Merge branch 'next' of git@gitorious.org:fg/flightgear into next
This commit is contained in:
commit
10366f4f1b
157 changed files with 4592 additions and 1542 deletions
|
@ -952,6 +952,14 @@
|
|||
RelativePath="..\..\..\src\Fdm\JSBSim\math\FGCondition.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\Fdm\JSBSim\math\FGRungeKutta.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\Fdm\JSBSim\math\FGRungeKutta.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\src\Fdm\JSBSim\math\FGFunction.cpp"
|
||||
>
|
||||
|
|
|
@ -163,7 +163,7 @@ void FGReplay::update( double dt ) {
|
|||
//FGProps2NetFDM( &f, false );
|
||||
|
||||
// sanity check, don't collect data if FDM data isn't good
|
||||
if (!fgGetBool("/sim/signals/fdm-initialized", false)) {
|
||||
if (!fgGetBool("/sim/fdm-initialized", false)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -183,6 +183,14 @@ FGInterpolateEnvironmentCtrl::read_table (const SGPropertyNode * node, vector<bu
|
|||
|
||||
if( sort_required )
|
||||
sort(table.begin(), table.end(), bucket::lessThan);
|
||||
|
||||
// cleanup entries with (almost)same altitude
|
||||
for( vector<bucket *>::size_type n = 1; n < table.size(); n++ ) {
|
||||
if( fabs(table[n]->altitude_ft - table[n-1]->altitude_ft ) < 1 ) {
|
||||
SG_LOG( SG_GENERAL, SG_ALERT, "Removing duplicate altitude entry in environment config for altitude " << table[n]->altitude_ft );
|
||||
table.erase( table.begin() + n );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -196,7 +204,7 @@ FGInterpolateEnvironmentCtrl::update (double delta_time_sec)
|
|||
int length = _boundary_table.size();
|
||||
|
||||
if (length > 0) {
|
||||
// boundary table
|
||||
// boundary table
|
||||
double boundary_limit = _boundary_table[length-1]->altitude_ft;
|
||||
if (boundary_limit >= altitude_agl_ft) {
|
||||
do_interpolate(_boundary_table, altitude_agl_ft, _environment);
|
||||
|
@ -204,16 +212,16 @@ FGInterpolateEnvironmentCtrl::update (double delta_time_sec)
|
|||
} else if ((boundary_limit + boundary_transition) >= altitude_agl_ft) {
|
||||
//TODO: this is 500ft above the top altitude of boundary layer
|
||||
//shouldn't this be +/-250 ft off of the top altitude?
|
||||
// both tables
|
||||
// both tables
|
||||
do_interpolate(_boundary_table, altitude_agl_ft, &env1);
|
||||
do_interpolate(_aloft_table, altitude_ft, &env2);
|
||||
double fraction =
|
||||
(altitude_agl_ft - boundary_limit) / boundary_transition;
|
||||
double fraction = boundary_transition > SGLimitsd::min() ?
|
||||
(altitude_agl_ft - boundary_limit) / boundary_transition : 1.0;
|
||||
interpolate(&env1, &env2, fraction, _environment);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// aloft table
|
||||
// aloft table
|
||||
do_interpolate(_aloft_table, altitude_ft, _environment);
|
||||
}
|
||||
|
||||
|
@ -224,31 +232,26 @@ FGInterpolateEnvironmentCtrl::do_interpolate (vector<bucket *> &table, double al
|
|||
if (length == 0)
|
||||
return;
|
||||
|
||||
// Boundary conditions
|
||||
// Boundary conditions
|
||||
if ((length == 1) || (table[0]->altitude_ft >= altitude_ft)) {
|
||||
environment->copy(table[0]->environment);
|
||||
environment->copy(table[0]->environment); // below bottom of table
|
||||
return;
|
||||
} else if (table[length-1]->altitude_ft <= altitude_ft) {
|
||||
environment->copy(table[length-1]->environment);
|
||||
environment->copy(table[length-1]->environment); // above top of table
|
||||
return;
|
||||
}
|
||||
// Search the interpolation table
|
||||
for (int i = 0; i < length - 1; i++) {
|
||||
if ((i == length - 1) || (table[i]->altitude_ft <= altitude_ft)) {
|
||||
FGEnvironment * env1 = &(table[i]->environment);
|
||||
FGEnvironment * env2 = &(table[i+1]->environment);
|
||||
double fraction;
|
||||
if (table[i]->altitude_ft == table[i+1]->altitude_ft)
|
||||
fraction = 1.0;
|
||||
else
|
||||
fraction =
|
||||
((altitude_ft - table[i]->altitude_ft) /
|
||||
(table[i+1]->altitude_ft - table[i]->altitude_ft));
|
||||
interpolate(env1, env2, fraction, environment);
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Search the interpolation table
|
||||
int layer;
|
||||
for ( layer = 1; // can't be below bottom layer, handled above
|
||||
layer < length && table[layer]->altitude_ft <= altitude_ft;
|
||||
layer++);
|
||||
FGEnvironment * env1 = &(table[layer-1]->environment);
|
||||
FGEnvironment * env2 = &(table[layer]->environment);
|
||||
// two layers of same altitude were sorted out in read_table
|
||||
double fraction = ((altitude_ft - table[layer-1]->altitude_ft) /
|
||||
(table[layer]->altitude_ft - table[layer-1]->altitude_ft));
|
||||
interpolate(env1, env2, fraction, environment);
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -747,7 +750,7 @@ void FGMetarCtrl::set_metar( const char * metar_string )
|
|||
m = new FGMetar( metar_string );
|
||||
}
|
||||
catch( sg_io_exception ) {
|
||||
fprintf( stderr, "can't get metar: %s\n", metar_string );
|
||||
SG_LOG( SG_GENERAL, SG_WARN, "Can't get metar: " << metar_string );
|
||||
metar_valid = false;
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -42,7 +42,6 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGFDMExec.h"
|
||||
#include "FGState.h"
|
||||
#include "models/FGAtmosphere.h"
|
||||
#include "models/atmosphere/FGMSIS.h"
|
||||
#include "models/atmosphere/FGMars.h"
|
||||
|
@ -72,7 +71,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGFDMExec.cpp,v 1.78 2010/04/12 12:25:19 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FDMEXEC;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -111,7 +110,6 @@ FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root)
|
|||
Frame = 0;
|
||||
Error = 0;
|
||||
GroundCallback = 0;
|
||||
State = 0;
|
||||
Atmosphere = 0;
|
||||
FCS = 0;
|
||||
Propulsion = 0;
|
||||
|
@ -129,11 +127,17 @@ FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root)
|
|||
Trim = 0;
|
||||
Script = 0;
|
||||
|
||||
RootDir = "";
|
||||
|
||||
modelLoaded = false;
|
||||
IsChild = false;
|
||||
holding = false;
|
||||
Terminate = false;
|
||||
|
||||
sim_time = 0.0;
|
||||
dT = 1.0/120.0; // a default timestep size. This is needed for when JSBSim is
|
||||
// run in standalone mode with no initialization file.
|
||||
|
||||
IdFDM = FDMctr; // The main (parent) JSBSim instance is always the "zeroth"
|
||||
FDMctr++; // instance. "child" instances are loaded last.
|
||||
|
||||
|
@ -169,6 +173,9 @@ FGFDMExec::FGFDMExec(FGPropertyManager* root) : Root(root)
|
|||
instance->Tie("simulation/do_simple_trim", this, (iPMF)0, &FGFDMExec::DoTrim);
|
||||
instance->Tie("simulation/reset", this, (iPMF)0, &FGFDMExec::ResetToInitialConditions);
|
||||
instance->Tie("simulation/terminate", (int *)&Terminate);
|
||||
instance->Tie("simulation/sim-time-sec", this, &FGFDMExec::GetSimTime);
|
||||
instance->Tie("simulation/jsbsim-debug", this, &FGFDMExec::GetDebugLevel, &FGFDMExec::SetDebugLevel);
|
||||
|
||||
Constructing = false;
|
||||
}
|
||||
|
||||
|
@ -217,15 +224,11 @@ bool FGFDMExec::Allocate(void)
|
|||
Auxiliary = new FGAuxiliary(this);
|
||||
Input = new FGInput(this);
|
||||
|
||||
State = new FGState(this); // This must be done here, as the FGState
|
||||
// class needs valid pointers to the above
|
||||
// model classes
|
||||
|
||||
// Schedule a model. The second arg (the integer) is the pass number. For
|
||||
// instance, the atmosphere model could get executed every fifth pass it is called.
|
||||
|
||||
Schedule(Input, 1);
|
||||
Schedule(Atmosphere, 30);
|
||||
Schedule(Atmosphere, 1);
|
||||
Schedule(FCS, 1);
|
||||
Schedule(Propulsion, 1);
|
||||
Schedule(MassBalance, 1);
|
||||
|
@ -267,7 +270,6 @@ bool FGFDMExec::DeAllocate(void)
|
|||
delete Aircraft;
|
||||
delete Propagate;
|
||||
delete Auxiliary;
|
||||
delete State;
|
||||
delete Script;
|
||||
|
||||
for (unsigned i=0; i<Outputs.size(); i++) delete Outputs[i];
|
||||
|
@ -280,7 +282,6 @@ bool FGFDMExec::DeAllocate(void)
|
|||
|
||||
Error = 0;
|
||||
|
||||
State = 0;
|
||||
Input = 0;
|
||||
Atmosphere = 0;
|
||||
FCS = 0;
|
||||
|
@ -324,13 +325,13 @@ bool FGFDMExec::Run(void)
|
|||
}
|
||||
|
||||
// returns true if success, false if complete
|
||||
if (Script != 0 && !State->IntegrationSuspended()) success = Script->RunScript();
|
||||
if (Script != 0 && !IntegrationSuspended()) success = Script->RunScript();
|
||||
|
||||
vector <FGModel*>::iterator it;
|
||||
for (it = Models.begin(); it != Models.end(); ++it) (*it)->Run();
|
||||
|
||||
Frame++;
|
||||
if (!Holding()) State->IncrTime();
|
||||
if (!Holding()) IncrTime();
|
||||
if (Terminate) success = false;
|
||||
|
||||
return (success);
|
||||
|
@ -341,14 +342,49 @@ bool FGFDMExec::Run(void)
|
|||
|
||||
bool FGFDMExec::RunIC(void)
|
||||
{
|
||||
State->SuspendIntegration();
|
||||
State->Initialize(IC);
|
||||
SuspendIntegration(); // saves the integration rate, dt, then sets it to 0.0.
|
||||
Initialize(IC);
|
||||
Run();
|
||||
State->ResumeIntegration();
|
||||
ResumeIntegration(); // Restores the integration rate to what it was.
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGFDMExec::Initialize(FGInitialCondition *FGIC)
|
||||
{
|
||||
Propagate->SetInitialState( FGIC );
|
||||
|
||||
Atmosphere->Run();
|
||||
Atmosphere->SetWindNED( FGIC->GetWindNFpsIC(),
|
||||
FGIC->GetWindEFpsIC(),
|
||||
FGIC->GetWindDFpsIC() );
|
||||
|
||||
FGColumnVector3 vAeroUVW;
|
||||
vAeroUVW = Propagate->GetUVW() + Propagate->GetTl2b()*Atmosphere->GetTotalWindNED();
|
||||
|
||||
double alpha, beta;
|
||||
if (vAeroUVW(eW) != 0.0)
|
||||
alpha = vAeroUVW(eU)*vAeroUVW(eU) > 0.0 ? atan2(vAeroUVW(eW), vAeroUVW(eU)) : 0.0;
|
||||
else
|
||||
alpha = 0.0;
|
||||
if (vAeroUVW(eV) != 0.0)
|
||||
beta = vAeroUVW(eU)*vAeroUVW(eU)+vAeroUVW(eW)*vAeroUVW(eW) > 0.0 ? atan2(vAeroUVW(eV), (fabs(vAeroUVW(eU))/vAeroUVW(eU))*sqrt(vAeroUVW(eU)*vAeroUVW(eU) + vAeroUVW(eW)*vAeroUVW(eW))) : 0.0;
|
||||
else
|
||||
beta = 0.0;
|
||||
|
||||
Auxiliary->SetAB(alpha, beta);
|
||||
|
||||
double Vt = vAeroUVW.Magnitude();
|
||||
Auxiliary->SetVt(Vt);
|
||||
|
||||
Auxiliary->SetMach(Vt/Atmosphere->GetSoundSpeed());
|
||||
|
||||
double qbar = 0.5*Vt*Vt*Atmosphere->GetDensity();
|
||||
Auxiliary->Setqbar(qbar);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// A private, internal function call for Tie-ing to a property, so it needs an
|
||||
|
@ -388,20 +424,6 @@ void FGFDMExec::SetGroundCallback(FGGroundCallback* p)
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
double FGFDMExec::GetSimTime(void)
|
||||
{
|
||||
return (State->Getsim_time());
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
double FGFDMExec::GetDeltaT(void)
|
||||
{
|
||||
return (State->Getdt());
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
vector <string> FGFDMExec::EnumerateFDMs(void)
|
||||
{
|
||||
vector <string> FDMList;
|
||||
|
@ -417,12 +439,12 @@ vector <string> FGFDMExec::EnumerateFDMs(void)
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGFDMExec::LoadScript(string script)
|
||||
bool FGFDMExec::LoadScript(string script, double deltaT)
|
||||
{
|
||||
bool result;
|
||||
|
||||
Script = new FGScript(this);
|
||||
result = Script->LoadScript(script);
|
||||
result = Script->LoadScript(RootDir + script, deltaT);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -432,9 +454,9 @@ bool FGFDMExec::LoadScript(string script)
|
|||
bool FGFDMExec::LoadModel(string AircraftPath, string EnginePath, string SystemsPath,
|
||||
string model, bool addModelToPath)
|
||||
{
|
||||
FGFDMExec::AircraftPath = AircraftPath;
|
||||
FGFDMExec::EnginePath = EnginePath;
|
||||
FGFDMExec::SystemsPath = SystemsPath;
|
||||
FGFDMExec::AircraftPath = RootDir + AircraftPath;
|
||||
FGFDMExec::EnginePath = RootDir + EnginePath;
|
||||
FGFDMExec::SystemsPath = RootDir + SystemsPath;
|
||||
|
||||
return LoadModel(model, addModelToPath);
|
||||
}
|
||||
|
@ -445,7 +467,6 @@ bool FGFDMExec::LoadModel(string model, bool addModelToPath)
|
|||
{
|
||||
string token;
|
||||
string aircraftCfgFileName;
|
||||
string separator = "/";
|
||||
Element* element = 0L;
|
||||
bool result = false; // initialize result to false, indicating input file not yet read
|
||||
|
||||
|
@ -458,8 +479,8 @@ bool FGFDMExec::LoadModel(string model, bool addModelToPath)
|
|||
}
|
||||
|
||||
FullAircraftPath = AircraftPath;
|
||||
if (addModelToPath) FullAircraftPath += separator + model;
|
||||
aircraftCfgFileName = FullAircraftPath + separator + model + ".xml";
|
||||
if (addModelToPath) FullAircraftPath += "/" + model;
|
||||
aircraftCfgFileName = FullAircraftPath + "/" + model + ".xml";
|
||||
|
||||
if (modelLoaded) {
|
||||
DeAllocate();
|
||||
|
@ -644,6 +665,9 @@ bool FGFDMExec::LoadModel(string model, bool addModelToPath)
|
|||
|
||||
modelLoaded = true;
|
||||
|
||||
MassBalance->Run(); // Update all mass properties for the report.
|
||||
MassBalance->GetMassPropertiesReport();
|
||||
|
||||
if (debug_lvl > 0) {
|
||||
cout << endl << fgblue << highint
|
||||
<< "End of vehicle configuration loading." << endl
|
||||
|
@ -893,15 +917,17 @@ bool FGFDMExec::SetOutputDirectives(string fname)
|
|||
bool result;
|
||||
|
||||
FGOutput* Output = new FGOutput(this);
|
||||
Output->SetDirectivesFile(fname);
|
||||
Output->SetDirectivesFile(RootDir + fname);
|
||||
Output->InitModel();
|
||||
Schedule(Output, 1);
|
||||
Schedule(Output, 1);
|
||||
result = Output->Load(0);
|
||||
Outputs.push_back(Output);
|
||||
|
||||
typedef int (FGOutput::*iOPMF)(void) const;
|
||||
string outputProp = CreateIndexedPropertyName("simulation/output",Outputs.size()-1);
|
||||
instance->Tie(outputProp+"/log_rate_hz", Output, (iOPMF)0, &FGOutput::SetRate);
|
||||
if (result) {
|
||||
Outputs.push_back(Output);
|
||||
typedef int (FGOutput::*iOPMF)(void) const;
|
||||
string outputProp = CreateIndexedPropertyName("simulation/output",Outputs.size()-1);
|
||||
instance->Tie(outputProp+"/log_rate_hz", Output, (iOPMF)0, &FGOutput::SetRate);
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
@ -918,11 +944,11 @@ void FGFDMExec::DoTrim(int mode)
|
|||
cerr << endl << "Illegal trimming mode!" << endl << endl;
|
||||
return;
|
||||
}
|
||||
saved_time = State->Getsim_time();
|
||||
saved_time = sim_time;
|
||||
FGTrim trim(this, (JSBSim::TrimMode)mode);
|
||||
if ( !trim.DoTrim() ) cerr << endl << "Trim Failed" << endl << endl;
|
||||
trim.Report();
|
||||
State->Setsim_time(saved_time);
|
||||
sim_time = saved_time;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -936,7 +962,7 @@ void FGFDMExec::DoTrimAnalysis(int mode)
|
|||
cerr << endl << "Illegal trimming mode!" << endl << endl;
|
||||
return;
|
||||
}
|
||||
saved_time = State->Getsim_time();
|
||||
saved_time = sim_time;
|
||||
|
||||
FGTrimAnalysis trimAnalysis(this, (JSBSim::TrimAnalysisMode)mode);
|
||||
|
||||
|
@ -950,7 +976,7 @@ void FGFDMExec::DoTrimAnalysis(int mode)
|
|||
if ( !result ) cerr << endl << "Trim Failed" << endl << endl;
|
||||
|
||||
trimAnalysis.Report();
|
||||
State->Setsim_time(saved_time);
|
||||
Setsim_time(saved_time);
|
||||
|
||||
EnableOutput();
|
||||
cout << "\nOutput: " << GetOutputFileName() << endl;
|
||||
|
@ -1025,7 +1051,7 @@ void FGFDMExec::Debug(int from)
|
|||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
||||
if (from == 2) {
|
||||
cout << "================== Frame: " << Frame << " Time: "
|
||||
<< State->Getsim_time() << " dt: " << State->Getdt() << endl;
|
||||
<< sim_time << " dt: " << dT << endl;
|
||||
}
|
||||
}
|
||||
if (debug_lvl & 8 ) { // Runtime state variables
|
||||
|
|
|
@ -60,7 +60,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FDMEXEC "$Id$"
|
||||
#define ID_FDMEXEC "$Id: FGFDMExec.h,v 1.52 2010/07/04 13:50:21 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -169,7 +169,7 @@ CLASS DOCUMENTATION
|
|||
property actually maps toa function call of DoTrim().
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Revision$
|
||||
@version $Revision: 1.52 $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -270,23 +270,23 @@ public:
|
|||
/** Loads a script
|
||||
@param Script the full path name and file name for the script to be loaded.
|
||||
@return true if successfully loadsd; false otherwise. */
|
||||
bool LoadScript(string Script);
|
||||
bool LoadScript(string Script, double deltaT);
|
||||
|
||||
/** Sets the path to the engine config file directories.
|
||||
@param path path to the directory under which engine config
|
||||
files are kept, for instance "engine" */
|
||||
bool SetEnginePath(string path) { EnginePath = path; return true; }
|
||||
bool SetEnginePath(string path) { EnginePath = RootDir + path; return true; }
|
||||
|
||||
/** Sets the path to the aircraft config file directories.
|
||||
@param path path to the aircraft directory. For instance:
|
||||
"aircraft". Under aircraft, then, would be directories for various
|
||||
modeled aircraft such as C172/, x15/, etc. */
|
||||
bool SetAircraftPath(string path) { AircraftPath = path; return true; }
|
||||
bool SetAircraftPath(string path) { AircraftPath = RootDir + path; return true; }
|
||||
|
||||
/** Sets the path to the systems config file directories.
|
||||
@param path path to the directory under which systems config
|
||||
files are kept, for instance "systems" */
|
||||
bool SetSystemsPath(string path) { SystemsPath = path; return true; }
|
||||
bool SetSystemsPath(string path) { SystemsPath = RootDir + path; return true; }
|
||||
|
||||
/// @name Top-level executive State and Model retrieval mechanism
|
||||
//@{
|
||||
|
@ -318,8 +318,6 @@ public:
|
|||
inline FGInput* GetInput(void) {return Input;}
|
||||
/// Returns the FGGroundCallback pointer.
|
||||
inline FGGroundCallback* GetGroundCallback(void) {return GroundCallback;}
|
||||
/// Returns the FGState pointer.
|
||||
inline FGState* GetState(void) {return State;}
|
||||
/// Retrieves the script object
|
||||
inline FGScript* GetScript(void) {return Script;}
|
||||
// Returns a pointer to the FGInitialCondition object
|
||||
|
@ -351,19 +349,19 @@ public:
|
|||
|
||||
/// Returns the model name.
|
||||
string GetModelName(void) { return modelName; }
|
||||
|
||||
/*
|
||||
/// Returns the current time.
|
||||
double GetSimTime(void);
|
||||
|
||||
/// Returns the current frame time (delta T).
|
||||
double GetDeltaT(void);
|
||||
|
||||
*/
|
||||
/// Returns a pointer to the property manager object.
|
||||
FGPropertyManager* GetPropertyManager(void);
|
||||
/// Returns a vector of strings representing the names of all loaded models (future)
|
||||
vector <string> EnumerateFDMs(void);
|
||||
/// Gets the number of child FDMs.
|
||||
int GetFDMCount(void) {return ChildFDMList.size();}
|
||||
int GetFDMCount(void) {return (int)ChildFDMList.size();}
|
||||
/// Gets a particular child FDM.
|
||||
childData* GetChildFDM(int i) {return ChildFDMList[i];}
|
||||
/// Marks this instance of the Exec object as a "child" object.
|
||||
|
@ -454,6 +452,8 @@ public:
|
|||
// Print the contents of the property catalog for the loaded aircraft.
|
||||
void PrintPropertyCatalog(void);
|
||||
|
||||
vector<string>& GetPropertyCatalog(void) {return PropertyCatalog;}
|
||||
|
||||
/// Use the MSIS atmosphere model.
|
||||
void UseAtmosphereMSIS(void);
|
||||
|
||||
|
@ -465,12 +465,61 @@ public:
|
|||
void SetTrimMode(int mode){ ta_mode = mode; }
|
||||
int GetTrimMode(void) const { return ta_mode; }
|
||||
|
||||
/// Returns the cumulative simulation time in seconds.
|
||||
double GetSimTime(void) const { return sim_time; }
|
||||
|
||||
/// Returns the simulation delta T.
|
||||
double GetDeltaT(void) {return dT;}
|
||||
|
||||
/// Suspends the simulation and sets the delta T to zero.
|
||||
void SuspendIntegration(void) {saved_dT = dT; dT = 0.0;}
|
||||
|
||||
/// Resumes the simulation by resetting delta T to the correct value.
|
||||
void ResumeIntegration(void) {dT = saved_dT;}
|
||||
|
||||
/** Returns the simulation suspension state.
|
||||
@return true if suspended, false if executing */
|
||||
bool IntegrationSuspended(void) {return dT == 0.0;}
|
||||
|
||||
/** Sets the current sim time.
|
||||
@param cur_time the current time
|
||||
@return the current simulation time. */
|
||||
double Setsim_time(double cur_time) {
|
||||
sim_time = cur_time;
|
||||
return sim_time;
|
||||
}
|
||||
|
||||
/** Sets the integration time step for the simulation executive.
|
||||
@param delta_t the time step in seconds. */
|
||||
void Setdt(double delta_t) { dT = delta_t; }
|
||||
|
||||
/** Sets the root directory where JSBSim starts looking for its system directories.
|
||||
@param rootDir the string containing the root directory. */
|
||||
void SetRootDir(string rootDir) {RootDir = rootDir;}
|
||||
|
||||
/** Retrieves teh Root Directory.
|
||||
@return the string representing the root (base) JSBSim directory. */
|
||||
string GetRootDir(void) const {return RootDir;}
|
||||
|
||||
/** Increments the simulation time.
|
||||
@return the new simulation time. */
|
||||
double IncrTime(void) {
|
||||
sim_time += dT;
|
||||
return sim_time;
|
||||
}
|
||||
|
||||
/** Retrieves the current debug level setting. */
|
||||
int GetDebugLevel(void) const {return debug_lvl;};
|
||||
|
||||
private:
|
||||
static unsigned int FDMctr;
|
||||
int Error;
|
||||
unsigned int Frame;
|
||||
unsigned int IdFDM;
|
||||
unsigned short Terminate;
|
||||
double dT;
|
||||
double saved_dT;
|
||||
double sim_time;
|
||||
bool holding;
|
||||
bool Constructing;
|
||||
bool modelLoaded;
|
||||
|
@ -482,6 +531,7 @@ private:
|
|||
string SystemsPath;
|
||||
string CFGVersion;
|
||||
string Release;
|
||||
string RootDir;
|
||||
|
||||
bool trim_status;
|
||||
int ta_mode;
|
||||
|
@ -489,7 +539,6 @@ private:
|
|||
static FGPropertyManager *master;
|
||||
|
||||
FGGroundCallback* GroundCallback;
|
||||
FGState* State;
|
||||
FGAtmosphere* Atmosphere;
|
||||
FGFCS* FCS;
|
||||
FGPropulsion* Propulsion;
|
||||
|
@ -521,6 +570,7 @@ private:
|
|||
void ResetToInitialConditions(int mode);
|
||||
bool Allocate(void);
|
||||
bool DeAllocate(void);
|
||||
void Initialize(FGInitialCondition *FGIC);
|
||||
|
||||
void Debug(int from);
|
||||
};
|
||||
|
|
|
@ -44,7 +44,7 @@ INCLUDES
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGJSBBase.cpp,v 1.29 2010/03/18 13:19:21 jberndt Exp $";
|
||||
static const char *IdHdr = ID_JSBBASE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -77,8 +77,8 @@ CLASS IMPLEMENTATION
|
|||
char FGJSBBase::fgdef[6] = {'\0' };
|
||||
#endif
|
||||
|
||||
const double FGJSBBase::radtodeg = 57.29578;
|
||||
const double FGJSBBase::degtorad = 1.745329E-2;
|
||||
const double FGJSBBase::radtodeg = 57.295779513082320876798154814105;
|
||||
const double FGJSBBase::degtorad = 0.017453292519943295769236907684886;
|
||||
const double FGJSBBase::hptoftlbssec = 550.0;
|
||||
const double FGJSBBase::psftoinhg = 0.014138;
|
||||
const double FGJSBBase::psftopa = 47.88;
|
||||
|
|
|
@ -63,7 +63,7 @@ namespace std
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_JSBBASE "$Id$"
|
||||
#define ID_JSBBASE "$Id: FGJSBBase.h,v 1.30 2010/07/01 23:13:19 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -79,7 +79,7 @@ CLASS DOCUMENTATION
|
|||
* This class provides universal constants, utility functions, messaging
|
||||
* functions, and enumerated constants to JSBSim.
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGJSBBase.h,v 1.30 2010/07/01 23:13:19 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -310,7 +310,7 @@ protected:
|
|||
|
||||
static std::queue <Message> Messages;
|
||||
|
||||
void Debug(int from) {};
|
||||
void Debug(int) {};
|
||||
|
||||
static unsigned int messageId;
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGState.cpp,v 1.15 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_STATE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -62,7 +62,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_STATE "$Id$"
|
||||
#define ID_STATE "$Id: FGState.h,v 1.15 2009/10/02 10:30:07 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -78,7 +78,7 @@ CLASS DOCUMENTATION
|
|||
<h3>Properties</h3>
|
||||
@property sim-time-sec (read only) cumulative simulation in seconds.
|
||||
@author Jon S. Berndt
|
||||
@version $Revision$
|
||||
@version $Revision: 1.15 $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -5,20 +5,20 @@
|
|||
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// modify it under the terms of the GNU Lesser General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// $Id: JSBSim.cxx,v 1.62 2010/07/14 05:50:40 ehofman Exp $
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
|
@ -45,7 +45,6 @@
|
|||
#include "JSBSim.hxx"
|
||||
#include <FDM/JSBSim/FGFDMExec.h>
|
||||
#include <FDM/JSBSim/FGJSBBase.h>
|
||||
#include <FDM/JSBSim/FGState.h>
|
||||
#include <FDM/JSBSim/initialization/FGInitialCondition.h>
|
||||
#include <FDM/JSBSim/initialization/FGTrim.h>
|
||||
#include <FDM/JSBSim/models/FGModel.h>
|
||||
|
@ -58,6 +57,8 @@
|
|||
#include <FDM/JSBSim/models/FGMassBalance.h>
|
||||
#include <FDM/JSBSim/models/FGAerodynamics.h>
|
||||
#include <FDM/JSBSim/models/FGLGear.h>
|
||||
#include <FDM/JSBSim/models/FGGroundReactions.h>
|
||||
#include <FDM/JSBSim/models/FGPropulsion.h>
|
||||
#include <FDM/JSBSim/models/propulsion/FGEngine.h>
|
||||
#include <FDM/JSBSim/models/propulsion/FGPiston.h>
|
||||
#include <FDM/JSBSim/models/propulsion/FGTurbine.h>
|
||||
|
@ -102,7 +103,7 @@ public:
|
|||
double contact[3], normal[3], vel[3], agl = 0;
|
||||
mInterface->get_agl_ft(t, loc_cart, SG_METER_TO_FEET*2, contact, normal,
|
||||
vel, &agl);
|
||||
n = FGColumnVector3( -normal[0], -normal[1], -normal[2] );
|
||||
n = FGColumnVector3( normal[0], normal[1], normal[2] );
|
||||
v = FGColumnVector3( vel[0], vel[1], vel[2] );
|
||||
cont = FGColumnVector3( contact[0], contact[1], contact[2] );
|
||||
return agl;
|
||||
|
@ -147,7 +148,6 @@ FGJSBsim::FGJSBsim( double dt )
|
|||
// Register ground callback.
|
||||
fdmex->SetGroundCallback( new FGFSGroundCallback(this) );
|
||||
|
||||
State = fdmex->GetState();
|
||||
Atmosphere = fdmex->GetAtmosphere();
|
||||
FCS = fdmex->GetFCS();
|
||||
MassBalance = fdmex->GetMassBalance();
|
||||
|
@ -170,7 +170,13 @@ FGJSBsim::FGJSBsim( double dt )
|
|||
SGPath systems_path( fgGetString("/sim/aircraft-dir") );
|
||||
systems_path.append( "Systems" );
|
||||
|
||||
State->Setdt( dt );
|
||||
// deprecate sim-time-sec for simulation/sim-time-sec
|
||||
// remove alias with increased configuration file version number (2.1 or later)
|
||||
SGPropertyNode * node = fgGetNode("/fdm/jsbsim/simulation/sim-time-sec");
|
||||
fgGetNode("/fdm/jsbsim/sim-time-sec", true)->alias( node );
|
||||
// end of sim-time-sec deprecation patch
|
||||
|
||||
fdmex->Setdt( dt );
|
||||
|
||||
result = fdmex->LoadModel( aircraft_path.str(),
|
||||
engine_path.str(),
|
||||
|
@ -257,6 +263,10 @@ FGJSBsim::FGJSBsim( double dt )
|
|||
speedbrake_pos_pct->setDoubleValue(0);
|
||||
spoilers_pos_pct->setDoubleValue(0);
|
||||
|
||||
ab_brake_engaged = fgGetNode("/autopilot/autobrake/engaged", true);
|
||||
ab_brake_left_pct = fgGetNode("/autopilot/autobrake/brake-left-output", true);
|
||||
ab_brake_right_pct = fgGetNode("/autopilot/autobrake/brake-right-output", true);
|
||||
|
||||
temperature = fgGetNode("/environment/temperature-degc",true);
|
||||
pressure = fgGetNode("/environment/pressure-inhg",true);
|
||||
density = fgGetNode("/environment/density-slugft3",true);
|
||||
|
@ -296,8 +306,6 @@ FGJSBsim::~FGJSBsim(void)
|
|||
|
||||
void FGJSBsim::init()
|
||||
{
|
||||
double tmp;
|
||||
|
||||
SG_LOG( SG_FLIGHT, SG_INFO, "Starting and initializing JSBsim" );
|
||||
|
||||
// Explicitly call the superclass's
|
||||
|
@ -328,6 +336,21 @@ void FGJSBsim::init()
|
|||
<< ", " << fdmex->GetAtmosphere()->GetPressure()
|
||||
<< ", " << fdmex->GetAtmosphere()->GetDensity() );
|
||||
|
||||
// deprecate egt_degf for egt-degf to have consistent naming
|
||||
// TODO: raise log-level to ALERT in summer 2010,
|
||||
// remove alias in fall 2010,
|
||||
// remove this code in winter 2010
|
||||
for (unsigned int i=0; i < Propulsion->GetNumEngines(); i++) {
|
||||
SGPropertyNode * node = fgGetNode("engines/engine", i, true);
|
||||
SGPropertyNode * egtn = node->getNode( "egt_degf" );
|
||||
if( egtn != NULL ) {
|
||||
SG_LOG(SG_FLIGHT,SG_WARN,
|
||||
"Aircraft uses deprecated node egt_degf. Please upgrade to egt-degf");
|
||||
node->getNode("egt-degf", true)->alias( egtn );
|
||||
}
|
||||
}
|
||||
// end of egt_degf deprecation patch
|
||||
|
||||
if (fgGetBool("/sim/presets/running")) {
|
||||
for (unsigned int i=0; i < Propulsion->GetNumEngines(); i++) {
|
||||
SGPropertyNode * node = fgGetNode("engines/engine", i, true);
|
||||
|
@ -437,7 +460,7 @@ void FGJSBsim::update( double dt )
|
|||
cart = FGLocation(lon, lat, alt+slr);
|
||||
}
|
||||
double cart_pos[3] = { cart(1), cart(2), cart(3) };
|
||||
double t0 = State->Getsim_time();
|
||||
double t0 = fdmex->GetSimTime();
|
||||
bool cache_ok = prepare_ground_cache_ft( t0, t0 + dt, cart_pos,
|
||||
groundCacheRadius );
|
||||
if (!cache_ok) {
|
||||
|
@ -465,7 +488,7 @@ void FGJSBsim::update( double dt )
|
|||
if ( needTrim ) {
|
||||
if ( startup_trim->getBoolValue() ) {
|
||||
double contact[3], d[3], agl;
|
||||
get_agl_ft(State->Getsim_time(), cart_pos, SG_METER_TO_FEET*2, contact,
|
||||
get_agl_ft(fdmex->GetSimTime(), cart_pos, SG_METER_TO_FEET*2, contact,
|
||||
d, d, &agl);
|
||||
double terrain_alt = sqrt(contact[0]*contact[0] + contact[1]*contact[1]
|
||||
+ contact[2]*contact[2]) - fgic->GetSeaLevelRadiusFtIC();
|
||||
|
@ -484,7 +507,7 @@ void FGJSBsim::update( double dt )
|
|||
|
||||
for ( i=0; i < multiloop; i++ ) {
|
||||
fdmex->Run();
|
||||
update_external_forces(State->Getsim_time() + i * State->Getdt());
|
||||
update_external_forces(fdmex->GetSimTime() + i * fdmex->GetDeltaT());
|
||||
}
|
||||
|
||||
FGJSBBase::Message* msg;
|
||||
|
@ -543,6 +566,12 @@ bool FGJSBsim::copy_to_JSBsim()
|
|||
double parking_brake = globals->get_controls()->get_brake_parking();
|
||||
double left_brake = globals->get_controls()->get_brake_left();
|
||||
double right_brake = globals->get_controls()->get_brake_right();
|
||||
|
||||
if (ab_brake_engaged->getBoolValue()) {
|
||||
left_brake = ab_brake_left_pct->getDoubleValue();
|
||||
right_brake = ab_brake_right_pct->getDoubleValue();
|
||||
}
|
||||
|
||||
FCS->SetLBrake(FMAX(left_brake, parking_brake));
|
||||
FCS->SetRBrake(FMAX(right_brake, parking_brake));
|
||||
|
||||
|
@ -773,7 +802,7 @@ bool FGJSBsim::copy_from_JSBsim()
|
|||
FGTurbine* eng = (FGTurbine*)Propulsion->GetEngine(i);
|
||||
node->setDoubleValue("n1", eng->GetN1());
|
||||
node->setDoubleValue("n2", eng->GetN2());
|
||||
node->setDoubleValue("egt_degf", 32 + eng->GetEGT()*9/5);
|
||||
node->setDoubleValue("egt-degf", 32 + eng->GetEGT()*9/5);
|
||||
node->setBoolValue("augmentation", eng->GetAugmentation());
|
||||
node->setBoolValue("water-injection", eng->GetInjection());
|
||||
node->setBoolValue("ignition", eng->GetIgnition());
|
||||
|
@ -817,6 +846,8 @@ bool FGJSBsim::copy_from_JSBsim()
|
|||
node->setDoubleValue("rpm", eng->getRPM());
|
||||
} // end FGElectric code block
|
||||
break;
|
||||
case FGEngine::etUnknown:
|
||||
break;
|
||||
}
|
||||
|
||||
{ // FGEngine code block
|
||||
|
@ -888,7 +919,7 @@ bool FGJSBsim::copy_from_JSBsim()
|
|||
|
||||
// force a sim crashed if crashed (altitude AGL < 0)
|
||||
if (get_Altitude_AGL() < -100.0) {
|
||||
State->SuspendIntegration();
|
||||
fdmex->SuspendIntegration();
|
||||
crashed = true;
|
||||
}
|
||||
|
||||
|
@ -1138,9 +1169,6 @@ void FGJSBsim::do_trim(void)
|
|||
} else {
|
||||
trimmed->setBoolValue(true);
|
||||
}
|
||||
// if (FGJSBBase::debug_lvl > 0)
|
||||
// State->ReportState();
|
||||
|
||||
delete fgtrim;
|
||||
|
||||
pitch_trim->setDoubleValue( FCS->GetPitchTrimCmd() );
|
||||
|
@ -1257,7 +1285,6 @@ void FGJSBsim::update_external_forces(double t_off)
|
|||
FGColumnVector3 hook_tip_body = hook_root_body;
|
||||
hook_tip_body(1) -= hook_length * cos_fi;
|
||||
hook_tip_body(3) += hook_length * sin_fi;
|
||||
bool hook_tip_valid = true;
|
||||
|
||||
double contact[3];
|
||||
double ground_normal[3];
|
||||
|
|
|
@ -8,16 +8,16 @@
|
|||
------ Copyright (C) 1999 - 2000 Curtis L. Olson (curt@flightgear.org) ------
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
modify it under the terms of the GNU Lesser General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
|
||||
|
@ -86,7 +86,7 @@ CLASS DOCUMENTATION
|
|||
documentation for main for direction on running JSBSim apart from FlightGear.
