1
0
Fork 0
flightgear/Airports/simple.hxx

118 lines
3.3 KiB
C++
Raw Normal View History

1998-08-25 17:19:13 +00:00
//
// airports.hxx -- a really simplistic class to manage airport ID,
// lat, lon of the center of one of it's runways, and
// elevation in feet.
//
// Written by Curtis Olson, started April 1998.
//
// Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#ifndef _AIRPORTS_HXX
#define _AIRPORTS_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#include <string> // Standard C++ string library
#include <map> // STL associative "array"
#ifdef NEEDNAMESPACESTD
using namespace std;
#endif
typedef struct {
// char id[5];
double longitude;
double latitude;
double elevation;
} fgAIRPORT;
class fgAIRPORTS {
map < string, fgAIRPORT, less<string> > airports;
public:
// Constructor
fgAIRPORTS( void );
// load the data
int load( char *file );
// search for the specified id
fgAIRPORT search( char *id );
// Destructor
~fgAIRPORTS( void );
};
#endif /* _AIRPORTS_HXX */
// $Log$
// Revision 1.1 1998/08/25 17:19:14 curt
// Moved from ../Main/
//
// Revision 1.7 1998/07/24 21:39:09 curt
// Debugging output tweaks.
// Cast glGetString to (char *) to avoid compiler errors.
// Optimizations to fgGluLookAt() by Norman Vine.
//
// Revision 1.6 1998/07/06 21:34:19 curt
// Added an enable/disable splash screen option.
// Added an enable/disable intro music option.
// Added an enable/disable instrument panel option.
// Added an enable/disable mouse pointer option.
// Added using namespace std for compilers that support this.
//
// Revision 1.5 1998/06/17 21:35:11 curt
// Refined conditional audio support compilation.
// Moved texture parameter setup calls to ../Scenery/materials.cxx
// #include <string.h> before various STL includes.
// Make HUD default state be enabled.
//
// Revision 1.4 1998/06/03 00:47:14 curt
// Updated to compile in audio support if OSS available.
// Updated for new version of Steve's audio library.
// STL includes don't use .h
// Small view optimizations.
//
// Revision 1.3 1998/06/01 17:54:42 curt
// Added Linux audio support.
// avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color.
// map stl tweaks.
//
// Revision 1.2 1998/05/29 20:37:22 curt
// Tweaked material properties & lighting a bit in GLUTmain.cxx.
// Read airport list into a "map" STL for dynamic list sizing and fast tree
// based lookups.
//
// Revision 1.1 1998/04/25 15:11:11 curt
// Added an command line option to set starting position based on airport ID.
//
//