Merge branch 'topic/multiplayer' into next
This commit is contained in:
commit
157eb857ef
2 changed files with 173 additions and 120 deletions
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@ -33,6 +33,7 @@
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#include <iostream>
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#include <algorithm>
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#include <cstring>
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#include <osg/Math> // isNaN
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#include <plib/netSocket.h>
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@ -46,7 +47,7 @@
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#include "multiplaymgr.hxx"
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#include "mpmessages.hxx"
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using std::cerr;
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using namespace std;
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#define MAX_PACKET_SIZE 1200
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#define MAX_TEXT_SIZE 128
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@ -304,19 +305,18 @@ namespace
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// to change...
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uint32_t length = XDR_decode_uint32(*xdr);
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xdr++;
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if ((length > 0) && (length < MAX_TEXT_SIZE)) {
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xdr += length;
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// Now handle the padding
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while ((length % 4) != 0)
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{
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xdr++;
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length++;
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//cout << "0";
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}
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} else {
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// The string appears to be invalid; bail.
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return false;
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}
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// Old versions truncated the string but left the length
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// unadjusted.
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if (length > MAX_TEXT_SIZE)
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length = MAX_TEXT_SIZE;
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xdr += length;
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// Now handle the padding
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while ((length % 4) != 0)
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{
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xdr++;
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length++;
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//cout << "0";
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}
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}
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break;
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default:
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@ -450,6 +450,78 @@ FGMultiplayMgr::Close (void)
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// Description: Sends the position data for the local position.
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//
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//////////////////////////////////////////////////////////////////////
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/**
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* The buffer that holds a multi-player message, suitably aligned.
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*/
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union FGMultiplayMgr::MsgBuf
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{
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MsgBuf()
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{
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memset(&Msg, 0, sizeof(Msg));
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}
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T_MsgHdr* msgHdr()
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{
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return reinterpret_cast<T_MsgHdr*>(Msg);
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}
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const T_MsgHdr* msgHdr() const
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{
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return reinterpret_cast<const T_MsgHdr*>(Msg);
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}
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T_PositionMsg* posMsg()
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{
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return reinterpret_cast<T_PositionMsg*>(Msg + sizeof(T_MsgHdr));
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}
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const T_PositionMsg* posMsg() const
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{
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return reinterpret_cast<const T_PositionMsg*>(Msg + sizeof(T_MsgHdr));
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}
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xdr_data_t* properties()
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{
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return reinterpret_cast<xdr_data_t*>(Msg + sizeof(T_MsgHdr)
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+ sizeof(T_PositionMsg));
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}
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const xdr_data_t* properties() const
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{
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return reinterpret_cast<const xdr_data_t*>(Msg + sizeof(T_MsgHdr)
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+ sizeof(T_PositionMsg));
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}
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/**
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* The end of the properties buffer.
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*/
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xdr_data_t* propsEnd()
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{
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return reinterpret_cast<xdr_data_t*>(Msg + MAX_PACKET_SIZE);
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};
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const xdr_data_t* propsEnd() const
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{
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return reinterpret_cast<const xdr_data_t*>(Msg + MAX_PACKET_SIZE);
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};
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/**
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* The end of properties actually in the buffer. This assumes that
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* the message header is valid.