|
||||
@author Curtis L. Olson (original)
|
||||
@author Tony Peden (Maintained and refined)
|
||||
@version $Id$
|
||||
@version $Id: JSBSim.hxx,v 1.13 2010/07/07 20:46:36 andgi Exp $
|
||||
@see main in file JSBSim.cpp (use main() wrapper for standalone usage)
|
||||
*/
|
||||
|
||||
|
@ -253,6 +253,10 @@ private:
|
|||
SGPropertyNode_ptr speedbrake_pos_pct;
|
||||
SGPropertyNode_ptr spoilers_pos_pct;
|
||||
|
||||
SGPropertyNode_ptr ab_brake_engaged;
|
||||
SGPropertyNode_ptr ab_brake_left_pct;
|
||||
SGPropertyNode_ptr ab_brake_right_pct;
|
||||
|
||||
SGPropertyNode_ptr gear_pos_pct;
|
||||
SGPropertyNode_ptr wing_fold_pos_pct;
|
||||
SGPropertyNode_ptr tailhook_pos_pct;
|
||||
|
|
|
@ -56,12 +56,13 @@ INCLUDES
|
|||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <cstdlib>
|
||||
#include "input_output/string_utilities.h"
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGInitialCondition.cpp,v 1.40 2010/06/02 04:05:13 jberndt Exp $";
|
||||
static const char *IdHdr = ID_INITIALCONDITION;
|
||||
|
||||
//******************************************************************************
|
||||
|
@ -704,23 +705,22 @@ double FGInitialCondition::calcVcas(double Mach) {
|
|||
double psl=fdmex->GetAtmosphere()->GetPressureSL();
|
||||
double rhosl=fdmex->GetAtmosphere()->GetDensitySL();
|
||||
double pt,A,B,D,vcas;
|
||||
if(Mach < 0) Mach=0;
|
||||
if(Mach < 1) //calculate total pressure assuming isentropic flow
|
||||
|
||||
if (Mach < 0) Mach=0;
|
||||
if (Mach < 1) //calculate total pressure assuming isentropic flow
|
||||
pt=p*pow((1 + 0.2*Mach*Mach),3.5);
|
||||
else {
|
||||
// shock in front of pitot tube, we'll assume its normal and use
|
||||
// the Rayleigh Pitot Tube Formula, i.e. the ratio of total
|
||||
// pressure behind the shock to the static pressure in front
|
||||
|
||||
|
||||
//the normal shock assumption should not be a bad one -- most supersonic
|
||||
//aircraft place the pitot probe out front so that it is the forward
|
||||
//most point on the aircraft. The real shock would, of course, take
|
||||
//on something like the shape of a rounded-off cone but, here again,
|
||||
//the assumption should be good since the opening of the pitot probe
|
||||
//is very small and, therefore, the effects of the shock curvature
|
||||
//should be small as well. AFAIK, this approach is fairly well accepted
|
||||
//within the aerospace community
|
||||
// pressure behind the shock to the static pressure in front of
|
||||
// the normal shock assumption should not be a bad one -- most supersonic
|
||||
// aircraft place the pitot probe out front so that it is the forward
|
||||
// most point on the aircraft. The real shock would, of course, take
|
||||
// on something like the shape of a rounded-off cone but, here again,
|
||||
// the assumption should be good since the opening of the pitot probe
|
||||
// is very small and, therefore, the effects of the shock curvature
|
||||
// should be small as well. AFAIK, this approach is fairly well accepted
|
||||
// within the aerospace community
|
||||
|
||||
B = 5.76*Mach*Mach/(5.6*Mach*Mach - 0.8);
|
||||
|
||||
|
@ -842,8 +842,6 @@ double FGInitialCondition::GetWindDirDegIC(void) const {
|
|||
|
||||
bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
|
||||
{
|
||||
int n;
|
||||
|
||||
string sep = "/";
|
||||
if( useStoredPath ) {
|
||||
init_file_name = fdmex->GetFullAircraftPath() + sep + rstfile + ".xml";
|
||||
|
@ -864,6 +862,26 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
|
|||
exit(-1);
|
||||
}
|
||||
|
||||
double version = document->GetAttributeValueAsNumber("version");
|
||||
if (version == HUGE_VAL) {
|
||||
return Load_v1(); // Default to the old version
|
||||
} else if (version >= 3.0) {
|
||||
cerr << "Only initialization file formats 1 and 2 are currently supported" << endl;
|
||||
exit (-1);
|
||||
} else if (version >= 2.0) {
|
||||
return Load_v2();
|
||||
} else if (version >= 1.0) {
|
||||
return Load_v1();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
|
||||
bool FGInitialCondition::Load_v1(void)
|
||||
{
|
||||
int n;
|
||||
|
||||
if (document->FindElement("latitude"))
|
||||
SetLatitudeDegIC(document->FindElementValueAsNumberConvertTo("latitude", "DEG"));
|
||||
if (document->FindElement("longitude"))
|
||||
|
@ -941,6 +959,249 @@ bool FGInitialCondition::Load(string rstfile, bool useStoredPath)
|
|||
|
||||
//******************************************************************************
|
||||
|
||||
bool FGInitialCondition::Load_v2(void)
|
||||
{
|
||||
int n;
|
||||
FGColumnVector3 vLoc, vOrient;
|
||||
bool result = true;
|
||||
FGInertial* Inertial = fdmex->GetInertial();
|
||||
FGPropagate* Propagate = fdmex->GetPropagate();
|
||||
|
||||
if (document->FindElement("earth_position_angle")) {
|
||||
double epa = document->FindElementValueAsNumberConvertTo("earth_position_angle", "RAD");
|
||||
Inertial->SetEarthPositionAngle(epa);
|
||||
}
|
||||
|
||||
// Initialize vehicle position
|
||||
//
|
||||
// Allowable frames:
|
||||
// - ECI (Earth Centered Inertial)
|
||||
// - ECEF (Earth Centered, Earth Fixed)
|
||||
|
||||
Element* position = document->FindElement("position");
|
||||
if (position) {
|
||||
vLoc = position->FindElementTripletConvertTo("FT");
|
||||
string frame = position->GetAttributeValue("frame");
|
||||
frame = to_lower(frame);
|
||||
if (frame == "eci") {
|
||||
// Need to transform vLoc to ECEF for storage and use in FGLocation.
|
||||
vLoc = Propagate->GetTi2ec()*vLoc;
|
||||
} else if (frame == "ecef") {
|
||||
// Move vLoc query until after lat/lon/alt query to eliminate spurious warning msgs.
|
||||
if (vLoc.Magnitude() == 0.0) {
|
||||
Propagate->SetLatitudeDeg(position->FindElementValueAsNumberConvertTo("latitude", "DEG"));
|
||||
Propagate->SetLongitudeDeg(position->FindElementValueAsNumberConvertTo("longitude", "DEG"));
|
||||
if (position->FindElement("radius")) {
|
||||
radius_to_vehicle = position->FindElementValueAsNumberConvertTo("radius", "FT");
|
||||
SetAltitudeASLFtIC(radius_to_vehicle - sea_level_radius);
|
||||
} else if (position->FindElement("altitudeAGL")) {
|
||||
SetAltitudeAGLFtIC(position->FindElementValueAsNumberConvertTo("altitudeAGL", "FT"));
|
||||
} else if (position->FindElement("altitudeMSL")) {
|
||||
SetAltitudeASLFtIC(position->FindElementValueAsNumberConvertTo("altitudeMSL", "FT"));
|
||||
} else {
|
||||
cerr << endl << " No altitude or radius initial condition is given." << endl;
|
||||
result = false;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
cerr << endl << " Neither ECI nor ECEF frame is specified for initial position." << endl;
|
||||
result = false;
|
||||
}
|
||||
} else {
|
||||
cerr << endl << " Initial position not specified in this initialization file." << endl;
|
||||
result = false;
|
||||
}
|
||||
|
||||
// End of position initialization
|
||||
|
||||
// Initialize vehicle orientation
|
||||
// Allowable frames
|
||||
// - ECI (Earth Centered Inertial)
|
||||
// - ECEF (Earth Centered, Earth Fixed)
|
||||
// - Local
|
||||
//
|
||||
// Need to convert the provided orientation to an ECI orientation, using
|
||||
// the given orientation and knowledge of the Earth position angle.
|
||||
// This could be done using matrices (where in the subscript "b/a",
|
||||
// it is meant "b with respect to a", and where b=body frame,
|
||||
// i=inertial frame, and e=ecef frame) as:
|
||||
//
|
||||
// C_b/i = C_b/e * C_e/i
|
||||
//
|
||||
// Using quaternions (note reverse ordering compared to matrix representation):
|
||||
//
|
||||
// Q_b/i = Q_e/i * Q_b/e
|
||||
//
|
||||
// Use the specific matrices as needed. The above example of course is for the whole
|
||||
// body to inertial orientation.
|
||||
// The new orientation angles can be extracted from the matrix or the quaternion.
|
||||
// ToDo: Do we need to deal with normalization of the quaternions here?
|
||||
|
||||
Element* orientation_el = document->FindElement("orientation");
|
||||
if (orientation_el) {
|
||||
string frame = orientation_el->GetAttributeValue("frame");
|
||||
frame = to_lower(frame);
|
||||
vOrient = orientation_el->FindElementTripletConvertTo("RAD");
|
||||
FGQuaternion QuatI2Body;
|
||||
if (frame == "eci") {
|
||||
|
||||
QuatI2Body = FGQuaternion(vOrient);
|
||||
|
||||
} else if (frame == "ecef") {
|
||||
|
||||
// In this case we are given the Euler angles representing the orientation of
|
||||
// the body with respect to the ECEF system, represented by the C_b/e Matrix.
|
||||
// We want the body orientation with respect to the inertial system:
|
||||
//
|
||||
// C_b/i = C_b/e * C_e/i
|
||||
//
|
||||
// Using quaternions (note reverse ordering compared to matrix representation):
|
||||
//
|
||||
// Q_b/i = Q_e/i * Q_b/e
|
||||
|
||||
FGQuaternion QuatEC2Body(vOrient); // Store relationship of Body frame wrt ECEF frame, Q_b/e
|
||||
FGQuaternion QuatI2EC = Propagate->GetTi2ec(); // Get Q_e/i from matrix
|
||||
QuatI2Body = QuatI2EC * QuatEC2Body; // Q_b/i = Q_e/i * Q_b/e
|
||||
|
||||
} else if (frame == "local") {
|
||||
|
||||
// In this case, we are supplying the Euler angles for the vehicle with
|
||||
// respect to the local (NED frame), also called the navigation frame.
|
||||
// This is the most common way of initializing the orientation of
|
||||
// aircraft. The matrix representation is:
|
||||
//
|
||||
// C_b/i = C_b/n * C_n/e * C_e/i
|
||||
//
|
||||
// Or, using quaternions (note reverse ordering compared to matrix representation):
|
||||
//
|
||||
// Q_b/i = Q_e/i * Q_n/e * Q_b/n
|
||||
|
||||
FGQuaternion QuatLocal2Body = FGQuaternion(vOrient); // Store relationship of Body frame wrt local (NED) frame, Q_b/n
|
||||
FGQuaternion QuatEC2Local = Propagate->GetTec2l(); // Get Q_n/e from matrix
|
||||
FGQuaternion QuatI2EC = Propagate->GetTi2ec(); // Get Q_e/i from matrix
|
||||
QuatI2Body = QuatI2EC * QuatEC2Local * QuatLocal2Body; // Q_b/i = Q_e/i * Q_n/e * Q_b/n
|
||||
|
||||
} else {
|
||||
|
||||
cerr << endl << fgred << " Orientation frame type: \"" << frame
|
||||
<< "\" is not supported!" << reset << endl << endl;
|
||||
result = false;
|
||||
|
||||
}
|
||||
|
||||
Propagate->SetInertialOrientation(QuatI2Body);
|
||||
}
|
||||
|
||||
// Initialize vehicle velocity
|
||||
// Allowable frames
|
||||
// - ECI (Earth Centered Inertial)
|
||||
// - ECEF (Earth Centered, Earth Fixed)
|
||||
// - Local
|
||||
// - Body
|
||||
// The vehicle will be defaulted to (0,0,0) in the Body frame if nothing is provided.
|
||||
|
||||
Element* velocity_el = document->FindElement("velocity");
|
||||
FGColumnVector3 vInertialVelocity;
|
||||
FGColumnVector3 vInitVelocity = FGColumnVector3(0.0, 0.0, 0.0);
|
||||
if (velocity_el) {
|
||||
|
||||
string frame = velocity_el->GetAttributeValue("frame");
|
||||
frame = to_lower(frame);
|
||||
FGColumnVector3 vInitVelocity = velocity_el->FindElementTripletConvertTo("FT/SEC");
|
||||
FGColumnVector3 omega_cross_r = Inertial->omega() * Propagate->GetInertialPosition();
|
||||
|
||||
if (frame == "eci") {
|
||||
vInertialVelocity = vInitVelocity;
|
||||
} else if (frame == "ecef") {
|
||||
FGMatrix33 mTec2i = Propagate->GetTec2i(); // Get C_i/e
|
||||
vInertialVelocity = mTec2i * vInitVelocity + omega_cross_r;
|
||||
} else if (frame == "local") {
|
||||
FGMatrix33 mTl2i = Propagate->GetTl2i();
|
||||
vInertialVelocity = mTl2i * vInitVelocity + omega_cross_r;
|
||||
} else if (frame == "body") {
|
||||
FGMatrix33 mTb2i = Propagate->GetTb2i();
|
||||
vInertialVelocity = mTb2i * vInitVelocity + omega_cross_r;
|
||||
} else {
|
||||
|
||||
cerr << endl << fgred << " Velocity frame type: \"" << frame
|
||||
<< "\" is not supported!" << reset << endl << endl;
|
||||
result = false;
|
||||
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
FGMatrix33 mTb2i = Propagate->GetTb2i();
|
||||
vInertialVelocity = mTb2i * vInitVelocity + (Inertial->omega() * Propagate->GetInertialPosition());
|
||||
|
||||
}
|
||||
|
||||
Propagate->SetInertialVelocity(vInertialVelocity);
|
||||
|
||||
// Allowable frames
|
||||
// - ECI (Earth Centered Inertial)
|
||||
// - ECEF (Earth Centered, Earth Fixed)
|
||||
// - Body
|
||||
|
||||
FGColumnVector3 vInertialRate;
|
||||
Element* attrate_el = document->FindElement("attitude_rate");
|
||||
if (attrate_el) {
|
||||
|
||||
string frame = attrate_el->GetAttributeValue("frame");
|
||||
frame = to_lower(frame);
|
||||
FGColumnVector3 vAttRate = attrate_el->FindElementTripletConvertTo("RAD/SEC");
|
||||
|
||||
if (frame == "eci") {
|
||||
vInertialRate = vAttRate;
|
||||
} else if (frame == "ecef") {
|
||||
// vInertialRate = vAttRate + Inertial->omega();
|
||||
} else if (frame == "body") {
|
||||
//Todo: determine local frame rate
|
||||
FGMatrix33 mTb2l = Propagate->GetTb2l();
|
||||
// vInertialRate = mTb2l*vAttRate + Inertial->omega();
|
||||
} else if (!frame.empty()) { // misspelling of frame
|
||||
|
||||
cerr << endl << fgred << " Attitude rate frame type: \"" << frame
|
||||
<< "\" is not supported!" << reset << endl << endl;
|
||||
result = false;
|
||||
|
||||
} else if (frame.empty()) {
|
||||
|
||||
}
|
||||
|
||||
} else { // Body frame attitude rate assumed 0 relative to local.
|
||||
/*
|
||||
//Todo: determine local frame rate
|
||||
|
||||
FGMatrix33 mTi2l = Propagate->GetTi2l();
|
||||
vVel = mTi2l * vInertialVelocity;
|
||||
|
||||
// Compute the local frame ECEF velocity
|
||||
vVel = Tb2l * VState.vUVW;
|
||||
|
||||
FGColumnVector3 vOmegaLocal = FGColumnVector3(
|
||||
radInv*vVel(eEast),
|
||||
-radInv*vVel(eNorth),
|
||||
-radInv*vVel(eEast)*VState.vLocation.GetTanLatitude() );
|
||||
*/
|
||||
}
|
||||
|
||||
// Check to see if any engines are specified to be initialized in a running state
|
||||
FGPropulsion* propulsion = fdmex->GetPropulsion();
|
||||
Element* running_elements = document->FindElement("running");
|
||||
while (running_elements) {
|
||||
n = int(running_elements->GetDataAsNumber());
|
||||
propulsion->InitRunning(n);
|
||||
running_elements = document->FindNextElement("running");
|
||||
}
|
||||
|
||||
// fdmex->RunIC();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
//******************************************************************************
|
||||
|
||||
void FGInitialCondition::bind(void){
|
||||
PropertyManager->Tie("ic/vc-kts", this,
|
||||
&FGInitialCondition::GetVcalibratedKtsIC,
|
||||
|
|
|
@ -56,7 +56,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_INITIALCONDITION "$Id$"
|
||||
#define ID_INITIALCONDITION "$Id: FGInitialCondition.h,v 1.20 2010/02/15 03:22:57 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -202,7 +202,7 @@ CLASS DOCUMENTATION
|
|||
@property ic/r-rad_sec (read/write) Yaw rate initial condition in radians/second
|
||||
|
||||
@author Tony Peden
|
||||
@version "$Id$"
|
||||
@version "$Id: FGInitialCondition.h,v 1.20 2010/02/15 03:22:57 jberndt Exp $"
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -647,6 +647,9 @@ private:
|
|||
FGFDMExec *fdmex;
|
||||
FGPropertyManager *PropertyManager;
|
||||
|
||||
bool Load_v1(void);
|
||||
bool Load_v2(void);
|
||||
|
||||
bool Constructing;
|
||||
bool getAlpha(void);
|
||||
bool getTheta(void);
|
||||
|
|
|
@ -51,6 +51,8 @@ INCLUDES
|
|||
#include "models/FGGroundReactions.h"
|
||||
#include "models/FGInertial.h"
|
||||
#include "models/FGAerodynamics.h"
|
||||
#include "models/FGPropulsion.h"
|
||||
#include "models/propulsion/FGEngine.h"
|
||||
#include "math/FGColumnVector3.h"
|
||||
|
||||
#if _MSC_VER
|
||||
|
@ -61,7 +63,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGTrim.cpp,v 1.13 2010/04/23 17:23:40 dpculp Exp $";
|
||||
static const char *IdHdr = ID_TRIM;
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -239,6 +241,8 @@ bool FGTrim::DoTrim(void) {
|
|||
|
||||
fdmex->DisableOutput();
|
||||
|
||||
setEngineTrimMode(true);
|
||||
|
||||
fgic->SetPRadpsIC(0.0);
|
||||
fgic->SetQRadpsIC(0.0);
|
||||
fgic->SetRRadpsIC(0.0);
|
||||
|
@ -354,6 +358,7 @@ bool FGTrim::DoTrim(void) {
|
|||
for(i=0;i < fdmex->GetGroundReactions()->GetNumGearUnits();i++){
|
||||
fdmex->GetGroundReactions()->GetGearUnit(i)->SetReport(true);
|
||||
}
|
||||
setEngineTrimMode(false);
|
||||
fdmex->EnableOutput();
|
||||
return !trim_failed;
|
||||
}
|
||||
|
@ -620,6 +625,15 @@ void FGTrim::setDebug(void) {
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGTrim::setEngineTrimMode(bool mode) {
|
||||
FGPropulsion* prop = fdmex->GetPropulsion();
|
||||
for (unsigned int i=0; i<prop->GetNumEngines(); i++) {
|
||||
prop->GetEngine(i)->SetTrimMode(mode);
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGTrim::SetMode(TrimMode tt) {
|
||||
ClearStates();
|
||||
mode=tt;
|
||||
|
|
|
@ -60,7 +60,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_TRIM "$Id$"
|
||||
#define ID_TRIM "$Id: FGTrim.h,v 1.7 2010/04/23 17:23:40 dpculp Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -120,7 +120,7 @@ CLASS DOCUMENTATION
|
|||
@endcode
|
||||
|
||||
@author Tony Peden
|
||||
@version "$Id$"
|
||||
@version "$Id: FGTrim.h,v 1.7 2010/04/23 17:23:40 dpculp Exp $"
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -176,7 +176,7 @@ private:
|
|||
void setupTurn(void);
|
||||
|
||||
void updateRates(void);
|
||||
|
||||
void setEngineTrimMode(bool mode);
|
||||
void setDebug(void);
|
||||
|
||||
public:
|
||||
|
|
|
@ -55,7 +55,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGTrimAxis.cpp,v 1.10 2010/07/08 11:36:28 jberndt Exp $";
|
||||
static const char *IdHdr = ID_TRIMAXIS;
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -434,6 +434,10 @@ void FGTrimAxis::setThrottlesPct(void) {
|
|||
/*****************************************************************************/
|
||||
|
||||
void FGTrimAxis::AxisReport(void) {
|
||||
// Save original cout format characteristics
|
||||
std::ios_base::fmtflags originalFormat = cout.flags();
|
||||
std::streamsize originalPrecision = cout.precision();
|
||||
std::streamsize originalWidth = cout.width();
|
||||
cout << " " << setw(20) << GetControlName() << ": ";
|
||||
cout << setw(6) << setprecision(2) << GetControl()*control_convert << ' ';
|
||||
cout << setw(5) << GetStateName() << ": ";
|
||||
|
@ -444,6 +448,10 @@ void FGTrimAxis::AxisReport(void) {
|
|||
cout << " Passed" << endl;
|
||||
else
|
||||
cout << " Failed" << endl;
|
||||
// Restore original cout format characteristics
|
||||
cout.flags(originalFormat);
|
||||
cout.precision(originalPrecision);
|
||||
cout.width(originalWidth);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
|
|
@ -48,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_TRIMAXIS "$Id$"
|
||||
#define ID_TRIMAXIS "$Id: FGTrimAxis.h,v 1.4 2006/10/01 22:47:47 jberndt Exp $"
|
||||
|
||||
#define DEFAULT_TOLERANCE 0.001
|
||||
|
||||
|
|
|
@ -71,10 +71,11 @@ double FGGroundCallback::GetAGLevel(double t, const FGLocation& loc,
|
|||
FGColumnVector3& vel) const
|
||||
{
|
||||
vel = FGColumnVector3(0.0, 0.0, 0.0);
|
||||
normal = (-1/FGColumnVector3(loc).Magnitude())*FGColumnVector3(loc);
|
||||
double radius = loc.GetRadius();
|
||||
double agl = GetAltitude(loc);
|
||||
contact = ((radius-agl)/radius)*FGColumnVector3(loc);
|
||||
normal = FGColumnVector3(loc).Normalize();
|
||||
double loc_radius = loc.GetRadius(); // Get the radius of the given location
|
||||
// (e.g. the CG)
|
||||
double agl = loc_radius - mReferenceRadius;
|
||||
contact = (mReferenceRadius/loc_radius)*FGColumnVector3(loc);
|
||||
return agl;
|
||||
}
|
||||
|
||||
|
|
|
@ -45,7 +45,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_GROUNDCALLBACK "$Id$"
|
||||
#define ID_GROUNDCALLBACK "$Id: FGGroundCallback.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
|
@ -59,7 +59,7 @@ CLASS DOCUMENTATION
|
|||
ball formed earth.
|
||||
|
||||
@author Mathias Froehlich
|
||||
@version $Id$
|
||||
@version $Id: FGGroundCallback.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -152,6 +152,19 @@ string FGPropertyManager::GetFullyQualifiedName(void) {
|
|||
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
string FGPropertyManager::GetRelativeName( const string &path )
|
||||
{
|
||||
string temp_string = GetFullyQualifiedName();
|
||||
size_t len = path.length();
|
||||
if ( (len > 0) && (temp_string.substr(0,len) == path) ) {
|
||||
temp_string = temp_string.erase(0,len);
|
||||
}
|
||||
return temp_string;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
|
|
|
@ -53,7 +53,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_PROPERTYMANAGER "$Id$"
|
||||
#define ID_PROPERTYMANAGER "$Id: FGPropertyManager.h,v 1.17 2010/07/08 11:36:28 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -129,6 +129,15 @@ class FGPropertyManager : public SGPropertyNode, public FGJSBBase
|
|||
*/
|
||||
std::string GetFullyQualifiedName(void);
|
||||
|
||||
/**
|
||||
* Get the qualified name of a node relative to given base path,
|
||||
* otherwise the fully qualified name.
|
||||
* This function is very slow, so is probably useful for debugging only.
|
||||
*
|
||||
* @param path The path to strip off, if found.
|
||||
*/
|
||||
std::string GetRelativeName( const std::string &path = "/fdm/jsbsim/" );
|
||||
|
||||
/**
|
||||
* Get a bool value for a property.
|
||||
*
|
||||
|
|
|
@ -42,17 +42,19 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGScript.h"
|
||||
#include "input_output/FGXMLElement.h"
|
||||
#include "input_output/FGXMLParse.h"
|
||||
#include "initialization/FGTrim.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
#include <iomanip>
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGScript.cpp,v 1.41 2010/07/08 11:36:28 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FGSCRIPT;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -67,8 +69,8 @@ CLASS IMPLEMENTATION
|
|||
|
||||
FGScript::FGScript(FGFDMExec* fgex) : FDMExec(fgex)
|
||||
{
|
||||
State = FDMExec->GetState();
|
||||
PropertyManager=FDMExec->GetPropertyManager();
|
||||
|
||||
Debug(0);
|
||||
}
|
||||
|
||||
|
@ -89,7 +91,7 @@ FGScript::~FGScript()
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
bool FGScript::LoadScript( string script )
|
||||
bool FGScript::LoadScript(string script, double deltaT)
|
||||
{
|
||||
string aircraft="", initialize="", comparison = "", prop_name="";
|
||||
string notifyPropertyName="";
|
||||
|
@ -135,10 +137,18 @@ bool FGScript::LoadScript( string script )
|
|||
// Set sim timing
|
||||
|
||||
StartTime = run_element->GetAttributeValueAsNumber("start");
|
||||
State->Setsim_time(StartTime);
|
||||
FDMExec->Setsim_time(StartTime);
|
||||
EndTime = run_element->GetAttributeValueAsNumber("end");
|
||||
dt = run_element->GetAttributeValueAsNumber("dt");
|
||||
State->Setdt(dt);
|
||||
|
||||
if (deltaT == 0.0)
|
||||
dt = run_element->GetAttributeValueAsNumber("dt");
|
||||
else {
|
||||
dt = deltaT;
|
||||
cout << endl << "Overriding simulation step size from the command line. New step size is: "
|
||||
<< deltaT << " seconds (" << 1/deltaT << " Hz)" << endl << endl;
|
||||
}
|
||||
|
||||
FDMExec->Setdt(dt);
|
||||
|
||||
// read aircraft and initialization files
|
||||
|
||||
|
@ -175,7 +185,7 @@ bool FGScript::LoadScript( string script )
|
|||
if (output_file.empty()) {
|
||||
cerr << "No logging directives file was specified." << endl;
|
||||
} else {
|
||||
FDMExec->SetOutputDirectives(output_file);
|
||||
if (!FDMExec->SetOutputDirectives(output_file)) return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -226,7 +236,12 @@ bool FGScript::LoadScript( string script )
|
|||
// Process the conditions
|
||||
condition_element = event_element->FindElement("condition");
|
||||
if (condition_element != 0) {
|
||||
newCondition = new FGCondition(condition_element, PropertyManager);
|
||||
try {
|
||||
newCondition = new FGCondition(condition_element, PropertyManager);
|
||||
} catch(string str) {
|
||||
cout << endl << fgred << str << reset << endl << endl;
|
||||
return false;
|
||||
}
|
||||
newEvent->Condition = newCondition;
|
||||
} else {
|
||||
cerr << "No condition specified in script event " << newEvent->Name << endl;
|
||||
|
@ -320,7 +335,7 @@ bool FGScript::RunScript(void)
|
|||
unsigned i, j;
|
||||
unsigned event_ctr = 0;
|
||||
|
||||
double currentTime = State->Getsim_time();
|
||||
double currentTime = FDMExec->GetSimTime();
|
||||
double newSetValue = 0;
|
||||
|
||||
if (currentTime > EndTime) return false; //Script done!
|
||||
|
@ -409,7 +424,7 @@ bool FGScript::RunScript(void)
|
|||
cout << endl << " Event " << event_ctr << " (" << Events[ev_ctr].Name << ")"
|
||||
<< " executed at time: " << currentTime << endl;
|
||||
for (j=0; j<Events[ev_ctr].NotifyProperties.size();j++) {
|
||||
cout << " " << Events[ev_ctr].NotifyProperties[j]->GetName()
|
||||
cout << " " << Events[ev_ctr].NotifyProperties[j]->GetRelativeName()
|
||||
<< " = " << Events[ev_ctr].NotifyProperties[j]->getDoubleValue() << endl;
|
||||
}
|
||||
cout << endl;
|
||||
|
@ -453,7 +468,8 @@ void FGScript::Debug(int from)
|
|||
cout << endl;
|
||||
cout << "Script: \"" << ScriptName << "\"" << endl;
|
||||
cout << " begins at " << StartTime << " seconds and runs to " << EndTime
|
||||
<< " seconds with dt = " << State->Getdt() << endl;
|
||||
<< " seconds with dt = " << setprecision(6) << FDMExec->GetDeltaT() << " (" <<
|
||||
ceil(1.0/FDMExec->GetDeltaT()) << " Hz)" << endl;
|
||||
cout << endl;
|
||||
|
||||
for (unsigned int i=0; i<local_properties.size(); i++) {
|
||||
|
@ -476,7 +492,10 @@ void FGScript::Debug(int from)
|
|||
|
||||
Events[i].Condition->PrintCondition();
|
||||
|
||||
cout << endl << " Actions taken:" << endl << " {";
|
||||
cout << endl << " Actions taken";
|
||||
if (Events[i].Delay > 0.0)
|
||||
cout << " (after a delay of " << Events[i].Delay << " secs)";
|
||||
cout << ":" << endl << " {";
|
||||
for (unsigned j=0; j<Events[i].SetValue.size(); j++) {
|
||||
if (Events[i].SetValue[j] == 0.0 && Events[i].Functions[j] != 0L) {
|
||||
if (Events[i].SetParam[j] == 0) {
|
||||
|
@ -486,7 +505,7 @@ void FGScript::Debug(int from)
|
|||
<< reset << endl;
|
||||
exit(-1);
|
||||
}
|
||||
cout << endl << " set " << Events[i].SetParam[j]->GetName()
|
||||
cout << endl << " set " << Events[i].SetParam[j]->GetRelativeName("/fdm/jsbsim/")
|
||||
<< " to function value";
|
||||
} else {
|
||||
if (Events[i].SetParam[j] == 0) {
|
||||
|
@ -496,7 +515,7 @@ void FGScript::Debug(int from)
|
|||
<< reset << endl;
|
||||
exit(-1);
|
||||
}
|
||||
cout << endl << " set " << Events[i].SetParam[j]->GetName()
|
||||
cout << endl << " set " << Events[i].SetParam[j]->GetRelativeName("/fdm/jsbsim/")
|
||||
<< " to " << Events[i].SetValue[j];
|
||||
}
|
||||
|
||||
|
@ -529,8 +548,21 @@ void FGScript::Debug(int from)
|
|||
if (Events[i].Action[j] == FG_RAMP || Events[i].Action[j] == FG_EXP)
|
||||
cout << " with time constant " << Events[i].TC[j] << ")";
|
||||
}
|
||||
cout << endl << " }" << endl << endl;
|
||||
cout << endl << " }" << endl;
|
||||
|
||||
// Print notifications
|
||||
if (Events[i].Notify) {
|
||||
if (Events[i].NotifyProperties.size() > 0) {
|
||||
cout << " Notifications" << ":" << endl << " {" << endl;
|
||||
for (unsigned j=0; j<Events[i].NotifyProperties.size();j++) {
|
||||
cout << " "
|
||||
<< Events[i].NotifyProperties[j]->GetRelativeName("/fdm/jsbsim/")
|
||||
<< endl;
|
||||
}
|
||||
cout << " }" << endl;
|
||||
}
|
||||
}
|
||||
cout << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,7 +38,6 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGJSBBase.h"
|
||||
#include "FGState.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "math/FGFunction.h"
|
||||
#include "math/FGCondition.h"
|
||||
|
@ -49,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FGSCRIPT "$Id$"
|
||||
#define ID_FGSCRIPT "$Id: FGScript.h,v 1.18 2010/04/11 13:44:42 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -158,7 +157,7 @@ CLASS DOCUMENTATION
|
|||
comes the "run" section, where the conditions are
|
||||
described in "event" clauses.</p>
|
||||
@author Jon S. Berndt
|
||||
@version "$Id$"
|
||||
@version "$Id: FGScript.h,v 1.18 2010/04/11 13:44:42 jberndt Exp $"
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -175,10 +174,13 @@ public:
|
|||
~FGScript();
|
||||
|
||||
/** Loads a script to drive JSBSim (usually in standalone mode).
|
||||
The language is the Script Directives for JSBSim.
|
||||
The language is the Script Directives for JSBSim. If a simulation step size
|
||||
has been supplied on the command line, it will be override the script-
|
||||
specified simulation step size.
|
||||
@param script the filename (including path name, if any) for the script.
|
||||
@param deltaT a simulation step size from the command line
|
||||
@return true if successful */
|
||||
bool LoadScript( string script );
|
||||
bool LoadScript(string script, double deltaT);
|
||||
|
||||
/** This function is called each pass through the executive Run() method IF
|
||||
scripting is enabled.
|
||||
|
@ -259,7 +261,6 @@ private:
|
|||
vector <LocalProps*> local_properties;
|
||||
|
||||
FGFDMExec* FDMExec;
|
||||
FGState* State;
|
||||
FGPropertyManager* PropertyManager;
|
||||
void Debug(int from);
|
||||
};
|
||||
|
|
|
@ -42,7 +42,7 @@ FORWARD DECLARATIONS
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGXMLElement.cpp,v 1.29 2010/03/18 13:18:31 jberndt Exp $";
|
||||
static const char *IdHdr = ID_XMLELEMENT;
|
||||
|
||||
bool Element::converterIsInitialized = false;
|
||||
|
@ -114,7 +114,10 @@ Element::Element(const string& nm)
|
|||
convert["KTS"]["FT/SEC"] = 1.68781;
|
||||
convert["FT/SEC"]["KTS"] = 1.0/convert["KTS"]["FT/SEC"];
|
||||
convert["M/S"]["FT/S"] = 3.2808399;
|
||||
convert["M/SEC"]["FT/SEC"] = 3.2808399;
|
||||
convert["FT/S"]["M/S"] = 1.0/convert["M/S"]["FT/S"];
|
||||
convert["M/SEC"]["FT/SEC"] = 3.2808399;
|
||||
convert["FT/SEC"]["M/SEC"] = 1.0/convert["M/SEC"]["FT/SEC"];
|
||||
// Torque
|
||||
convert["FT*LBS"]["N*M"] = 1.35581795;
|
||||
convert["N*M"]["FT*LBS"] = 1/convert["FT*LBS"]["N*M"];
|
||||
|
@ -185,6 +188,7 @@ Element::Element(const string& nm)
|
|||
convert["FT/SEC"]["FT/SEC"] = 1.00;
|
||||
convert["KTS"]["KTS"] = 1.00;
|
||||
convert["M/S"]["M/S"] = 1.0;
|
||||
convert["M/SEC"]["M/SEC"] = 1.0;
|
||||
// Torque
|
||||
convert["FT*LBS"]["FT*LBS"] = 1.00;
|
||||
convert["N*M"]["N*M"] = 1.00;
|
||||
|
|
|
@ -44,7 +44,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_XMLELEMENT "$Id$"
|
||||
#define ID_XMLELEMENT "$Id: FGXMLElement.h,v 1.16 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -136,7 +136,7 @@ CLASS DOCUMENTATION
|
|||
- GAL = gallon (U.S. liquid)
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGXMLElement.h,v 1.16 2009/10/24 22:59:30 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -43,7 +43,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_XMLFILEREAD "$Id$"
|
||||
#define ID_XMLFILEREAD "$Id: FGXMLFileRead.h,v 1.5 2009/11/28 20:12:47 andgi Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -40,7 +40,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGXMLParse.cpp,v 1.10 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_XMLPARSE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -40,7 +40,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_XMLPARSE "$Id$"
|
||||
#define ID_XMLPARSE "$Id: FGXMLParse.h,v 1.7 2009/10/24 22:59:30 jberndt Exp $"
|
||||
#define VALID_CHARS """`!@#$%^&*()_+`1234567890-={}[];':,.<>/?abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -57,7 +57,7 @@ CLASS DOCUMENTATION
|
|||
|
||||
/** Encapsulates an XML parser based on the EasyXML parser from the SimGear library.
