// // airports.hxx -- a really simplistic class to manage airport ID, // lat, lon of the center of one of it's runways, and // elevation in feet. // // Written by Curtis Olson, started April 1998. // // Copyright (C) 1998 Curtis L. Olson - curt@me.umn.edu // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // $Id$ // (Log is kept at end of this file) #ifndef _AIRPORTS_HXX #define _AIRPORTS_HXX #ifndef __cplusplus # error This library requires C++ #endif #include // Standard C++ string library #include // STL associative "array" #ifdef NEEDNAMESPACESTD using namespace std; #endif typedef struct { // char id[5]; double longitude; double latitude; double elevation; } fgAIRPORT; class fgAIRPORTS { map < string, fgAIRPORT, less > airports; public: // Constructor fgAIRPORTS( void ); // load the data int load( char *file ); // search for the specified id fgAIRPORT search( char *id ); // Destructor ~fgAIRPORTS( void ); }; #endif /* _AIRPORTS_HXX */ // $Log$ // Revision 1.1 1998/08/25 17:19:14 curt // Moved from ../Main/ // // Revision 1.7 1998/07/24 21:39:09 curt // Debugging output tweaks. // Cast glGetString to (char *) to avoid compiler errors. // Optimizations to fgGluLookAt() by Norman Vine. // // Revision 1.6 1998/07/06 21:34:19 curt // Added an enable/disable splash screen option. // Added an enable/disable intro music option. // Added an enable/disable instrument panel option. // Added an enable/disable mouse pointer option. // Added using namespace std for compilers that support this. // // Revision 1.5 1998/06/17 21:35:11 curt // Refined conditional audio support compilation. // Moved texture parameter setup calls to ../Scenery/materials.cxx // #include before various STL includes. // Make HUD default state be enabled. // // Revision 1.4 1998/06/03 00:47:14 curt // Updated to compile in audio support if OSS available. // Updated for new version of Steve's audio library. // STL includes don't use .h // Small view optimizations. // // Revision 1.3 1998/06/01 17:54:42 curt // Added Linux audio support. // avoid glClear( COLOR_BUFFER_BIT ) when not using it to set the sky color. // map stl tweaks. // // Revision 1.2 1998/05/29 20:37:22 curt // Tweaked material properties & lighting a bit in GLUTmain.cxx. // Read airport list into a "map" STL for dynamic list sizing and fast tree // based lookups. // // Revision 1.1 1998/04/25 15:11:11 curt // Added an command line option to set starting position based on airport ID. // //