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flightgear/src/WeatherCM/FGPhysicalProperties.cpp

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1999-08-10 03:40:34 +00:00
/*****************************************************************************
Module: FGPhysicalProperties.cpp
Author: Christian Mayer
Date started: 28.05.99
Called by: main program
---------- Copyright (C) 1999 Christian Mayer (vader@t-online.de) ----------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
------------------------------------------------------------------------------
Initialice the FGPhysicalProperties struct to something sensible(?)
HISTORY
------------------------------------------------------------------------------
29.05.1999 Christian Mayer Created
16.06.1999 Durk Talsma Portability for Linux
20.06.1999 Christian Mayer added lots of consts
*****************************************************************************/
/****************************************************************************/
/* INCLUDES */
/****************************************************************************/
#include "FGPhysicalProperties.h"
#include "FGWeatherDefs.h"
/****************************************************************************/
/********************************** CODE ************************************/
/****************************************************************************/
FGPhysicalProperties::FGPhysicalProperties()
{
/************************************************************************/
/* This standart constructor fills the class with a standard weather */
/************************************************************************/
Wind.insert(FGWindItem(-1000.0, Point3D(0.0))); //no Wind by default
Wind.insert(FGWindItem(10000.0, Point3D(0.0))); //no Wind by default
Turbulence.insert(FGTurbulenceItem(-1000.0, Point3D(0.0))); //no Turbulence by default
Turbulence.insert(FGTurbulenceItem(10000.0, Point3D(0.0))); //no Turbulence by default
//Initialice with the CINA atmosphere
Temperature.insert(FGTemperatureItem( 0.0, (+15.0+273.16)));
Temperature.insert(FGTemperatureItem(11000.0, (-56.5+273.16)));
Temperature.insert(FGTemperatureItem(20000.0, (-56.5+273.16)));
AirPressure = FGAirPressureItem(101325.0);
VaporPressure.insert(FGVaporPressureItem( 0.0, FG_WEATHER_DEFAULT_VAPORPRESSURE)); //in Pa (I *only* accept SI!)
VaporPressure.insert(FGVaporPressureItem(10000.0, FG_WEATHER_DEFAULT_VAPORPRESSURE)); //in Pa (I *only* accept SI!)
//Clouds.insert(FGCloudItem()) => none
SnowRainIntensity = 0.0;
snowRainType = Rain;
LightningProbability = 0.0;
}