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGXMLParse.h,v 1.7 2009/10/24 22:59:30 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -52,7 +52,7 @@ using std::string;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGfdmSocket.cpp,v 1.27 2010/05/13 03:07:59 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FDMSOCKET;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -77,7 +77,9 @@ FGfdmSocket::FGfdmSocket(const string& address, int port, int protocol)
|
|||
cout << "Could not get host net address by name..." << endl;
|
||||
}
|
||||
} else {
|
||||
if ((host = gethostbyaddr(address.c_str(), address.size(), PF_INET)) == NULL) {
|
||||
unsigned int ip;
|
||||
ip = inet_addr(address.c_str());
|
||||
if ((host = gethostbyaddr((char*)&ip, address.size(), PF_INET)) == NULL) {
|
||||
cout << "Could not get host net address by number..." << endl;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -51,6 +51,7 @@ INCLUDES
|
|||
#include <unistd.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <errno.h>
|
||||
#include <sys/ioctl.h>
|
||||
|
@ -64,7 +65,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FDMSOCKET "$Id$"
|
||||
#define ID_FDMSOCKET "$Id: FGfdmSocket.h,v 1.19 2010/05/13 03:07:59 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -45,7 +45,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_STRINGUTILS "$Id$"
|
||||
#define ID_STRINGUTILS "$Id: string_utilities.h,v 1.13 2010/07/07 11:59:48 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -64,18 +64,19 @@ CLASS DECLARATION
|
|||
extern std::string& trim_left(std::string& str);
|
||||
extern std::string& trim_right(std::string& str);
|
||||
extern std::string& trim(std::string& str);
|
||||
extern std::string& trim_all_space(std::string& str);
|
||||
extern std::string& to_upper(std::string& str);
|
||||
extern std::string& to_lower(std::string& str);
|
||||
extern bool is_number(const std::string& str);
|
||||
std::vector <std::string> split(std::string str, char d);
|
||||
#else
|
||||
#include <ctype.h>
|
||||
#include <cctype>
|
||||
|
||||
using namespace std;
|
||||
|
||||
string& trim_left(string& str)
|
||||
{
|
||||
while (str.size() && !isgraph(str[0])) {
|
||||
while (str.size() && isspace((unsigned char)str[0])) {
|
||||
str = str.erase(0,1);
|
||||
}
|
||||
return str;
|
||||
|
@ -83,7 +84,7 @@ CLASS DECLARATION
|
|||
|
||||
string& trim_right(string& str)
|
||||
{
|
||||
while (str.size() && !isgraph(str[str.size()-1])) {
|
||||
while (str.size() && isspace((unsigned char)str[str.size()-1])) {
|
||||
str = str.erase(str.size()-1,1);
|
||||
}
|
||||
return str;
|
||||
|
@ -96,6 +97,17 @@ CLASS DECLARATION
|
|||
return str = trim_left(temp_str);
|
||||
}
|
||||
|
||||
string& trim_all_space(string& str)
|
||||
{
|
||||
for (size_t i=0; i<str.size(); i++) {
|
||||
if (isspace((unsigned char)str[i])) {
|
||||
str = str.erase(i,1);
|
||||
--i;
|
||||
}
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
string& to_upper(string& str)
|
||||
{
|
||||
for (size_t i=0; i<str.size(); i++) str[i] = toupper(str[i]);
|
||||
|
|
|
@ -47,7 +47,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGColumnVector3.cpp,v 1.12 2010/06/30 03:13:40 jberndt Exp $";
|
||||
static const char *IdHdr = ID_COLUMNVECTOR3;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -65,9 +65,9 @@ FGColumnVector3::FGColumnVector3(void)
|
|||
string FGColumnVector3::Dump(const string& delimiter) const
|
||||
{
|
||||
ostringstream buffer;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(1) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(2) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(3);
|
||||
buffer << std::setw(18) << std::setprecision(16) << data[0] << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << data[1] << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << data[2];
|
||||
return buffer.str();
|
||||
}
|
||||
|
||||
|
@ -110,10 +110,10 @@ FGColumnVector3& FGColumnVector3::operator/=(const double scalar)
|
|||
|
||||
double FGColumnVector3::Magnitude(void) const
|
||||
{
|
||||
if (Entry(1) == 0.0 && Entry(2) == 0.0 && Entry(3) == 0.0)
|
||||
if (data[0] == 0.0 && data[1] == 0.0 && data[2] == 0.0)
|
||||
return 0.0;
|
||||
else
|
||||
return sqrt( Entry(1)*Entry(1) + Entry(2)*Entry(2) + Entry(3)*Entry(3) );
|
||||
return sqrt( data[0]*data[0] + data[1]*data[1] + data[2]*data[2] );
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -47,7 +47,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_COLUMNVECTOR3 "$Id$"
|
||||
#define ID_COLUMNVECTOR3 "$Id: FGColumnVector3.h,v 1.12 2010/06/30 03:13:40 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -61,7 +61,7 @@ CLASS DOCUMENTATION
|
|||
|
||||
/** This class implements a 3 element column vector.
|
||||
@author Jon S. Berndt, Tony Peden, et. al.
|
||||
@version $Id$
|
||||
@version $Id: FGColumnVector3.h,v 1.12 2010/06/30 03:13:40 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -84,7 +84,7 @@ public:
|
|||
data[0] = X;
|
||||
data[1] = Y;
|
||||
data[2] = Z;
|
||||
Debug(0);
|
||||
// Debug(0);
|
||||
}
|
||||
|
||||
/** Copy constructor.
|
||||
|
@ -94,25 +94,25 @@ public:
|
|||
data[0] = v.data[0];
|
||||
data[1] = v.data[1];
|
||||
data[2] = v.data[2];
|
||||
Debug(0);
|
||||
// Debug(0);
|
||||
}
|
||||
|
||||
/// Destructor.
|
||||
~FGColumnVector3(void) { Debug(1); }
|
||||
~FGColumnVector3(void) { /* Debug(1); */ }
|
||||
|
||||
/** Read access the entries of the vector.
|
||||
@param idx the component index.
|
||||
Return the value of the matrix entry at the given index.
|
||||
Indices are counted starting with 1.
|
||||
Note that the index given in the argument is unchecked. */
|
||||
double operator()(unsigned int idx) const { return Entry(idx); }
|
||||
double operator()(unsigned int idx) const { return data[idx-1]; }
|
||||
|
||||
/** Write access the entries of the vector.
|
||||
@param idx the component index.
|
||||
Return a reference to the vector entry at the given index.
|
||||
Indices are counted starting with 1.
|
||||
Note that the index given in the argument is unchecked. */
|
||||
double& operator()(unsigned int idx) { return Entry(idx); }
|
||||
double& operator()(unsigned int idx) { return data[idx-1]; }
|
||||
|
||||
/** Read access the entries of the vector.
|
||||
@param idx the component index.
|
||||
|
@ -166,7 +166,7 @@ public:
|
|||
@return The resulting vector from the multiplication with that scalar.
|
||||
Multiply the vector with the scalar given in the argument. */
|
||||
FGColumnVector3 operator*(const double scalar) const {
|
||||
return FGColumnVector3(scalar*Entry(1), scalar*Entry(2), scalar*Entry(3));
|
||||
return FGColumnVector3(scalar*data[0], scalar*data[1], scalar*data[2]);
|
||||
}
|
||||
|
||||
/** Multiply by 1/scalar.
|
||||
|
@ -181,42 +181,42 @@ public:
|
|||
Compute and return the cross product of the current vector with
|
||||
the given argument. */
|
||||
FGColumnVector3 operator*(const FGColumnVector3& V) const {
|
||||
return FGColumnVector3( Entry(2) * V(3) - Entry(3) * V(2),
|
||||
Entry(3) * V(1) - Entry(1) * V(3),
|
||||
Entry(1) * V(2) - Entry(2) * V(1) );
|
||||
return FGColumnVector3( data[1] * V(3) - data[2] * V(2),
|
||||
data[2] * V(1) - data[0] * V(3),
|
||||
data[0] * V(2) - data[1] * V(1) );
|
||||
}
|
||||
|
||||
/// Addition operator.
|
||||
FGColumnVector3 operator+(const FGColumnVector3& B) const {
|
||||
return FGColumnVector3( Entry(1) + B(1), Entry(2) + B(2), Entry(3) + B(3) );
|
||||
return FGColumnVector3( data[0] + B(1), data[1] + B(2), data[2] + B(3) );
|
||||
}
|
||||
|
||||
/// Subtraction operator.
|
||||
FGColumnVector3 operator-(const FGColumnVector3& B) const {
|
||||
return FGColumnVector3( Entry(1) - B(1), Entry(2) - B(2), Entry(3) - B(3) );
|
||||
return FGColumnVector3( data[0] - B(1), data[1] - B(2), data[2] - B(3) );
|
||||
}
|
||||
|
||||
/// Subtract an other vector.
|
||||
FGColumnVector3& operator-=(const FGColumnVector3 &B) {
|
||||
Entry(1) -= B(1);
|
||||
Entry(2) -= B(2);
|
||||
Entry(3) -= B(3);
|
||||
data[0] -= B(1);
|
||||
data[1] -= B(2);
|
||||
data[2] -= B(3);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Add an other vector.
|
||||
FGColumnVector3& operator+=(const FGColumnVector3 &B) {
|
||||
Entry(1) += B(1);
|
||||
Entry(2) += B(2);
|
||||
Entry(3) += B(3);
|
||||
data[0] += B(1);
|
||||
data[1] += B(2);
|
||||
data[2] += B(3);
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Scale by a scalar.
|
||||
FGColumnVector3& operator*=(const double scalar) {
|
||||
Entry(1) *= scalar;
|
||||
Entry(2) *= scalar;
|
||||
Entry(3) *= scalar;
|
||||
data[0] *= scalar;
|
||||
data[1] *= scalar;
|
||||
data[2] *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
@ -237,7 +237,7 @@ public:
|
|||
Compute and return the euclidean norm of this vector projected into
|
||||
the coordinate axis plane idx1-idx2. */
|
||||
double Magnitude(int idx1, int idx2) const {
|
||||
return sqrt( Entry(idx1)*Entry(idx1) + Entry(idx2)*Entry(idx2) );
|
||||
return sqrt( data[idx1-1]*data[idx1-1] + data[idx2-1]*data[idx2-1] );
|
||||
}
|
||||
|
||||
/** Normalize.
|
||||
|
@ -245,21 +245,6 @@ public:
|
|||
is equal to zero it is left untouched. */
|
||||
FGColumnVector3& Normalize(void);
|
||||
|
||||
// little trick here.
|
||||
struct AssignRef {
|
||||
AssignRef(FGColumnVector3& r, int i) : Ref(r), idx(i) {}
|
||||
AssignRef operator<<(const double ff) {
|
||||
Ref.Entry(idx) = ff;
|
||||
return AssignRef(Ref, idx+1);
|
||||
}
|
||||
FGColumnVector3& Ref;
|
||||
int idx;
|
||||
};
|
||||
AssignRef operator<<(const double ff) {
|
||||
Entry(1) = ff;
|
||||
return AssignRef(*this, 2);
|
||||
}
|
||||
|
||||
private:
|
||||
double data[3];
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGCondition.cpp,v 1.13 2010/07/14 05:50:40 ehofman Exp $";
|
||||
static const char *IdHdr = ID_CONDITION;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -122,12 +122,27 @@ FGCondition::FGCondition(const string& test, FGPropertyManager* PropertyManager)
|
|||
exit(-1);
|
||||
}
|
||||
|
||||
TestParam1 = PropertyManager->GetNode(property1, true);
|
||||
TestParam1 = PropertyManager->GetNode(property1, false);
|
||||
if (!TestParam1) {
|
||||
cerr << fgred << " In condition: " << test << ". Unknown property "
|
||||
<< property1 << " referenced." << endl
|
||||
<< "Creating property. Check usage." << reset << endl;
|
||||
TestParam1 = PropertyManager->GetNode(property1, true);
|
||||
}
|
||||
Comparison = mComparison[conditional];
|
||||
if (Comparison == ecUndef) {
|
||||
throw("Comparison operator: \""+conditional+"\" does not exist. Please check the conditional.");
|
||||
}
|
||||
if (is_number(property2)) {
|
||||
TestValue = atof(property2.c_str());
|
||||
} else {
|
||||
TestParam2 = PropertyManager->GetNode(property2, true);
|
||||
TestParam2 = PropertyManager->GetNode(property2, false);
|
||||
if (!TestParam2) {
|
||||
cerr << fgred << " In condition: " << test << ". Unknown property "
|
||||
<< property2 << " referenced." << endl
|
||||
<< "Creating property. Check usage." << reset << endl;
|
||||
TestParam2 = PropertyManager->GetNode(property2, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -252,9 +267,12 @@ void FGCondition::PrintCondition(void )
|
|||
|
||||
} else {
|
||||
if (TestParam2 != 0L)
|
||||
cout << " " << TestParam1->GetName() << " " << conditional << " " << TestParam2->GetName();
|
||||
cout << " " << TestParam1->GetRelativeName() << " "
|
||||
<< conditional << " "
|
||||
<< TestParam2->GetRelativeName();
|
||||
else
|
||||
cout << " " << TestParam1->GetName() << " " << conditional << " " << TestValue;
|
||||
cout << " " << TestParam1->GetRelativeName() << " "
|
||||
<< conditional << " " << TestValue;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_CONDITION "$Id$"
|
||||
#define ID_CONDITION "$Id: FGCondition.h,v 1.5 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -43,7 +43,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGFunction.cpp,v 1.32 2010/03/18 13:21:24 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FUNCTION;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -265,7 +265,10 @@ double FGFunction::GetValue(void) const
|
|||
}
|
||||
break;
|
||||
case eQuotient:
|
||||
temp /= Parameters[1]->GetValue();
|
||||
if (Parameters[1]->GetValue() != 0.0)
|
||||
temp /= Parameters[1]->GetValue();
|
||||
else
|
||||
temp = HUGE_VAL;
|
||||
break;
|
||||
case ePow:
|
||||
temp = pow(temp,Parameters[1]->GetValue());
|
||||
|
|
|
@ -42,7 +42,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FUNCTION "$Id$"
|
||||
#define ID_FUNCTION "$Id: FGFunction.h,v 1.21 2009/11/18 04:49:02 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -45,7 +45,7 @@ INCLUDES
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGLocation.cpp,v 1.21 2010/07/02 01:48:12 jberndt Exp $";
|
||||
static const char *IdHdr = ID_LOCATION;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -64,6 +64,19 @@ FGLocation::FGLocation(void)
|
|||
e = 1.0;
|
||||
eps2 = -1.0;
|
||||
f = 1.0;
|
||||
epa = 0.0;
|
||||
|
||||
mLon = mLat = mRadius = mGeodLat = GeodeticAltitude = 0.0;
|
||||
|
||||
// initial_longitude = 0.0;
|
||||
|
||||
mTl2ec.InitMatrix();
|
||||
mTec2l.InitMatrix();
|
||||
mTi2ec.InitMatrix();
|
||||
mTec2i.InitMatrix();
|
||||
mTi2l.InitMatrix();
|
||||
mTl2i.InitMatrix();
|
||||
mECLoc.InitMatrix();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -76,7 +89,7 @@ FGLocation::FGLocation(double lon, double lat, double radius)
|
|||
double cosLat = cos(lat);
|
||||
double sinLon = sin(lon);
|
||||
double cosLon = cos(lon);
|
||||
initial_longitude = lon;
|
||||
|
||||
a = 0.0;
|
||||
b = 0.0;
|
||||
a2 = 0.0;
|
||||
|
@ -85,9 +98,15 @@ FGLocation::FGLocation(double lon, double lat, double radius)
|
|||
e = 1.0;
|
||||
eps2 = -1.0;
|
||||
f = 1.0;
|
||||
epa = 0.0;
|
||||
mECLoc = FGColumnVector3( radius*cosLat*cosLon,
|
||||
radius*cosLat*sinLon,
|
||||
radius*sinLat );
|
||||
mLon = mLat = mRadius = mGeodLat = GeodeticAltitude = 0.0;
|
||||
|
||||
// initial_longitude = 0.0
|
||||
|
||||
ComputeDerived();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -159,7 +178,7 @@ void FGLocation::SetPosition(double lon, double lat, double radius)
|
|||
double cosLat = cos(lat);
|
||||
double sinLon = sin(lon);
|
||||
double cosLon = cos(lon);
|
||||
initial_longitude = lon;
|
||||
// initial_longitude = lon;
|
||||
mECLoc = FGColumnVector3( radius*cosLat*cosLon,
|
||||
radius*cosLat*sinLon,
|
||||
radius*sinLat );
|
||||
|
@ -176,7 +195,7 @@ void FGLocation::SetPositionGeodetic(double lon, double lat, double height)
|
|||
mLon = lon;
|
||||
GeodeticAltitude = height;
|
||||
|
||||
initial_longitude = mLon;
|
||||
// initial_longitude = mLon;
|
||||
|
||||
double RN = a / sqrt(1.0 - e2*sin(mGeodLat)*sin(mGeodLat));
|
||||
|
||||
|
@ -204,25 +223,23 @@ void FGLocation::SetEllipse(double semimajor, double semiminor)
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// Compute the ECEF to ECI transformation matrix using Stevens and Lewis "Aircraft
|
||||
// Control and Simulation", second edition, eqn. 1.4-12, pg. 39
|
||||
// Control and Simulation", second edition, eqn. 1.4-12, pg. 39. In Stevens and Lewis
|
||||
// notation, this is C_i/e, a transformation from ECEF to ECI.
|
||||
|
||||
const FGMatrix33& FGLocation::GetTec2i(double epa)
|
||||
const FGMatrix33& FGLocation::GetTec2i(void)
|
||||
{
|
||||
double mu = epa - initial_longitude;
|
||||
mTec2i = FGMatrix33( cos(mu), -sin(mu), 0.0,
|
||||
sin(mu), cos(mu), 0.0,
|
||||
0.0, 0.0, 1.0 );
|
||||
return mTec2i;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// This is given in Stevens and Lewis "Aircraft
|
||||
// Control and Simulation", second edition, eqn. 1.4-12, pg. 39
|
||||
// The notation in Stevens and Lewis is: C_e/i. This represents a transformation
|
||||
// from ECI to ECEF - and the orientation of the ECEF frame relative to the ECI
|
||||
// frame.
|
||||
|
||||
const FGMatrix33& FGLocation::GetTi2ec(double epa)
|
||||
const FGMatrix33& FGLocation::GetTi2ec(void)
|
||||
{
|
||||
double mu = epa - initial_longitude;
|
||||
mTi2ec = FGMatrix33( cos(mu), sin(mu), 0.0,
|
||||
-sin(mu), cos(mu), 0.0,
|
||||
0.0, 0.0, 1.0 );
|
||||
return mTi2ec;
|
||||
}
|
||||
|
||||
|
@ -235,7 +252,8 @@ void FGLocation::ComputeDerivedUnconditional(void) const
|
|||
|
||||
// The distance of the location to the Z-axis, which is the axis
|
||||
// through the poles.
|
||||
double rxy = sqrt(mECLoc(eX)*mECLoc(eX) + mECLoc(eY)*mECLoc(eY));
|
||||
double r02 = mECLoc(eX)*mECLoc(eX) + mECLoc(eY)*mECLoc(eY);
|
||||
double rxy = sqrt(r02);
|
||||
|
||||
// Compute the sin/cos values of the longitude
|
||||
double sinLon, cosLon;
|
||||
|
@ -270,23 +288,42 @@ void FGLocation::ComputeDerivedUnconditional(void) const
|
|||
|
||||
// Compute the transform matrices from and to the earth centered frame.
|
||||
// See Stevens and Lewis, "Aircraft Control and Simulation", Second Edition,
|
||||
// Eqn. 1.4-13, page 40.
|
||||
// Eqn. 1.4-13, page 40. In Stevens and Lewis notation, this is C_n/e - the
|
||||
// orientation of the navigation (local) frame relative to the ECEF frame,
|
||||
// and a transformation from ECEF to nav (local) frame.
|
||||
|
||||
mTec2l = FGMatrix33( -cosLon*sinLat, -sinLon*sinLat, cosLat,
|
||||
-sinLon , cosLon , 0.0 ,
|
||||
-cosLon*cosLat, -sinLon*cosLat, -sinLat );
|
||||
|
||||
// In Stevens and Lewis notation, this is C_e/n - the
|
||||
// orientation of the ECEF frame relative to the nav (local) frame,
|
||||
// and a transformation from nav (local) to ECEF frame.
|
||||
|
||||
mTl2ec = mTec2l.Transposed();
|
||||
|
||||
// Calculate the inertial to ECEF and transpose matrices
|
||||
double cos_epa = cos(epa);
|
||||
double sin_epa = sin(epa);
|
||||
mTi2ec = FGMatrix33( cos_epa, sin_epa, 0.0,
|
||||
-sin_epa, cos_epa, 0.0,
|
||||
0.0, 0.0, 1.0 );
|
||||
mTec2i = mTi2ec.Transposed();
|
||||
|
||||
// Now calculate the local (or nav, or ned) frame to inertial transform matrix,
|
||||
// and the inverse.
|
||||
mTl2i = mTec2i * mTl2ec;
|
||||
mTi2l = mTl2i.Transposed();
|
||||
|
||||
// Calculate the geodetic latitude base on AIAA Journal of Guidance and Control paper,
|
||||
// "Improved Method for Calculating Exact Geodetic Latitude and Altitude", and
|
||||
// "Improved Method for Calculating Exact Geodetic Latitude and Altitude, Revisited",
|
||||
// author: I. Sofair
|
||||
|
||||
if (a != 0.0 && b != 0.0) {
|
||||
double c, p, q, s, t, u, v, w, z, p2, u2, r02, r0;
|
||||
double c, p, q, s, t, u, v, w, z, p2, u2, r0;
|
||||
double Ne, P, Q0, Q, signz0, sqrt_q;
|
||||
p = fabs(mECLoc(eZ))/eps2;
|
||||
r02 = mECLoc(eX)*mECLoc(eX) + mECLoc(eY)*mECLoc(eY);
|
||||
s = r02/(e2*eps2);
|
||||
p2 = p*p;
|
||||
q = p2 - b2 + s;
|
||||
|
@ -306,7 +343,7 @@ void FGLocation::ComputeDerivedUnconditional(void) const
|
|||
z = signz0*sqrt_q*(w+sqrt(sqrt(t*t+v)-u*w-0.5*t-0.25));
|
||||
Ne = a*sqrt(1+eps2*z*z/b2);
|
||||
mGeodLat = asin((eps2+1.0)*(z/Ne));
|
||||
r0 = sqrt(r02);
|
||||
r0 = rxy;
|
||||
GeodeticAltitude = r0*cos(mGeodLat) + mECLoc(eZ)*sin(mGeodLat) - a2/Ne;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -48,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_LOCATION "$Id$"
|
||||
#define ID_LOCATION "$Id: FGLocation.h,v 1.21 2010/07/09 04:11:45 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -60,79 +60,89 @@ namespace JSBSim {
|
|||
CLASS DOCUMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/** Holds an arbitrary location in the earth centered reference frame.
|
||||
This coordinate frame has its center in the middle of the earth.
|
||||
Its x-axis points from the center of the earth towards a location
|
||||
with zero latitude and longitude on the earths surface. The y-axis
|
||||
points from the center of the earth towards a location with zero
|
||||
latitude and 90deg longitude on the earths surface. The z-axis
|
||||
points from the earths center to the geographic north pole.
|
||||
/** FGLocation holds an arbitrary location in the Earth centered Earth fixed
|
||||
reference frame (ECEF). This coordinate frame has its center in the middle
|
||||
of the earth. The X-axis points from the center of the Earth towards a
|
||||
location with zero latitude and longitude on the Earth surface. The Y-axis
|
||||
points from the center of the Earth towards a location with zero latitude
|
||||
and 90 deg East longitude on the Earth surface. The Z-axis points from the
|
||||
Earth center to the geographic north pole.
|
||||
|
||||
This class provides access functions to set and get the location as
|
||||
either the simple x, y and z values in ft or longitude/latitude and
|
||||
the radial distance of the location from the earth center.
|
||||
This class provides access functions to set and get the location as either
|
||||
the simple X, Y and Z values in ft or longitude/latitude and the radial
|
||||
distance of the location from the Earth center.
|
||||
|
||||
It is common to associate a parent frame with a location. This
|
||||
frame is usually called the local horizontal frame or simply the local
|
||||
frame. This frame has its x/y plane parallel to the surface of the earth
|
||||
(with the assumption of a spherical earth). The x-axis points
|
||||
towards north, the y-axis points towards east and the z-axis
|
||||
points to the center of the earth.
|
||||
It is common to associate a parent frame with a location. This frame is
|
||||
usually called the local horizontal frame or simply the local frame. It is
|
||||
also called the NED frame (North, East, Down), as well as the Navigation
|
||||
frame. This frame has its X/Y plane parallel to the surface of the Earth
|
||||
(with the assumption of a spherical Earth). The X-axis points towards north,
|
||||
the Y-axis points east and the Z-axis points to the center of the Earth.
|
||||
|
||||
Since this frame is determined by the location, this class also
|
||||
provides the rotation matrices required to transform from the
|
||||
earth centered frame to the local horizontal frame and back. There
|
||||
are also conversion functions for conversion of position vectors
|
||||
given in the one frame to positions in the other frame.
|
||||
Since the local frame is determined by the location (and NOT by the
|
||||
orientation of the vehicle IN any frame), this class also provides the
|
||||
rotation matrices required to transform from the Earth centered (ECEF) frame
|
||||
to the local horizontal frame and back. This class also "owns" the
|
||||
transformations that go from the inertial frame (Earth-centered Inertial, or
|
||||
ECI) to and from the ECEF frame, as well as to and from the local frame.
|
||||
Again, this is because the ECI, ECEF, and local frames do not involve the
|
||||
actual orientation of the vehicle - only the location on the Earth surface,
|
||||
and the angular difference between the ECI and ECEF frames. There are
|
||||
conversion functions for conversion of position vectors given in the one
|
||||
frame to positions in the other frame.
|
||||
|
||||
The earth centered reference frame is *NOT* an inertial frame
|
||||
since it rotates with the earth.
|
||||
The Earth centered reference frame is NOT an inertial frame since it rotates
|
||||
with the Earth.
|
||||
|
||||
The coordinates in the earth centered frame are the master values.
|
||||
All other values are computed from these master values and are
|
||||
cached as long as the location is changed by access through a
|
||||
non-const member function. Values are cached to improve performance.
|
||||
It is best practice to work with a natural set of master values.
|
||||
Other parameters that are derived from these master values are calculated
|
||||
only when needed, and IF they are needed and calculated, then they are
|
||||
cached (stored and remembered) so they do not need to be re-calculated
|
||||
until the master values they are derived from are themselves changed
|
||||
(and become stale).
|
||||
The coordinates in the Earth centered frame are the master values. All other
|
||||
values are computed from these master values and are cached as long as the
|
||||
location is changed by access through a non-const member function. Values
|
||||
are cached to improve performance. It is best practice to work with a
|
||||
natural set of master values. Other parameters that are derived from these
|
||||
master values are calculated only when needed, and IF they are needed and
|
||||
calculated, then they are cached (stored and remembered) so they do not need
|
||||
to be re-calculated until the master values they are derived from are
|
||||
themselves changed (and become stale).
|
||||
|
||||
Accuracy and round off:
|
||||
Accuracy and round off
|
||||
|
||||
Given that we model a vehicle near the earth, the earths surface
|
||||
radius is about 2*10^7, ft and that we use double values for the
|
||||
representation of the location, we have an accuracy of about
|
||||
1e-16*2e7ft/1=2e-9ft left. This should be sufficient for our needs.
|
||||
Note that this is the same relative accuracy we would have when we
|
||||
compute directly with lon/lat/radius. For the radius value this
|
||||
is clear. For the lon/lat pair this is easy to see. Take for
|
||||
example KSFO located at about 37.61deg north 122.35deg west, which
|
||||
corresponds to 0.65642rad north and 2.13541rad west. Both values
|
||||
are of magnitude of about 1. But 1ft corresponds to about
|
||||
1/(2e7*2*pi)=7.9577e-09rad. So the left accuracy with this
|
||||
representation is also about 1*1e-16/7.9577e-09=1.2566e-08 which
|
||||
is of the same magnitude as the representation chosen here.
|
||||
Given,
|
||||
|
||||
The advantage of this representation is that it is a linear space
|
||||
without singularities. The singularities are the north and south
|
||||
pole and most notably the non-steady jump at -pi to pi. It is
|
||||
harder to track this jump correctly especially when we need to
|
||||
work with error norms and derivatives of the equations of motion
|
||||
within the time-stepping code. Also, the rate of change is of the
|
||||
same magnitude for all components in this representation which is
|
||||
an advantage for numerical stability in implicit time-stepping too.
|
||||
-that we model a vehicle near the Earth
|
||||
-that the Earth surface radius is about 2*10^7, ft
|
||||
-that we use double values for the representation of the location
|
||||
|
||||
Note: The latitude is a GEOCENTRIC value. FlightGear
|
||||
converts latitude to a geodetic value and uses that. In order to get best
|
||||
matching relative to a map, geocentric latitude must be converted to geodetic.
|
||||
we have an accuracy of about
|
||||
|
||||
1e-16*2e7ft/1 = 2e-9 ft
|
||||
|
||||
left. This should be sufficient for our needs. Note that this is the same
|
||||
relative accuracy we would have when we compute directly with
|
||||
lon/lat/radius. For the radius value this is clear. For the lon/lat pair
|
||||
this is easy to see. Take for example KSFO located at about 37.61 deg north
|
||||
122.35 deg west, which corresponds to 0.65642 rad north and 2.13541 rad
|
||||
west. Both values are of magnitude of about 1. But 1 ft corresponds to about
|
||||
1/(2e7*2*pi) = 7.9577e-09 rad. So the left accuracy with this representation
|
||||
is also about 1*1e-16/7.9577e-09 = 1.2566e-08 which is of the same magnitude
|
||||
as the representation chosen here.
|
||||
|
||||
The advantage of this representation is that it is a linear space without
|
||||
singularities. The singularities are the north and south pole and most
|
||||
notably the non-steady jump at -pi to pi. It is harder to track this jump
|
||||
correctly especially when we need to work with error norms and derivatives
|
||||
of the equations of motion within the time-stepping code. Also, the rate of
|
||||
change is of the same magnitude for all components in this representation
|
||||
which is an advantage for numerical stability in implicit time-stepping.
|
||||
|
||||
Note: The latitude is a GEOCENTRIC value. FlightGear converts latitude to a
|
||||
geodetic value and uses that. In order to get best matching relative to a
|
||||
map, geocentric latitude must be converted to geodetic.
|
||||
|
||||
@see Stevens and Lewis, "Aircraft Control and Simulation", Second edition
|
||||
@see W. C. Durham "Aircraft Dynamics & Control", section 2.2
|
||||
|
||||
@author Mathias Froehlich
|
||||
@version $Id$
|
||||
@version $Id: FGLocation.h,v 1.21 2010/07/09 04:11:45 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -244,6 +254,13 @@ public:
|
|||
and semiminor axis lengths */
|
||||
void SetEllipse(double semimajor, double semiminor);
|
||||
|
||||
/** Sets the Earth position angle.
|
||||
This is the relative orientation of the ECEF frame with respect to the
|
||||
Inertial frame.
|
||||
@param EPA Earth fixed frame (ECEF) rotation offset about the axis with
|
||||
respect to the Inertial (ECI) frame in radians. */
|
||||
void SetEarthPositionAngle(double EPA) {epa = EPA; /*mCacheValid = false;*/ ComputeDerived();}
|
||||
|
||||
/** Get the longitude.
|
||||
@return the longitude in rad of the location represented with this
|
||||
class instance. The returned values are in the range between
|
||||
|
@ -309,7 +326,7 @@ public:
|
|||
@return the distance of the location represented with this class
|
||||
instance to the center of the earth in ft. The radius value is
|
||||
always positive. */
|
||||
double GetRadius() const { ComputeDerived(); return mRadius; }
|
||||
double GetRadius() const { return mECLoc.Magnitude(); }
|
||||
|
||||
/** Transform matrix from local horizontal to earth centered frame.
|
||||
Returns a const reference to the rotation matrix of the transform from
|
||||
|
@ -324,12 +341,16 @@ public:
|
|||
/** Transform matrix from inertial to earth centered frame.
|
||||
Returns a const reference to the rotation matrix of the transform from
|
||||
the inertial frame to the earth centered frame (ECI to ECEF). */
|
||||
const FGMatrix33& GetTi2ec(double epa);
|
||||
const FGMatrix33& GetTi2ec(void);
|
||||
|
||||
/** Transform matrix from the earth centered to inertial frame.
|
||||
Returns a const reference to the rotation matrix of the transform from
|
||||
the earth centered frame to the inertial frame (ECEF to ECI). */
|
||||
const FGMatrix33& GetTec2i(double epa);
|
||||
const FGMatrix33& GetTec2i(void);
|
||||
|
||||
const FGMatrix33& GetTi2l(void) const {return mTi2l;}
|
||||
|
||||
const FGMatrix33& GetTl2i(void) const {return mTl2i;}
|
||||
|
||||
/** Conversion from Local frame coordinates to a location in the
|
||||
earth centered and fixed frame.
|
||||
|
@ -354,14 +375,14 @@ public:
|
|||
Return the value of the matrix entry at the given index.
|
||||
Indices are counted starting with 1.
|
||||
Note that the index given in the argument is unchecked. */
|
||||
double operator()(unsigned int idx) const { return Entry(idx); }
|
||||
double operator()(unsigned int idx) const { return mECLoc.Entry(idx); }
|
||||
|
||||
/** Write access the entries of the vector.
|
||||
@param idx the component index.
|
||||
@return a reference to the vector entry at the given index.
|
||||
Indices are counted starting with 1.
|
||||
Note that the index given in the argument is unchecked. */
|
||||
double& operator()(unsigned int idx) { return Entry(idx); }
|
||||
double& operator()(unsigned int idx) { mCacheValid = false; return mECLoc.Entry(idx); }
|
||||
|
||||
/** Read access the entries of the vector.
|
||||
@param idx the component index.
|
||||
|
@ -385,6 +406,12 @@ public:
|
|||
mCacheValid = false; return mECLoc.Entry(idx);
|
||||
}
|
||||
|
||||
/** Sets this location via the supplied vector.
|
||||
The location can be set by an Earth-centered, Earth-fixed (ECEF) frame
|
||||
position vector. The cache is marked as invalid, so any future requests
|
||||
for selected important data will cause the parameters to be calculated.
|
||||
@param v the ECEF column vector in feet.
|
||||
@return a reference to the FGLocation object. */
|
||||
const FGLocation& operator=(const FGColumnVector3& v)
|
||||
{
|
||||
mECLoc(eX) = v(eX);
|
||||
|
@ -395,6 +422,9 @@ public:
|
|||
return *this;
|
||||
}
|
||||
|
||||
/** Sets this location via the supplied location object.
|
||||
@param v A location object reference.
|
||||
@return a reference to the FGLocation object. */
|
||||
const FGLocation& operator=(const FGLocation& l)
|
||||
{
|
||||
mECLoc = l.mECLoc;
|
||||
|
@ -422,31 +452,47 @@ public:
|
|||
|
||||
return *this;
|
||||
}
|
||||
|
||||
/** This operator returns true if the ECEF location vectors for the two
|
||||
location objects are equal. */
|
||||
bool operator==(const FGLocation& l) const {
|
||||
return mECLoc == l.mECLoc;
|
||||
}
|
||||
|
||||
/** This operator returns true if the ECEF location vectors for the two
|
||||
location objects are not equal. */
|
||||
bool operator!=(const FGLocation& l) const { return ! operator==(l); }
|
||||
|
||||
/** This operator adds the ECEF position vectors.
|
||||
The supplied vector (right side) is added to the ECEF position vector
|
||||
on the left side of the equality, and a pointer to this object is
|
||||
returned. */
|
||||
const FGLocation& operator+=(const FGLocation &l) {
|
||||
mCacheValid = false;
|
||||
mECLoc += l.mECLoc;
|
||||
return *this;
|
||||
}
|
||||
|
||||
const FGLocation& operator-=(const FGLocation &l) {
|
||||
mCacheValid = false;
|
||||
mECLoc -= l.mECLoc;
|
||||
return *this;
|
||||
}
|
||||
|
||||
const FGLocation& operator*=(double scalar) {
|
||||
mCacheValid = false;
|
||||
mECLoc *= scalar;
|
||||
return *this;
|
||||
}
|
||||
|
||||
const FGLocation& operator/=(double scalar) {
|
||||
return operator*=(1.0/scalar);
|
||||
}
|
||||
|
||||
FGLocation operator+(const FGLocation& l) const {
|
||||
return FGLocation(mECLoc + l.mECLoc);
|
||||
}
|
||||
|
||||
FGLocation operator-(const FGLocation& l) const {
|
||||
return FGLocation(mECLoc - l.mECLoc);
|
||||
}
|
||||
|
@ -500,6 +546,10 @@ private:
|
|||
mutable FGMatrix33 mTec2l;
|
||||
mutable FGMatrix33 mTi2ec;
|
||||
mutable FGMatrix33 mTec2i;
|
||||
mutable FGMatrix33 mTi2l;
|
||||
mutable FGMatrix33 mTl2i;
|
||||
|
||||
double epa;
|
||||
|
||||
/* Terms for geodetic latitude calculation. Values are from WGS84 model */
|
||||
double a; // Earth semimajor axis in feet (6,378,137.0 meters)
|
||||
|
|
|
@ -48,7 +48,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGMatrix33.cpp,v 1.10 2010/07/01 23:13:19 jberndt Exp $";
|
||||
static const char *IdHdr = ID_MATRIX33;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -70,20 +70,94 @@ FGMatrix33::FGMatrix33(void)
|
|||
string FGMatrix33::Dump(const string& delimiter) const
|
||||
{
|
||||
ostringstream buffer;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(1,1) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(1,2) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(1,3) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(2,1) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(2,2) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(2,3) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(3,1) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(3,2) << delimiter;
|
||||
buffer << std::setw(18) << std::setprecision(16) << Entry(3,3);
|
||||
buffer << setw(12) << setprecision(10) << data[0] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[3] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[6] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[1] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[4] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[7] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[2] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[5] << delimiter;
|
||||
buffer << setw(12) << setprecision(10) << data[8];
|
||||
return buffer.str();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
string FGMatrix33::Dump(const string& delimiter, const string& prefix) const
|
||||
{
|
||||
ostringstream buffer;
|
||||
|
||||
buffer << prefix << right << fixed << setw(9) << setprecision(6) << data[0] << delimiter;
|
||||
buffer << right << fixed << setw(9) << setprecision(6) << data[3] << delimiter;
|
||||
buffer << right << fixed << setw(9) << setprecision(6) << data[6] << endl;
|
||||
|
||||
buffer << prefix << right << fixed << setw(9) << setprecision(6) << data[1] << delimiter;
|
||||
buffer << right << fixed << setw(9) << setprecision(6) << data[4] << delimiter;
|
||||
buffer << right << fixed << setw(9) << setprecision(6) << data[7] << endl;
|
||||
|
||||
buffer << prefix << right << fixed << setw(9) << setprecision(6) << data[2] << delimiter;
|
||||
buffer << right << fixed << setw(9) << setprecision(6) << data[5] << delimiter;
|
||||
buffer << right << fixed << setw(9) << setprecision(6) << data[8];
|
||||
|
||||
buffer << setw(0) << left;
|
||||
|
||||
return buffer.str();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGQuaternion FGMatrix33::GetQuaternion(void)
|
||||
{
|
||||
FGQuaternion Q;
|
||||
|
||||
double tempQ[4];
|
||||
int idx;
|
||||
|
||||
tempQ[0] = 1.0 + data[0] + data[4] + data[8];
|
||||
tempQ[1] = 1.0 + data[0] - data[4] - data[8];
|
||||
tempQ[2] = 1.0 - data[0] + data[4] - data[8];
|
||||
tempQ[3] = 1.0 - data[0] - data[4] + data[8];
|
||||
|
||||
// Find largest of the above
|
||||
idx = 0;
|
||||
for (int i=1; i<4; i++) if (tempQ[i] > tempQ[idx]) idx = i;
|
||||
|
||||
switch(idx) {
|
||||
case 0:
|
||||
Q(1) = 0.50*sqrt(tempQ[0]);
|
||||
Q(2) = 0.25*(data[7] - data[5])/Q(1);
|
||||
Q(3) = 0.25*(data[2] - data[6])/Q(1);
|
||||
Q(4) = 0.25*(data[3] - data[1])/Q(1);
|
||||
break;
|
||||
case 1:
|
||||
Q(2) = 0.50*sqrt(tempQ[1]);
|
||||
Q(1) = 0.25*(data[7] - data[5])/Q(2);
|
||||
Q(3) = 0.25*(data[3] + data[1])/Q(2);
|
||||
Q(4) = 0.25*(data[2] + data[6])/Q(2);
|
||||
break;
|
||||
case 2:
|
||||
Q(3) = 0.50*sqrt(tempQ[2]);
|
||||
Q(1) = 0.25*(data[2] - data[6])/Q(3);
|
||||
Q(2) = 0.25*(data[3] + data[1])/Q(3);
|
||||
Q(4) = 0.25*(data[7] + data[5])/Q(3);
|
||||
break;
|
||||
case 3:
|
||||
Q(4) = 0.50*sqrt(tempQ[3]);
|
||||
Q(1) = 0.25*(data[3] - data[1])/Q(4);
|
||||
Q(2) = 0.25*(data[6] + data[2])/Q(4);
|
||||
Q(3) = 0.25*(data[7] + data[5])/Q(4);
|
||||
break;
|
||||
default:
|
||||
//error
|
||||
break;
|
||||
}
|
||||
|
||||
return (Q);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
ostream& operator<<(ostream& os, const FGMatrix33& M)
|
||||
{
|
||||
for (unsigned int i=1; i<=M.Rows(); i++) {
|
||||
|
@ -112,9 +186,9 @@ istream& operator>>(istream& is, FGMatrix33& M)
|
|||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
double FGMatrix33::Determinant(void) const {
|
||||
return Entry(1,1)*Entry(2,2)*Entry(3,3) + Entry(1,2)*Entry(2,3)*Entry(3,1)
|
||||
+ Entry(1,3)*Entry(2,1)*Entry(3,2) - Entry(1,3)*Entry(2,2)*Entry(3,1)
|
||||
- Entry(1,2)*Entry(2,1)*Entry(3,3) - Entry(2,3)*Entry(3,2)*Entry(1,1);
|
||||
return data[0]*data[4]*data[8] + data[3]*data[7]*data[2]
|
||||
+ data[6]*data[1]*data[5] - data[6]*data[4]*data[2]
|
||||
- data[3]*data[1]*data[8] - data[7]*data[5]*data[0];
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -123,21 +197,28 @@ FGMatrix33 FGMatrix33::Inverse(void) const {
|
|||
// Compute the inverse of a general matrix using Cramers rule.