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*/
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xdr_data_t* propsRecvdEnd()
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{
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return reinterpret_cast<xdr_data_t*>(Msg + msgHdr()->MsgLen);
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}
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const xdr_data_t* propsRecvdEnd() const
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{
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return reinterpret_cast<const xdr_data_t*>(Msg + msgHdr()->MsgLen);
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}
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xdr_data2_t double_val;
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char Msg[MAX_PACKET_SIZE];
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};
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void
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FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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{
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@ -460,59 +532,52 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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return;
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}
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T_PositionMsg PosMsg;
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MsgBuf msgBuf;
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T_PositionMsg* PosMsg = msgBuf.posMsg();
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memset(&PosMsg, 0, sizeof(PosMsg));
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strncpy(PosMsg.Model, fgGetString("/sim/model/path"), MAX_MODEL_NAME_LEN);
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PosMsg.Model[MAX_MODEL_NAME_LEN - 1] = '\0';
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strncpy(PosMsg->Model, fgGetString("/sim/model/path"), MAX_MODEL_NAME_LEN);
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PosMsg->Model[MAX_MODEL_NAME_LEN - 1] = '\0';
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PosMsg.time = XDR_encode_double (motionInfo.time);
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PosMsg.lag = XDR_encode_double (motionInfo.lag);
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PosMsg->time = XDR_encode_double (motionInfo.time);
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PosMsg->lag = XDR_encode_double (motionInfo.lag);
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for (unsigned i = 0 ; i < 3; ++i)
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PosMsg.position[i] = XDR_encode_double (motionInfo.position(i));
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PosMsg->position[i] = XDR_encode_double (motionInfo.position(i));
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SGVec3f angleAxis;
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motionInfo.orientation.getAngleAxis(angleAxis);
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for (unsigned i = 0 ; i < 3; ++i)
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PosMsg.orientation[i] = XDR_encode_float (angleAxis(i));
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PosMsg->orientation[i] = XDR_encode_float (angleAxis(i));
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for (unsigned i = 0 ; i < 3; ++i)
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PosMsg.linearVel[i] = XDR_encode_float (motionInfo.linearVel(i));
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PosMsg->linearVel[i] = XDR_encode_float (motionInfo.linearVel(i));
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for (unsigned i = 0 ; i < 3; ++i)
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PosMsg.angularVel[i] = XDR_encode_float (motionInfo.angularVel(i));
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PosMsg->angularVel[i] = XDR_encode_float (motionInfo.angularVel(i));
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for (unsigned i = 0 ; i < 3; ++i)
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PosMsg.linearAccel[i] = XDR_encode_float (motionInfo.linearAccel(i));
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PosMsg->linearAccel[i] = XDR_encode_float (motionInfo.linearAccel(i));
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for (unsigned i = 0 ; i < 3; ++i)
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PosMsg.angularAccel[i] = XDR_encode_float (motionInfo.angularAccel(i));
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char Msg[MAX_PACKET_SIZE];
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memcpy(Msg + sizeof(T_MsgHdr), &PosMsg, sizeof(T_PositionMsg));
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PosMsg->angularAccel[i] = XDR_encode_float (motionInfo.angularAccel(i));
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char* ptr = Msg + sizeof(T_MsgHdr) + sizeof(T_PositionMsg);
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xdr_data_t* ptr = msgBuf.properties();
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std::vector<FGPropertyData*>::const_iterator it;
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it = motionInfo.properties.begin();
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//cout << "OUTPUT PROPERTIES\n";
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while (it != motionInfo.properties.end()
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&& ptr + 2 * sizeof(xdr_data_t) < (Msg + MAX_PACKET_SIZE)) {
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// First elements is the ID
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xdr_data_t xdr = XDR_encode_uint32((*it)->id);
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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xdr_data_t* msgEnd = msgBuf.propsEnd();
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while (it != motionInfo.properties.end() && ptr + 2 < msgEnd) {
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// First element is the ID. Write it out when we know we have room for
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// the whole property.
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xdr_data_t id = XDR_encode_uint32((*it)->id);
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// The actual data representation depends on the type
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switch ((*it)->type) {
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case SGPropertyNode::INT:
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case SGPropertyNode::BOOL:
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case SGPropertyNode::LONG:
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xdr = XDR_encode_uint32((*it)->int_value);
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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case SGPropertyNode::LONG:
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*ptr++ = id;
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*ptr++ = XDR_encode_uint32((*it)->int_value);
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//cout << "Prop:" << (*it)->id << " " << (*it)->type << " "<< (*it)->int_value << "\n";
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break;
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case SGPropertyNode::FLOAT:
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case SGPropertyNode::DOUBLE:
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xdr = XDR_encode_float((*it)->float_value);;
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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*ptr++ = id;
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*ptr++ = XDR_encode_float((*it)->float_value);
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//cout << "Prop:" << (*it)->id << " " << (*it)->type << " "<< (*it)->float_value << "\n";
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break;
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case SGPropertyNode::STRING:
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@ -529,26 +594,24 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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// Add the length
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////cout << "String length: " << strlen(lcharptr) << "\n";
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uint32_t len = strlen(lcharptr);
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if (len > MAX_TEXT_SIZE)
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len = MAX_TEXT_SIZE;
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// XXX This should not be using 4 bytes per character!
