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Rename utils/3dconvert to utils/Modeller and add Jim Wilson's animassist utility

This commit is contained in:
ehofman 2004-01-09 21:19:44 +00:00
parent ce91286e19
commit 18eb0a35a2
6 changed files with 117 additions and 3 deletions

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@ -520,8 +520,8 @@ AC_CONFIG_FILES([ \
tests/Makefile \ tests/Makefile \
utils/Makefile \ utils/Makefile \
utils/TerraSync/Makefile \ utils/TerraSync/Makefile \
utils/Modeller/Makefile \
utils/js_server/Makefile \ utils/js_server/Makefile \
utils/3dconvert/Makefile \
]) ])
AC_OUTPUT AC_OUTPUT

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@ -1 +1 @@
SUBDIRS = TerraSync js_server 3dconvert SUBDIRS = TerraSync Modeller js_server

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@ -0,0 +1,32 @@
#include <iostream>
#include <GL/glut.h>
#include <plib/ssg.h>
using std::cerr;
using std::endl;
int
main (int ac, char ** av)
{
if (ac != 3) {
cerr << "Usage: " << av[0] << " <file_in> <file_out>" << endl;
return 1;
}
int fakeac = 1;
char * fakeav[] = { "3dconvert",
"Convert a 3D Model",
0 };
glutInit(&fakeac, fakeav);
glutCreateWindow(fakeav[1]);
ssgInit();
ssgEntity * object = ssgLoad(av[1]);
if (object == 0) {
cerr << "Failed to load " << av[1] << endl;
return 2;
}
ssgSave(av[2], object);
}

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@ -1,4 +1,7 @@
bin_PROGRAMS = 3dconvert noinst_PROGRAMS = 3dconvert animassist
3dconvert_SOURCES = 3dconvert.cxx 3dconvert_SOURCES = 3dconvert.cxx
3dconvert_LDADD = -lplibssg -lplibsg -lplibul $(opengl_LIBS) $(audio_LIBS) 3dconvert_LDADD = -lplibssg -lplibsg -lplibul $(opengl_LIBS) $(audio_LIBS)
animassist_SOURCES = animassist.c

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@ -0,0 +1,79 @@
/*
// animassist.c
//
// Jim Wilson 5/8/2003
//
// Copyright (C) 2003 Jim Wilson - jimw@kelcomaine.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
*/
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
int main( int argc, char **argv ) {
float x1,y1,z1,x2,y2,z2 = 0;
float center_x,center_y,center_z,axis_x,axis_y,axis_z;
float vector_length;
if (argc < 7) {
printf("animassist - utility to calculate axis and center values for SimGear model animation\n\n");
printf("Usage: animassist x1 y1 z1 x2 y2 z2\n\n");
printf("Defining two vectors in SimGear coords (x1,y1,z1) and (x2,y2,z2)\n\n");
printf("Conversion from model to SimGear:\n");
printf("SimGear Coord AC3D Coordinate\n");
printf(" X = X\n");
printf(" Y = Z * -1\n");
printf(" Z = Y\n\n");
printf("Note: no normalization done, so please make the 2nd vector the furthest out\n");
} else {
x1 = atof(argv[1]);
y1 = atof(argv[2]);
z1 = atof(argv[3]);
x2 = atof(argv[4]);
y2 = atof(argv[5]);
z2 = atof(argv[6]);
center_x = (x1+x2)/2;
center_y = (y1+y2)/2;
center_z = (z1+z2)/2;
vector_length = sqrt((x2-x1)*(x2-x1) + (y2-y1)*(y2-y1) + (z2-z1)*(z2-z1));
/* arbitrary axis defined by cos(theta) where theta is angle from x,y or z axis */
axis_x = (x2-x1)/vector_length;
axis_y = (y2-y1)/vector_length;
axis_z = (z2-z1)/vector_length;
printf("Flightgear Model XML for:\n");
printf("Axis from (%f,%f,%f) to (%f,%f,%f)\n", x1,y1,z1,x2,y2,z2);
printf("Assuming units in meters!\n\n");
printf("<center>\n");
printf(" <x-m>%f</x-m>\n",center_x);
printf(" <y-m>%f</y-m>\n",center_y);
printf(" <z-m>%f</z-m>\n",center_z);
printf("</center>\n\n");
printf("<axis>\n");
printf(" <x>%f</x>\n",axis_x);
printf(" <y>%f</y>\n",axis_y);
printf(" <z>%f</z>\n",axis_z);
printf("</axis>\n\n");
}
return 0;
}