|
||||
// I guess googling for cramers rule gives tons of references
|
||||
// for this. :)
|
||||
double rdet = 1.0/Determinant();
|
||||
|
||||
double i11 = rdet*(Entry(2,2)*Entry(3,3)-Entry(2,3)*Entry(3,2));
|
||||
double i21 = rdet*(Entry(2,3)*Entry(3,1)-Entry(2,1)*Entry(3,3));
|
||||
double i31 = rdet*(Entry(2,1)*Entry(3,2)-Entry(2,2)*Entry(3,1));
|
||||
double i12 = rdet*(Entry(1,3)*Entry(3,2)-Entry(1,2)*Entry(3,3));
|
||||
double i22 = rdet*(Entry(1,1)*Entry(3,3)-Entry(1,3)*Entry(3,1));
|
||||
double i32 = rdet*(Entry(1,2)*Entry(3,1)-Entry(1,1)*Entry(3,2));
|
||||
double i13 = rdet*(Entry(1,2)*Entry(2,3)-Entry(1,3)*Entry(2,2));
|
||||
double i23 = rdet*(Entry(1,3)*Entry(2,1)-Entry(1,1)*Entry(2,3));
|
||||
double i33 = rdet*(Entry(1,1)*Entry(2,2)-Entry(1,2)*Entry(2,1));
|
||||
if (Determinant() != 0.0) {
|
||||
double rdet = 1.0/Determinant();
|
||||
|
||||
return FGMatrix33( i11, i12, i13,
|
||||
i21, i22, i23,
|
||||
i31, i32, i33 );
|
||||
double i11 = rdet*(data[4]*data[8]-data[7]*data[5]);
|
||||
double i21 = rdet*(data[7]*data[2]-data[1]*data[8]);
|
||||
double i31 = rdet*(data[1]*data[5]-data[4]*data[2]);
|
||||
double i12 = rdet*(data[6]*data[5]-data[3]*data[8]);
|
||||
double i22 = rdet*(data[0]*data[8]-data[6]*data[2]);
|
||||
double i32 = rdet*(data[3]*data[2]-data[0]*data[5]);
|
||||
double i13 = rdet*(data[3]*data[7]-data[6]*data[4]);
|
||||
double i23 = rdet*(data[6]*data[1]-data[0]*data[7]);
|
||||
double i33 = rdet*(data[0]*data[4]-data[3]*data[1]);
|
||||
|
||||
return FGMatrix33( i11, i12, i13,
|
||||
i21, i22, i23,
|
||||
i31, i32, i33 );
|
||||
} else {
|
||||
return FGMatrix33( 0, 0, 0,
|
||||
0, 0, 0,
|
||||
0, 0, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -154,15 +235,15 @@ void FGMatrix33::InitMatrix(void)
|
|||
|
||||
FGMatrix33 FGMatrix33::operator-(const FGMatrix33& M) const
|
||||
{
|
||||
return FGMatrix33( Entry(1,1) - M(1,1),
|
||||
Entry(1,2) - M(1,2),
|
||||
Entry(1,3) - M(1,3),
|
||||
Entry(2,1) - M(2,1),
|
||||
Entry(2,2) - M(2,2),
|
||||
Entry(2,3) - M(2,3),
|
||||
Entry(3,1) - M(3,1),
|
||||
Entry(3,2) - M(3,2),
|
||||
Entry(3,3) - M(3,3) );
|
||||
return FGMatrix33( data[0] - M.data[0],
|
||||
data[3] - M.data[3],
|
||||
data[6] - M.data[6],
|
||||
data[1] - M.data[1],
|
||||
data[4] - M.data[4],
|
||||
data[7] - M.data[7],
|
||||
data[2] - M.data[2],
|
||||
data[5] - M.data[5],
|
||||
data[8] - M.data[8] );
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -186,30 +267,30 @@ FGMatrix33& FGMatrix33::operator-=(const FGMatrix33 &M)
|
|||
|
||||
FGMatrix33 FGMatrix33::operator+(const FGMatrix33& M) const
|
||||
{
|
||||
return FGMatrix33( Entry(1,1) + M(1,1),
|
||||
Entry(1,2) + M(1,2),
|
||||
Entry(1,3) + M(1,3),
|
||||
Entry(2,1) + M(2,1),
|
||||
Entry(2,2) + M(2,2),
|
||||
Entry(2,3) + M(2,3),
|
||||
Entry(3,1) + M(3,1),
|
||||
Entry(3,2) + M(3,2),
|
||||
Entry(3,3) + M(3,3) );
|
||||
return FGMatrix33( data[0] + M.data[0],
|
||||
data[3] + M.data[3],
|
||||
data[6] + M.data[6],
|
||||
data[1] + M.data[1],
|
||||
data[4] + M.data[4],
|
||||
data[7] + M.data[7],
|
||||
data[2] + M.data[2],
|
||||
data[5] + M.data[5],
|
||||
data[8] + M.data[8] );
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33& FGMatrix33::operator+=(const FGMatrix33 &M)
|
||||
{
|
||||
Entry(1,1) += M(1,1);
|
||||
Entry(1,2) += M(1,2);
|
||||
Entry(1,3) += M(1,3);
|
||||
Entry(2,1) += M(2,1);
|
||||
Entry(2,2) += M(2,2);
|
||||
Entry(2,3) += M(2,3);
|
||||
Entry(3,1) += M(3,1);
|
||||
Entry(3,2) += M(3,2);
|
||||
Entry(3,3) += M(3,3);
|
||||
data[0] += M.data[0];
|
||||
data[3] += M.data[3];
|
||||
data[6] += M.data[6];
|
||||
data[1] += M.data[1];
|
||||
data[4] += M.data[4];
|
||||
data[7] += M.data[7];
|
||||
data[2] += M.data[2];
|
||||
data[5] += M.data[5];
|
||||
data[8] += M.data[8];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
@ -218,19 +299,19 @@ FGMatrix33& FGMatrix33::operator+=(const FGMatrix33 &M)
|
|||
|
||||
FGMatrix33 FGMatrix33::operator*(const double scalar) const
|
||||
{
|
||||
return FGMatrix33( scalar * Entry(1,1),
|
||||
scalar * Entry(1,2),
|
||||
scalar * Entry(1,3),
|
||||
scalar * Entry(2,1),
|
||||
scalar * Entry(2,2),
|
||||
scalar * Entry(2,3),
|
||||
scalar * Entry(3,1),
|
||||
scalar * Entry(3,2),
|
||||
scalar * Entry(3,3) );
|
||||
return FGMatrix33( scalar * data[0],
|
||||
scalar * data[3],
|
||||
scalar * data[6],
|
||||
scalar * data[1],
|
||||
scalar * data[4],
|
||||
scalar * data[7],
|
||||
scalar * data[2],
|
||||
scalar * data[5],
|
||||
scalar * data[8] );
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
/*
|
||||
FGMatrix33 operator*(double scalar, FGMatrix33 &M)
|
||||
{
|
||||
return FGMatrix33( scalar * M(1,1),
|
||||
|
@ -243,20 +324,20 @@ FGMatrix33 operator*(double scalar, FGMatrix33 &M)
|
|||
scalar * M(3,2),
|
||||
scalar * M(3,3) );
|
||||
}
|
||||
|
||||
*/
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGMatrix33& FGMatrix33::operator*=(const double scalar)
|
||||
{
|
||||
Entry(1,1) *= scalar;
|
||||
Entry(1,2) *= scalar;
|
||||
Entry(1,3) *= scalar;
|
||||
Entry(2,1) *= scalar;
|
||||
Entry(2,2) *= scalar;
|
||||
Entry(2,3) *= scalar;
|
||||
Entry(3,1) *= scalar;
|
||||
Entry(3,2) *= scalar;
|
||||
Entry(3,3) *= scalar;
|
||||
data[0] *= scalar;
|
||||
data[3] *= scalar;
|
||||
data[6] *= scalar;
|
||||
data[1] *= scalar;
|
||||
data[4] *= scalar;
|
||||
data[7] *= scalar;
|
||||
data[2] *= scalar;
|
||||
data[5] *= scalar;
|
||||
data[8] *= scalar;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
@ -265,18 +346,17 @@ FGMatrix33& FGMatrix33::operator*=(const double scalar)
|
|||
|
||||
FGMatrix33 FGMatrix33::operator*(const FGMatrix33& M) const
|
||||
{
|
||||
// FIXME: Make compiler friendlier
|
||||
FGMatrix33 Product;
|
||||
|
||||
Product(1,1) = Entry(1,1)*M(1,1) + Entry(1,2)*M(2,1) + Entry(1,3)*M(3,1);
|
||||
Product(1,2) = Entry(1,1)*M(1,2) + Entry(1,2)*M(2,2) + Entry(1,3)*M(3,2);
|
||||
Product(1,3) = Entry(1,1)*M(1,3) + Entry(1,2)*M(2,3) + Entry(1,3)*M(3,3);
|
||||
Product(2,1) = Entry(2,1)*M(1,1) + Entry(2,2)*M(2,1) + Entry(2,3)*M(3,1);
|
||||
Product(2,2) = Entry(2,1)*M(1,2) + Entry(2,2)*M(2,2) + Entry(2,3)*M(3,2);
|
||||
Product(2,3) = Entry(2,1)*M(1,3) + Entry(2,2)*M(2,3) + Entry(2,3)*M(3,3);
|
||||
Product(3,1) = Entry(3,1)*M(1,1) + Entry(3,2)*M(2,1) + Entry(3,3)*M(3,1);
|
||||
Product(3,2) = Entry(3,1)*M(1,2) + Entry(3,2)*M(2,2) + Entry(3,3)*M(3,2);
|
||||
Product(3,3) = Entry(3,1)*M(1,3) + Entry(3,2)*M(2,3) + Entry(3,3)*M(3,3);
|
||||
Product.data[0] = data[0]*M.data[0] + data[3]*M.data[1] + data[6]*M.data[2];
|
||||
Product.data[3] = data[0]*M.data[3] + data[3]*M.data[4] + data[6]*M.data[5];
|
||||
Product.data[6] = data[0]*M.data[6] + data[3]*M.data[7] + data[6]*M.data[8];
|
||||
Product.data[1] = data[1]*M.data[0] + data[4]*M.data[1] + data[7]*M.data[2];
|
||||
Product.data[4] = data[1]*M.data[3] + data[4]*M.data[4] + data[7]*M.data[5];
|
||||
Product.data[7] = data[1]*M.data[6] + data[4]*M.data[7] + data[7]*M.data[8];
|
||||
Product.data[2] = data[2]*M.data[0] + data[5]*M.data[1] + data[8]*M.data[2];
|
||||
Product.data[5] = data[2]*M.data[3] + data[5]*M.data[4] + data[8]*M.data[5];
|
||||
Product.data[8] = data[2]*M.data[6] + data[5]*M.data[7] + data[8]*M.data[8];
|
||||
|
||||
return Product;
|
||||
}
|
||||
|
@ -288,20 +368,20 @@ FGMatrix33& FGMatrix33::operator*=(const FGMatrix33& M)
|
|||
// FIXME: Make compiler friendlier
|
||||
double a,b,c;
|
||||
|
||||
a = Entry(1,1); b=Entry(1,2); c=Entry(1,3);
|
||||
Entry(1,1) = a*M(1,1) + b*M(2,1) + c*M(3,1);
|
||||
Entry(1,2) = a*M(1,2) + b*M(2,2) + c*M(3,2);
|
||||
Entry(1,3) = a*M(1,3) + b*M(2,3) + c*M(3,3);
|
||||
a = data[0]; b=data[3]; c=data[6];
|
||||
data[0] = a*M.data[0] + b*M.data[1] + c*M.data[2];
|
||||
data[3] = a*M.data[3] + b*M.data[4] + c*M.data[5];
|
||||
data[6] = a*M.data[6] + b*M.data[7] + c*M.data[8];
|
||||
|
||||
a = Entry(2,1); b=Entry(2,2); c=Entry(2,3);
|
||||
Entry(2,1) = a*M(1,1) + b*M(2,1) + c*M(3,1);
|
||||
Entry(2,2) = a*M(1,2) + b*M(2,2) + c*M(3,2);
|
||||
Entry(2,3) = a*M(1,3) + b*M(2,3) + c*M(3,3);
|
||||
a = data[1]; b=data[4]; c=data[7];
|
||||
data[1] = a*M.data[0] + b*M.data[1] + c*M.data[2];
|
||||
data[4] = a*M.data[3] + b*M.data[4] + c*M.data[5];
|
||||
data[7] = a*M.data[6] + b*M.data[7] + c*M.data[8];
|
||||
|
||||
a = Entry(3,1); b=Entry(3,2); c=Entry(3,3);
|
||||
Entry(3,1) = a*M(1,1) + b*M(2,1) + c*M(3,1);
|
||||
Entry(3,2) = a*M(1,2) + b*M(2,2) + c*M(3,2);
|
||||
Entry(3,3) = a*M(1,3) + b*M(2,3) + c*M(3,3);
|
||||
a = data[2]; b=data[5]; c=data[8];
|
||||
data[2] = a*M.data[0] + b*M.data[1] + c*M.data[2];
|
||||
data[5] = a*M.data[3] + b*M.data[4] + c*M.data[5];
|
||||
data[8] = a*M.data[6] + b*M.data[7] + c*M.data[8];
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
@ -314,15 +394,15 @@ FGMatrix33 FGMatrix33::operator/(const double scalar) const
|
|||
|
||||
if ( scalar != 0 ) {
|
||||
double tmp = 1.0/scalar;
|
||||
Quot(1,1) = Entry(1,1) * tmp;
|
||||
Quot(1,2) = Entry(1,2) * tmp;
|
||||
Quot(1,3) = Entry(1,3) * tmp;
|
||||
Quot(2,1) = Entry(2,1) * tmp;
|
||||
Quot(2,2) = Entry(2,2) * tmp;
|
||||
Quot(2,3) = Entry(2,3) * tmp;
|
||||
Quot(3,1) = Entry(3,1) * tmp;
|
||||
Quot(3,2) = Entry(3,2) * tmp;
|
||||
Quot(3,3) = Entry(3,3) * tmp;
|
||||
Quot.data[0] = data[0] * tmp;
|
||||
Quot.data[3] = data[3] * tmp;
|
||||
Quot.data[6] = data[6] * tmp;
|
||||
Quot.data[1] = data[1] * tmp;
|
||||
Quot.data[4] = data[4] * tmp;
|
||||
Quot.data[7] = data[7] * tmp;
|
||||
Quot.data[2] = data[2] * tmp;
|
||||
Quot.data[5] = data[5] * tmp;
|
||||
Quot.data[8] = data[8] * tmp;
|
||||
} else {
|
||||
MatrixException mE;
|
||||
mE.Message = "Attempt to divide by zero in method FGMatrix33::operator/(const double scalar)";
|
||||
|
@ -337,15 +417,15 @@ FGMatrix33& FGMatrix33::operator/=(const double scalar)
|
|||
{
|
||||
if ( scalar != 0 ) {
|
||||
double tmp = 1.0/scalar;
|
||||
Entry(1,1) *= tmp;
|
||||
Entry(1,2) *= tmp;
|
||||
Entry(1,3) *= tmp;
|
||||
Entry(2,1) *= tmp;
|
||||
Entry(2,2) *= tmp;
|
||||
Entry(2,3) *= tmp;
|
||||
Entry(3,1) *= tmp;
|
||||
Entry(3,2) *= tmp;
|
||||
Entry(3,3) *= tmp;
|
||||
data[0] *= tmp;
|
||||
data[3] *= tmp;
|
||||
data[6] *= tmp;
|
||||
data[1] *= tmp;
|
||||
data[4] *= tmp;
|
||||
data[7] *= tmp;
|
||||
data[2] *= tmp;
|
||||
data[5] *= tmp;
|
||||
data[8] *= tmp;
|
||||
} else {
|
||||
MatrixException mE;
|
||||
mE.Message = "Attempt to divide by zero in method FGMatrix33::operator/=(const double scalar)";
|
||||
|
@ -358,29 +438,40 @@ FGMatrix33& FGMatrix33::operator/=(const double scalar)
|
|||
|
||||
void FGMatrix33::T(void)
|
||||
{
|
||||
for (unsigned int i=1; i<=3; i++) {
|
||||
for (unsigned int j=i+1; j<=3; j++) {
|
||||
double tmp = Entry(i,j);
|
||||
Entry(i,j) = Entry(j,i);
|
||||
Entry(j,i) = tmp;
|
||||
}
|
||||
}
|
||||
double tmp;
|
||||
|
||||
tmp = data[3];
|
||||
data[3] = data[1];
|
||||
data[1] = tmp;
|
||||
|
||||
tmp = data[6];
|
||||
data[6] = data[2];
|
||||
data[2] = tmp;
|
||||
|
||||
tmp = data[7];
|
||||
data[7] = data[5];
|
||||
data[5] = tmp;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGColumnVector3 FGMatrix33::operator*(const FGColumnVector3& v) const {
|
||||
double tmp1 = v(1)*Entry(1,1);
|
||||
double tmp2 = v(1)*Entry(2,1);
|
||||
double tmp3 = v(1)*Entry(3,1);
|
||||
FGColumnVector3 FGMatrix33::operator*(const FGColumnVector3& v) const
|
||||
{
|
||||
double v1 = v(1);
|
||||
double v2 = v(2);
|
||||
double v3 = v(3);
|
||||
|
||||
tmp1 += v(2)*Entry(1,2);
|
||||
tmp2 += v(2)*Entry(2,2);
|
||||
tmp3 += v(2)*Entry(3,2);
|
||||
double tmp1 = v1*data[0]; //[(col-1)*eRows+row-1]
|
||||
double tmp2 = v1*data[1];
|
||||
double tmp3 = v1*data[2];
|
||||
|
||||
tmp1 += v(3)*Entry(1,3);
|
||||
tmp2 += v(3)*Entry(2,3);
|
||||
tmp3 += v(3)*Entry(3,3);
|
||||
tmp1 += v2*data[3];
|
||||
tmp2 += v2*data[4];
|
||||
tmp3 += v2*data[5];
|
||||
|
||||
tmp1 += v3*data[6];
|
||||
tmp2 += v3*data[7];
|
||||
tmp3 += v3*data[8];
|
||||
|
||||
return FGColumnVector3( tmp1, tmp2, tmp3 );
|
||||
}
|
||||
|
|
|
@ -50,7 +50,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MATRIX33 "$Id$"
|
||||
#define ID_MATRIX33 "$Id: FGMatrix33.h,v 1.11 2010/06/30 03:13:40 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -59,6 +59,7 @@ FORWARD DECLARATIONS
|
|||
namespace JSBSim {
|
||||
|
||||
class FGColumnVector3;
|
||||
class FGQuaternion;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DOCUMENTATION
|
||||
|
@ -111,17 +112,17 @@ public:
|
|||
Create copy of the matrix given in the argument.
|
||||
*/
|
||||
FGMatrix33(const FGMatrix33& M) {
|
||||
Entry(1,1) = M.Entry(1,1);
|
||||
Entry(2,1) = M.Entry(2,1);
|
||||
Entry(3,1) = M.Entry(3,1);
|
||||
Entry(1,2) = M.Entry(1,2);
|
||||
Entry(2,2) = M.Entry(2,2);
|
||||
Entry(3,2) = M.Entry(3,2);
|
||||
Entry(1,3) = M.Entry(1,3);
|
||||
Entry(2,3) = M.Entry(2,3);
|
||||
Entry(3,3) = M.Entry(3,3);
|
||||
data[0] = M.data[0];
|
||||
data[1] = M.data[1];
|
||||
data[2] = M.data[2];
|
||||
data[3] = M.data[3];
|
||||
data[4] = M.data[4];
|
||||
data[5] = M.data[5];
|
||||
data[6] = M.data[6];
|
||||
data[7] = M.data[7];
|
||||
data[8] = M.data[8];
|
||||
|
||||
Debug(0);
|
||||
// Debug(0);
|
||||
}
|
||||
|
||||
/** Initialization by given values.
|
||||
|
@ -141,28 +142,34 @@ public:
|
|||
FGMatrix33(double m11, double m12, double m13,
|
||||
double m21, double m22, double m23,
|
||||
double m31, double m32, double m33) {
|
||||
Entry(1,1) = m11;
|
||||
Entry(2,1) = m21;
|
||||
Entry(3,1) = m31;
|
||||
Entry(1,2) = m12;
|
||||
Entry(2,2) = m22;
|
||||
Entry(3,2) = m32;
|
||||
Entry(1,3) = m13;
|
||||
Entry(2,3) = m23;
|
||||
Entry(3,3) = m33;
|
||||
data[0] = m11;
|
||||
data[1] = m21;
|
||||
data[2] = m31;
|
||||
data[3] = m12;
|
||||
data[4] = m22;
|
||||
data[5] = m32;
|
||||
data[6] = m13;
|
||||
data[7] = m23;
|
||||
data[8] = m33;
|
||||
|
||||
Debug(0);
|
||||
// Debug(0);
|
||||
}
|
||||
|
||||
/** Destructor.
|
||||
*/
|
||||
~FGMatrix33(void) { Debug(1); }
|
||||
~FGMatrix33(void) { /* Debug(1); */ }
|
||||
|
||||
/** Prints the contents of the matrix.
|
||||
@param delimeter the item separator (tab or comma)
|
||||
@return a string with the delimeter-separated contents of the matrix */
|
||||
std::string Dump(const std::string& delimeter) const;
|
||||
|
||||
/** Prints the contents of the matrix.
|
||||
@param delimeter the item separator (tab or comma, etc.)
|
||||
@param prefix an additional prefix that is used to indent the 3X3 matrix printout
|
||||
@return a string with the delimeter-separated contents of the matrix */
|
||||
std::string Dump(const std::string& delimiter, const std::string& prefix) const;
|
||||
|
||||
/** Read access the entries of the matrix.
|
||||
@param row Row index.
|
||||
@param col Column index.
|
||||
|
@ -171,7 +178,7 @@ public:
|
|||
column indices. Indices are counted starting with 1.
|
||||
*/
|
||||
double operator()(unsigned int row, unsigned int col) const {
|
||||
return Entry(row, col);
|
||||
return data[(col-1)*eRows+row-1];
|
||||
}
|
||||
|
||||
/** Write access the entries of the matrix.
|
||||
|
@ -184,7 +191,7 @@ public:
|
|||
column indices. Indices are counted starting with 1.
|
||||
*/
|
||||
double& operator()(unsigned int row, unsigned int col) {
|
||||
return Entry(row, col);
|
||||
return data[(col-1)*eRows+row-1];
|
||||
}
|
||||
|
||||
/** Read access the entries of the matrix.
|
||||
|
@ -237,9 +244,9 @@ public:
|
|||
@return the transposed matrix.
|
||||
*/
|
||||
FGMatrix33 Transposed(void) const {
|
||||
return FGMatrix33( Entry(1,1), Entry(2,1), Entry(3,1),
|
||||
Entry(1,2), Entry(2,2), Entry(3,2),
|
||||
Entry(1,3), Entry(2,3), Entry(3,3) );
|
||||
return FGMatrix33( data[0], data[1], data[2],
|
||||
data[3], data[4], data[5],
|
||||
data[6], data[7], data[8] );
|
||||
}
|
||||
|
||||
/** Transposes this matrix.
|
||||
|
@ -258,17 +265,21 @@ public:
|
|||
void InitMatrix(double m11, double m12, double m13,
|
||||
double m21, double m22, double m23,
|
||||
double m31, double m32, double m33) {
|
||||
Entry(1,1) = m11;
|
||||
Entry(2,1) = m21;
|
||||
Entry(3,1) = m31;
|
||||
Entry(1,2) = m12;
|
||||
Entry(2,2) = m22;
|
||||
Entry(3,2) = m32;
|
||||
Entry(1,3) = m13;
|
||||
Entry(2,3) = m23;
|
||||
Entry(3,3) = m33;
|
||||
data[0] = m11;
|
||||
data[1] = m21;
|
||||
data[2] = m31;
|
||||
data[3] = m12;
|
||||
data[4] = m22;
|
||||
data[5] = m32;
|
||||
data[6] = m13;
|
||||
data[7] = m23;
|
||||
data[8] = m33;
|
||||
}
|
||||
|
||||
/** Returns the quaternion associated with this direction cosine (rotation) matrix.
|
||||
*/
|
||||
FGQuaternion GetQuaternion(void);
|
||||
|
||||
/** Determinant of the matrix.
|
||||
@return the determinant of the matrix.
|
||||
*/
|
||||
|
@ -458,4 +469,6 @@ std::istream& operator>>(std::istream& is, FGMatrix33& M);
|
|||
|
||||
} // namespace JSBSim
|
||||
|
||||
#include "FGQuaternion.h"
|
||||
|
||||
#endif
|
||||
|
|
|
@ -40,7 +40,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_PARAMETER "$Id$"
|
||||
#define ID_PARAMETER "$Id: FGParameter.h,v 1.5 2009/08/30 03:51:28 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -32,7 +32,7 @@ INCLUDES
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGPropertyValue.cpp,v 1.4 2009/08/30 03:51:28 jberndt Exp $";
|
||||
static const char *IdHdr = ID_PROPERTYVALUE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -41,7 +41,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_PROPERTYVALUE "$Id$"
|
||||
#define ID_PROPERTYVALUE "$Id: FGPropertyValue.h,v 1.6 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -40,6 +40,7 @@ SENTRY
|
|||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <cmath>
|
||||
using std::cerr;
|
||||
using std::cout;
|
||||
|
@ -56,18 +57,18 @@ using std::endl;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGQuaternion.cpp,v 1.16 2010/06/30 03:13:40 jberndt Exp $";
|
||||
static const char *IdHdr = ID_QUATERNION;
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
// Initialize from q
|
||||
FGQuaternion::FGQuaternion(const FGQuaternion& q)
|
||||
: mCacheValid(q.mCacheValid) {
|
||||
Entry(1) = q(1);
|
||||
Entry(2) = q(2);
|
||||
Entry(3) = q(3);
|
||||
Entry(4) = q(4);
|
||||
FGQuaternion::FGQuaternion(const FGQuaternion& q) : mCacheValid(q.mCacheValid)
|
||||
{
|
||||
data[0] = q(1);
|
||||
data[1] = q(2);
|
||||
data[2] = q(3);
|
||||
data[3] = q(4);
|
||||
if (mCacheValid) {
|
||||
mT = q.mT;
|
||||
mTInv = q.mTInv;
|
||||
|
@ -80,8 +81,36 @@ FGQuaternion::FGQuaternion(const FGQuaternion& q)
|
|||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
// Initialize with the three euler angles
|
||||
FGQuaternion::FGQuaternion(double phi, double tht, double psi)
|
||||
: mCacheValid(false) {
|
||||
FGQuaternion::FGQuaternion(double phi, double tht, double psi): mCacheValid(false)
|
||||
{
|
||||
InitializeFromEulerAngles(phi, tht, psi);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
FGQuaternion::FGQuaternion(FGColumnVector3 vOrient): mCacheValid(false)
|
||||
{
|
||||
double phi = vOrient(ePhi);
|
||||
double tht = vOrient(eTht);
|
||||
double psi = vOrient(ePsi);
|
||||
|
||||
InitializeFromEulerAngles(phi, tht, psi);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// This function computes the quaternion that describes the relationship of the
|
||||
// body frame with respect to another frame, such as the ECI or ECEF frames. The
|
||||
// Euler angles used represent a 3-2-1 (psi, theta, phi) rotation sequence from
|
||||
// the reference frame to the body frame. See "Quaternions and Rotation
|
||||
// Sequences", Jack B. Kuipers, sections 9.2 and 7.6.
|
||||
|
||||
void FGQuaternion::InitializeFromEulerAngles(double phi, double tht, double psi)
|
||||
{
|
||||
mEulerAngles(ePhi) = phi;
|
||||
mEulerAngles(eTht) = tht;
|
||||
mEulerAngles(ePsi) = psi;
|
||||
|
||||
double thtd2 = 0.5*tht;
|
||||
double psid2 = 0.5*psi;
|
||||
double phid2 = 0.5*phi;
|
||||
|
@ -99,10 +128,27 @@ FGQuaternion::FGQuaternion(double phi, double tht, double psi)
|
|||
double Sphid2Sthtd2 = Sphid2*Sthtd2;
|
||||
double Sphid2Cthtd2 = Sphid2*Cthtd2;
|
||||
|
||||
Entry(1) = Cphid2Cthtd2*Cpsid2 + Sphid2Sthtd2*Spsid2;
|
||||
Entry(2) = Sphid2Cthtd2*Cpsid2 - Cphid2Sthtd2*Spsid2;
|
||||
Entry(3) = Cphid2Sthtd2*Cpsid2 + Sphid2Cthtd2*Spsid2;
|
||||
Entry(4) = Cphid2Cthtd2*Spsid2 - Sphid2Sthtd2*Cpsid2;
|
||||
data[0] = Cphid2Cthtd2*Cpsid2 + Sphid2Sthtd2*Spsid2;
|
||||
data[1] = Sphid2Cthtd2*Cpsid2 - Cphid2Sthtd2*Spsid2;
|
||||
data[2] = Cphid2Sthtd2*Cpsid2 + Sphid2Cthtd2*Spsid2;
|
||||
data[3] = Cphid2Cthtd2*Spsid2 - Sphid2Sthtd2*Cpsid2;
|
||||
|
||||
Normalize();
|
||||
}
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// Initialize with a direction cosine (rotation) matrix
|
||||
|
||||
FGQuaternion::FGQuaternion(const FGMatrix33& m) : mCacheValid(false)
|
||||
{
|
||||
data[0] = 0.50*sqrt(1.0 + m(1,1) + m(2,2) + m(3,3));
|
||||
double t = 0.25/data[0];
|
||||
data[1] = t*(m(2,3) - m(3,2));
|
||||
data[2] = t*(m(3,1) - m(1,3));
|
||||
data[3] = t*(m(1,2) - m(2,1));
|
||||
|
||||
ComputeDerivedUnconditional();
|
||||
|
||||
Normalize();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -111,37 +157,32 @@ FGQuaternion::FGQuaternion(double phi, double tht, double psi)
|
|||
angular velocities PQR.
|
||||
See Stevens and Lewis, "Aircraft Control and Simulation", Second Edition,
|
||||
Equation 1.3-36.
|
||||
Also see Jack Kuipers, "Quaternions and Rotation Sequences", Equation 11.12.
|
||||
*/
|
||||
FGQuaternion FGQuaternion::GetQDot(const FGColumnVector3& PQR) const {
|
||||
double norm = Magnitude();
|
||||
if (norm == 0.0)
|
||||
return FGQuaternion::zero();
|
||||
double rnorm = 1.0/norm;
|
||||
|
||||
FGQuaternion QDot;
|
||||
QDot(1) = -0.5*(Entry(2)*PQR(eP) + Entry(3)*PQR(eQ) + Entry(4)*PQR(eR));
|
||||
QDot(2) = 0.5*(Entry(1)*PQR(eP) + Entry(3)*PQR(eR) - Entry(4)*PQR(eQ));
|
||||
QDot(3) = 0.5*(Entry(1)*PQR(eQ) + Entry(4)*PQR(eP) - Entry(2)*PQR(eR));
|
||||
QDot(4) = 0.5*(Entry(1)*PQR(eR) + Entry(2)*PQR(eQ) - Entry(3)*PQR(eP));
|
||||
return rnorm*QDot;
|
||||
FGQuaternion FGQuaternion::GetQDot(const FGColumnVector3& PQR)
|
||||
{
|
||||
return FGQuaternion(
|
||||
-0.5*( data[1]*PQR(eP) + data[2]*PQR(eQ) + data[3]*PQR(eR)),
|
||||
0.5*( data[0]*PQR(eP) - data[3]*PQR(eQ) + data[2]*PQR(eR)),
|
||||
0.5*( data[3]*PQR(eP) + data[0]*PQR(eQ) - data[1]*PQR(eR)),
|
||||
0.5*(-data[2]*PQR(eP) + data[1]*PQR(eQ) + data[0]*PQR(eR))
|
||||
);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGQuaternion::Normalize()
|
||||
{
|
||||
// Note: this does not touch the cache
|
||||
// since it does not change the orientation ...
|
||||
|
||||
// Note: this does not touch the cache since it does not change the orientation
|
||||
double norm = Magnitude();
|
||||
if (norm == 0.0)
|
||||
return;
|
||||
if (norm == 0.0 || fabs(norm - 1.000) < 1e-10) return;
|
||||
|
||||
double rnorm = 1.0/norm;
|
||||
Entry(1) *= rnorm;
|
||||
Entry(2) *= rnorm;
|
||||
Entry(3) *= rnorm;
|
||||
Entry(4) *= rnorm;
|
||||
|
||||
data[0] *= rnorm;
|
||||
data[1] *= rnorm;
|
||||
data[2] *= rnorm;
|
||||
data[3] *= rnorm;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -151,44 +192,41 @@ void FGQuaternion::ComputeDerivedUnconditional(void) const
|
|||
{
|
||||
mCacheValid = true;
|
||||
|
||||
// First normalize the 4-vector
|
||||
double norm = Magnitude();
|
||||
if (norm == 0.0)
|
||||
return;
|
||||
|
||||
double rnorm = 1.0/norm;
|
||||
double q1 = rnorm*Entry(1);
|
||||
double q2 = rnorm*Entry(2);
|
||||
double q3 = rnorm*Entry(3);
|
||||
double q4 = rnorm*Entry(4);
|
||||
double q0 = data[0]; // use some aliases/shorthand for the quat elements.
|
||||
double q1 = data[1];
|
||||
double q2 = data[2];
|
||||
double q3 = data[3];
|
||||
|
||||
// Now compute the transformation matrix.
|
||||
double q0q0 = q0*q0;
|
||||
double q1q1 = q1*q1;
|
||||
double q2q2 = q2*q2;
|
||||
double q3q3 = q3*q3;
|
||||
double q4q4 = q4*q4;
|
||||
double q0q1 = q0*q1;
|
||||
double q0q2 = q0*q2;
|
||||
double q0q3 = q0*q3;
|
||||
double q1q2 = q1*q2;
|
||||
double q1q3 = q1*q3;
|
||||
double q1q4 = q1*q4;
|
||||
double q2q3 = q2*q3;
|
||||
double q2q4 = q2*q4;
|
||||
double q3q4 = q3*q4;
|
||||
|
||||
mT(1,1) = q1q1 + q2q2 - q3q3 - q4q4;
|
||||
mT(1,2) = 2.0*(q2q3 + q1q4);
|
||||
mT(1,3) = 2.0*(q2q4 - q1q3);
|
||||
mT(2,1) = 2.0*(q2q3 - q1q4);
|
||||
mT(2,2) = q1q1 - q2q2 + q3q3 - q4q4;
|
||||
mT(2,3) = 2.0*(q3q4 + q1q2);
|
||||
mT(3,1) = 2.0*(q2q4 + q1q3);
|
||||
mT(3,2) = 2.0*(q3q4 - q1q2);
|
||||
mT(3,3) = q1q1 - q2q2 - q3q3 + q4q4;
|
||||
// Since this is an orthogonal matrix, the inverse is simply
|
||||
// the transpose.
