2002-02-19 14:21:19 +00:00
|
|
|
// environment.hxx -- routines to model the natural environment.
|
|
|
|
//
|
|
|
|
// Written by David Megginson, started February 2002.
|
|
|
|
//
|
|
|
|
// Copyright (C) 2002 David Megginson - david@megginson.com
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU General Public License as
|
|
|
|
// published by the Free Software Foundation; either version 2 of the
|
|
|
|
// License, or (at your option) any later version.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful, but
|
|
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
// General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
|
|
// along with this program; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
//
|
|
|
|
// $Id$
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef _ENVIRONMENT_HXX
|
|
|
|
#define _ENVIRONMENT_HXX
|
|
|
|
|
|
|
|
#include <simgear/compiler.h>
|
|
|
|
|
|
|
|
#include <Main/fgfs.hxx>
|
|
|
|
|
|
|
|
#ifdef SG_HAVE_STD_INCLUDES
|
|
|
|
# include <cmath>
|
|
|
|
#else
|
|
|
|
# include <math.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Model the natural environment.
|
|
|
|
*
|
|
|
|
* This class models the natural environment at a specific place and
|
|
|
|
* time. A separate instance is necessary for each location or time.
|
|
|
|
*
|
|
|
|
* This class should eventually move to SimGear.
|
|
|
|
*/
|
2002-02-22 22:51:34 +00:00
|
|
|
class FGEnvironment
|
2002-02-19 14:21:19 +00:00
|
|
|
{
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
FGEnvironment();
|
|
|
|
virtual ~FGEnvironment();
|
|
|
|
|
|
|
|
inline virtual double get_visibility_m () const { return visibility_m; }
|
|
|
|
inline virtual double get_wind_from_heading_deg () const {
|
|
|
|
return wind_from_heading_deg;
|
|
|
|
}
|
|
|
|
inline virtual double get_wind_speed_kt () const { return wind_speed_kt; }
|
|
|
|
inline virtual double get_wind_from_north_fps () const {
|
|
|
|
return wind_from_north_fps;
|
|
|
|
}
|
|
|
|
inline virtual double get_wind_from_east_fps () const {
|
|
|
|
return wind_from_east_fps;
|
|
|
|
}
|
|
|
|
inline virtual double get_wind_from_down_fps () const {
|
|
|
|
return wind_from_down_fps;
|
|
|
|
}
|
|
|
|
|
|
|
|
virtual void set_visibility_m (double v);
|
|
|
|
virtual void set_wind_from_heading_deg (double h);
|
|
|
|
virtual void set_wind_speed_kt (double s);
|
|
|
|
virtual void set_wind_from_north_fps (double n);
|
|
|
|
virtual void set_wind_from_east_fps (double e);
|
|
|
|
virtual void set_wind_from_down_fps (double d);
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void _recalc_hdgspd ();
|
|
|
|
void _recalc_ne ();
|
|
|
|
|
|
|
|
double visibility_m;
|
|
|
|
|
|
|
|
double wind_from_heading_deg;
|
|
|
|
double wind_speed_kt;
|
|
|
|
|
|
|
|
double wind_from_north_fps;
|
|
|
|
double wind_from_east_fps;
|
|
|
|
double wind_from_down_fps;
|
|
|
|
|
|
|
|
// Do these belong here?
|
2002-02-22 22:51:34 +00:00
|
|
|
#if 0
|
2002-02-19 14:21:19 +00:00
|
|
|
GLfloat fog_exp_density;
|
|
|
|
GLfloat fog_exp2_density;
|
2002-02-22 22:51:34 +00:00
|
|
|
#endif
|
2002-02-19 14:21:19 +00:00
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // _ENVIRONMENT_HXX
|