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if (ptr + (1 + len + (4 - len % 4)) * sizeof (xdr_data_t)
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>= (Msg + MAX_PACKET_SIZE))
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// If there's not enough room for this property, drop it
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// on the floor.
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if (ptr + 2 + ((len + 3) & ~3) > msgEnd)
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goto escape;
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//cout << "String length unint32: " << len << "\n";
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xdr = XDR_encode_uint32(len);
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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*ptr++ = id;
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*ptr++ = XDR_encode_uint32(len);
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if (len != 0)
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{
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// Now the text itself
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// XXX This should not be using 4 bytes per character!
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int lcount = 0;
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while ((*lcharptr != '\0') && (lcount < MAX_TEXT_SIZE))
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{
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xdr = XDR_encode_int8(*lcharptr);
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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*ptr++ = XDR_encode_int8(*lcharptr);
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lcharptr++;
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lcount++;
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}
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@ -558,9 +621,7 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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// Now pad if required
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while ((lcount % 4) != 0)
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{
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xdr = XDR_encode_int8(0);
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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*ptr++ = XDR_encode_int8(0);
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lcount++;
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//cout << "0";
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}
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@ -571,20 +632,17 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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else
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{
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// Nothing to encode
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xdr = XDR_encode_uint32(0);
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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*ptr++ = id;
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*ptr++ = XDR_encode_uint32(0);
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//cout << "Prop:" << (*it)->id << " " << (*it)->type << " 0\n";
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}
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}
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break;
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default:
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//cout << " Unknown Type: " << (*it)->type << "\n";
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xdr = XDR_encode_float((*it)->float_value);;
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memcpy(ptr, &xdr, sizeof(xdr_data_t));
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ptr += sizeof(xdr_data_t);
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*ptr++ = id;
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*ptr++ = XDR_encode_float((*it)->float_value);;
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//cout << "Prop:" << (*it)->id << " " << (*it)->type << " "<< (*it)->float_value << "\n";
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break;
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}
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|
@ -592,14 +650,12 @@ FGMultiplayMgr::SendMyPosition(const FGExternalMotionData& motionInfo)
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++it;
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}
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escape:
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T_MsgHdr MsgHdr;
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FillMsgHdr(&MsgHdr, POS_DATA_ID, ptr - Msg);
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memcpy(Msg, &MsgHdr, sizeof(T_MsgHdr));
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mSocket->sendto(Msg, ptr - Msg, 0, &mServer);
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unsigned msgLen = reinterpret_cast<char*>(ptr) - msgBuf.Msg;
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FillMsgHdr(msgBuf.msgHdr(), POS_DATA_ID, msgLen);
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mSocket->sendto(msgBuf.Msg, msgLen, 0, &mServer);
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SG_LOG(SG_NETWORK, SG_DEBUG, "FGMultiplayMgr::SendMyPosition");
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} // FGMultiplayMgr::SendMyPosition()
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//////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////
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|
@ -665,7 +721,7 @@ FGMultiplayMgr::Update(void)
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//////////////////////////////////////////////////
|
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int bytes;
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do {
|
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char Msg[MAX_PACKET_SIZE];
|
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MsgBuf msgBuf;
|
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//////////////////////////////////////////////////
|
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// Although the recv call asks for
|
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// MAX_PACKET_SIZE of data, the number of bytes
|
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|
@ -673,7 +729,8 @@ FGMultiplayMgr::Update(void)
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// packet waiting to be processed.