|
||||
mT(1,1) = q0q0 + q1q1 - q2q2 - q3q3; // This is found from Eqn. 1.3-32 in
|
||||
mT(1,2) = 2.0*(q1q2 + q0q3); // Stevens and Lewis
|
||||
mT(1,3) = 2.0*(q1q3 - q0q2);
|
||||
mT(2,1) = 2.0*(q1q2 - q0q3);
|
||||
mT(2,2) = q0q0 - q1q1 + q2q2 - q3q3;
|
||||
mT(2,3) = 2.0*(q2q3 + q0q1);
|
||||
mT(3,1) = 2.0*(q1q3 + q0q2);
|
||||
mT(3,2) = 2.0*(q2q3 - q0q1);
|
||||
mT(3,3) = q0q0 - q1q1 - q2q2 + q3q3;
|
||||
|
||||
// Since this is an orthogonal matrix, the inverse is simply the transpose.
|
||||
|
||||
mTInv = mT;
|
||||
mTInv.T();
|
||||
|
||||
// Compute the Euler-angles
|
||||
// Also see Jack Kuipers, "Quaternions and Rotation Sequences", section 7.8..
|
||||
|
||||
if (mT(3,3) == 0.0)
|
||||
mEulerAngles(ePhi) = 0.5*M_PI;
|
||||
else
|
||||
|
@ -218,6 +256,55 @@ void FGQuaternion::ComputeDerivedUnconditional(void) const
|
|||
mEulerCosines(ePhi) = cos(mEulerAngles(ePhi));
|
||||
mEulerCosines(eTht) = cos(mEulerAngles(eTht));
|
||||
mEulerCosines(ePsi) = cos(mEulerAngles(ePsi));
|
||||
|
||||
// Debug(2);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// The bitmasked value choices are as follows:
|
||||
// unset: In this case (the default) JSBSim would only print
|
||||
// out the normally expected messages, essentially echoing
|
||||
// the config files as they are read. If the environment
|
||||
// variable is not set, debug_lvl is set to 1 internally
|
||||
// 0: This requests JSBSim not to output any messages
|
||||
// whatsoever.
|
||||
// 1: This value explicity requests the normal JSBSim
|
||||
// startup messages
|
||||
// 2: This value asks for a message to be printed out when
|
||||
// a class is instantiated
|
||||
// 4: When this value is set, a message is displayed when a
|
||||
// FGModel object executes its Run() method
|
||||
// 8: When this value is set, various runtime state variables
|
||||
// are printed out periodically
|
||||
// 16: When set various parameters are sanity checked and
|
||||
// a message is printed out when they go out of bounds
|
||||
|
||||
void FGQuaternion::Debug(int from) const
|
||||
{
|
||||
if (debug_lvl <= 0) return;
|
||||
|
||||
if (debug_lvl & 1) { // Standard console startup message output
|
||||
}
|
||||
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
|
||||
if (from == 0) cout << "Instantiated: FGQuaternion" << endl;
|
||||
if (from == 1) cout << "Destroyed: FGQuaternion" << endl;
|
||||
}
|
||||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
||||
}
|
||||
if (debug_lvl & 8 ) { // Runtime state variables
|
||||
}
|
||||
if (debug_lvl & 16) { // Sanity checking
|
||||
if (!EqualToRoundoff(Magnitude(), 1.0)) {
|
||||
cout << "Quaternion magnitude differs from 1.0 !" << endl;
|
||||
cout << "\tdelta from 1.0: " << std::scientific << Magnitude()-1.0 << endl;
|
||||
}
|
||||
}
|
||||
if (debug_lvl & 64) {
|
||||
if (from == 0) { // Constructor
|
||||
cout << IdSrc << endl;
|
||||
cout << IdHdr << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace JSBSim
|
||||
|
|
|
@ -41,18 +41,18 @@ SENTRY
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGJSBBase.h"
|
||||
#include "FGMatrix33.h"
|
||||
#include "FGColumnVector3.h"
|
||||
#include "input_output/FGPropertyManager.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_QUATERNION "$Id$"
|
||||
#define ID_QUATERNION "$Id: FGQuaternion.h,v 1.17 2010/06/30 03:13:40 jberndt Exp $"
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
class FGMatrix33;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DOCUMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
@ -88,14 +88,13 @@ namespace JSBSim {
|
|||
CLASS DECLARATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
class FGQuaternion
|
||||
: virtual FGJSBBase {
|
||||
class FGQuaternion : virtual FGJSBBase {
|
||||
public:
|
||||
/** Default initializer.
|
||||
Default initializer, initializes the class with the identity rotation. */
|
||||
FGQuaternion() : mCacheValid(false) {
|
||||
Entry(1) = 1.0;
|
||||
Entry(2) = Entry(3) = Entry(4) = 0.0;
|
||||
data[0] = 1.0;
|
||||
data[1] = data[2] = data[3] = 0.0;
|
||||
}
|
||||
|
||||
/** Copy constructor.
|
||||
|
@ -110,6 +109,11 @@ public:
|
|||
@param psi The euler Z axis (heading) angle in radians */
|
||||
FGQuaternion(double phi, double tht, double psi);
|
||||
|
||||
/** Initializer by euler angle vector.
|
||||
Initialize the quaternion with the euler angle vector.
|
||||
@param vOrient The euler axis angle vector in radians (phi, tht, psi) */
|
||||
FGQuaternion(FGColumnVector3 vOrient);
|
||||
|
||||
/** Initializer by one euler angle.
|
||||
Initialize the quaternion with the single euler angle where its index
|
||||
is given in the first argument.
|
||||
|
@ -117,43 +121,50 @@ public:
|
|||
@param angle The euler angle in radians */
|
||||
FGQuaternion(int idx, double angle)
|
||||
: mCacheValid(false) {
|
||||
|
||||
double angle2 = 0.5*angle;
|
||||
|
||||
double Sangle2 = sin(angle2);
|
||||
double Cangle2 = cos(angle2);
|
||||
|
||||
if (idx == ePhi) {
|
||||
Entry(1) = Cangle2;
|
||||
Entry(2) = Sangle2;
|
||||
Entry(3) = 0.0;
|
||||
Entry(4) = 0.0;
|
||||
data[0] = Cangle2;
|
||||
data[1] = Sangle2;
|
||||
data[2] = 0.0;
|
||||
data[3] = 0.0;
|
||||
|
||||
} else if (idx == eTht) {
|
||||
Entry(1) = Cangle2;
|
||||
Entry(2) = 0.0;
|
||||
Entry(3) = Sangle2;
|
||||
Entry(4) = 0.0;
|
||||
data[0] = Cangle2;
|
||||
data[1] = 0.0;
|
||||
data[2] = Sangle2;
|
||||
data[3] = 0.0;
|
||||
|
||||
} else {
|
||||
Entry(1) = Cangle2;
|
||||
Entry(2) = 0.0;
|
||||
Entry(3) = 0.0;
|
||||
Entry(4) = Sangle2;
|
||||
data[0] = Cangle2;
|
||||
data[1] = 0.0;
|
||||
data[2] = 0.0;
|
||||
data[3] = Sangle2;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/** Initializer by matrix.
|
||||
Initialize the quaternion with the matrix representing a transform from one frame
|
||||
to another using the standard aerospace sequence, Yaw-Pitch-Roll (3-2-1).
|
||||
@param m the rotation matrix */
|
||||
FGQuaternion(const FGMatrix33& m);
|
||||
|
||||
/// Destructor.
|
||||
~FGQuaternion() {}
|
||||
|
||||
/** Quaternion derivative for given angular rates.
|
||||
Computes the quaternion derivative which results from the given
|
||||
angular velocities
|
||||
@param PQR a constant reference to the body rate vector
|
||||
@param PQR a constant reference to a rotation rate vector
|
||||
@return the quaternion derivative
|
||||
@see Stevens and Lewis, "Aircraft Control and Simulation", Second Edition,
|
||||
Equation 1.3-36. */
|
||||
FGQuaternion GetQDot(const FGColumnVector3& PQR) const;
|
||||
FGQuaternion GetQDot(const FGColumnVector3& PQR);
|
||||
|
||||
/** Transformation matrix.
|
||||
@return a reference to the transformation/rotation matrix
|
||||
|
@ -220,7 +231,7 @@ public:
|
|||
|
||||
Note that the index given in the argument is unchecked.
|
||||
*/
|
||||
double operator()(unsigned int idx) const { return Entry(idx); }
|
||||
double operator()(unsigned int idx) const { return data[idx-1]; }
|
||||
|
||||
/** Write access the entries of the vector.
|
||||
|
||||
|
@ -231,7 +242,7 @@ public:
|
|||
|
||||
Note that the index given in the argument is unchecked.
|
||||
*/
|
||||
double& operator()(unsigned int idx) { return Entry(idx); }
|
||||
double& operator()(unsigned int idx) { mCacheValid = false; return data[idx-1]; }
|
||||
|
||||
/** Read access the entries of the vector.
|
||||
|
||||
|
@ -246,7 +257,7 @@ public:
|
|||
|
||||
Note that the index given in the argument is unchecked.
|
||||
*/
|
||||
double Entry(unsigned int idx) const { return mData[idx-1]; }
|
||||
double Entry(unsigned int idx) const { return data[idx-1]; }
|
||||
|
||||
/** Write access the entries of the vector.
|
||||
|
||||
|
@ -261,7 +272,10 @@ public:
|
|||
|
||||
Note that the index given in the argument is unchecked.
|
||||
*/
|
||||
double& Entry(unsigned int idx) { mCacheValid = false; return mData[idx-1]; }
|
||||
double& Entry(unsigned int idx) {
|
||||
mCacheValid = false;
|
||||
return data[idx-1];
|
||||
}
|
||||
|
||||
/** Assignment operator "=".
|
||||
Assign the value of q to the current object. Cached values are
|
||||
|
@ -270,10 +284,11 @@ public:
|
|||
@return reference to a quaternion object */
|
||||
const FGQuaternion& operator=(const FGQuaternion& q) {
|
||||
// Copy the master values ...
|
||||
Entry(1) = q(1);
|
||||
Entry(2) = q(2);
|
||||
Entry(3) = q(3);
|
||||
Entry(4) = q(4);
|
||||
data[0] = q(1);
|
||||
data[1] = q(2);
|
||||
data[2] = q(3);
|
||||
data[3] = q(4);
|
||||
ComputeDerived();
|
||||
// .. and copy the derived values if they are valid
|
||||
mCacheValid = q.mCacheValid;
|
||||
if (mCacheValid) {
|
||||
|
@ -286,12 +301,15 @@ public:
|
|||
return *this;
|
||||
}
|
||||
|
||||
/// Conversion from Quat to Matrix
|
||||
operator FGMatrix33() const { return GetT(); }
|
||||
|
||||
/** Comparison operator "==".
|
||||
@param q a quaternion reference
|
||||
@return true if both quaternions represent the same rotation. */
|
||||
bool operator==(const FGQuaternion& q) const {
|
||||
return Entry(1) == q(1) && Entry(2) == q(2)
|
||||
&& Entry(3) == q(3) && Entry(4) == q(4);
|
||||
return data[0] == q(1) && data[1] == q(2)
|
||||
&& data[2] == q(3) && data[3] == q(4);
|
||||
}
|
||||
|
||||
/** Comparison operator "!=".
|
||||
|
@ -300,10 +318,10 @@ public:
|
|||
bool operator!=(const FGQuaternion& q) const { return ! operator==(q); }
|
||||
const FGQuaternion& operator+=(const FGQuaternion& q) {
|
||||
// Copy the master values ...
|
||||
Entry(1) += q(1);
|
||||
Entry(2) += q(2);
|
||||
Entry(3) += q(3);
|
||||
Entry(4) += q(4);
|
||||
data[0] += q(1);
|
||||
data[1] += q(2);
|
||||
data[2] += q(3);
|
||||
data[3] += q(4);
|
||||
mCacheValid = false;
|
||||
return *this;
|
||||
}
|
||||
|
@ -313,10 +331,10 @@ public:
|
|||
@return a quaternion reference representing Q, where Q = Q - q. */
|
||||
const FGQuaternion& operator-=(const FGQuaternion& q) {
|
||||
// Copy the master values ...
|
||||
Entry(1) -= q(1);
|
||||
Entry(2) -= q(2);
|
||||
Entry(3) -= q(3);
|
||||
Entry(4) -= q(4);
|
||||
data[0] -= q(1);
|
||||
data[1] -= q(2);
|
||||
data[2] -= q(3);
|
||||
data[3] -= q(4);
|
||||
mCacheValid = false;
|
||||
return *this;
|
||||
}
|
||||
|
@ -325,10 +343,10 @@ public:
|
|||
@param scalar a multiplicative value.
|
||||
@return a quaternion reference representing Q, where Q = Q * scalar. */
|
||||
const FGQuaternion& operator*=(double scalar) {
|
||||
Entry(1) *= scalar;
|
||||
Entry(2) *= scalar;
|
||||
Entry(3) *= scalar;
|
||||
Entry(4) *= scalar;
|
||||
data[0] *= scalar;
|
||||
data[1] *= scalar;
|
||||
data[2] *= scalar;
|
||||
data[3] *= scalar;
|
||||
mCacheValid = false;
|
||||
return *this;
|
||||
}
|
||||
|
@ -344,16 +362,16 @@ public:
|
|||
@param q a quaternion to be summed.
|
||||
@return a quaternion representing Q, where Q = Q + q. */
|
||||
FGQuaternion operator+(const FGQuaternion& q) const {
|
||||
return FGQuaternion(Entry(1)+q(1), Entry(2)+q(2),
|
||||
Entry(3)+q(3), Entry(4)+q(4));
|
||||
return FGQuaternion(data[0]+q(1), data[1]+q(2),
|
||||
data[2]+q(3), data[3]+q(4));
|
||||
}
|
||||
|
||||
/** Arithmetic operator "-".
|
||||
@param q a quaternion to be subtracted.
|
||||
@return a quaternion representing Q, where Q = Q - q. */
|
||||
FGQuaternion operator-(const FGQuaternion& q) const {
|
||||
return FGQuaternion(Entry(1)-q(1), Entry(2)-q(2),
|
||||
Entry(3)-q(3), Entry(4)-q(4));
|
||||
return FGQuaternion(data[0]-q(1), data[1]-q(2),
|
||||
data[2]-q(3), data[3]-q(4));
|
||||
}
|
||||
|
||||
/** Arithmetic operator "*".
|
||||
|
@ -361,10 +379,10 @@ public:
|
|||
@param q a quaternion to be multiplied.
|
||||
@return a quaternion representing Q, where Q = Q * q. */
|
||||
FGQuaternion operator*(const FGQuaternion& q) const {
|
||||
return FGQuaternion(Entry(1)*q(1)-Entry(2)*q(2)-Entry(3)*q(3)-Entry(4)*q(4),
|
||||
Entry(1)*q(2)+Entry(2)*q(1)+Entry(3)*q(4)-Entry(4)*q(3),
|
||||
Entry(1)*q(3)-Entry(2)*q(4)+Entry(3)*q(1)+Entry(4)*q(2),
|
||||
Entry(1)*q(4)+Entry(2)*q(3)-Entry(3)*q(2)+Entry(4)*q(1));
|
||||
return FGQuaternion(data[0]*q(1)-data[1]*q(2)-data[2]*q(3)-data[3]*q(4),
|
||||
data[0]*q(2)+data[1]*q(1)+data[2]*q(4)-data[3]*q(3),
|
||||
data[0]*q(3)-data[1]*q(4)+data[2]*q(1)+data[3]*q(2),
|
||||
data[0]*q(4)+data[1]*q(3)-data[2]*q(2)+data[3]*q(1));
|
||||
}
|
||||
|
||||
/** Arithmetic operator "*=".
|
||||
|
@ -372,14 +390,14 @@ public:
|
|||
@param q a quaternion to be multiplied.
|
||||
@return a quaternion reference representing Q, where Q = Q * q. */
|
||||
const FGQuaternion& operator*=(const FGQuaternion& q) {
|
||||
double q0 = Entry(1)*q(1)-Entry(2)*q(2)-Entry(3)*q(3)-Entry(4)*q(4);
|
||||
double q1 = Entry(1)*q(2)+Entry(2)*q(1)+Entry(3)*q(4)-Entry(4)*q(3);
|
||||
double q2 = Entry(1)*q(3)-Entry(2)*q(4)+Entry(3)*q(1)+Entry(4)*q(2);
|
||||
double q3 = Entry(1)*q(4)+Entry(2)*q(3)-Entry(3)*q(2)+Entry(4)*q(1);
|
||||
Entry(1) = q0;
|
||||
Entry(2) = q1;
|
||||
Entry(3) = q2;
|
||||
Entry(4) = q3;
|
||||
double q0 = data[0]*q(1)-data[1]*q(2)-data[2]*q(3)-data[3]*q(4);
|
||||
double q1 = data[0]*q(2)+data[1]*q(1)+data[2]*q(4)-data[3]*q(3);
|
||||
double q2 = data[0]*q(3)-data[1]*q(4)+data[2]*q(1)+data[3]*q(2);
|
||||
double q3 = data[0]*q(4)+data[1]*q(3)-data[2]*q(2)+data[3]*q(1);
|
||||
data[0] = q0;
|
||||
data[1] = q1;
|
||||
data[2] = q2;
|
||||
data[3] = q3;
|
||||
mCacheValid = false;
|
||||
return *this;
|
||||
}
|
||||
|
@ -391,12 +409,12 @@ public:
|
|||
the identity orientation.
|
||||
*/
|
||||
FGQuaternion Inverse(void) const {
|
||||
double norm = Magnitude();
|
||||
double norm = SqrMagnitude();
|
||||
if (norm == 0.0)
|
||||
return *this;
|
||||
double rNorm = 1.0/norm;
|
||||
return FGQuaternion( Entry(1)*rNorm, -Entry(2)*rNorm,
|
||||
-Entry(3)*rNorm, -Entry(4)*rNorm );
|
||||
return FGQuaternion( data[0]*rNorm, -data[1]*rNorm,
|
||||
-data[2]*rNorm, -data[3]*rNorm );
|
||||
}
|
||||
|
||||
/** Conjugate of the quaternion.
|
||||
|
@ -405,7 +423,7 @@ public:
|
|||
to the inverse iff the quaternion is normalized.
|
||||
*/
|
||||
FGQuaternion Conjugate(void) const {
|
||||
return FGQuaternion( Entry(1), -Entry(2), -Entry(3), -Entry(4) );
|
||||
return FGQuaternion( data[0], -data[1], -data[2], -data[3] );
|
||||
}
|
||||
|
||||
friend FGQuaternion operator*(double, const FGQuaternion&);
|
||||
|
@ -421,11 +439,11 @@ public:
|
|||
Compute and return the square of the euclidean norm of this vector.
|
||||
*/
|
||||
double SqrMagnitude(void) const {
|
||||
return Entry(1)*Entry(1)+Entry(2)*Entry(2)
|
||||
+Entry(3)*Entry(3)+Entry(4)*Entry(4);
|
||||
return data[0]*data[0] + data[1]*data[1]
|
||||
+ data[2]*data[2] + data[3]*data[3];
|
||||
}
|
||||
|
||||
/** Normialze.
|
||||
/** Normalize.
|
||||
|
||||
Normalize the vector to have the Magnitude() == 1.0. If the vector
|
||||
is equal to zero it is left untouched.
|
||||
|
@ -439,7 +457,7 @@ public:
|
|||
private:
|
||||
/** Copying by assigning the vector valued components. */
|
||||
FGQuaternion(double q1, double q2, double q3, double q4) : mCacheValid(false)
|
||||
{ Entry(1) = q1; Entry(2) = q2; Entry(3) = q3; Entry(4) = q4; }
|
||||
{ data[0] = q1; data[1] = q2; data[2] = q3; data[3] = q4; }
|
||||
|
||||
/** Computation of derived values.
|
||||
This function recomputes the derived values like euler angles and
|
||||
|
@ -450,16 +468,15 @@ private:
|
|||
This function checks if the derived values like euler angles and
|
||||
transformation matrices are already computed. If so, it
|
||||
returns. If they need to be computed the real worker routine
|
||||
\ref FGQuaternion::ComputeDerivedUnconditional(void) const
|
||||
is called.
|
||||
This function is inlined to avoid function calls in the fast path. */
|
||||
FGQuaternion::ComputeDerivedUnconditional(void) const
|
||||
is called. */
|
||||
void ComputeDerived(void) const {
|
||||
if (!mCacheValid)
|
||||
ComputeDerivedUnconditional();
|
||||
}
|
||||
|
||||
/** The quaternion values itself. This is the master copy. */
|
||||
double mData[4];
|
||||
double data[4];
|
||||
|
||||
/** A data validity flag.
|
||||
This class implements caching of the derived values like the
|
||||
|
@ -479,6 +496,10 @@ private:
|
|||
/** The cached sines and cosines of the euler angles. */
|
||||
mutable FGColumnVector3 mEulerSines;
|
||||
mutable FGColumnVector3 mEulerCosines;
|
||||
|
||||
void Debug(int from) const;
|
||||
|
||||
void InitializeFromEulerAngles(double phi, double tht, double psi);
|
||||
};
|
||||
|
||||
/** Scalar multiplication.
|
||||
|
@ -494,4 +515,6 @@ inline FGQuaternion operator*(double scalar, const FGQuaternion& q) {
|
|||
|
||||
} // namespace JSBSim
|
||||
|
||||
#include "FGMatrix33.h"
|
||||
|
||||
#endif
|
||||
|
|
|
@ -32,7 +32,7 @@ INCLUDES
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGRealValue.cpp,v 1.4 2009/08/30 03:51:28 jberndt Exp $";
|
||||
static const char *IdHdr = ID_REALVALUE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -40,7 +40,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_REALVALUE "$Id$"
|
||||
#define ID_REALVALUE "$Id: FGRealValue.h,v 1.4 2009/08/30 03:51:28 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
230
src/FDM/JSBSim/math/FGRungeKutta.cpp
Normal file
230
src/FDM/JSBSim/math/FGRungeKutta.cpp
Normal file
|
@ -0,0 +1,230 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGRungeKutta.cpp
|
||||
Author: Thomas Kreitler
|
||||
Date started: 04/9/2010
|
||||
|
||||
------------- Copyright (C) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License as published by the Free Software
|
||||
Foundation; either version 2 of the License, or (at your option) any later
|
||||
version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||
details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along with
|
||||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
||||
Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Further information about the GNU Lesser General Public License can also be found on
|
||||
the world wide web at http://www.gnu.org.
|
||||
|
||||
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include <cstdio>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
|
||||
#include "FGRungeKutta.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
using std::cout;
|
||||
using std::endl;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id: FGRungeKutta.cpp,v 1.1 2010/06/02 04:05:13 jberndt Exp $";
|
||||
static const char *IdHdr = ID_RUNGEKUTTA;
|
||||
|
||||
const double FGRungeKutta::RealLimit = 1e30;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
FGRungeKutta::~FGRungeKutta() { };
|
||||
|
||||
int FGRungeKutta::init(double x_start, double x_end, int intervals)
|
||||
{
|
||||
x0 = x_start;
|
||||
x1 = x_end;
|
||||
h = (x_end - x_start)/intervals;
|
||||
safer_x1 = x1 - h*1e-6; // avoid 'intervals*h < x1'
|
||||
h05 = h*0.5;
|
||||
err = 0.0;
|
||||
|
||||
if (x0>=x1) {
|
||||
status &= eFaultyInit;
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
/*
|
||||
Make sure that a numerical result is within +/-RealLimit.
|
||||
This is a hapless try to be portable.
|
||||
(There will be at least one architecture/compiler combination
|
||||
where this will fail.)
|
||||
*/
|
||||
|
||||
bool FGRungeKutta::sane_val(double x)
|
||||
{
|
||||
// assuming +/- inf behave as expected and 'nan' comparisons yield to false
|
||||
if ( x < RealLimit && x > -RealLimit ) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
double FGRungeKutta::evolve(double y_0, FGRungeKuttaProblem *pf)
|
||||
{
|
||||
double x = x0;
|
||||
double y = y_0;
|
||||
pfo = pf;
|
||||
|
||||
iterations = 0;
|
||||
|
||||
if (!trace_values) {
|
||||
while (x<safer_x1) {
|
||||
y = approximate(x,y);
|
||||
if (!sane_val(y)) { status &= eMathError; }
|
||||
x += h;
|
||||
iterations++;
|
||||
}
|
||||
} else {
|
||||
while (x<safer_x1) {
|
||||
cout << x << " " << y << endl;
|
||||
y = approximate(x,y);
|
||||
if (!sane_val(y)) { status &= eMathError; }
|
||||
x += h;
|
||||
iterations++;
|
||||
}
|
||||
cout << x << " " << y << endl;
|
||||
}
|
||||
|
||||
x_end = x; // twimc, store the last x used.
|
||||
return y;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
FGRK4::~FGRK4() { };
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
double FGRK4::approximate(double x, double y)
|
||||
{
|
||||
double k1,k2,k3,k4;
|
||||
|
||||
k1 = pfo->pFunc(x , y );
|
||||
k2 = pfo->pFunc(x + h05, y + h05*k1);
|
||||
k3 = pfo->pFunc(x + h05, y + h05*k2);
|
||||
k4 = pfo->pFunc(x + h , y + h *k3);
|
||||
|
||||
y += h/6.0 * ( k1 + 2.0*k2 + 2.0*k3 + k4 );
|
||||
|
||||
return y;
|
||||
}
|
||||
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS IMPLEMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
// Butcher tableau
|
||||
const double FGRKFehlberg::A2[] = { 0.0, 1.0/4.0 };
|
||||
const double FGRKFehlberg::A3[] = { 0.0, 3.0/32.0, 9.0/32.0 };
|
||||
const double FGRKFehlberg::A4[] = { 0.0, 1932.0/2197.0, -7200.0/2197.0, 7296.0/2197.0 };
|
||||
const double FGRKFehlberg::A5[] = { 0.0, 439.0/216.0, -8.0, 3680.0/513.0, -845.0/4104.0 };
|
||||
const double FGRKFehlberg::A6[] = { 0.0, -8.0/27.0, 2.0, -3544.0/2565.0, 1859.0/4104.0, -11.0/40.0 };
|
||||
|
||||
const double FGRKFehlberg::C[] = { 0.0, 0.0, 1.0/4.0, 3.0/8.0, 12.0/13.0, 1.0, 1.0/2.0 };
|
||||
|
||||
const double FGRKFehlberg::B[] = { 0.0, 16.0/135.0, 0.0, 6656.0/12825.0, 28561.0/56430.0, -9.0/50.0, 2.0/55.0 };
|
||||
const double FGRKFehlberg::Bs[] = { 0.0, 25.0/216.0, 0.0, 1408.0/2565.0, 2197.0/4104.0, -1.0/5.0, 0.0 };
|
||||
|
||||
// use this if truncation is an issue
|
||||
// const double Ee[] = { 0.0, 1.0/360.0, 0.0, -128.0/4275.0, -2197.0/75240.0, 1.0/50.0, 2.0/55.0 };
|
||||
|
||||
FGRKFehlberg::~FGRKFehlberg() { };
|
||||
|
||||
double FGRKFehlberg::approximate(double x, double y)
|
||||
{
|
||||
|
||||
double k1,k2,k3,k4,k5,k6, as;
|
||||
|
||||
double y4_val;
|
||||
double y5_val;
|
||||
double abs_err;
|
||||
double est_step;
|
||||
int done = 0;
|
||||
|
||||
|
||||
while (!done) {
|
||||
|
||||
err = h*h*h*h*h; // h might change
|
||||
|
||||
k1 = pfo->pFunc(x , y );
|
||||
|
||||
as = h*A2[1]*k1;
|
||||
k2 = pfo->pFunc(x + C[2]*h , y + as );
|
||||
|
||||
as = h*(A3[1]*k1 + A3[2]*k2);
|
||||
k3 = pfo->pFunc(x + C[3]*h , y + as );
|
||||
|
||||
as = h*(A4[1]*k1 + A4[2]*k2 + A4[3]*k3);
|
||||
k4 = pfo->pFunc(x + C[4]*h , y + as );
|
||||
|
||||
as = h*(A5[1]*k1 + A5[2]*k2 + A5[3]*k3 + A5[4]*k4);
|
||||
k5 = pfo->pFunc(x + C[5]*h , y + as );
|
||||
|
||||
as = h*(A6[1]*k1 + A6[2]*k2 + A6[3]*k3 + A6[4]*k4 + A6[5]*k5);
|
||||
k6 = pfo->pFunc(x + C[6]*h , y + as );
|
||||
|
||||
/* B[2]*k2 and Bs[2]*k2 are zero */
|
||||
y5_val = y + h * ( B[1]*k1 + B[3]*k3 + B[4]*k4 + B[5]*k5 + B[6]*k6);
|
||||
y4_val = y + h * (Bs[1]*k1 + Bs[3]*k3 + Bs[4]*k4 + Bs[5]*k5);
|
||||
|
||||
abs_err = fabs(y4_val-y5_val);
|
||||
// same in green
|
||||
// abs_err = h * (Ee[1] * k1 + Ee[3] * k3 + Ee[4] * k4 + Ee[5] * k5 + Ee[6] * k6);
|
||||
|
||||
// estimate step size
|
||||
if (abs_err > epsilon) {
|
||||
est_step = sqrt(sqrt(epsilon*h/abs_err));
|
||||
} else {
|
||||
est_step=2.0*h; // cheat
|
||||
}
|
||||
|
||||
// check if a smaller step size is proposed
|
||||
|
||||
if (shrink_avail>0 && est_step<h) {
|
||||
h/=2.0;
|
||||
shrink_avail--;
|
||||
} else {
|
||||
done = 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return y4_val;
|
||||
}
|
||||
|
||||
|
||||
} // namespace JSBSim
|
189
src/FDM/JSBSim/math/FGRungeKutta.h
Normal file
189
src/FDM/JSBSim/math/FGRungeKutta.h
Normal file
|
@ -0,0 +1,189 @@
|
|||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
Header: FGRungeKutta.h
|
||||
Author: Thomas Kreitler
|
||||
Date started: 04/9/2010
|
||||
|
||||
------------- Copyright (C) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
the terms of the GNU Lesser General Public License as published by the Free Software
|
||||
Foundation; either version 2 of the License, or (at your option) any later
|
||||
version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
|
||||
details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along with
|
||||
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
||||
Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Further information about the GNU Lesser General Public License can also be found on
|
||||
the world wide web at http://www.gnu.org.
|
||||
|
||||
HISTORY
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
SENTRY
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#ifndef FGRUNGEKUTTA_H
|
||||
#define FGRUNGEKUTTA_H
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
INCLUDES
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
// #include "FGJSBBase.h" // later
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_RUNGEKUTTA "$Id: FGRungeKutta.h,v 1.1 2010/06/02 04:05:13 jberndt Exp $"
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
CLASS DOCUMENTATION
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
|
||||
/**
|
||||
Minimalistic implementation of some Runge-Kutta methods. Runge-Kutta methods
|
||||
are a standard for solving ordinary differential equation (ODE) initial
|
||||
value problems. The code follows closely the description given on
|
||||
Wikipedia, see http://en.wikipedia.org/wiki/Runge%E2%80%93Kutta_methods.
|
||||
|
||||
For more powerfull routines see GNU Scientific Library (GSL)
|
||||
or GNU Plotutils 'ode'.
|
||||
*/
|
||||
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: FGRungeKuttaProblem
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/**
|
||||
Abstract base for the function to solve.
|
||||
*/
|
||||
class FGRungeKuttaProblem {
|
||||
public:
|
||||
virtual double pFunc(double x, double y) = 0;
|
||||
};
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: FGRungeKutta
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
/**
|
||||
Abstract base.
|
||||
*/
|
||||
|
||||
class FGRungeKutta {
|
||||
|
||||
public:
|
||||
|
||||
enum eStates { eNoError=0, eMathError=1, eFaultyInit=2, eEvolve=4, eUnknown=8} ;
|
||||
|
||||
int init(double x_start, double x_end, int intervals = 4);
|
||||
|
||||
double evolve(double y_0, FGRungeKuttaProblem *pf);
|
||||
|
||||
double getXEnd() { return x_end; }
|
||||
double getError() { return err; }
|
||||
|
||||
int getStatus() { return status; }
|
||||
int getIterations() { return iterations; }
|
||||
void clearStatus() { status = eNoError; }
|
||||
void setTrace(bool t) { trace_values = t; }
|
||||
|
||||
protected:
|
||||
// avoid accidents
|
||||
FGRungeKutta(): status(eNoError), trace_values(false), iterations(0) {};
|
||||
virtual ~FGRungeKutta();
|
||||
|
||||
FGRungeKuttaProblem *pfo;
|
||||
|
||||
double h;
|
||||
double h05; // h*0.5, halfwidth
|
||||
double err;
|
||||
|
||||
private:
|
||||
|
||||
virtual double approximate(double x, double y) = 0;
|
||||
|
||||
bool sane_val(double x);
|
||||
|
||||
static const double RealLimit;
|
||||
|
||||
double x0, x1;
|
||||
double safer_x1;
|
||||
double x_end;
|
||||
|
||||
int status;
|
||||
bool trace_values;
|
||||
int iterations;
|
||||
|
||||
};
|
||||
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: FGRK4
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
/**
|
||||
Classical RK4.
|
||||
*/
|
||||
|
||||
class FGRK4 : public FGRungeKutta {
|
||||
virtual ~FGRK4();
|
||||
private:
|
||||
double approximate(double x, double y);
|
||||
};
|
||||
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DECLARATION: FGRKFehlberg
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
/**
|
||||
Runge-Kutta-Fehlberg method.
|
||||
This is a semi adaptive implementation of rkf - the interval only
|
||||
shrinks. As a result interval calculations remain trivial, but
|
||||
sometimes too many calculations are performed.
|
||||
Rationale: this code is not meant to be a universal pain-reliever
|
||||
for ode's. Rather it provides some safety if the number of
|
||||
intervals is set too low, or the problem function behaves a bit
|
||||
nasty in rare conditions.
|
||||
*/
|
||||
|
||||
|
||||
class FGRKFehlberg : public FGRungeKutta {
|
||||
|
||||
public:
|
||||
FGRKFehlberg() : shrink_avail(4), epsilon(1e-12) { };
|
||||
virtual ~FGRKFehlberg();
|
||||
double getEpsilon() { return epsilon; }
|
||||
int getShrinkAvail() { return shrink_avail; }
|
||||
void setEpsilon(double e) { epsilon = e; }
|
||||
void setShrinkAvail(int s) { shrink_avail = s; }
|
||||
|
||||
private:
|
||||
|
||||
double approximate(double x, double y);
|
||||
|
||||
int shrink_avail;
|
||||
double epsilon;
|
||||
|
||||
static const double A2[], A3[], A4[], A5[], A6[];
|
||||
static const double B[], Bs[], C[];
|
||||
|
||||
};
|
||||
|
||||
|
||||
} // namespace JSBSim
|
||||
|
||||
#endif
|
|
@ -47,7 +47,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGTable.cpp,v 1.21 2010/04/07 03:08:37 jberndt Exp $";
|
||||
static const char *IdHdr = ID_TABLE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -165,9 +165,7 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
|
|||
node = PropertyManager->GetNode(property_string);
|
||||
|
||||
if (node == 0) {
|
||||
cerr << "IndependenVar property, " << property_string
|
||||
<< " in Table definition is not defined." << endl;
|
||||
abort();
|
||||
throw("IndependenVar property, " + property_string + " in Table definition is not defined.");
|
||||
}
|
||||
|
||||
lookup_axis = axisElement->GetAttributeValue("lookup");
|
||||
|
@ -177,6 +175,8 @@ FGTable::FGTable(FGPropertyManager* propMan, Element* el) : PropertyManager(prop
|
|||
lookupProperty[eColumn] = node;
|
||||
} else if (lookup_axis == string("table")) {
|
||||
lookupProperty[eTable] = node;
|
||||
} else if (!lookup_axis.empty()) {
|
||||
throw("Lookup table axis specification not understood: " + lookup_axis);
|
||||
} else { // assumed single dimension table; row lookup
|
||||
lookupProperty[eRow] = node;
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_TABLE "$Id$"
|
||||
#define ID_TABLE "$Id: FGTable.h,v 1.11 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -233,7 +233,7 @@ combustion_efficiency = Lookup_Combustion_Efficiency->GetValue(equivalence_ratio
|
|||
@endcode
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGTable.h,v 1.11 2009/10/24 22:59:30 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -2,10 +2,10 @@ noinst_LIBRARIES = libMath.a
|
|||
|
||||
libMath_a_SOURCES = FGColumnVector3.cpp FGFunction.cpp FGLocation.cpp FGMatrix33.cpp \
|
||||
FGPropertyValue.cpp FGQuaternion.cpp FGRealValue.cpp FGTable.cpp \
|
||||
FGCondition.cpp
|
||||
FGCondition.cpp FGRungeKutta.cpp
|
||||
|
||||
noinst_HEADERS = FGColumnVector3.h FGFunction.h FGLocation.h FGMatrix33.h \
|
||||
FGParameter.h FGPropertyValue.h FGQuaternion.h FGRealValue.h FGTable.h \
|
||||
FGCondition.h
|
||||
FGCondition.h FGRungeKutta.h
|
||||
|
||||
INCLUDES = -I$(top_srcdir)/src/FDM/JSBSim
|
||||
|
|
|
@ -52,7 +52,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGAerodynamics.cpp,v 1.31 2009/11/28 14:30:11 andgi Exp $";
|
||||
static const char *IdHdr = ID_AERODYNAMICS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -52,7 +52,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_AERODYNAMICS "$Id$"
|
||||
#define ID_AERODYNAMICS "$Id: FGAerodynamics.h,v 1.20 2009/11/12 13:08:11 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -109,7 +109,7 @@ CLASS DOCUMENTATION
|
|||
Systems may NOT be combined, or a load error will occur.
