Fixed a type in the normal generation code.
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1 changed files with 16 additions and 5 deletions
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@ -78,7 +78,7 @@ void calc_normal(struct fgCartesianPoint p1, struct fgCartesianPoint p2,
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MAT3cross_product(normal, v1, v2);
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MAT3_NORMALIZE_VEC(normal,temp);
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/* printf("Normal = %.2f %.2f %.2f\n", normal[0], normal[1], normal[2]); */
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/* printf(" Normal = %.2f %.2f %.2f\n", normal[0], normal[1], normal[2]); */
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}
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@ -192,11 +192,13 @@ void dump_obj(char *basename) {
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printf(" calculating and writing normals\n");
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/* calculate and generate normals */
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for ( i = 1; i <= nodecount; i++ ) {
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/* printf("Finding normal\n"); */
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find_tris(i, &t1, &t2, &t3);
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n1[0] = n1[1] = n1[2] = 0.0;
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n2[0] = n2[1] = n2[2] = 0.0;
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n3[0] = n3[1] = n3[3] = 0.0;
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n3[0] = n3[1] = n3[2] = 0.0;
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count = 1;
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calc_normal(nodes[tris[t1][0]], nodes[tris[t1][1]], nodes[tris[t1][2]],
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@ -214,11 +216,17 @@ void dump_obj(char *basename) {
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count = 3;
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}
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/* printf(" norm[2] = %.2f %.2f %.2f\n", n1[2], n2[2], n3[2]); */
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norm[0] = ( n1[0] + n2[0] + n3[0] ) / (double)count;
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norm[1] = ( n1[1] + n2[1] + n3[1] ) / (double)count;
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norm[2] = ( n1[2] + n2[2] + n3[2] ) / (double)count;
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/* printf(" count = %d\n", count); */
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/* printf(" Ave. normal = %.4f %.4f %.4f\n", norm[0], norm[1], norm[2]);*/
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MAT3_NORMALIZE_VEC(norm, temp);
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/* printf(" Normalized ave. normal = %.4f %.4f %.4f\n", */
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/* norm[0], norm[1], norm[2]); */
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fprintf(obj, "vn %.4f %.4f %.4f\n", norm[0], norm[1], norm[2]);
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}
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@ -251,9 +259,12 @@ int main(int argc, char **argv) {
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/* $Log$
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/* Revision 1.4 1997/12/02 13:13:32 curt
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/* Fixed problem with averaged vertex normals.
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/* Revision 1.5 1997/12/08 19:17:50 curt
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/* Fixed a type in the normal generation code.
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/*
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* Revision 1.4 1997/12/02 13:13:32 curt
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* Fixed problem with averaged vertex normals.
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*
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* Revision 1.3 1997/11/15 18:05:05 curt
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* minor tweaks ...
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*
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