|
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//////////////////////////////////////////////////
|
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netAddress SenderAddress;
|
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bytes = mSocket->recvfrom(Msg, sizeof(Msg), 0, &SenderAddress);
|
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bytes = mSocket->recvfrom(msgBuf.Msg, sizeof(msgBuf.Msg), 0,
|
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&SenderAddress);
|
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//////////////////////////////////////////////////
|
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// no Data received
|
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//////////////////////////////////////////////////
|
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|
@ -690,12 +747,13 @@ FGMultiplayMgr::Update(void)
|
|||
//////////////////////////////////////////////////
|
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// Read header
|
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//////////////////////////////////////////////////
|
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T_MsgHdr* MsgHdr = (T_MsgHdr *)Msg;
|
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T_MsgHdr* MsgHdr = msgBuf.msgHdr();
|
||||
MsgHdr->Magic = XDR_decode_uint32 (MsgHdr->Magic);
|
||||
MsgHdr->Version = XDR_decode_uint32 (MsgHdr->Version);
|
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MsgHdr->MsgId = XDR_decode_uint32 (MsgHdr->MsgId);
|
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MsgHdr->MsgLen = XDR_decode_uint32 (MsgHdr->MsgLen);
|
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MsgHdr->ReplyPort = XDR_decode_uint32 (MsgHdr->ReplyPort);
|
||||
MsgHdr->Callsign[MAX_CALLSIGN_LEN -1] = '\0';
|
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if (MsgHdr->Magic != MSG_MAGIC) {
|
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SG_LOG( SG_NETWORK, SG_ALERT, "FGMultiplayMgr::MP_ProcessData - "
|
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<< "message has invalid magic number!" );
|
||||
|
@ -707,8 +765,8 @@ FGMultiplayMgr::Update(void)
|
|||
break;
|
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}
|
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if (MsgHdr->MsgLen != bytes) {
|
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SG_LOG( SG_NETWORK, SG_ALERT, "FGMultiplayMgr::MP_ProcessData - "
|
||||
<< "message has invalid length!" );
|
||||
SG_LOG(SG_NETWORK, SG_ALERT, "FGMultiplayMgr::MP_ProcessData - "
|
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<< "message from " << MsgHdr->Callsign << " has invalid length!");
|
||||
break;
|
||||
}
|
||||
//////////////////////////////////////////////////
|
||||
|
@ -716,10 +774,10 @@ FGMultiplayMgr::Update(void)
|
|||
//////////////////////////////////////////////////
|
||||
switch (MsgHdr->MsgId) {
|
||||
case CHAT_MSG_ID:
|
||||
ProcessChatMsg(Msg, SenderAddress);
|
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ProcessChatMsg(msgBuf, SenderAddress);
|
||||
break;
|
||||
case POS_DATA_ID:
|
||||
ProcessPosMsg(Msg, SenderAddress, bytes, stamp);
|
||||
ProcessPosMsg(msgBuf, SenderAddress, stamp);
|
||||
break;
|
||||
case UNUSABLE_POS_DATA_ID:
|
||||
case OLD_OLD_POS_DATA_ID:
|
||||
|
@ -753,16 +811,16 @@ FGMultiplayMgr::Update(void)
|
|||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
FGMultiplayMgr::ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
||||
unsigned len, long stamp)
|
||||
FGMultiplayMgr::ProcessPosMsg(const FGMultiplayMgr::MsgBuf& Msg,
|
||||
const netAddress& SenderAddress, long stamp)
|
||||
{
|
||||
T_MsgHdr* MsgHdr = (T_MsgHdr *)Msg;
|
||||
const T_MsgHdr* MsgHdr = Msg.msgHdr();
|
||||
if (MsgHdr->MsgLen < sizeof(T_MsgHdr) + sizeof(T_PositionMsg)) {
|
||||
SG_LOG( SG_NETWORK, SG_ALERT, "FGMultiplayMgr::MP_ProcessData - "
|
||||
<< "Position message received with insufficient data" );
|
||||
return;
|
||||
}
|
||||
T_PositionMsg* PosMsg = (T_PositionMsg *)(Msg + sizeof(T_MsgHdr));
|
||||
const T_PositionMsg* PosMsg = Msg.posMsg();
|
||||
FGExternalMotionData motionInfo;
|
||||
motionInfo.time = XDR_decode_double(PosMsg->time);
|
||||
motionInfo.lag = XDR_decode_double(PosMsg->lag);
|
||||
|
@ -783,8 +841,7 @@ FGMultiplayMgr::ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
|||
|
||||
|
||||
//cout << "INPUT MESSAGE\n";
|
||||
xdr_data_t* xdr = (xdr_data_t*)
|
||||
(Msg + sizeof(T_MsgHdr) + sizeof(T_PositionMsg));
|
||||
|
||||
// There was a bug in 1.9.0 and before: T_PositionMsg was 196 bytes
|
||||
// on 32 bit architectures and 200 bytes on 64 bit, and this
|
||||
// structure is put directly on the wire. By looking at the padding,
|
||||
|
@ -800,15 +857,14 @@ FGMultiplayMgr::ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
|||
// There is a chance that we could be fooled by garbage in the
|
||||
// padding looking like a valid property, so verifyProperties() is
|
||||
// strict about the validity of the property values.