|
||||
|
||||
@author Jon S. Berndt, Tony Peden
|
||||
@version $Revision$
|
||||
@version $Revision: 1.20 $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -214,7 +214,6 @@ private:
|
|||
typedef std::map<std::string,int> AxisIndex;
|
||||
AxisIndex AxisIdx;
|
||||
FGFunction* AeroRPShift;
|
||||
std::vector <FGFunction*> variables;
|
||||
typedef vector <FGFunction*> CoeffArray;
|
||||
CoeffArray* Coeff;
|
||||
FGColumnVector3 vFnative;
|
||||
|
|
|
@ -68,7 +68,7 @@ DEFINITIONS
|
|||
GLOBAL DATA
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGAircraft.cpp,v 1.26 2010/02/15 03:28:24 jberndt Exp $";
|
||||
static const char *IdHdr = ID_AIRCRAFT;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -123,6 +123,9 @@ bool FGAircraft::Run(void)
|
|||
vForces += GroundReactions->GetForces();
|
||||
vForces += ExternalReactions->GetForces();
|
||||
vForces += BuoyantForces->GetForces();
|
||||
} else {
|
||||
const FGMatrix33& mTl2b = Propagate->GetTl2b();
|
||||
vForces = mTl2b * FGColumnVector3(0,0,-MassBalance->GetWeight());
|
||||
}
|
||||
|
||||
vMoments.InitMatrix();
|
||||
|
|
|
@ -49,7 +49,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_AIRCRAFT "$Id$"
|
||||
#define ID_AIRCRAFT "$Id: FGAircraft.h,v 1.15 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -90,7 +90,7 @@ CLASS DOCUMENTATION
|
|||
@endcode
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGAircraft.h,v 1.15 2009/10/24 22:59:30 jberndt Exp $
|
||||
@see Cooke, Zyda, Pratt, and McGhee, "NPSNET: Flight Simulation Dynamic Modeling
|
||||
Using Quaternions", Presence, Vol. 1, No. 4, pp. 404-420 Naval Postgraduate
|
||||
School, January 1994
|
||||
|
|
|
@ -48,11 +48,11 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGAtmosphere.h"
|
||||
#include "FGState.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "FGAircraft.h"
|
||||
#include "FGPropagate.h"
|
||||
#include "FGInertial.h"
|
||||
#include "FGAuxiliary.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "input_output/FGPropertyManager.h"
|
||||
#include <iostream>
|
||||
#include <cstdlib>
|
||||
|
@ -61,7 +61,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGAtmosphere.cpp,v 1.33 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdHdr = ID_ATMOSPHERE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -383,7 +383,7 @@ void FGAtmosphere::SetWindPsi(double dir)
|
|||
|
||||
void FGAtmosphere::Turbulence(void)
|
||||
{
|
||||
double DeltaT = rate*State->Getdt();
|
||||
double DeltaT = rate*FDMExec->GetDeltaT();
|
||||
|
||||
switch (turbType) {
|
||||
case ttStandard: {
|
||||
|
|
|
@ -49,7 +49,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_ATMOSPHERE "$Id$"
|
||||
#define ID_ATMOSPHERE "$Id: FGAtmosphere.h,v 1.22 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -63,7 +63,7 @@ CLASS DOCUMENTATION
|
|||
|
||||
/** Models the 1976 Standard Atmosphere.
|
||||
@author Tony Peden, Jon Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGAtmosphere.h,v 1.22 2009/10/02 10:30:09 jberndt Exp $
|
||||
@see Anderson, John D. "Introduction to Flight, Third Edition", McGraw-Hill,
|
||||
1989, ISBN 0-07-001641-0
|
||||
*/
|
||||
|
|
|
@ -59,7 +59,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGAuxiliary.cpp,v 1.39 2010/07/09 12:06:11 jberndt Exp $";
|
||||
static const char *IdHdr = ID_AUXILIARY;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -249,11 +249,12 @@ bool FGAuxiliary::Run()
|
|||
|
||||
vPilotAccel.InitMatrix();
|
||||
if ( Vt > 1.0 ) {
|
||||
vAircraftAccel = Aerodynamics->GetForces()
|
||||
+ Propulsion->GetForces()
|
||||
+ GroundReactions->GetForces()
|
||||
+ ExternalReactions->GetForces()
|
||||
+ BuoyantForces->GetForces();
|
||||
// Use the "+=" operator to avoid the creation of temporary objects.
|
||||
vAircraftAccel = Aerodynamics->GetForces();
|
||||
vAircraftAccel += Propulsion->GetForces();
|
||||
vAircraftAccel += GroundReactions->GetForces();
|
||||
vAircraftAccel += ExternalReactions->GetForces();
|
||||
vAircraftAccel += BuoyantForces->GetForces();
|
||||
|
||||
vAircraftAccel /= MassBalance->GetMass();
|
||||
// Nz is Acceleration in "g's", along normal axis (-Z body axis)
|
||||
|
@ -276,7 +277,7 @@ bool FGAuxiliary::Run()
|
|||
|
||||
// VRP computation
|
||||
const FGLocation& vLocation = Propagate->GetLocation();
|
||||
FGColumnVector3 vrpStructural = Aircraft->GetXYZvrp();
|
||||
FGColumnVector3& vrpStructural = Aircraft->GetXYZvrp();
|
||||
FGColumnVector3 vrpBody = MassBalance->StructuralToBody( vrpStructural );
|
||||
FGColumnVector3 vrpLocal = Propagate->GetTb2l() * vrpBody;
|
||||
vLocationVRP = vLocation.LocalToLocation( vrpLocal );
|
||||
|
|
|
@ -48,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_AUXILIARY "$Id$"
|
||||
#define ID_AUXILIARY "$Id: FGAuxiliary.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -100,7 +100,7 @@ CLASS DOCUMENTATION
|
|||
The radius R is calculated below in the vector vToEyePt.
|
||||
|
||||
@author Tony Peden, Jon Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGAuxiliary.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
Date started: 01/21/08
|
||||
Purpose: Encapsulates the buoyant forces
|
||||
|
||||
------------- Copyright (C) 2008 - 2009 Anders Gidenstam -------------
|
||||
------------- Copyright (C) 2008 - 2010 Anders Gidenstam -------------
|
||||
------------- Copyright (C) 2008 Jon S. Berndt (jon@jsbsim.org) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
|
@ -38,14 +38,14 @@ INCLUDES
|
|||
|
||||
#include "FGBuoyantForces.h"
|
||||
#include "FGMassBalance.h"
|
||||
#include "input_output/FGPropertyManager.h" // Need?
|
||||
#include "input_output/FGPropertyManager.h"
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGBuoyantForces.cpp,v 1.12 2010/05/07 18:59:55 andgi Exp $";
|
||||
static const char *IdHdr = ID_BUOYANTFORCES;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -63,8 +63,6 @@ FGBuoyantForces::FGBuoyantForces(FGFDMExec* FDMExec) : FGModel(FDMExec)
|
|||
|
||||
gasCellJ.InitMatrix();
|
||||
|
||||
bind();
|
||||
|
||||
Debug(0);
|
||||
}
|
||||
|
||||
|
@ -141,6 +139,10 @@ bool FGBuoyantForces::Load(Element *element)
|
|||
|
||||
FGModel::PostLoad(element);
|
||||
|
||||
if (!NoneDefined) {
|
||||
bind();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -258,6 +260,19 @@ string FGBuoyantForces::GetBuoyancyValues(string delimeter)
|
|||
|
||||
void FGBuoyantForces::bind(void)
|
||||
{
|
||||
typedef double (FGBuoyantForces::*PMF)(int) const;
|
||||
PropertyManager->Tie("moments/l-buoyancy-lbsft", this, eL,
|
||||
(PMF)&FGBuoyantForces::GetMoments);
|
||||
PropertyManager->Tie("moments/m-buoyancy-lbsft", this, eM,
|
||||
(PMF)&FGBuoyantForces::GetMoments);
|
||||
PropertyManager->Tie("moments/n-buoyancy-lbsft", this, eN,
|
||||
(PMF)&FGBuoyantForces::GetMoments);
|
||||
PropertyManager->Tie("forces/fbx-buoyancy-lbs", this, eX,
|
||||
(PMF)&FGBuoyantForces::GetForces);
|
||||
PropertyManager->Tie("forces/fby-buoyancy-lbs", this, eY,
|
||||
(PMF)&FGBuoyantForces::GetForces);
|
||||
PropertyManager->Tie("forces/fbz-buoyancy-lbs", this, eZ,
|
||||
(PMF)&FGBuoyantForces::GetForces);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
Author: Anders Gidenstam, Jon S. Berndt
|
||||
Date started: 01/21/08
|
||||
|
||||
------------- Copyright (C) 2008 Anders Gidenstam -------------
|
||||
------------- Copyright (C) 2008 - 2010 Anders Gidenstam -------------
|
||||
------------- Copyright (C) 2008 Jon S. Berndt (jon@jsbsim.org) -------------
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under
|
||||
|
@ -51,7 +51,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_BUOYANTFORCES "$Id$"
|
||||
#define ID_BUOYANTFORCES "$Id: FGBuoyantForces.h,v 1.11 2010/05/07 20:38:34 andgi Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -96,7 +96,7 @@ CLASS DOCUMENTATION
|
|||
See FGGasCell for the full configuration file format for gas cells.
|
||||
|
||||
@author Anders Gidenstam, Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGBuoyantForces.h,v 1.11 2010/05/07 20:38:34 andgi Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -130,10 +130,18 @@ public:
|
|||
@return a force vector. */
|
||||
const FGColumnVector3& GetForces(void) const {return vTotalForces;}
|
||||
|
||||
/** Gets a component of the total Buoyant force vector.
|
||||
@return a component of the force vector. */
|
||||
double GetForces(int idx) const {return vTotalForces(idx);}
|
||||
|
||||
/** Gets the total Buoyancy moment vector.
|
||||
@return a moment vector. */
|
||||
const FGColumnVector3& GetMoments(void) const {return vTotalMoments;}
|
||||
|
||||
/** Gets a component of the total Buoyancy moment vector.
|
||||
@return a component of the moment vector. */
|
||||
double GetMoments(int idx) const {return vTotalMoments(idx);}
|
||||
|
||||
/** Gets the total gas mass. The gas mass is part of the aircraft's
|
||||
inertia.
|
||||
@return mass in slugs. */
|
||||
|
|
|
@ -60,7 +60,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGExternalForce.cpp,v 1.10 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_EXTERNALFORCE;
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -51,7 +51,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_EXTERNALFORCE "$Id$"
|
||||
#define ID_EXTERNALFORCE "$Id: FGExternalForce.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -53,7 +53,7 @@ DEFINITIONS
|
|||
GLOBAL DATA
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGExternalReactions.cpp,v 1.8 2009/11/12 13:08:11 jberndt Exp $";
|
||||
static const char *IdHdr = ID_EXTERNALREACTIONS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -46,7 +46,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_EXTERNALREACTIONS "$Id$"
|
||||
#define ID_EXTERNALREACTIONS "$Id: FGExternalReactions.h,v 1.9 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -63,7 +63,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGFCS.cpp,v 1.68 2010/03/18 13:21:24 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FCS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -533,19 +533,17 @@ bool FGFCS::Load(Element* el, SystemType systype)
|
|||
|
||||
Components=0;
|
||||
|
||||
string separator = "/";
|
||||
|
||||
// ToDo: The handling of name and file attributes could be improved, here,
|
||||
// considering that a name can be in the external file, as well.
|
||||
|
||||
name = el->GetAttributeValue("name");
|
||||
|
||||
if (name.empty()) {
|
||||
if (name.empty() || !el->GetAttributeValue("file").empty()) {
|
||||
fname = el->GetAttributeValue("file");
|
||||
if (systype == stSystem) {
|
||||
file = FindSystemFullPathname(fname);
|
||||
} else {
|
||||
file = FDMExec->GetFullAircraftPath() + separator + fname + ".xml";
|
||||
file = FDMExec->GetFullAircraftPath() + "/" + fname + ".xml";
|
||||
}
|
||||
if (fname.empty()) {
|
||||
cerr << "FCS, Autopilot, or system does not appear to be defined inline nor in a file" << endl;
|
||||
|
@ -692,49 +690,55 @@ double FGFCS::GetBrake(FGLGear::BrakeGroup bg)
|
|||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
string FGFCS::FindSystemFullPathname(const string& system_filename)
|
||||
string FGFCS::FindSystemFullPathname(const string& sysfilename)
|
||||
{
|
||||
string fullpath, localpath;
|
||||
string system_filename = sysfilename;
|
||||
string systemPath = FDMExec->GetSystemsPath();
|
||||
string aircraftPath = FDMExec->GetFullAircraftPath();
|
||||
ifstream system_file;
|
||||
|
||||
string separator = "/";
|
||||
fullpath = systemPath + "/";
|
||||
localpath = aircraftPath + "/Systems/";
|
||||
|
||||
fullpath = systemPath + separator;
|
||||
localpath = aircraftPath + separator + "Systems" + separator;
|
||||
if (system_filename.length() <=4 || system_filename.substr(system_filename.length()-4, 4) != ".xml") {
|
||||
system_filename.append(".xml");
|
||||
}
|
||||
|
||||
system_file.open(string(fullpath + system_filename + ".xml").c_str());
|
||||
system_file.open(string(fullpath + system_filename).c_str());
|
||||
if ( !system_file.is_open()) {
|
||||
system_file.open(string(localpath + system_filename + ".xml").c_str());
|
||||
system_file.open(string(localpath + system_filename).c_str());
|
||||
if ( !system_file.is_open()) {
|
||||
cerr << " Could not open system file: " << system_filename << " in path "
|
||||
<< fullpath << " or " << localpath << endl;
|
||||
return string("");
|
||||
} else {
|
||||
return string(localpath + system_filename + ".xml");
|
||||
return string(localpath + system_filename);
|
||||
}
|
||||
}
|
||||
return string(fullpath + system_filename + ".xml");
|
||||
return string(fullpath + system_filename);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
ifstream* FGFCS::FindSystemFile(const string& system_filename)
|
||||
ifstream* FGFCS::FindSystemFile(const string& sysfilename)
|
||||
{
|
||||
string fullpath, localpath;
|
||||
string system_filename = sysfilename;
|
||||
string systemPath = FDMExec->GetSystemsPath();
|
||||
string aircraftPath = FDMExec->GetFullAircraftPath();
|
||||
ifstream* system_file = new ifstream();
|
||||
|
||||
string separator = "/";
|
||||
fullpath = systemPath + "/";
|
||||
localpath = aircraftPath + "/Systems/";
|
||||
|
||||
fullpath = systemPath + separator;
|
||||
localpath = aircraftPath + separator + "Systems" + separator;
|
||||
if (system_filename.substr(system_filename.length()-4, 4) != ".xml") {
|
||||
system_filename.append(".xml");
|
||||
}
|
||||
|
||||
system_file->open(string(fullpath + system_filename + ".xml").c_str());
|
||||
system_file->open(string(fullpath + system_filename).c_str());
|
||||
if ( !system_file->is_open()) {
|
||||
system_file->open(string(localpath + system_filename + ".xml").c_str());
|
||||
system_file->open(string(localpath + system_filename).c_str());
|
||||
if ( !system_file->is_open()) {
|
||||
cerr << " Could not open system file: " << system_filename << " in path "
|
||||
<< fullpath << " or " << localpath << endl;
|
||||
|
|
|
@ -51,7 +51,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_FCS "$Id$"
|
||||
#define ID_FCS "$Id: FGFCS.h,v 1.28 2010/01/18 13:12:25 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -168,7 +168,7 @@ CLASS DOCUMENTATION
|
|||
@property gear/tailhook-pos-norm
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Revision$
|
||||
@version $Revision: 1.28 $
|
||||
@see FGActuator
|
||||
@see FGDeadBand
|
||||
@see FGFCSFunction
|
||||
|
@ -407,12 +407,12 @@ public:
|
|||
|
||||
/** Sets the throttle command for the specified engine
|
||||
@param engine engine ID number
|
||||
@param cmd throttle command in percent (0 - 100)*/
|
||||
@param cmd normalized throttle command (0.0 - 1.0)*/
|
||||
void SetThrottleCmd(int engine, double cmd);
|
||||
|
||||
/** Sets the mixture command for the specified engine
|
||||
@param engine engine ID number
|
||||
@param cmd mixture command in percent (0 - 100)*/
|
||||
@param cmd normalized mixture command (0.0 - 1.0)*/
|
||||
void SetMixtureCmd(int engine, double cmd);
|
||||
|
||||
/** Set the gear extend/retract command, defaults to down
|
||||
|
@ -462,12 +462,12 @@ public:
|
|||
|
||||
/** Sets the actual throttle setting for the specified engine
|
||||
@param engine engine ID number
|
||||
@param cmd throttle setting in percent (0 - 100)*/
|
||||
@param cmd normalized throttle setting (0.0 - 1.0)*/
|
||||
void SetThrottlePos(int engine, double cmd);
|
||||
|
||||
/** Sets the actual mixture setting for the specified engine
|
||||
@param engine engine ID number
|
||||
@param cmd mixture setting in percent (0 - 100)*/
|
||||
@param cmd normalized mixture setting (0.0 - 1.0)*/
|
||||
void SetMixturePos(int engine, double cmd);
|
||||
|
||||
/** Sets the steering position
|
||||
|
|
|
@ -53,7 +53,7 @@ using std::max;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGGasCell.cpp,v 1.12 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_GASCELL;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -50,7 +50,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_GASCELL "$Id$"
|
||||
#define ID_GASCELL "$Id: FGGasCell.h,v 1.10 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -46,7 +46,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGGroundReactions.cpp,v 1.26 2009/11/12 13:08:11 jberndt Exp $";
|
||||
static const char *IdHdr = ID_GROUNDREACTIONS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -45,7 +45,7 @@ INCLUDES
|
|||
#include "math/FGColumnVector3.h"
|
||||
#include "input_output/FGXMLElement.h"
|
||||
|
||||
#define ID_GROUNDREACTIONS "$Id$"
|
||||
#define ID_GROUNDREACTIONS "$Id: FGGroundReactions.h,v 1.15 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -38,7 +38,6 @@ INCLUDES
|
|||
#include "FGInertial.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "FGPropagate.h"
|
||||
#include "FGState.h"
|
||||
#include "FGMassBalance.h"
|
||||
#include <iostream>
|
||||
|
||||
|
@ -46,7 +45,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGInertial.cpp,v 1.18 2010/03/28 05:57:00 jberndt Exp $";
|
||||
static const char *IdHdr = ID_INERTIAL;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -119,7 +118,7 @@ bool FGInertial::Run(void)
|
|||
// Gravitation accel
|
||||
double r = Propagate->GetRadius();
|
||||
gAccel = GetGAccel(r);
|
||||
earthPosAngle += State->Getdt()*RotationRate;
|
||||
earthPosAngle += FDMExec->GetDeltaT()*RotationRate;
|
||||
|
||||
RunPostFunctions();
|
||||
|
||||
|
@ -133,6 +132,34 @@ double FGInertial::GetGAccel(double r) const
|
|||
return GM/(r*r);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// Calculate the WGS84 gravitation value in ECEF frame. Pass in the ECEF position
|
||||
// via the position parameter. The J2Gravity value returned is in ECEF frame,
|
||||
// and therefore may need to be expressed (transformed) in another frame,
|
||||
// depending on how it is used. See Stevens and Lewis eqn. 1.4-16.
|
||||
|
||||
FGColumnVector3 FGInertial::GetGravityJ2(FGColumnVector3 position) const
|
||||
{
|
||||
FGColumnVector3 J2Gravity;
|
||||
|
||||
// Gravitation accel
|
||||
double r = position.Magnitude();
|
||||
double lat = Propagate->GetLatitude();
|
||||
double sinLat = sin(lat);
|
||||
|
||||
double preCommon = 1.5*J2*(a/r)*(a/r);
|
||||
double xy = 1.0 - 5.0*(sinLat*sinLat);
|
||||
double z = 3.0 - 5.0*(sinLat*sinLat);
|
||||
double GMOverr2 = GM/(r*r);
|
||||
|
||||
J2Gravity(1) = -GMOverr2 * ((1.0 + (preCommon * xy)) * position(eX)/r);
|
||||
J2Gravity(2) = -GMOverr2 * ((1.0 + (preCommon * xy)) * position(eY)/r);
|
||||
J2Gravity(3) = -GMOverr2 * ((1.0 + (preCommon * z)) * position(eZ)/r);
|
||||
|
||||
return J2Gravity;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGInertial::bind(void)
|
||||
|
|
|
@ -47,7 +47,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_INERTIAL "$Id$"
|
||||
#define ID_INERTIAL "$Id: FGInertial.h,v 1.15 2010/01/27 04:01:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -82,10 +82,13 @@ public:
|
|||
double GetEarthPositionAngle(void) const { return earthPosAngle; }
|
||||
double GetEarthPositionAngleDeg(void) const { return earthPosAngle*radtodeg;}
|
||||
double GetGAccel(double r) const;
|
||||
FGColumnVector3 GetGravityJ2(FGColumnVector3 position) const;
|
||||
double GetRefRadius(void) const {return RadiusReference;}
|
||||
double GetSemimajor(void) const {return a;}
|
||||
double GetSemiminor(void) const {return b;}
|
||||
|
||||
void SetEarthPositionAngle(double epa) {earthPosAngle = epa;}
|
||||
|
||||
private:
|
||||
double gAccel;
|
||||
double gAccelReference;
|
||||
|
|
|
@ -39,7 +39,7 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGInput.h"
|
||||
#include "FGState.h"
|
||||
#include "FGAircraft.h"
|
||||
#include "FGFDMExec.h"
|
||||
|
||||
#include "input_output/FGfdmSocket.h"
|
||||
|
@ -53,7 +53,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGInput.cpp,v 1.19 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdHdr = ID_INPUT;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -192,7 +192,7 @@ bool FGInput::Run(void)
|
|||
info << "JSBSim version: " << JSBSim_version << endl;
|
||||
info << "Config File version: " << needed_cfg_version << endl;
|
||||
info << "Aircraft simulated: " << Aircraft->GetAircraftName() << endl;
|
||||
info << "Simulation time: " << setw(8) << setprecision(3) << State->Getsim_time() << endl;
|
||||
info << "Simulation time: " << setw(8) << setprecision(3) << FDMExec->GetSimTime() << endl;
|
||||
socket->Reply(info.str());
|
||||
|
||||
} else if (command == "help") { // HELP
|
||||
|
|
|
@ -46,7 +46,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_INPUT "$Id$"
|
||||
#define ID_INPUT "$Id: FGInput.h,v 1.8 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -41,7 +41,6 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGLGear.h"
|
||||
#include "FGState.h"
|
||||
#include "FGGroundReactions.h"
|
||||
#include "FGFCS.h"
|
||||
#include "FGAuxiliary.h"
|
||||
|
@ -62,7 +61,7 @@ DEFINITIONS
|
|||
GLOBAL DATA
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGLGear.cpp,v 1.74 2010/05/18 10:54:14 jberndt Exp $";
|
||||
static const char *IdHdr = ID_LGEAR;
|
||||
|
||||
// Body To Structural (body frame is rotated 180 deg about Y and lengths are given in
|
||||
|
@ -76,7 +75,8 @@ CLASS IMPLEMENTATION
|
|||
FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) :
|
||||
FGForce(fdmex),
|
||||
GearNumber(number),
|
||||
SteerAngle(0.0)
|
||||
SteerAngle(0.0),
|
||||
Castered(false)
|
||||
{
|
||||
Element *force_table=0;
|
||||
Element *dampCoeff=0;
|
||||
|
@ -202,7 +202,7 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) :
|
|||
|
||||
if (sSteerType == "STEERABLE") eSteerType = stSteer;
|
||||
else if (sSteerType == "FIXED" ) eSteerType = stFixed;
|
||||
else if (sSteerType == "CASTERED" ) eSteerType = stCaster;
|
||||
else if (sSteerType == "CASTERED" ) {eSteerType = stCaster; Castered = true;}
|
||||
else if (sSteerType.empty() ) {eSteerType = stFixed;
|
||||
sSteerType = "FIXED (defaulted)";}
|
||||
else {
|
||||
|
@ -223,15 +223,14 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) :
|
|||
}
|
||||
}
|
||||
|
||||
State = fdmex->GetState();
|
||||
Aircraft = fdmex->GetAircraft();
|
||||
Propagate = fdmex->GetPropagate();
|
||||
Auxiliary = fdmex->GetAuxiliary();
|
||||
FCS = fdmex->GetFCS();
|
||||
MassBalance = fdmex->GetMassBalance();
|
||||
|
||||
LongForceLagFilterCoeff = 1/State->Getdt(); // default longitudinal force filter coefficient
|
||||
LatForceLagFilterCoeff = 1/State->Getdt(); // default lateral force filter coefficient
|
||||
LongForceLagFilterCoeff = 1/fdmex->GetDeltaT(); // default longitudinal force filter coefficient
|
||||
LatForceLagFilterCoeff = 1/fdmex->GetDeltaT(); // default lateral force filter coefficient
|
||||
|
||||
Element* force_lag_filter_elem = el->FindElement("force_lag_filter");
|
||||
if (force_lag_filter_elem) {
|
||||
|
@ -243,17 +242,17 @@ FGLGear::FGLGear(Element* el, FGFDMExec* fdmex, int number) :
|
|||
}
|
||||
}
|
||||
|
||||
LongForceFilter = Filter(LongForceLagFilterCoeff, State->Getdt());
|
||||
LatForceFilter = Filter(LatForceLagFilterCoeff, State->Getdt());
|
||||
LongForceFilter = Filter(LongForceLagFilterCoeff, fdmex->GetDeltaT());
|
||||
LatForceFilter = Filter(LatForceLagFilterCoeff, fdmex->GetDeltaT());
|
||||
|
||||
WheelSlipLagFilterCoeff = 1/State->Getdt();
|
||||
WheelSlipLagFilterCoeff = 1/fdmex->GetDeltaT();
|
||||
|
||||
Element *wheel_slip_angle_lag_elem = el->FindElement("wheel_slip_filter");
|
||||
if (wheel_slip_angle_lag_elem) {
|
||||
WheelSlipLagFilterCoeff = wheel_slip_angle_lag_elem->GetDataAsNumber();
|
||||
}
|
||||
|
||||
WheelSlipFilter = Filter(WheelSlipLagFilterCoeff, State->Getdt());
|
||||
WheelSlipFilter = Filter(WheelSlipLagFilterCoeff, fdmex->GetDeltaT());
|
||||
|
||||
GearUp = false;
|
||||
GearDown = true;
|
||||
|
@ -307,8 +306,8 @@ FGLGear::~FGLGear()
|
|||
|
||||
FGColumnVector3& FGLGear::GetBodyForces(void)
|
||||
{
|
||||
double t = fdmex->GetState()->Getsim_time();
|
||||
dT = State->Getdt()*fdmex->GetGroundReactions()->GetRate();
|
||||
double t = fdmex->GetSimTime();
|
||||
dT = fdmex->GetDeltaT()*fdmex->GetGroundReactions()->GetRate();
|
||||
|
||||
vFn.InitMatrix();
|
||||
|
||||
|
@ -324,7 +323,7 @@ FGColumnVector3& FGLGear::GetBodyForces(void)
|
|||
// Compute the height of the theoretical location of the wheel (if strut is not compressed) with
|
||||
// respect to the ground level
|
||||
double height = fdmex->GetGroundCallback()->GetAGLevel(t, gearLoc, contact, normal, cvel);
|
||||
vGroundNormal = -1. * Propagate->GetTec2b() * normal;
|
||||
vGroundNormal = Propagate->GetTec2b() * normal;
|
||||
|
||||
// The height returned above is the AGL and is expressed in the Z direction of the local
|
||||
// coordinate frame. We now need to transform this height in actual compression of the strut (BOGEY)
|
||||
|
@ -335,7 +334,7 @@ FGColumnVector3& FGLGear::GetBodyForces(void)
|
|||
compressLength = verticalZProj > 0.0 ? -height / verticalZProj : 0.0;
|
||||
break;
|
||||
case ctSTRUCTURE:
|
||||
verticalZProj = (Propagate->GetTec2l()*normal)(eZ);
|
||||
verticalZProj = -(Propagate->GetTec2l()*normal)(eZ);
|
||||
compressLength = fabs(verticalZProj) > 0.0 ? -height / verticalZProj : 0.0;
|
||||
break;
|
||||
}
|
||||
|
@ -516,7 +515,13 @@ void FGLGear::ComputeSteeringAngle(void)
|
|||
SteerAngle = 0.0;
|
||||
break;
|
||||
case stCaster:
|
||||
SteerAngle = atan2(vWhlVelVec(eY), fabs(vWhlVelVec(eX)));
|
||||
if (!Castered)
|
||||
SteerAngle = degtorad * FCS->GetSteerPosDeg(GearNumber);
|
||||
else {
|
||||
// Check that the speed is non-null otherwise use the current angle
|
||||
if (vWhlVelVec.Magnitude(eX,eY) > 1E-3)
|
||||
SteerAngle = atan2(vWhlVelVec(eY), fabs(vWhlVelVec(eX)));
|
||||
}
|
||||
break;
|
||||
default:
|
||||
cerr << "Improper steering type membership detected for this gear." << endl;
|
||||
|
@ -571,7 +576,7 @@ void FGLGear::InitializeReporting(void)
|
|||
|
||||
void FGLGear::ReportTakeoffOrLanding(void)
|
||||
{
|
||||
double deltaT = State->Getdt()*fdmex->GetGroundReactions()->GetRate();
|
||||
double deltaT = fdmex->GetDeltaT()*fdmex->GetGroundReactions()->GetRate();
|
||||
|
||||
if (FirstContact)
|
||||
LandingDistanceTraveled += Auxiliary->GetVground()*deltaT;
|
||||
|
@ -608,10 +613,10 @@ void FGLGear::CrashDetect(void)
|
|||
if ( (compressLength > 500.0 ||
|
||||
vFn.Magnitude() > 100000000.0 ||
|
||||
GetMoments().Magnitude() > 5000000000.0 ||
|
||||
SinkRate > 1.4666*30 ) && !State->IntegrationSuspended())
|
||||
SinkRate > 1.4666*30 ) && !fdmex->IntegrationSuspended())
|
||||
{
|
||||
PutMessage("Crash Detected: Simulation FREEZE.");
|
||||
State->SuspendIntegration();
|
||||
fdmex->SuspendIntegration();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -760,8 +765,10 @@ void FGLGear::bind(void)
|
|||
fdmex->GetPropertyManager()->Tie( property_name.c_str(), &staticFCoeff );
|
||||
|
||||
if (eSteerType == stCaster) {
|
||||
property_name = base_property_name + "/steering-angle-rad";
|
||||
fdmex->GetPropertyManager()->Tie( property_name.c_str(), &SteerAngle );
|
||||
property_name = base_property_name + "/steering-angle-deg";
|
||||
fdmex->GetPropertyManager()->Tie( property_name.c_str(), this, &FGLGear::GetSteerAngleDeg );
|
||||
property_name = base_property_name + "/castered";
|
||||
fdmex->GetPropertyManager()->Tie( property_name.c_str(), &Castered);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -780,7 +787,7 @@ void FGLGear::Report(ReportType repType)
|
|||
switch(repType) {
|
||||
case erLand:
|
||||
cout << endl << "Touchdown report for " << name << " (WOW at time: "
|
||||
<< fdmex->GetState()->Getsim_time() << " seconds)" << endl;
|
||||
<< fdmex->GetSimTime() << " seconds)" << endl;
|
||||
cout << " Sink rate at contact: " << SinkRate << " fps, "
|
||||
<< SinkRate*0.3048 << " mps" << endl;
|
||||
cout << " Contact ground speed: " << GroundSpeed*.5925 << " knots, "
|
||||
|
@ -795,7 +802,7 @@ void FGLGear::Report(ReportType repType)
|
|||
break;
|
||||
case erTakeoff:
|
||||
cout << endl << "Takeoff report for " << name << " (Liftoff at time: "
|
||||
<< fdmex->GetState()->Getsim_time() << " seconds)" << endl;
|
||||
<< fdmex->GetSimTime() << " seconds)" << endl;
|
||||
cout << " Distance traveled: " << TakeoffDistanceTraveled
|
||||
<< " ft, " << TakeoffDistanceTraveled*0.3048 << " meters" << endl;
|
||||
cout << " Distance traveled (over 50'): " << TakeoffDistanceTraveled50ft
|
||||
|
|
|
@ -46,7 +46,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_LGEAR "$Id$"
|
||||
#define ID_LGEAR "$Id: FGLGear.h,v 1.38 2010/03/23 22:44:36 andgi Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -84,7 +84,6 @@ CLASS DOCUMENTATION
|
|||
<h3>Operational Properties</h3>
|
||||
<ol>
|
||||
<li>Name</li>
|
||||
<li>Steerability attribute {one of STEERABLE | FIXED | CASTERED}</li>
|
||||
<li>Brake Group Membership {one of LEFT | CENTER | RIGHT | NOSE | TAIL | NONE}</li>
|
||||
<li>Max Steer Angle, in degrees</li>
|
||||
</ol></p>
|
||||
|
@ -190,7 +189,7 @@ CLASS DOCUMENTATION
|
|||
</contact>
|
||||
@endcode
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGLGear.h,v 1.38 2010/03/23 22:44:36 andgi Exp $
|
||||
@see Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
|
||||
NASA-Ames", NASA CR-2497, January 1975
|
||||
@see Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
|
||||
|
@ -289,6 +288,7 @@ public:
|
|||
double GetWheelVel(int axis) const { return vWhlVelVec(axis);}
|
||||
bool IsBogey(void) const { return (eContactType == ctBOGEY);}
|
||||
double GetGearUnitPos(void);
|
||||
double GetSteerAngleDeg(void) const { return radtodeg*SteerAngle; }
|
||||
|
||||
void bind(void);
|
||||
|
||||
|
@ -337,6 +337,7 @@ private:
|
|||
bool isRetractable;
|
||||
bool GearUp, GearDown;
|
||||
bool Servicable;
|
||||
bool Castered;
|
||||
std::string name;
|
||||
std::string sSteerType;
|
||||
std::string sBrakeGroup;
|
||||
|
|
|
@ -40,16 +40,18 @@ INCLUDES
|
|||
|
||||
#include "FGMassBalance.h"
|
||||
#include "FGPropulsion.h"
|
||||
#include "propulsion/FGTank.h"
|
||||
#include "FGBuoyantForces.h"
|
||||
#include "input_output/FGPropertyManager.h"
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
#include <cstdlib>
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGMassBalance.cpp,v 1.31 2010/02/19 00:30:00 jberndt Exp $";
|
||||
static const char *IdHdr = ID_MASSBALANCE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -124,7 +126,9 @@ bool FGMassBalance::Load(Element* el)
|
|||
SetAircraftBaseInertias(FGMatrix33( bixx, -bixy, bixz,
|
||||
-bixy, biyy, -biyz,
|
||||
bixz, -biyz, bizz ));
|
||||
EmptyWeight = el->FindElementValueAsNumberConvertTo("emptywt", "LBS");
|
||||
if (el->FindElement("emptywt")) {
|
||||
EmptyWeight = el->FindElementValueAsNumberConvertTo("emptywt", "LBS");
|
||||
}
|
||||
|
||||
element = el->FindElement("location");
|
||||
while (element) {
|
||||
|
@ -241,6 +245,7 @@ bool FGMassBalance::Run(void)
|
|||
|
||||
void FGMassBalance::AddPointMass(Element* el)
|
||||
{
|
||||
double radius=0, length=0;
|
||||
Element* loc_element = el->FindElement("location");
|
||||
string pointmass_name = el->GetAttributeValue("name");
|
||||
if (!loc_element) {
|
||||
|
@ -251,8 +256,36 @@ void FGMassBalance::AddPointMass(Element* el)
|
|||
double w = el->FindElementValueAsNumberConvertTo("weight", "LBS");
|
||||
FGColumnVector3 vXYZ = loc_element->FindElementTripletConvertTo("IN");
|
||||
|
||||
PointMasses.push_back(new PointMass(w, vXYZ));
|
||||
PointMasses.back()->bind(PropertyManager, PointMasses.size()-1);
|
||||
PointMass *pm = new PointMass(w, vXYZ);
|
||||
pm->SetName(pointmass_name);
|
||||
|
||||
Element* form_element = el->FindElement("form");
|
||||
if (form_element) {
|
||||
string shape = form_element->GetAttributeValue("shape");
|
||||
Element* radius_element = form_element->FindElement("radius");
|
||||
Element* length_element = form_element->FindElement("length");
|
||||
if (radius_element) radius = form_element->FindElementValueAsNumberConvertTo("radius", "FT");
|
||||
if (length_element) length = form_element->FindElementValueAsNumberConvertTo("length", "FT");
|
||||
if (shape == "tube") {
|
||||
pm->SetPointMassShapeType(PointMass::esTube);
|
||||
pm->SetRadius(radius);
|
||||
pm->SetLength(length);
|
||||
pm->CalculateShapeInertia();
|
||||
} else if (shape == "cylinder") {
|
||||
pm->SetPointMassShapeType(PointMass::esCylinder);
|
||||
pm->SetRadius(radius);
|
||||
pm->SetLength(length);
|
||||
pm->CalculateShapeInertia();
|
||||
} else if (shape == "sphere") {
|
||||
pm->SetPointMassShapeType(PointMass::esSphere);
|
||||
pm->SetRadius(radius);
|
||||
pm->CalculateShapeInertia();
|
||||
} else {
|
||||
}
|
||||
}
|
||||
|
||||
pm->bind(PropertyManager, PointMasses.size());
|
||||
PointMasses.push_back(pm);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -290,8 +323,10 @@ FGMatrix33& FGMassBalance::CalculatePMInertias(void)
|
|||
|
||||
pmJ = FGMatrix33();
|
||||
|
||||
for (unsigned int i=0; i<size; i++)
|
||||
for (unsigned int i=0; i<size; i++) {
|
||||
pmJ += GetPointmassInertia( lbtoslug * PointMasses[i]->Weight, PointMasses[i]->Location );
|
||||
pmJ += PointMasses[i]->GetPointMassInertia();
|
||||
}
|
||||
|
||||
return pmJ;
|
||||
}
|
||||
|
@ -339,7 +374,7 @@ void FGMassBalance::bind(void)
|
|||
PropertyManager->Tie("inertia/weight-lbs", this,
|
||||
&FGMassBalance::GetWeight);
|
||||
PropertyManager->Tie("inertia/empty-weight-lbs", this,
|
||||
&FGMassBalance::GetWeight, &FGMassBalance::SetEmptyWeight);
|
||||
&FGMassBalance::GetEmptyWeight);
|
||||
PropertyManager->Tie("inertia/cg-x-in", this,1,
|
||||
(PMF)&FGMassBalance::GetXYZcg);
|
||||
PropertyManager->Tie("inertia/cg-y-in", this,2,
|
||||
|
@ -349,7 +384,9 @@ void FGMassBalance::bind(void)
|
|||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
//
|
||||
// This function binds properties for each pointmass object created.
