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flightgear/Math/MAT3mat.c

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C
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1997-05-30 19:25:54 +00:00
/* #include "HEADERS.h" */
/* Copyright 1988, Brown Computer Graphics Group. All Rights Reserved. */
/* --------------------------------------------------------------------------
* This file contains routines that operate solely on matrices.
* -------------------------------------------------------------------------*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
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#ifdef WIN32
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# ifndef HAVE_STL_SGI_PORT
# include <memory.h> /* required for memset() and memcpy() */
# endif
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#endif
#include <string.h>
#include <Math/mat3defs.h>
#define USE_MEM
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/* #include "macros.h" */
/* -------------------------- Static Routines ---------------------------- */
/* ------------------------- Internal Routines --------------------------- */
/* -------------------------- Public Routines ---------------------------- */
#if !defined( USE_XTRA_MAT3_INLINES )
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/*
* Sets a matrix to identity.
*/
void
MAT3identity (register MAT3mat mat)
{
register int i;
#ifdef USE_MEM /* WIN32 */
memset(mat, 0x00, sizeof(MAT3mat));
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#else
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bzero (mat, sizeof(MAT3mat));
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#endif
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for (i = 0; i < 4; i++)
mat[i][i] = 1.0;
}
/*
* Sets a matrix to zero.
*/
void
MAT3zero (MAT3mat mat)
{
#ifdef USE_MEM /* WIN32 */
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memset(mat,0x00, sizeof(MAT3mat));
#else
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bzero (mat, sizeof(MAT3mat));
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#endif
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}
/*
* Copies one matrix to another.
*/
void
MAT3copy(MAT3mat to, MAT3mat from)
{
#ifdef USE_MEM /* WIN32 */
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memcpy(to, from, sizeof(MAT3mat));
#else
bcopy(from, to, sizeof(MAT3mat));
#endif
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}
/*
* This multiplies two matrices, producing a third, which may the same as
* either of the first two.
*/
void
MAT3mult (double (*result_mat)[4], register double (*mat1)[4], register double (*mat2)[4])
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{
register int i, j;
MAT3mat tmp_mat;
for (i = 0; i < 4; i++)
for (j = 0; j < 4; j++)
tmp_mat[i][j] = (mat1[i][0] * mat2[0][j] +
mat1[i][1] * mat2[1][j] +
mat1[i][2] * mat2[2][j] +
mat1[i][3] * mat2[3][j]);
MAT3copy (result_mat, tmp_mat);
}
#endif // !defined( USE_XTRA_MAT3_INLINES )
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/*
* This returns the transpose of a matrix. The result matrix may be
* the same as the one to transpose.
*/
void
MAT3transpose (double (*result_mat)[4], register double (*mat)[4])
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{
register int i, j;
MAT3mat tmp_mat;
for (i = 0; i < 4; i++)
for (j = 0; j < 4; j++)
tmp_mat[i][j] = mat[j][i];
MAT3copy (result_mat, tmp_mat);
}
/*
* This prints the given matrix to the given file pointer.
*/
void
MAT3print(double (*mat)[4], FILE *fp)
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{
MAT3print_formatted(mat, fp, CNULL, CNULL, CNULL, CNULL);
}
/*
* This prints the given matrix to the given file pointer.
* use the format string to pass to fprintf. head and tail
* are printed at the beginning and end of each line.
*/
void
MAT3print_formatted(double (*mat)[4], FILE *fp, char *title, char *head, char *format, char *tail)
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{
register int i, j;
/* This is to allow this to be called easily from a debugger */
if (fp == NULL) fp = stderr;
if (title == NULL) title = "MAT3 matrix:\n";
if (head == NULL) head = " ";
if (format == NULL) format = "%#8.4lf ";
if (tail == NULL) tail = "\n";
(void) fprintf(fp, title);
for (i = 0; i < 4; i++) {
(void) fprintf(fp, head);
for (j = 0; j < 4; j++) (void) fprintf(fp, format, mat[i][j]);
(void) fprintf(fp, tail);
}
}