|
||||
const xdr_data_t* xdr = Msg.properties();
|
||||
if (PosMsg->pad != 0) {
|
||||
if (verifyProperties(&PosMsg->pad,
|
||||
reinterpret_cast<const xdr_data_t*>(Msg + len)))
|
||||
if (verifyProperties(&PosMsg->pad, Msg.propsRecvdEnd()))
|
||||
xdr = &PosMsg->pad;
|
||||
else if (!verifyProperties(xdr,
|
||||
reinterpret_cast<const xdr_data_t*>(Msg + len)))
|
||||
else if (!verifyProperties(xdr, Msg.propsRecvdEnd()))
|
||||
goto noprops;
|
||||
}
|
||||
while ((char*)xdr < Msg + len) {
|
||||
while (xdr < Msg.propsRecvdEnd()) {
|
||||
FGPropertyData* pData = new FGPropertyData;
|
||||
SGPropertyNode::Type type = SGPropertyNode::UNSPECIFIED;
|
||||
|
||||
|
@ -848,35 +904,27 @@ FGMultiplayMgr::ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
|||
uint32_t length = XDR_decode_uint32(*xdr);
|
||||
xdr++;
|
||||
//cout << length << " ";
|
||||
|
||||
if ((length > 0) && (length < MAX_TEXT_SIZE))
|
||||
{
|
||||
pData->string_value = new char[length + 1];
|
||||
//cout << " String: ";
|
||||
|
||||
for (int i = 0; i < length; i++)
|
||||
// Old versions truncated the string but left the length unadjusted.
|
||||
if (length > MAX_TEXT_SIZE)
|
||||
length = MAX_TEXT_SIZE;
|
||||
pData->string_value = new char[length + 1];
|
||||
//cout << " String: ";
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
pData->string_value[i] = (char) XDR_decode_int8(*xdr);
|
||||
xdr++;
|
||||
//cout << pData->string_value[i];
|
||||
}
|
||||
|
||||
pData->string_value[length] = '\0';
|
||||
pData->string_value[length] = '\0';
|
||||
|
||||
// Now handle the padding
|
||||
while ((length % 4) != 0)
|
||||
// Now handle the padding
|
||||
while ((length % 4) != 0)
|
||||
{
|
||||
xdr++;
|
||||
length++;
|
||||
//cout << "0";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
pData->string_value = new char[1];
|
||||
pData->string_value[0] = '\0';
|
||||
}
|
||||
|
||||
//cout << "\n";
|
||||
}
|
||||
break;
|
||||
|
@ -893,8 +941,9 @@ FGMultiplayMgr::ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
|||
else
|
||||
{
|
||||
// We failed to find the property. We'll try the next packet immediately.