|
||||
//
|
||||
void FGMassBalance::PointMass::bind(FGPropertyManager* PropertyManager, int num) {
|
||||
string tmp = CreateIndexedPropertyName("inertia/pointmass-weight-lbs", num);
|
||||
PropertyManager->Tie( tmp.c_str(), this, &PointMass::GetPointMassWeight,
|
||||
|
@ -366,6 +403,63 @@ void FGMassBalance::PointMass::bind(FGPropertyManager* PropertyManager, int num)
|
|||
&PointMass::SetPointMassLocation);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGMassBalance::GetMassPropertiesReport(void) const
|
||||
{
|
||||
cout << endl << fgblue << highint
|
||||
<< " Mass Properties Report (English units: lbf, in, slug-ft^2)"
|
||||
<< reset << endl;
|
||||
cout << " " << underon << " Weight CG-X CG-Y"
|
||||
<< " CG-Z Ixx Iyy Izz" << underoff << endl;
|
||||
cout.precision(1);
|
||||
cout << highint << setw(34) << left << " Base Vehicle " << normint
|
||||
<< right << setw(10) << EmptyWeight << setw(8) << vbaseXYZcg(eX) << setw(8)
|
||||
<< vbaseXYZcg(eY) << setw(8) << vbaseXYZcg(eZ) << setw(12) << baseJ(1,1)
|
||||
<< setw(12) << baseJ(2,2) << setw(12) << baseJ(3,3) << endl;
|
||||
|
||||
for (unsigned int i=0;i<PointMasses.size();i++) {
|
||||
PointMass* pm = PointMasses[i];
|
||||
double pmweight = pm->GetPointMassWeight();
|
||||
cout << highint << left << setw(4) << i << setw(30) << pm->GetName() << normint
|
||||
<< right << setw(10) << pmweight << setw(8) << pm->GetLocation()(eX)
|
||||
<< setw(8) << pm->GetLocation()(eY) << setw(8) << pm->GetLocation()(eZ)
|
||||
<< setw(12) << pm->GetPointMassMoI(1,1) << setw(12) << pm->GetPointMassMoI(2,2)
|
||||
<< setw(12) << pm->GetPointMassMoI(3,3) << endl;
|
||||
}
|
||||
|
||||
for (unsigned int i=0;i<Propulsion->GetNumTanks() ;i++) {
|
||||
FGTank* tank = Propulsion->GetTank(i);
|
||||
string tankname="";
|
||||
if (tank->GetType() == FGTank::ttFUEL && tank->GetGrainType() != FGTank::gtUNKNOWN) {
|
||||
tankname = "Solid Fuel";
|
||||
} else if (tank->GetType() == FGTank::ttFUEL) {
|
||||
tankname = "Fuel";
|
||||
} else if (tank->GetType() == FGTank::ttOXIDIZER) {
|
||||
tankname = "Oxidizer";
|
||||
} else {
|
||||
tankname = "(Unknown tank type)";
|
||||
}
|
||||
cout << highint << left << setw(4) << i << setw(30) << tankname << normint
|
||||
<< right << setw(10) << tank->GetContents() << setw(8) << tank->GetXYZ(eX)
|
||||
<< setw(8) << tank->GetXYZ(eY) << setw(8) << tank->GetXYZ(eZ)
|
||||
<< setw(12) << "*" << setw(12) << "*"
|
||||
<< setw(12) << "*" << endl;
|
||||
}
|
||||
|
||||
cout << underon << setw(104) << " " << underoff << endl;
|
||||
cout << highint << left << setw(30) << " Total: " << right << setw(14) << Weight
|
||||
<< setw(8) << vXYZcg(eX)
|
||||
<< setw(8) << vXYZcg(eY)
|
||||
<< setw(8) << vXYZcg(eZ)
|
||||
<< setw(12) << mJ(1,1)
|
||||
<< setw(12) << mJ(2,2)
|
||||
<< setw(12) << mJ(3,3)
|
||||
<< normint << endl;
|
||||
|
||||
cout.setf(ios_base::fixed);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// The bitmasked value choices are as follows:
|
||||
// unset: In this case (the default) JSBSim would only print
|
||||
|
@ -398,7 +492,7 @@ void FGMassBalance::Debug(int from)
|
|||
cout << " baseIxy: " << baseJ(1,2) << " slug-ft2" << endl;
|
||||
cout << " baseIxz: " << baseJ(1,3) << " slug-ft2" << endl;
|
||||
cout << " baseIyz: " << baseJ(2,3) << " slug-ft2" << endl;
|
||||
cout << " EmptyWeight: " << EmptyWeight << " lbm" << endl;
|
||||
cout << " Empty Weight: " << EmptyWeight << " lbm" << endl;
|
||||
cout << " CG (x, y, z): " << vbaseXYZcg << endl;
|
||||
// ToDo: Need to add point mass outputs here
|
||||
for (unsigned int i=0; i<PointMasses.size(); i++) {
|
||||
|
|
|
@ -43,17 +43,20 @@ INCLUDES
|
|||
#include "math/FGMatrix33.h"
|
||||
#include "input_output/FGXMLElement.h"
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MASSBALANCE "$Id$"
|
||||
#define ID_MASSBALANCE "$Id: FGMassBalance.h,v 1.20 2010/02/04 13:09:26 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONSS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
using std::string;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -109,9 +112,10 @@ public:
|
|||
|
||||
double GetMass(void) const {return Mass;}
|
||||
double GetWeight(void) const {return Weight;}
|
||||
FGColumnVector3& GetXYZcg(void) {return vXYZcg;}
|
||||
double GetEmptyWeight(void) const {return EmptyWeight;}
|
||||
const FGColumnVector3& GetXYZcg(void) const {return vXYZcg;}
|
||||
double GetXYZcg(int axis) const {return vXYZcg(axis);}
|
||||
FGColumnVector3& GetDeltaXYZcg(void) {return vDeltaXYZcg;}
|
||||
const FGColumnVector3& GetDeltaXYZcg(void) const {return vDeltaXYZcg;}
|
||||
double GetDeltaXYZcg(int axis) const {return vDeltaXYZcg(axis);}
|
||||
|
||||
/** Computes the inertia contribution of a pointmass.
|
||||
|
@ -158,6 +162,7 @@ public:
|
|||
FGMatrix33& GetJ(void) {return mJ;}
|
||||
FGMatrix33& GetJinv(void) {return mJinv;}
|
||||
void SetAircraftBaseInertias(FGMatrix33 BaseJ) {baseJ = BaseJ;}
|
||||
void GetMassPropertiesReport(void) const;
|
||||
|
||||
private:
|
||||
double Weight;
|
||||
|
@ -177,17 +182,57 @@ private:
|
|||
FGColumnVector3 PointMassCG;
|
||||
FGMatrix33& CalculatePMInertias(void);
|
||||
|
||||
|
||||
/** The PointMass structure encapsulates a point mass object, moments of inertia
|
||||
mass, location, etc. */
|
||||
struct PointMass {
|
||||
PointMass(double w, FGColumnVector3& vXYZ) {
|
||||
Weight = w;
|
||||
Location = vXYZ;
|
||||
mPMInertia.InitMatrix();
|
||||
Radius = 0.0;
|
||||
Length = 0.0;
|
||||
}
|
||||
|
||||
void CalculateShapeInertia(void) {
|
||||
switch(eShapeType) {
|
||||
case esTube:
|
||||
mPMInertia(1,1) = (Weight/(32.16))*Radius*Radius; // mr^2
|
||||
mPMInertia(2,2) = (Weight/(32.16*12))*(6*Radius*Radius + Length*Length);
|
||||
mPMInertia(3,3) = mPMInertia(2,2);
|
||||
break;
|
||||
case esCylinder:
|
||||
mPMInertia(1,1) = (Weight/(32.16*2))*Radius*Radius; // 0.5*mr^2
|
||||
mPMInertia(2,2) = (Weight/(32.16*12))*(3*Radius*Radius + Length*Length);
|
||||
mPMInertia(3,3) = mPMInertia(2,2);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
enum esShape {esUnspecified, esTube, esCylinder, esSphere} eShapeType;
|
||||
FGColumnVector3 Location;
|
||||
double Weight;
|
||||
double Weight; /// Weight in pounds.
|
||||
double Radius; /// Radius in feet.
|
||||
double Length; /// Length in feet.
|
||||
string Name;
|
||||
FGMatrix33 mPMInertia;
|
||||
|
||||
double GetPointMassLocation(int axis) const {return Location(axis);}
|
||||
double GetPointMassWeight(void) const {return Weight;}
|
||||
esShape GetShapeType(void) {return eShapeType;}
|
||||
FGColumnVector3 GetLocation(void) {return Location;}
|
||||
FGMatrix33 GetPointMassInertia(void) {return mPMInertia;}
|
||||
string GetName(void) {return Name;}
|
||||
|
||||
void SetPointMassLocation(int axis, double value) {Location(axis) = value;}
|
||||
void SetPointMassWeight(double wt) {Weight = wt;}
|
||||
double GetPointMassWeight(void) const {return Weight;}
|
||||
void SetPointMassShapeType(esShape st) {eShapeType = st;}
|
||||
void SetRadius(double r) {Radius = r;}
|
||||
void SetLength(double l) {Length = l;}
|
||||
void SetName(string name) {Name = name;}
|
||||
double GetPointMassMoI(int r, int c) {return mPMInertia(r,c);}
|
||||
|
||||
void bind(FGPropertyManager* PropertyManager, int num);
|
||||
};
|
||||
|
|
|
@ -39,7 +39,6 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGModel.h"
|
||||
#include "FGState.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "FGAtmosphere.h"
|
||||
#include "FGFCS.h"
|
||||
|
@ -58,7 +57,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGModel.cpp,v 1.14 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdHdr = ID_MODEL;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -74,7 +73,6 @@ FGModel::FGModel(FGFDMExec* fdmex)
|
|||
FDMExec = fdmex;
|
||||
NextModel = 0L;
|
||||
|
||||
State = 0;
|
||||
Atmosphere = 0;
|
||||
FCS = 0;
|
||||
Propulsion = 0;
|
||||
|
@ -115,7 +113,6 @@ FGModel::~FGModel()
|
|||
|
||||
bool FGModel::InitModel(void)
|
||||
{
|
||||
State = FDMExec->GetState();
|
||||
Atmosphere = FDMExec->GetAtmosphere();
|
||||
FCS = FDMExec->GetFCS();
|
||||
Propulsion = FDMExec->GetPropulsion();
|
||||
|
@ -129,8 +126,7 @@ bool FGModel::InitModel(void)
|
|||
Propagate = FDMExec->GetPropagate();
|
||||
Auxiliary = FDMExec->GetAuxiliary();
|
||||
|
||||
if (!State ||
|
||||
!Atmosphere ||
|
||||
if (!Atmosphere ||
|
||||
!FCS ||
|
||||
!Propulsion ||
|
||||
!MassBalance ||
|
||||
|
|
|
@ -48,7 +48,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MODEL "$Id$"
|
||||
#define ID_MODEL "$Id: FGModel.h,v 1.14 2009/11/12 13:08:11 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
|
|
@ -40,7 +40,6 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGOutput.h"
|
||||
#include "FGState.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "FGAtmosphere.h"
|
||||
#include "FGFCS.h"
|
||||
|
@ -53,6 +52,7 @@ INCLUDES
|
|||
#include "FGPropagate.h"
|
||||
#include "FGAuxiliary.h"
|
||||
#include "FGInertial.h"
|
||||
#include "FGPropulsion.h"
|
||||
#include "models/propulsion/FGEngine.h"
|
||||
#include "models/propulsion/FGTank.h"
|
||||
#include "models/propulsion/FGPiston.h"
|
||||
|
@ -77,7 +77,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGOutput.cpp,v 1.48 2010/04/12 12:25:19 jberndt Exp $";
|
||||
static const char *IdHdr = ID_OUTPUT;
|
||||
|
||||
// (stolen from FGFS native_fdm.cxx)
|
||||
|
@ -187,7 +187,7 @@ bool FGOutput::Run(void)
|
|||
{
|
||||
if (FGModel::Run()) return true;
|
||||
|
||||
if (enabled && !State->IntegrationSuspended()&& !FDMExec->Holding()) {
|
||||
if (enabled && !FDMExec->IntegrationSuspended()&& !FDMExec->Holding()) {
|
||||
RunPreFunctions();
|
||||
if (Type == otSocket) {
|
||||
SocketOutput();
|
||||
|
@ -267,7 +267,8 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
if (SubSystems & ssRates) {
|
||||
outstream << delimeter;
|
||||
outstream << "P (deg/s)" + delimeter + "Q (deg/s)" + delimeter + "R (deg/s)" + delimeter;
|
||||
outstream << "P dot (deg/s^2)" + delimeter + "Q dot (deg/s^2)" + delimeter + "R dot (deg/s^2)";
|
||||
outstream << "P dot (deg/s^2)" + delimeter + "Q dot (deg/s^2)" + delimeter + "R dot (deg/s^2)" + delimeter;
|
||||
outstream << "P_{inertial} (deg/s)" + delimeter + "Q_{inertial} (deg/s)" + delimeter + "R_{inertial} (deg/s)";
|
||||
}
|
||||
if (SubSystems & ssVelocities) {
|
||||
outstream << delimeter;
|
||||
|
@ -277,6 +278,7 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
outstream << "V_{Inertial} (ft/s)" + delimeter;
|
||||
outstream << "UBody" + delimeter + "VBody" + delimeter + "WBody" + delimeter;
|
||||
outstream << "Aero V_{X Body} (ft/s)" + delimeter + "Aero V_{Y Body} (ft/s)" + delimeter + "Aero V_{Z Body} (ft/s)" + delimeter;
|
||||
outstream << "V_{X_{inertial}} (ft/s)" + delimeter + "V_{Y_{inertial}} (ft/s)" + delimeter + "V_{Z_{inertial}} (ft/s)" + delimeter;
|
||||
outstream << "V_{North} (ft/s)" + delimeter + "V_{East} (ft/s)" + delimeter + "V_{Down} (ft/s)";
|
||||
}
|
||||
if (SubSystems & ssForces) {
|
||||
|
@ -334,8 +336,9 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
outstream << "Beta (deg)" + delimeter;
|
||||
outstream << "Latitude (deg)" + delimeter;
|
||||
outstream << "Longitude (deg)" + delimeter;
|
||||
outstream << "ECEF X (ft)" + delimeter + "ECEF Y (ft)" + delimeter + "ECEF Z (ft)" + delimeter;
|
||||
outstream << "EPA (deg)" + delimeter;
|
||||
outstream << "X_{ECI} (ft)" + delimeter + "Y_{ECI} (ft)" + delimeter + "Z_{ECI} (ft)" + delimeter;
|
||||
outstream << "X_{ECEF} (ft)" + delimeter + "Y_{ECEF} (ft)" + delimeter + "Z_{ECEF} (ft)" + delimeter;
|
||||
outstream << "Earth Position Angle (deg)" + delimeter;
|
||||
outstream << "Distance AGL (ft)" + delimeter;
|
||||
outstream << "Terrain Elevation (ft)";
|
||||
}
|
||||
|
@ -365,7 +368,7 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
dFirstPass = false;
|
||||
}
|
||||
|
||||
outstream << State->Getsim_time();
|
||||
outstream << FDMExec->GetSimTime();
|
||||
if (SubSystems & ssSimulation) {
|
||||
}
|
||||
if (SubSystems & ssAerosurfaces) {
|
||||
|
@ -383,7 +386,8 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
if (SubSystems & ssRates) {
|
||||
outstream << delimeter;
|
||||
outstream << (radtodeg*Propagate->GetPQR()).Dump(delimeter) << delimeter;
|
||||
outstream << (radtodeg*Propagate->GetPQRdot()).Dump(delimeter);
|
||||
outstream << (radtodeg*Propagate->GetPQRdot()).Dump(delimeter) << delimeter;
|
||||
outstream << (radtodeg*Propagate->GetPQRi()).Dump(delimeter);
|
||||
}
|
||||
if (SubSystems & ssVelocities) {
|
||||
outstream << delimeter;
|
||||
|
@ -393,6 +397,7 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
outstream << Propagate->GetInertialVelocityMagnitude() << delimeter;
|
||||
outstream << setprecision(12) << Propagate->GetUVW().Dump(delimeter) << delimeter;
|
||||
outstream << Auxiliary->GetAeroUVW().Dump(delimeter) << delimeter;
|
||||
outstream << Propagate->GetInertialVelocity().Dump(delimeter) << delimeter;
|
||||
outstream << Propagate->GetVel().Dump(delimeter);
|
||||
outstream.precision(10);
|
||||
}
|
||||
|
@ -445,6 +450,7 @@ void FGOutput::DelimitedOutput(const string& fname)
|
|||
outstream << Propagate->GetLocation().GetLatitudeDeg() << delimeter;
|
||||
outstream << Propagate->GetLocation().GetLongitudeDeg() << delimeter;
|
||||
outstream.precision(18);
|
||||
outstream << ((FGColumnVector3)Propagate->GetInertialPosition()).Dump(delimeter) << delimeter;
|
||||
outstream << ((FGColumnVector3)Propagate->GetLocation()).Dump(delimeter) << delimeter;
|
||||
outstream.precision(14);
|
||||
outstream << Inertial->GetEarthPositionAngleDeg() << delimeter;
|
||||
|
@ -817,7 +823,7 @@ void FGOutput::SocketOutput(void)
|
|||
}
|
||||
|
||||
socket->Clear();
|
||||
socket->Append(State->Getsim_time());
|
||||
socket->Append(FDMExec->GetSimTime());
|
||||
|
||||
if (SubSystems & ssAerosurfaces) {
|
||||
socket->Append(FCS->GetDaCmd());
|
||||
|
@ -952,13 +958,15 @@ bool FGOutput::Load(Element* element)
|
|||
output_file_name = DirectivesFile; // one found in the config file.
|
||||
document = LoadXMLDocument(output_file_name);
|
||||
} else if (!element->GetAttributeValue("file").empty()) {
|
||||
output_file_name = element->GetAttributeValue("file");
|
||||
output_file_name = FDMExec->GetRootDir() + element->GetAttributeValue("file");
|
||||
document = LoadXMLDocument(output_file_name);
|
||||
} else {
|
||||
document = element;
|
||||
}
|
||||
|
||||
name = document->GetAttributeValue("name");
|
||||
if (!document) return false;
|
||||
|
||||
name = FDMExec->GetRootDir() + document->GetAttributeValue("name");
|
||||
type = document->GetAttributeValue("type");
|
||||
SetType(type);
|
||||
if (!document->GetAttributeValue("port").empty() && type == string("SOCKET")) {
|
||||
|
@ -1035,7 +1043,7 @@ void FGOutput::SetRate(int rtHz)
|
|||
{
|
||||
rtHz = rtHz>1000?1000:(rtHz<0?0:rtHz);
|
||||
if (rtHz > 0) {
|
||||
rate = (int)(0.5 + 1.0/(State->Getdt()*rtHz));
|
||||
rate = (int)(0.5 + 1.0/(FDMExec->GetDeltaT()*rtHz));
|
||||
Enable();
|
||||
} else {
|
||||
rate = 1;
|
||||
|
@ -1085,7 +1093,7 @@ void FGOutput::Debug(int from)
|
|||
}
|
||||
switch (Type) {
|
||||
case otCSV:
|
||||
cout << scratch << " in CSV format output at rate " << 1/(State->Getdt()*rate) << " Hz" << endl;
|
||||
cout << scratch << " in CSV format output at rate " << 1/(FDMExec->GetDeltaT()*rate) << " Hz" << endl;
|
||||
break;
|
||||
case otNone:
|
||||
default:
|
||||
|
|
|
@ -50,7 +50,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_OUTPUT "$Id$"
|
||||
#define ID_OUTPUT "$Id: FGOutput.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -123,7 +123,7 @@ CLASS DOCUMENTATION
|
|||
propulsion ON|OFF
|
||||
</pre>
|
||||
NOTE that Time is always output with the data.
|
||||
@version $Id$
|
||||
@version $Id: FGOutput.h,v 1.17 2009/10/24 22:59:30 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -56,10 +56,11 @@ INCLUDES
|
|||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
|
||||
#include "FGPropagate.h"
|
||||
#include "FGGroundReactions.h"
|
||||
#include "FGFDMExec.h"
|
||||
#include "FGState.h"
|
||||
#include "FGAircraft.h"
|
||||
#include "FGMassBalance.h"
|
||||
#include "FGInertial.h"
|
||||
|
@ -69,7 +70,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGPropagate.cpp,v 1.55 2010/07/09 04:11:45 jberndt Exp $";
|
||||
static const char *IdHdr = ID_PROPAGATE;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -80,30 +81,23 @@ FGPropagate::FGPropagate(FGFDMExec* fdmex) : FGModel(fdmex)
|
|||
{
|
||||
Debug(0);
|
||||
Name = "FGPropagate";
|
||||
gravType = gtWGS84;
|
||||
|
||||
last2_vPQRdot.InitMatrix();
|
||||
last_vPQRdot.InitMatrix();
|
||||
vPQRdot.InitMatrix();
|
||||
|
||||
last2_vQtrndot = FGQuaternion(0,0,0);
|
||||
last_vQtrndot = FGQuaternion(0,0,0);
|
||||
vQtrndot = FGQuaternion(0,0,0);
|
||||
|
||||
last2_vUVWdot.InitMatrix();
|
||||
last_vUVWdot.InitMatrix();
|
||||
vUVWdot.InitMatrix();
|
||||
|
||||
last2_vLocationDot.InitMatrix();
|
||||
last_vLocationDot.InitMatrix();
|
||||
vLocationDot.InitMatrix();
|
||||
|
||||
vOmegaLocal.InitMatrix();
|
||||
vInertialVelocity.InitMatrix();
|
||||
|
||||
integrator_rotational_rate = eAdamsBashforth2;
|
||||
integrator_translational_rate = eTrapezoidal;
|
||||
integrator_rotational_position = eAdamsBashforth2;
|
||||
integrator_translational_position = eTrapezoidal;
|
||||
|
||||
VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqUVWdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqQtrndot.resize(4, FGQuaternion(0.0,0.0,0.0));
|
||||
|
||||
bind();
|
||||
Debug(0);
|
||||
}
|
||||
|
@ -126,25 +120,17 @@ bool FGPropagate::InitModel(void)
|
|||
|
||||
VState.vLocation.SetRadius( LocalTerrainRadius + 4.0 );
|
||||
VState.vLocation.SetEllipse(Inertial->GetSemimajor(), Inertial->GetSemiminor());
|
||||
vOmega = FGColumnVector3( 0.0, 0.0, Inertial->omega() ); // Earth rotation vector
|
||||
vOmegaEarth = FGColumnVector3( 0.0, 0.0, Inertial->omega() ); // Earth rotation vector
|
||||
|
||||
last2_vPQRdot.InitMatrix();
|
||||
last_vPQRdot.InitMatrix();
|
||||
vPQRdot.InitMatrix();
|
||||
|
||||
last2_vQtrndot = FGQuaternion(0,0,0);
|
||||
last_vQtrndot = FGQuaternion(0,0,0);
|
||||
vQtrndot = FGQuaternion(0,0,0);
|
||||
|
||||
last2_vUVWdot.InitMatrix();
|
||||
last_vUVWdot.InitMatrix();
|
||||
vUVWdot.InitMatrix();
|
||||
vInertialVelocity.InitMatrix();
|
||||
|
||||
last2_vLocationDot.InitMatrix();
|
||||
last_vLocationDot.InitMatrix();
|
||||
vLocationDot.InitMatrix();
|
||||
|
||||
vOmegaLocal.InitMatrix();
|
||||
VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqUVWdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqQtrndot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
|
||||
integrator_rotational_rate = eAdamsBashforth2;
|
||||
integrator_translational_rate = eTrapezoidal;
|
||||
|
@ -161,51 +147,92 @@ void FGPropagate::SetInitialState(const FGInitialCondition *FGIC)
|
|||
SetSeaLevelRadius(FGIC->GetSeaLevelRadiusFtIC());
|
||||
SetTerrainElevation(FGIC->GetTerrainElevationFtIC());
|
||||
|
||||
// Set the position lat/lon/radius
|
||||
VState.vLocation.SetPosition( FGIC->GetLongitudeRadIC(),
|
||||
FGIC->GetLatitudeRadIC(),
|
||||
FGIC->GetAltitudeASLFtIC() + FGIC->GetSeaLevelRadiusFtIC() );
|
||||
|
||||
VehicleRadius = GetRadius();
|
||||
radInv = 1.0/VehicleRadius;
|
||||
|
||||
// Set the Orientation from the euler angles
|
||||
VState.vQtrn = FGQuaternion( FGIC->GetPhiRadIC(),
|
||||
FGIC->GetThetaRadIC(),
|
||||
FGIC->GetPsiRadIC() );
|
||||
// Initialize the State Vector elements and the transformation matrices
|
||||
|
||||
// Set the position lat/lon/radius
|
||||
VState.vLocation.SetPosition( FGIC->GetLongitudeRadIC(),
|
||||
FGIC->GetLatitudeRadIC(),
|
||||
FGIC->GetAltitudeASLFtIC() + FGIC->GetSeaLevelRadiusFtIC() );
|
||||
|
||||
VState.vLocation.SetEarthPositionAngle(Inertial->GetEarthPositionAngle());
|
||||
|
||||
Ti2ec = GetTi2ec(); // ECI to ECEF transform
|
||||
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
||||
|
||||
Tl2ec = GetTl2ec(); // local to ECEF transform
|
||||
Tec2l = Tl2ec.Transposed(); // ECEF to local frame transform
|
||||
|
||||
Ti2l = GetTi2l();
|
||||
Tl2i = Ti2l.Transposed();
|
||||
|
||||
// Set the orientation from the euler angles (is normalized within the
|
||||
// constructor). The Euler angles represent the orientation of the body
|
||||
// frame relative to the local frame.
|
||||
VState.qAttitudeLocal = FGQuaternion( FGIC->GetPhiRadIC(),
|
||||
FGIC->GetThetaRadIC(),
|
||||
FGIC->GetPsiRadIC() );
|
||||
|
||||
VState.qAttitudeECI = Ti2l.GetQuaternion()*VState.qAttitudeLocal;
|
||||
|
||||
Ti2b = GetTi2b(); // ECI to body frame transform
|
||||
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
||||
|
||||
Tl2b = VState.qAttitudeLocal; // local to body frame transform
|
||||
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
||||
|
||||
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
||||
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
||||
|
||||
// Set the velocities in the instantaneus body frame
|
||||
VState.vUVW = FGColumnVector3( FGIC->GetUBodyFpsIC(),
|
||||
FGIC->GetVBodyFpsIC(),
|
||||
FGIC->GetWBodyFpsIC() );
|
||||
FGIC->GetVBodyFpsIC(),
|
||||
FGIC->GetWBodyFpsIC() );
|
||||
|
||||
// Set the angular velocities in the instantaneus body frame.
|
||||
VState.vPQR = FGColumnVector3( FGIC->GetPRadpsIC(),
|
||||
FGIC->GetQRadpsIC(),
|
||||
FGIC->GetRRadpsIC() );
|
||||
VState.vInertialPosition = Tec2i * VState.vLocation;
|
||||
|
||||
// Compute the local frame ECEF velocity
|
||||
vVel = GetTb2l()*VState.vUVW;
|
||||
vVel = Tb2l * VState.vUVW;
|
||||
|
||||
// Finally, make sure that the quaternion stays normalized.
|
||||
VState.vQtrn.Normalize();
|
||||
// Refer to Stevens and Lewis, 1.5-14a, pg. 49.
|
||||
// This is the rotation rate of the "Local" frame, expressed in the local frame.
|
||||
|
||||
FGColumnVector3 vOmegaLocal = FGColumnVector3(
|
||||
radInv*vVel(eEast),
|
||||
-radInv*vVel(eNorth),
|
||||
-radInv*vVel(eEast)*VState.vLocation.GetTanLatitude() );
|
||||
|
||||
// Set the angular velocities of the body frame relative to the ECEF frame,
|
||||
// expressed in the body frame. Effectively, this is:
|
||||
// w_b/e = w_b/l + w_l/e
|
||||
VState.vPQR = FGColumnVector3( FGIC->GetPRadpsIC(),
|
||||
FGIC->GetQRadpsIC(),
|
||||
FGIC->GetRRadpsIC() ) + Tl2b*vOmegaLocal;
|
||||
|
||||
VState.vPQRi = VState.vPQR + Ti2b * vOmegaEarth;
|
||||
|
||||
// Make an initial run and set past values
|
||||
CalculatePQRdot(); // Angular rate derivative
|
||||
CalculateUVWdot(); // Translational rate derivative
|
||||
CalculateQuatdot(); // Angular orientation derivative
|
||||
CalculateInertialVelocity(); // Translational position derivative
|
||||
|
||||
// Initialize past values deques
|
||||
VState.dqPQRdot.clear();
|
||||
VState.dqUVWdot.clear();
|
||||
VState.dqInertialVelocity.clear();
|
||||
VState.dqQtrndot.clear();
|
||||
for (int i=0; i<4; i++) {
|
||||
VState.dqPQRdot.push_front(vPQRdot);
|
||||
VState.dqUVWdot.push_front(vUVWdot);
|
||||
VState.dqInertialVelocity.push_front(VState.vInertialVelocity);
|
||||
VState.dqQtrndot.push_front(vQtrndot);
|
||||
}
|
||||
|
||||
// Recompute the LocalTerrainRadius.
|
||||
RecomputeLocalTerrainRadius();
|
||||
|
||||
// These local copies of the transformation matrices are for use for
|
||||
// initial conditions only.
|
||||
|
||||
Tl2b = GetTl2b(); // local to body frame transform
|
||||
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
||||
Tl2ec = GetTl2ec(); // local to ECEF transform
|
||||
Tec2l = Tl2ec.Transposed(); // ECEF to local frame transform
|
||||
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
||||
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
||||
Ti2ec = GetTi2ec(); // ECI to ECEF transform
|
||||
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
||||
Ti2b = Tec2b*Ti2ec; // ECI to body frame transform
|
||||
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -230,123 +257,65 @@ Inertial.
|
|||
|
||||
bool FGPropagate::Run(void)
|
||||
{
|
||||
static int ctr;
|
||||
|
||||
if (FGModel::Run()) return true; // Fast return if we have nothing to do ...
|
||||
if (FDMExec->Holding()) return false;
|
||||
|
||||
double dt = FDMExec->GetDeltaT()*rate; // The 'stepsize'
|
||||
|
||||
RunPreFunctions();
|
||||
|
||||
// Calculate state derivatives
|
||||
CalculatePQRdot(); // Angular rate derivative
|
||||
CalculateUVWdot(); // Translational rate derivative
|
||||
CalculateQuatdot(); // Angular orientation derivative
|
||||
CalculateInertialVelocity(); // Translational position derivative
|
||||
|
||||
// Propagate rotational / translational velocity, angular /translational position, respectively.
|
||||
Integrate(VState.vPQRi, vPQRdot, VState.dqPQRdot, dt, integrator_rotational_rate);
|
||||
Integrate(VState.vUVW, vUVWdot, VState.dqUVWdot, dt, integrator_translational_rate);
|
||||
Integrate(VState.qAttitudeECI, vQtrndot, VState.dqQtrndot, dt, integrator_rotational_position);
|
||||
Integrate(VState.vInertialPosition, VState.vInertialVelocity, VState.dqInertialVelocity, dt, integrator_translational_position);
|
||||
|
||||
VState.qAttitudeECI.Normalize(); // Normalize the ECI Attitude quaternion
|
||||
|
||||
VState.vLocation.SetEarthPositionAngle(Inertial->GetEarthPositionAngle()); // Update the Earth position angle (EPA)
|
||||
|
||||
// Update the "Location-based" transformation matrices from the vLocation vector.
|
||||
|
||||
Ti2ec = GetTi2ec(); // ECI to ECEF transform
|
||||
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
||||
Tl2ec = GetTl2ec(); // local to ECEF transform
|
||||
Tec2l = Tl2ec.Transposed(); // ECEF to local frame transform
|
||||
Ti2l = GetTi2l();
|
||||
Tl2i = Ti2l.Transposed();
|
||||
|
||||
// Update the "Orientation-based" transformation matrices from the orientation quaternion
|
||||
|
||||
Ti2b = GetTi2b(); // ECI to body frame transform
|
||||
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
||||
Tl2b = Ti2b*Tl2i; // local to body frame transform
|
||||
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
||||
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
||||
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
||||
|
||||
// Set auxililary state variables
|
||||
VState.vLocation = Ti2ec*VState.vInertialPosition;
|
||||
RecomputeLocalTerrainRadius();
|
||||
|
||||
// Calculate current aircraft radius from center of planet
|
||||
|
||||
VehicleRadius = GetRadius();
|
||||
VehicleRadius = VState.vInertialPosition.Magnitude();
|
||||
radInv = 1.0/VehicleRadius;
|
||||
|
||||
// These local copies of the transformation matrices are for use this
|
||||
// pass through Run() only.
|
||||
VState.vPQR = VState.vPQRi - Ti2b * vOmegaEarth;
|
||||
|
||||
Tl2b = GetTl2b(); // local to body frame transform
|
||||
Tb2l = Tl2b.Transposed(); // body to local frame transform
|
||||
Tl2ec = GetTl2ec(); // local to ECEF transform
|
||||
Tec2l = Tl2ec.Transposed(); // ECEF to local frame transform
|
||||
Tec2b = Tl2b * Tec2l; // ECEF to body frame transform
|
||||
Tb2ec = Tec2b.Transposed(); // body to ECEF frame tranform
|
||||
Ti2ec = GetTi2ec(); // ECI to ECEF transform
|
||||
Tec2i = Ti2ec.Transposed(); // ECEF to ECI frame transform
|
||||
Ti2b = Tec2b*Ti2ec; // ECI to body frame transform
|
||||
Tb2i = Ti2b.Transposed(); // body to ECI frame transform
|
||||
VState.qAttitudeLocal = Tl2b.GetQuaternion();
|
||||
|
||||
// Compute vehicle velocity wrt ECEF frame, expressed in Local horizontal frame.
|
||||
vVel = Tb2l * VState.vUVW;
|
||||
|
||||
// Inertial angular velocity measured in the body frame.
|
||||
vPQRi = VState.vPQR + Tec2b*vOmega;
|
||||
|
||||
// Calculate state derivatives
|
||||
CalculatePQRdot(); // Angular rate derivative
|
||||
CalculateUVWdot(); // Translational rate derivative
|
||||
CalculateQuatdot(); // Angular orientation derivative
|
||||
CalculateLocationdot(); // Translational position derivative
|
||||
|
||||
// Integrate to propagate the state
|
||||
|
||||
double dt = State->Getdt()*rate; // The 'stepsize'
|
||||
|
||||
// Propagate rotational velocity
|
||||
|
||||
switch(integrator_rotational_rate) {
|
||||
case eRectEuler: VState.vPQR += dt*vPQRdot;
|
||||
break;
|
||||
case eTrapezoidal: VState.vPQR += 0.5*dt*(vPQRdot + last_vPQRdot);
|
||||
break;
|
||||
case eAdamsBashforth2: VState.vPQR += dt*(1.5*vPQRdot - 0.5*last_vPQRdot);
|
||||
break;
|
||||
case eAdamsBashforth3: VState.vPQR += (1/12.0)*dt*(23.0*vPQRdot - 16.0*last_vPQRdot + 5.0*last2_vPQRdot);
|
||||
break;
|
||||
case eNone: // do nothing, freeze angular rate
|
||||
break;
|
||||
}
|
||||
|
||||
// Propagate translational velocity
|
||||
|
||||
switch(integrator_translational_rate) {
|
||||
case eRectEuler: VState.vUVW += dt*vUVWdot;
|
||||
break;
|
||||
case eTrapezoidal: VState.vUVW += 0.5*dt*(vUVWdot + last_vUVWdot);
|
||||
break;
|
||||
case eAdamsBashforth2: VState.vUVW += dt*(1.5*vUVWdot - 0.5*last_vUVWdot);
|
||||
break;
|
||||
case eAdamsBashforth3: VState.vUVW += (1/12.0)*dt*(23.0*vUVWdot - 16.0*last_vUVWdot + 5.0*last2_vUVWdot);
|
||||
break;
|
||||
case eNone: // do nothing, freeze translational rate
|
||||
break;
|
||||
}
|
||||
|
||||
// Propagate angular position
|
||||
|
||||
switch(integrator_rotational_position) {
|
||||
case eRectEuler: VState.vQtrn += dt*vQtrndot;
|
||||
break;
|
||||
case eTrapezoidal: VState.vQtrn += 0.5*dt*(vQtrndot + last_vQtrndot);
|
||||
break;
|
||||
case eAdamsBashforth2: VState.vQtrn += dt*(1.5*vQtrndot - 0.5*last_vQtrndot);
|
||||
break;
|
||||
case eAdamsBashforth3: VState.vQtrn += (1/12.0)*dt*(23.0*vQtrndot - 16.0*last_vQtrndot + 5.0*last2_vQtrndot);
|
||||
break;
|
||||
case eNone: // do nothing, freeze angular position
|
||||
break;
|
||||
}
|
||||
|
||||
// Propagate translational position
|
||||
|
||||
switch(integrator_translational_position) {
|
||||
case eRectEuler: VState.vLocation += dt*vLocationDot;
|
||||
break;
|
||||
case eTrapezoidal: VState.vLocation += 0.5*dt*(vLocationDot + last_vLocationDot);
|
||||
break;
|
||||
case eAdamsBashforth2: VState.vLocation += dt*(1.5*vLocationDot - 0.5*last_vLocationDot);
|
||||
break;
|
||||
case eAdamsBashforth3: VState.vLocation += (1/12.0)*dt*(23.0*vLocationDot - 16.0*last_vLocationDot + 5.0*last2_vLocationDot);
|
||||
break;
|
||||
case eNone: // do nothing, freeze translational position
|
||||
break;
|
||||
}
|
||||
|
||||
// Set past values
|
||||
|
||||
last2_vPQRdot = last_vPQRdot;
|
||||
last_vPQRdot = vPQRdot;
|
||||
|
||||
last2_vUVWdot = last_vUVWdot;
|
||||
last_vUVWdot = vUVWdot;
|
||||
|
||||
last2_vQtrndot = last_vQtrndot;
|
||||
last_vQtrndot = vQtrndot;
|
||||
|
||||
last2_vLocationDot = last_vLocationDot;
|
||||
last_vLocationDot = vLocationDot;
|
||||
|
||||
RunPreFunctions();
|
||||
RunPostFunctions();
|
||||
|
||||
Debug(2);
|
||||
return false;
|
||||
|
@ -361,7 +330,7 @@ bool FGPropagate::Run(void)
|
|||
// J is the inertia matrix
|
||||
// Jinv is the inverse inertia matrix
|
||||
// vMoments is the moment vector in the body frame
|
||||
// vPQRi is the total inertial angular velocity of the vehicle
|
||||
// VState.vPQRi is the total inertial angular velocity of the vehicle
|
||||
// expressed in the body frame.
|
||||
// Reference: See Stevens and Lewis, "Aircraft Control and Simulation",
|
||||
// Second edition (2004), eqn 1.5-16e (page 50)
|
||||
|
@ -376,7 +345,7 @@ void FGPropagate::CalculatePQRdot(void)
|
|||
// moments and the total inertial angular velocity expressed in the body
|
||||
// frame.
