf("SUN ANGLE relative to current location = %.3f rads.\n", printf(" SUN ANGLE relative to current location = %.3f rads.\n",
l->sun_angle); l->sun_angle);
} }
/* $Log$ /* $Log$
/* Revision 1.18 1997/12/23 04:58:40 curt /* Revision 1.19 1997/12/30 20:47:59 curt
/* Tweaked the sky coloring a bit to build in structures to allow finer rgb /* Integrated new event manager with subsystem initializations.
/* control.
/* /*
* Revision 1.18 1997/12/23 04:58:40 curt
* Tweaked the sky coloring a bit to build in structures to allow finer rgb
* control.
*
* Revision 1.17 1997/12/15 23:55:08 curt * Revision 1.17 1997/12/15 23:55:08 curt
* Add xgl wrappers for debugging. * Add xgl wrappers for debugging.
* Generate terrain normals on the fly. * Generate terrain normals on the fly.

View file

@ -45,7 +45,7 @@
#include "../Include/types.h" #include "../Include/types.h"
/* update the cur_time_params structure with the current sun position */ /* update the cur_time_params structure with the current sun position */
void fgUpdateSunPos(struct fgCartesianPoint scenery_center); void fgUpdateSunPos();
void fgSunPosition(time_t ssue, double *lon, double *lat); void fgSunPosition(time_t ssue, double *lon, double *lat);

View file

@ -39,6 +39,8 @@ void fgWeatherInit(void) {
w = &current_weather; w = &current_weather;
printf("Initializing weather subsystem\n");
/* Configure some wind */ /* Configure some wind */
/* FG_V_north_airmass = 15; */ /* ft/s =~ 10mph */ /* FG_V_north_airmass = 15; */ /* ft/s =~ 10mph */
@ -62,10 +64,13 @@ void fgWeatherUpdate(double lon, double lat, double alt) {
/* $Log$ /* $Log$
/* Revision 1.8 1997/12/11 04:43:58 curt /* Revision 1.9 1997/12/30 20:48:03 curt
/* Fixed sun vector and lighting problems. I thing the moon is now lit /* Integrated new event manager with subsystem initializations.
/* correctly.
/* /*
* Revision 1.8 1997/12/11 04:43:58 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.
*
* Revision 1.7 1997/12/10 22:37:56 curt * Revision 1.7 1997/12/10 22:37:56 curt
* Prepended "fg" on the name of all global structures that didn't have it yet. * Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}" * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"