|
||||
SG_LOG(SG_NETWORK, SG_WARN, "FGMultiplayMgr::ProcessPosMsg - "
|
||||
<< "found unknown property id" << pData->id);
|
||||
SG_LOG(SG_NETWORK, SG_INFO, "FGMultiplayMgr::ProcessPosMsg - "
|
||||
"message from " << MsgHdr->Callsign << " has unknown property id "
|
||||
<< pData->id);
|
||||
}
|
||||
}
|
||||
noprops:
|
||||
|
@ -912,25 +961,29 @@ FGMultiplayMgr::ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
|||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
void
|
||||
FGMultiplayMgr::ProcessChatMsg(const char *Msg, netAddress& SenderAddress)
|
||||
FGMultiplayMgr::ProcessChatMsg(const MsgBuf& Msg,
|
||||
const netAddress& SenderAddress)
|
||||
{
|
||||
T_MsgHdr* MsgHdr = (T_MsgHdr *)Msg;
|
||||
const T_MsgHdr* MsgHdr = Msg.msgHdr();
|
||||
if (MsgHdr->MsgLen < sizeof(T_MsgHdr) + 1) {
|
||||
SG_LOG( SG_NETWORK, SG_ALERT, "FGMultiplayMgr::MP_ProcessData - "
|
||||
<< "Chat message received with insufficient data" );
|
||||
return;
|
||||
}
|
||||
|
||||
char *MsgBuf = new char[MsgHdr->MsgLen - sizeof(T_MsgHdr)];
|
||||
strncpy(MsgBuf, ((T_ChatMsg *)(Msg + sizeof(T_MsgHdr)))->Text,
|
||||
char *chatStr = new char[MsgHdr->MsgLen - sizeof(T_MsgHdr)];
|
||||
strncpy(chatStr,
|
||||
(reinterpret_cast<const T_ChatMsg *>(Msg.Msg + sizeof(T_MsgHdr)))
|
||||
->Text,
|
||||
MsgHdr->MsgLen - sizeof(T_MsgHdr));
|
||||
MsgBuf[MsgHdr->MsgLen - sizeof(T_MsgHdr) - 1] = '\0';
|
||||
chatStr[MsgHdr->MsgLen - sizeof(T_MsgHdr) - 1] = '\0';
|
||||
|
||||
T_ChatMsg* ChatMsg = (T_ChatMsg *)(Msg + sizeof(T_MsgHdr));
|
||||
const T_ChatMsg* ChatMsg
|
||||
= reinterpret_cast<const T_ChatMsg *>(Msg.Msg + sizeof(T_MsgHdr));
|
||||
SG_LOG (SG_NETWORK, SG_ALERT, "Chat [" << MsgHdr->Callsign << "]"
|
||||
<< " " << MsgBuf);
|
||||
<< " " << chatStr);
|
||||
|
||||
delete [] MsgBuf;
|
||||
delete [] chatStr;
|
||||
} // FGMultiplayMgr::ProcessChatMsg ()
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
|
|
@ -72,18 +72,18 @@ public:
|
|||
// transmitter
|
||||
void SendMyPosition(const FGExternalMotionData& motionInfo);
|
||||
void SendTextMessage(const string &sMsgText);
|
||||
void FillMsgHdr(T_MsgHdr *MsgHdr, int iMsgId, unsigned _len = 0u);
|
||||
|
||||
// receiver
|
||||
void ProcessPosMsg(const char *Msg, netAddress & SenderAddress,
|
||||
unsigned len, long stamp);
|
||||
void ProcessChatMsg(const char *Msg, netAddress & SenderAddress);
|
||||
void Update(void);
|
||||
|
||||
private:
|
||||
union MsgBuf;
|
||||
FGAIMultiplayer* addMultiplayer(const std::string& callsign,
|
||||
const std::string& modelName);
|
||||
FGAIMultiplayer* getMultiplayer(const std::string& callsign);
|
||||
void FillMsgHdr(T_MsgHdr *MsgHdr, int iMsgId, unsigned _len = 0u);
|
||||
void ProcessPosMsg(const MsgBuf& Msg, const netAddress& SenderAddress,
|
||||
long stamp);
|
||||
void ProcessChatMsg(const MsgBuf& Msg, const netAddress& SenderAddress);
|
||||
|
||||
/// maps from the callsign string to the FGAIMultiplayer
|
||||
typedef std::map<std::string, osg::ref_ptr<FGAIMultiplayer> > MultiPlayerMap;
|
||||
|
|
Loading…
Add table
Reference in a new issue