|
||||
|
||||
vPQRdot = Jinv*(vMoments - vPQRi*(J*vPQRi));
|
||||
vPQRdot = Jinv*(vMoments - VState.vPQRi*(J*VState.vPQRi));
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -388,72 +357,140 @@ void FGPropagate::CalculatePQRdot(void)
|
|||
|
||||
void FGPropagate::CalculateQuatdot(void)
|
||||
{
|
||||
vOmegaLocal.InitMatrix( radInv*vVel(eEast),
|
||||
-radInv*vVel(eNorth),
|
||||
-radInv*vVel(eEast)*VState.vLocation.GetTanLatitude() );
|
||||
|
||||
// Compute quaternion orientation derivative on current body rates
|
||||
vQtrndot = VState.vQtrn.GetQDot( VState.vPQR - Tl2b*vOmegaLocal);
|
||||
vQtrndot = VState.qAttitudeECI.GetQDot( VState.vPQRi);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// This set of calculations results in the body frame accelerations being
|
||||
// computed.
|
||||
// Compute body frame accelerations based on the current body forces.
|
||||
// Include centripetal and coriolis accelerations.
|
||||
// vOmegaEarth is the Earth angular rate - expressed in the inertial frame -
|
||||
// so it has to be transformed to the body frame. More completely,
|
||||
// vOmegaEarth is the rate of the ECEF frame relative to the Inertial
|
||||
// frame (ECI), expressed in the Inertial frame.
|
||||
// vForces is the total force on the vehicle in the body frame.
|
||||
// VState.vPQR is the vehicle body rate relative to the ECEF frame, expressed
|
||||
// in the body frame.
|
||||
// VState.vUVW is the vehicle velocity relative to the ECEF frame, expressed
|
||||
// in the body frame.
|
||||
// Reference: See Stevens and Lewis, "Aircraft Control and Simulation",
|
||||
// Second edition (2004), eqn 1.5-16d (page 50)
|
||||
// Second edition (2004), eqns 1.5-13 (pg 48) and 1.5-16d (page 50)
|
||||
|
||||
void FGPropagate::CalculateUVWdot(void)
|
||||
{
|
||||
double mass = MassBalance->GetMass(); // mass
|
||||
const FGColumnVector3& vForces = Aircraft->GetForces(); // current forces
|
||||
|
||||
const FGColumnVector3 vGravAccel( 0.0, 0.0, Inertial->GetGAccel(VehicleRadius) );
|
||||
vUVWdot = vForces/mass - (VState.vPQR + 2.0*(Ti2b *vOmegaEarth)) * VState.vUVW;
|
||||
|
||||
// Begin to compute body frame accelerations based on the current body forces
|
||||
vUVWdot = vForces/mass - VState.vPQR * VState.vUVW;
|
||||
|
||||
// Include Coriolis acceleration.
|
||||
vUVWdot -= 2.0 * (Ti2b *vOmega) * VState.vUVW;
|
||||
|
||||
// Include Centrifugal acceleration.
|
||||
if (!GroundReactions->GetWOW()) {
|
||||
vUVWdot -= Ti2b*(vOmega*(vOmega*(Tec2i*VState.vLocation)));
|
||||
// Include Centripetal acceleration.
|
||||
if (!GroundReactions->GetWOW() && Aircraft->GetHoldDown() == 0) {
|
||||
vUVWdot -= Ti2b * (vOmegaEarth*(vOmegaEarth*VState.vInertialPosition));
|
||||
}
|
||||
|
||||
// Include Gravitation accel
|
||||
FGColumnVector3 gravAccel = Tl2b*vGravAccel;
|
||||
vUVWdot += gravAccel;
|
||||
switch (gravType) {
|
||||
case gtStandard:
|
||||
vGravAccel = Tl2b * FGColumnVector3( 0.0, 0.0, Inertial->GetGAccel(VehicleRadius) );
|
||||
break;
|
||||
case gtWGS84:
|
||||
vGravAccel = Tec2b * Inertial->GetGravityJ2(VState.vLocation);
|
||||
break;
|
||||
}
|
||||
|
||||
vUVWdot += vGravAccel;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
// Transform the velocity vector of the body relative to the origin (Earth
|
||||
// center) to be expressed in the inertial frame, and add the vehicle velocity
|
||||
// contribution due to the rotation of the planet.
|
||||
// Reference: See Stevens and Lewis, "Aircraft Control and Simulation",
|
||||
// Second edition (2004), eqn 1.5-16c (page 50)
|
||||
|
||||
void FGPropagate::CalculateInertialVelocity(void)
|
||||
{
|
||||
VState.vInertialVelocity = Tb2i * VState.vUVW + (vOmegaEarth * VState.vInertialPosition);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::CalculateLocationdot(void)
|
||||
void FGPropagate::Integrate( FGColumnVector3& Integrand,
|
||||
FGColumnVector3& Val,
|
||||
deque <FGColumnVector3>& ValDot,
|
||||
double dt,
|
||||
eIntegrateType integration_type)
|
||||
{
|
||||
// Transform the vehicle velocity relative to the ECEF frame, expressed
|
||||
// in the body frame, to be expressed in the ECEF frame.
|
||||
vLocationDot = Tb2ec * VState.vUVW;
|
||||
ValDot.push_front(Val);
|
||||
ValDot.pop_back();
|
||||
|
||||
// Now, transform the velocity vector of the body relative to the origin (Earth
|
||||
// center) to be expressed in the inertial frame, and add the vehicle velocity
|
||||
// contribution due to the rotation of the planet. The above velocity is only
|
||||
// relative to the rotating ECEF frame.
|
||||
// Reference: See Stevens and Lewis, "Aircraft Control and Simulation",
|
||||
// Second edition (2004), eqn 1.5-16c (page 50)
|
||||
switch(integration_type) {
|
||||
case eRectEuler: Integrand += dt*ValDot[0];
|
||||
break;
|
||||
case eTrapezoidal: Integrand += 0.5*dt*(ValDot[0] + ValDot[1]);
|
||||
break;
|
||||
case eAdamsBashforth2: Integrand += dt*(1.5*ValDot[0] - 0.5*ValDot[1]);
|
||||
break;
|
||||
case eAdamsBashforth3: Integrand += (1/12.0)*dt*(23.0*ValDot[0] - 16.0*ValDot[1] + 5.0*ValDot[2]);
|
||||
break;
|
||||
case eAdamsBashforth4: Integrand += (1/24.0)*dt*(55.0*ValDot[0] - 59.0*ValDot[1] + 37.0*ValDot[2] - 9.0*ValDot[3]);
|
||||
break;
|
||||
case eNone: // do nothing, freeze translational rate
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
vInertialVelocity = Tec2i * vLocationDot + (vOmega * (Tec2i * VState.vLocation));
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::Integrate( FGQuaternion& Integrand,
|
||||
FGQuaternion& Val,
|
||||
deque <FGQuaternion>& ValDot,
|
||||
double dt,
|
||||
eIntegrateType integration_type)
|
||||
{
|
||||
ValDot.push_front(Val);
|
||||
ValDot.pop_back();
|
||||
|
||||
switch(integration_type) {
|
||||
case eRectEuler: Integrand += dt*ValDot[0];
|
||||
break;
|
||||
case eTrapezoidal: Integrand += 0.5*dt*(ValDot[0] + ValDot[1]);
|
||||
break;
|
||||
case eAdamsBashforth2: Integrand += dt*(1.5*ValDot[0] - 0.5*ValDot[1]);
|
||||
break;
|
||||
case eAdamsBashforth3: Integrand += (1/12.0)*dt*(23.0*ValDot[0] - 16.0*ValDot[1] + 5.0*ValDot[2]);
|
||||
break;
|
||||
case eAdamsBashforth4: Integrand += (1/24.0)*dt*(55.0*ValDot[0] - 59.0*ValDot[1] + 37.0*ValDot[2] - 9.0*ValDot[3]);
|
||||
break;
|
||||
case eNone: // do nothing, freeze translational rate
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::SetInertialOrientation(FGQuaternion Qi) {
|
||||
VState.qAttitudeECI = Qi;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::SetInertialVelocity(FGColumnVector3 Vi) {
|
||||
VState.vInertialVelocity = Vi;
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
void FGPropagate::RecomputeLocalTerrainRadius(void)
|
||||
{
|
||||
double t = State->Getsim_time();
|
||||
double t = FDMExec->GetSimTime();
|
||||
|
||||
// Get the LocalTerrain radius.
|
||||
FGLocation contactloc;
|
||||
FGColumnVector3 dv;
|
||||
FDMExec->GetGroundCallback()->GetAGLevel(t, VState.vLocation, contactloc, dv, dv);
|
||||
LocalTerrainRadius = contactloc.GetRadius();
|
||||
// FDMExec->GetGroundCallback()->GetAGLevel(t, VState.vLocation, contactloc, dv, dv);
|
||||
// LocalTerrainRadius = contactloc.GetRadius();
|
||||
LocalTerrainRadius = FDMExec->GetGroundCallback()->GetTerrainGeoCentRadius();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -472,17 +509,19 @@ double FGPropagate::GetTerrainElevation(void) const
|
|||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
//Todo: when should this be called - when should the new EPA be used to
|
||||
// calculate the transformation matrix, so that the matrix is not a step
|
||||
// ahead of the sim and the associated calculations?
|
||||
const FGMatrix33& FGPropagate::GetTi2ec(void)
|
||||
{
|
||||
return VState.vLocation.GetTi2ec(Inertial->GetEarthPositionAngle());
|
||||
return VState.vLocation.GetTi2ec();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
||||
const FGMatrix33& FGPropagate::GetTec2i(void)
|
||||
{
|
||||
return VState.vLocation.GetTec2i(Inertial->GetEarthPositionAngle());
|
||||
return VState.vLocation.GetTec2i();
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -518,7 +557,7 @@ void FGPropagate::SetDistanceAGL(double tt)
|
|||
void FGPropagate::bind(void)
|
||||
{
|
||||
typedef double (FGPropagate::*PMF)(int) const;
|
||||
// typedef double (FGPropagate::*dPMF)() const;
|
||||
|
||||
PropertyManager->Tie("velocities/h-dot-fps", this, &FGPropagate::Gethdot);
|
||||
|
||||
PropertyManager->Tie("velocities/v-north-fps", this, eNorth, (PMF)&FGPropagate::GetVel);
|
||||
|
@ -572,10 +611,11 @@ void FGPropagate::bind(void)
|
|||
PropertyManager->Tie("attitude/pitch-rad", this, (int)eTht, (PMF)&FGPropagate::GetEuler);
|
||||
PropertyManager->Tie("attitude/heading-true-rad", this, (int)ePsi, (PMF)&FGPropagate::GetEuler);
|
||||
|
||||
PropertyManager->Tie("simulation/integrator/rate/rotational", &integrator_rotational_rate);
|
||||
PropertyManager->Tie("simulation/integrator/rate/translational", &integrator_translational_rate);
|
||||
PropertyManager->Tie("simulation/integrator/position/rotational", &integrator_rotational_position);
|
||||
PropertyManager->Tie("simulation/integrator/position/translational", &integrator_translational_position);
|
||||
PropertyManager->Tie("simulation/integrator/rate/rotational", (int*)&integrator_rotational_rate);
|
||||
PropertyManager->Tie("simulation/integrator/rate/translational", (int*)&integrator_translational_rate);
|
||||
PropertyManager->Tie("simulation/integrator/position/rotational", (int*)&integrator_rotational_position);
|
||||
PropertyManager->Tie("simulation/integrator/position/translational", (int*)&integrator_translational_position);
|
||||
PropertyManager->Tie("simulation/gravity-model", &gravType);
|
||||
}
|
||||
|
||||
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -612,7 +652,96 @@ void FGPropagate::Debug(int from)
|
|||
}
|
||||
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
|
||||
}
|
||||
if (debug_lvl & 8 ) { // Runtime state variables
|
||||
if (debug_lvl & 8 && from == 2) { // Runtime state variables
|
||||
cout << endl << fgblue << highint << left
|
||||
<< " Propagation Report (English units: ft, degrees) at simulation time " << FDMExec->GetSimTime() << " seconds"
|
||||
<< reset << endl;
|
||||
cout << endl;
|
||||
cout << highint << " Earth Position Angle (deg): " << setw(8) << setprecision(3) << reset
|
||||
<< Inertial->GetEarthPositionAngleDeg() << endl;
|
||||
cout << endl;
|
||||
cout << highint << " Body velocity (ft/sec): " << setw(8) << setprecision(3) << reset << VState.vUVW << endl;
|
||||
cout << highint << " Local velocity (ft/sec): " << setw(8) << setprecision(3) << reset << vVel << endl;
|
||||
cout << highint << " Inertial velocity (ft/sec): " << setw(8) << setprecision(3) << reset << VState.vInertialVelocity << endl;
|
||||
cout << highint << " Inertial Position (ft): " << setw(10) << setprecision(3) << reset << VState.vInertialPosition << endl;
|
||||
cout << highint << " Latitude (deg): " << setw(8) << setprecision(3) << reset << VState.vLocation.GetLatitudeDeg() << endl;
|
||||
cout << highint << " Longitude (deg): " << setw(8) << setprecision(3) << reset << VState.vLocation.GetLongitudeDeg() << endl;
|
||||
cout << highint << " Altitude ASL (ft): " << setw(8) << setprecision(3) << reset << GetAltitudeASL() << endl;
|
||||
cout << highint << " Acceleration (NED, ft/sec^2): " << setw(8) << setprecision(3) << reset << Tb2l*GetUVWdot() << endl;
|
||||
cout << endl;
|
||||
cout << highint << " Matrix ECEF to Body (Orientation of Body with respect to ECEF): "
|
||||
<< reset << endl << Tec2b.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tec2b.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Body to ECEF (Orientation of ECEF with respect to Body):"
|
||||
<< reset << endl << Tb2ec.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tb2ec.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Local to Body (Orientation of Body with respect to Local):"
|
||||
<< reset << endl << Tl2b.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tl2b.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Body to Local (Orientation of Local with respect to Body):"
|
||||
<< reset << endl << Tb2l.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tb2l.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Local to ECEF (Orientation of ECEF with respect to Local):"
|
||||
<< reset << endl << Tl2ec.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tl2ec.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix ECEF to Local (Orientation of Local with respect to ECEF):"
|
||||
<< reset << endl << Tec2l.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tec2l.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix ECEF to Inertial (Orientation of Inertial with respect to ECEF):"
|
||||
<< reset << endl << Tec2i.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tec2i.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Inertial to ECEF (Orientation of ECEF with respect to Inertial):"
|
||||
<< reset << endl << Ti2ec.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Ti2ec.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Inertial to Body (Orientation of Body with respect to Inertial):"
|
||||
<< reset << endl << Ti2b.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Ti2b.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Body to Inertial (Orientation of Inertial with respect to Body):"
|
||||
<< reset << endl << Tb2i.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tb2i.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Inertial to Local (Orientation of Local with respect to Inertial):"
|
||||
<< reset << endl << Ti2l.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Ti2l.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << highint << " Matrix Local to Inertial (Orientation of Inertial with respect to Local):"
|
||||
<< reset << endl << Tl2i.Dump("\t", " ") << endl;
|
||||
cout << highint << " Associated Euler angles (deg): " << setw(8)
|
||||
<< setprecision(3) << reset << (Tl2i.GetQuaternion().GetEuler()*radtodeg)
|
||||
<< endl << endl;
|
||||
|
||||
cout << setprecision(6); // reset the output stream
|
||||
}
|
||||
if (debug_lvl & 16) { // Sanity checking
|
||||
if (from == 2) { // State sanity checking
|
||||
|
|
|
@ -43,12 +43,13 @@ INCLUDES
|
|||
#include "math/FGLocation.h"
|
||||
#include "math/FGQuaternion.h"
|
||||
#include "math/FGMatrix33.h"
|
||||
#include <deque>
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_PROPAGATE "$Id$"
|
||||
#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.41 2010/07/09 04:11:45 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -56,6 +57,7 @@ FORWARD DECLARATIONS
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
using std::deque;
|
||||
class FGInitialCondition;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -66,6 +68,16 @@ CLASS DOCUMENTATION
|
|||
The Equations of Motion (EOM) for JSBSim are integrated to propagate the
|
||||
state of the vehicle given the forces and moments that act on it. The
|
||||
integration accounts for a rotating Earth.
|
||||
|
||||
The general execution of this model follows this process:
|
||||
|
||||
-Calculate the angular accelerations
|
||||
-Calculate the translational accelerations
|
||||
-Calculate the angular rate
|
||||
-Calculate the translational velocity
|
||||
|
||||
-Integrate accelerations and rates
|
||||
|
||||
Integration of rotational and translation position and rate can be
|
||||
customized as needed or frozen by the selection of no integrator. The
|
||||
selection of which integrator to use is done through the setting of
|
||||
|
@ -86,10 +98,11 @@ CLASS DOCUMENTATION
|
|||
2: Trapezoidal
|
||||
3: Adams Bashforth 2
|
||||
4: Adams Bashforth 3
|
||||
5: Adams Bashforth 4
|
||||
@endcode
|
||||
|
||||
@author Jon S. Berndt, Mathias Froehlich
|
||||
@version $Id$
|
||||
@version $Id: FGPropagate.h,v 1.41 2010/07/09 04:11:45 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
@ -106,17 +119,38 @@ public:
|
|||
fixed (ECEF) frame.
|
||||
units ft */
|
||||
FGLocation vLocation;
|
||||
|
||||
/** The velocity vector of the vehicle with respect to the ECEF frame,
|
||||
expressed in the body system.
|
||||
units ft/sec */
|
||||
FGColumnVector3 vUVW;
|
||||
|
||||
/** The angular velocity vector for the vehicle relative to the ECEF frame,
|
||||
expressed in the body frame.
|
||||
units rad/sec */
|
||||
FGColumnVector3 vPQR;
|
||||
|
||||
/** The angular velocity vector for the vehicle body frame relative to the
|
||||
ECI frame, expressed in the body frame.
|
||||
units rad/sec */
|
||||
FGColumnVector3 vPQRi;
|
||||
|
||||
/** The current orientation of the vehicle, that is, the orientation of the
|
||||
body frame relative to the local, vehilce-carried, NED frame. */
|
||||
FGQuaternion vQtrn;
|
||||
body frame relative to the local, NED frame. */
|
||||
FGQuaternion qAttitudeLocal;
|
||||
|
||||
/** The current orientation of the vehicle, that is, the orientation of the
|
||||
body frame relative to the inertial (ECI) frame. */
|
||||
FGQuaternion qAttitudeECI;
|
||||
|
||||
FGColumnVector3 vInertialVelocity;
|
||||
|
||||
FGColumnVector3 vInertialPosition;
|
||||
|
||||
deque <FGColumnVector3> dqPQRdot;
|
||||
deque <FGColumnVector3> dqUVWdot;
|
||||
deque <FGColumnVector3> dqInertialVelocity;
|
||||
deque <FGQuaternion> dqQtrndot;
|
||||
};
|
||||
|
||||
/** Constructor.
|
||||
|
@ -133,7 +167,10 @@ public:
|
|||
~FGPropagate();
|
||||
|
||||
/// These define the indices use to select the various integrators.
|
||||
enum eIntegrateType {eNone = 0, eRectEuler, eTrapezoidal, eAdamsBashforth2, eAdamsBashforth3};
|
||||
enum eIntegrateType {eNone = 0, eRectEuler, eTrapezoidal, eAdamsBashforth2, eAdamsBashforth3, eAdamsBashforth4};
|
||||
|
||||
/// These define the indices use to select the gravitation models.
|
||||
enum eGravType {gtStandard, gtWGS84};
|
||||
|
||||
/** Initializes the FGPropagate class after instantiation and prior to first execution.
|
||||
The base class FGModel::InitModel is called first, initializing pointers to the
|
||||
|
@ -144,6 +181,12 @@ public:
|
|||
@return false if no error */
|
||||
bool Run(void);
|
||||
|
||||
void CalculatePQRdot(void);
|
||||
void CalculateQuatdot(void);
|
||||
void CalculateInertialVelocity(void);
|
||||
void CalculateUVWdot(void);
|
||||
const FGQuaternion& GetQuaterniondot(void) const {return vQtrndot;}
|
||||
|
||||
/** Retrieves the velocity vector.
|
||||
The vector returned is represented by an FGColumnVector reference. The vector
|
||||
for the velocity in Local frame is organized (Vnorth, Veast, Vdown). The vector
|
||||
|
@ -207,9 +250,9 @@ public:
|
|||
in FGJSBBase. The relevant enumerators for the vector returned by this call are,
|
||||
eP=1, eQ=2, eR=3.
|
||||
units rad/sec
|
||||
@return The body frame angular rates in rad/sec.
|
||||
@return The body frame inertial angular rates in rad/sec.
|
||||
*/
|
||||
const FGColumnVector3& GetPQRi(void) const {return vPQRi;}
|
||||
const FGColumnVector3& GetPQRi(void) const {return VState.vPQRi;}
|
||||
|
||||
/** Retrieves the body axis angular acceleration vector.
|
||||
Retrieves the body axis angular acceleration vector in rad/sec^2. The
|
||||
|
@ -241,7 +284,7 @@ public:
|
|||
angle about the Y axis, and the third item is the angle
|
||||
about the Z axis (Phi, Theta, Psi).
|
||||
*/
|
||||
const FGColumnVector3& GetEuler(void) const { return VState.vQtrn.GetEuler(); }
|
||||
const FGColumnVector3& GetEuler(void) const { return VState.qAttitudeLocal.GetEuler(); }
|
||||
|
||||
/** Retrieves a body frame velocity component.
|
||||
Retrieves a body frame velocity component. The velocity returned is
|
||||
|
@ -284,7 +327,15 @@ public:
|
|||
|
||||
/** Retrieves the total inertial velocity in ft/sec.
|
||||
*/
|
||||
double GetInertialVelocityMagnitude(void) const { return vInertialVelocity.Magnitude(); }
|
||||
double GetInertialVelocityMagnitude(void) const { return VState.vInertialVelocity.Magnitude(); }
|
||||
|
||||
/** Retrieves the inertial velocity vector in ft/sec.
|
||||
*/
|
||||
const FGColumnVector3& GetInertialVelocity(void) const { return VState.vInertialVelocity; }
|
||||
|
||||
/** Retrieves the inertial position vector.
|
||||
*/
|
||||
const FGColumnVector3& GetInertialPosition(void) const { return VState.vInertialPosition; }
|
||||
|
||||
/** Returns the current altitude above sea level.
|
||||
This function returns the altitude above sea level.
|
||||
|
@ -324,7 +375,7 @@ public:
|
|||
@param axis the index of the angular velocity component desired (1-based).
|
||||
@return The body frame angular velocity component.
|
||||
*/
|
||||
double GetPQRi(int axis) const {return vPQRi(axis);}
|
||||
double GetPQRi(int axis) const {return VState.vPQRi(axis);}
|
||||
|
||||
/** Retrieves a body frame angular acceleration component.
|
||||
Retrieves a body frame angular acceleration component. The angular
|
||||
|
@ -350,7 +401,7 @@ public:
|
|||
units radians
|
||||
@return An Euler angle.
|
||||
*/
|
||||
double GetEuler(int axis) const { return VState.vQtrn.GetEuler(axis); }
|
||||
double GetEuler(int axis) const { return VState.qAttitudeLocal.GetEuler(axis); }
|
||||
|
||||
/** Retrieves the cosine of a vehicle Euler angle component.
|
||||
Retrieves the cosine of an Euler angle (Phi, Theta, or Psi) from the
|
||||
|
@ -362,7 +413,7 @@ public:
|
|||
units none
|
||||
@return The cosine of an Euler angle.
|
||||
*/
|
||||
double GetCosEuler(int idx) const { return VState.vQtrn.GetCosEuler(idx); }
|
||||
double GetCosEuler(int idx) const { return VState.qAttitudeLocal.GetCosEuler(idx); }
|
||||
|
||||
/** Retrieves the sine of a vehicle Euler angle component.
|
||||
Retrieves the sine of an Euler angle (Phi, Theta, or Psi) from the
|
||||
|
@ -374,7 +425,7 @@ public:
|
|||
units none
|
||||
@return The sine of an Euler angle.
|
||||
*/
|
||||
double GetSinEuler(int idx) const { return VState.vQtrn.GetSinEuler(idx); }
|
||||
double GetSinEuler(int idx) const { return VState.qAttitudeLocal.GetSinEuler(idx); }
|
||||
|
||||
/** Returns the current altitude rate.
|
||||
Returns the current altitude rate (rate of climb).
|
||||
|
@ -414,13 +465,13 @@ public:
|
|||
The quaternion class, being the means by which the orientation of the
|
||||
vehicle is stored, manages the local-to-body transformation matrix.
|
||||
@return a reference to the local-to-body transformation matrix. */
|
||||
const FGMatrix33& GetTl2b(void) const { return VState.vQtrn.GetT(); }
|
||||
const FGMatrix33& GetTl2b(void) const { return VState.qAttitudeLocal.GetT(); }
|
||||
|
||||
/** Retrieves the body-to-local transformation matrix.
|
||||
The quaternion class, being the means by which the orientation of the
|
||||
vehicle is stored, manages the body-to-local transformation matrix.
|
||||
@return a reference to the body-to-local matrix. */
|
||||
const FGMatrix33& GetTb2l(void) const { return VState.vQtrn.GetTInv(); }
|
||||
const FGMatrix33& GetTb2l(void) const { return VState.qAttitudeLocal.GetTInv(); }
|
||||
|
||||
/** Retrieves the ECEF-to-body transformation matrix.
|
||||
@return a reference to the ECEF-to-body transformation matrix. */
|
||||
|
@ -430,6 +481,14 @@ public:
|
|||
@return a reference to the body-to-ECEF matrix. */
|
||||
const FGMatrix33& GetTb2ec(void) const { return Tb2ec; }
|
||||
|
||||
/** Retrieves the ECI-to-body transformation matrix.
|
||||
@return a reference to the ECI-to-body transformation matrix. */
|
||||
const FGMatrix33& GetTi2b(void) const { return VState.qAttitudeECI.GetT(); }
|
||||
|
||||
/** Retrieves the body-to-ECI transformation matrix.
|
||||
@return a reference to the body-to-ECI matrix. */
|
||||
const FGMatrix33& GetTb2i(void) const { return VState.qAttitudeECI.GetTInv(); }
|
||||
|
||||
/** Retrieves the ECEF-to-ECI transformation matrix.
|
||||
@return a reference to the ECEF-to-ECI transformation matrix. */
|
||||
const FGMatrix33& GetTec2i(void);
|
||||
|
@ -450,16 +509,33 @@ public:
|
|||
@return a reference to the local-to-ECEF matrix. */
|
||||
const FGMatrix33& GetTl2ec(void) const { return VState.vLocation.GetTl2ec(); }
|
||||
|
||||
/** Retrieves the local-to-inertial transformation matrix.
|
||||
@return a reference to the local-to-inertial transformation matrix. */
|
||||
const FGMatrix33& GetTl2i(void) { return VState.vLocation.GetTl2i(); }
|
||||
|
||||
/** Retrieves the inertial-to-local transformation matrix.
|
||||
@return a reference to the inertial-to-local matrix. */
|
||||
const FGMatrix33& GetTi2l(void) { return VState.vLocation.GetTi2l(); }
|
||||
|
||||
VehicleState* GetVState(void) { return &VState; }
|
||||
|
||||
void SetVState(VehicleState* vstate) {
|
||||
VState.vLocation = vstate->vLocation;
|
||||
VState.vUVW = vstate->vUVW;
|
||||
VState.vPQR = vstate->vPQR;
|
||||
VState.vQtrn = vstate->vQtrn; // ... mmh
|
||||
VState.qAttitudeLocal = vstate->qAttitudeLocal;
|
||||
VState.qAttitudeECI = vstate->qAttitudeECI;
|
||||
|
||||
VState.dqPQRdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqUVWdot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqInertialVelocity.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
VState.dqQtrndot.resize(4, FGColumnVector3(0.0,0.0,0.0));
|
||||
}
|
||||
|
||||
const FGQuaternion GetQuaternion(void) const { return VState.vQtrn; }
|
||||
void SetInertialOrientation(FGQuaternion Qi);
|
||||
void SetInertialVelocity(FGColumnVector3 Vi);
|
||||
|
||||
const FGQuaternion GetQuaternion(void) const { return VState.qAttitudeLocal; }
|
||||
|
||||
void SetPQR(unsigned int i, double val) {
|
||||
if ((i>=1) && (i<=3) )
|
||||
|
@ -492,11 +568,6 @@ public:
|
|||
VState.vLocation -= vDeltaXYZEC;
|
||||
}
|
||||
|
||||
void CalculatePQRdot(void);
|
||||
void CalculateQuatdot(void);
|
||||
void CalculateLocationdot(void);
|
||||
void CalculateUVWdot(void);
|
||||
|
||||
private:
|
||||
|
||||
// state vector
|
||||
|
@ -504,16 +575,14 @@ private:
|
|||
struct VehicleState VState;
|
||||
|
||||
FGColumnVector3 vVel;
|
||||
FGColumnVector3 vPQRdot;
|
||||
FGColumnVector3 vUVWdot;
|
||||
FGColumnVector3 vInertialVelocity;
|
||||
FGColumnVector3 vPQRdot, last_vPQRdot, last2_vPQRdot;
|
||||
FGColumnVector3 vUVWdot, last_vUVWdot, last2_vUVWdot;
|
||||
FGColumnVector3 vLocationDot, last_vLocationDot, last2_vLocationDot;
|
||||
FGColumnVector3 vLocation;
|
||||
FGColumnVector3 vDeltaXYZEC;
|
||||
FGColumnVector3 vPQRi; // Inertial frame angular velocity
|
||||
FGColumnVector3 vOmega; // The Earth angular velocity vector
|
||||
FGColumnVector3 vOmegaLocal; // The local frame angular velocity vector
|
||||
FGQuaternion vQtrndot, last_vQtrndot, last2_vQtrndot;
|
||||
FGColumnVector3 vGravAccel;
|
||||
FGColumnVector3 vOmegaEarth; // The Earth angular velocity vector
|
||||
FGQuaternion vQtrndot;
|
||||
FGMatrix33 Tec2b;
|
||||
FGMatrix33 Tb2ec;
|
||||
FGMatrix33 Tl2b; // local to body frame matrix copy for immediate local use
|
||||
|
@ -524,13 +593,30 @@ private:
|
|||
FGMatrix33 Ti2ec; // ECI to ECEF frame matrix copy for immediate local use
|
||||
FGMatrix33 Ti2b; // ECI to body frame rotation matrix
|
||||
FGMatrix33 Tb2i; // body to ECI frame rotation matrix
|
||||
FGMatrix33 Ti2l;
|
||||
FGMatrix33 Tl2i;
|
||||
FGLocation contactloc;
|
||||
FGColumnVector3 dv;
|
||||
|
||||
double LocalTerrainRadius, SeaLevelRadius, VehicleRadius;
|
||||
double radInv;
|
||||
int integrator_rotational_rate;
|
||||
int integrator_translational_rate;
|
||||
int integrator_rotational_position;
|
||||
int integrator_translational_position;
|
||||
eIntegrateType integrator_rotational_rate;
|
||||
eIntegrateType integrator_translational_rate;
|
||||
eIntegrateType integrator_rotational_position;
|
||||
eIntegrateType integrator_translational_position;
|
||||
int gravType;
|
||||
|
||||
void Integrate( FGColumnVector3& Integrand,
|
||||
FGColumnVector3& Val,
|
||||
deque <FGColumnVector3>& ValDot,
|
||||
double dt,
|
||||
eIntegrateType integration_type);
|
||||
|
||||
void Integrate( FGQuaternion& Integrand,
|
||||
FGQuaternion& Val,
|
||||
deque <FGQuaternion>& ValDot,
|
||||
double dt,
|
||||
eIntegrateType integration_type);
|
||||
|
||||
void bind(void);
|
||||
void Debug(int from);
|
||||
|
|
|
@ -45,7 +45,6 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGPropulsion.h"
|
||||
#include "FGState.h"
|
||||
#include "models/FGFCS.h"
|
||||
#include "models/FGMassBalance.h"
|
||||
#include "models/propulsion/FGThruster.h"
|
||||
|
@ -66,7 +65,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGPropulsion.cpp,v 1.39 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdHdr = ID_PROPULSION;
|
||||
|
||||
extern short debug_lvl;
|
||||
|
@ -149,7 +148,7 @@ bool FGPropulsion::Run(void)
|
|||
|
||||
RunPreFunctions();
|
||||
|
||||
double dt = State->Getdt();
|
||||
double dt = FDMExec->GetDeltaT();
|
||||
|
||||
vForces.InitMatrix();
|
||||
vMoments.InitMatrix();
|
||||
|
|
|
@ -49,7 +49,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_PROPULSION "$Id$"
|
||||
#define ID_PROPULSION "$Id: FGPropulsion.h,v 1.25 2010/01/02 17:58:01 andgi Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -91,7 +91,7 @@ CLASS DOCUMENTATION
|
|||
@endcode
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGPropulsion.h,v 1.25 2010/01/02 17:58:01 andgi Exp $
|
||||
@see
|
||||
FGEngine
|
||||
FGTank
|
||||
|
@ -132,8 +132,8 @@ public:
|
|||
@return the address of the specific engine, or zero if no such engine is
|
||||
available */
|
||||
inline FGEngine* GetEngine(unsigned int index) {
|
||||
if (index <= Engines.size()-1) return Engines[index];
|
||||
else return 0L; }
|
||||
if (index < Engines.size()) return Engines[index];
|
||||
else return 0L; }
|
||||
|
||||
/// Retrieves the number of tanks defined for the aircraft.
|
||||
inline unsigned int GetNumTanks(void) const {return (unsigned int)Tanks.size();}
|
||||
|
@ -143,8 +143,8 @@ public:
|
|||
@return the address of the specific tank, or zero if no such tank is
|
||||
available */
|
||||
inline FGTank* GetTank(unsigned int index) {
|
||||
if (index <= Tanks.size()-1) return Tanks[index];
|
||||
else return 0L; }
|
||||
if (index < Tanks.size()) return Tanks[index];
|
||||
else return 0L; }
|
||||
|
||||
/** Returns the number of fuel tanks currently actively supplying fuel */
|
||||
inline int GetnumSelectedFuelTanks(void) const {return numSelectedFuelTanks;}
|
||||
|
|
|
@ -58,7 +58,7 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGMSIS.h"
|
||||
#include "FGState.h"
|
||||
#include "models/FGAuxiliary.h"
|
||||
#include <cmath> /* maths functions */
|
||||
#include <iostream> // for cout, endl
|
||||
|
||||
|
@ -66,7 +66,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGMSIS.cpp,v 1.13 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdHdr = ID_MSIS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -41,12 +41,13 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "models/FGAtmosphere.h"
|
||||
#include "FGFDMExec.h"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MSIS "$Id$"
|
||||
#define ID_MSIS "$Id: FGMSIS.h,v 1.7 2010/02/25 05:21:36 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -74,7 +75,7 @@ CLASS DOCUMENTATION
|
|||
and check http://www.brodo.de/english/pub/nrlmsise/index.html for
|
||||
updated releases of this package.
|
||||
@author David Culp
|
||||
@version $Id$
|
||||
@version $Id: FGMSIS.h,v 1.7 2010/02/25 05:21:36 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -42,14 +42,13 @@ INCLUDES
|
|||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#include "FGMars.h"
|
||||
#include "FGState.h"
|
||||
#include <iostream>
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGMars.cpp,v 1.10 2010/02/25 05:21:36 jberndt Exp $";
|
||||
static const char *IdHdr = ID_MARS;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -44,7 +44,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_MARS "$Id$"
|
||||
#define ID_MARS "$Id: FGMars.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -58,7 +58,7 @@ CLASS DOCUMENTATION
|
|||
|
||||
/** Models the Martian atmosphere.
|
||||
@author Jon Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGMars.h,v 1.8 2009/10/02 10:30:09 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -45,7 +45,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGAccelerometer.cpp,v 1.8 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_ACCELEROMETER;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -50,7 +50,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_ACCELEROMETER "$Id$"
|
||||
#define ID_ACCELEROMETER "$Id: FGAccelerometer.h,v 1.4 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -110,7 +110,7 @@ even varying all the way from 0.95 to 1.05 in adjacent frames - whatever the del
|
|||
time.
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Revision$
|
||||
@version $Revision: 1.4 $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
2
src/FDM/JSBSim/models/flight_control/FGActuator.cpp
Executable file → Normal file
2
src/FDM/JSBSim/models/flight_control/FGActuator.cpp
Executable file → Normal file
|
@ -43,7 +43,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGActuator.cpp,v 1.14 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_ACTUATOR;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
4
src/FDM/JSBSim/models/flight_control/FGActuator.h
Executable file → Normal file
4
src/FDM/JSBSim/models/flight_control/FGActuator.h
Executable file → Normal file
|
@ -44,7 +44,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_ACTUATOR "$Id$"
|
||||
#define ID_ACTUATOR "$Id: FGActuator.h,v 1.11 2009/10/02 10:30:09 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -111,7 +111,7 @@ Example:
|
|||
@endcode
|
||||
|
||||
@author Jon S. Berndt
|
||||
@version $Revision$
|
||||
@version $Revision: 1.11 $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -46,7 +46,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGDeadBand.cpp,v 1.9 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_DEADBAND;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -43,7 +43,7 @@ INCLUDES
|
|||
DEFINITIONS
|
||||
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
||||
|
||||
#define ID_DEADBAND "$Id$"
|
||||
#define ID_DEADBAND "$Id: FGDeadBand.h,v 1.9 2009/10/24 22:59:30 jberndt Exp $"
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
FORWARD DECLARATIONS
|
||||
|
@ -80,7 +80,7 @@ CLASS DOCUMENTATION
|
|||
produce no output. For example, say that the width value is 2.0. If the
|
||||
input is between -1.0 and +1.0, the output will be zero.
|
||||
@author Jon S. Berndt
|
||||
@version $Id$
|
||||
@version $Id: FGDeadBand.h,v 1.9 2009/10/24 22:59:30 jberndt Exp $
|
||||
*/
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
|
@ -47,7 +47,7 @@ using namespace std;
|
|||
|
||||
namespace JSBSim {
|
||||
|
||||
static const char *IdSrc = "$Id$";
|
||||
static const char *IdSrc = "$Id: FGFCSComponent.cpp,v 1.27 2009/10/24 22:59:30 jberndt Exp $";
|
||||
static const char *IdHdr = ID_FCSCOMPONENT;
|
||||
|
||||
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue