2000-02-26 18:01:13 +00:00
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// bfi.cxx - Big Friendly Interface implementation
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//
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// Written by David Megginson, started February, 2000.
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//
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// Copyright (C) 2000 David Megginson - david@megginson.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#if defined( FG_HAVE_NATIVE_SGI_COMPILERS )
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# include <iostream.h>
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#else
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# include <iostream>
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#endif
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#include <simgear/constants.h>
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2000-05-06 21:47:53 +00:00
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#include <simgear/debug/logstream.hxx>
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2000-07-05 02:39:30 +00:00
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#include <simgear/ephemeris/ephemeris.hxx>
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2000-02-26 18:01:13 +00:00
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#include <simgear/math/fg_types.hxx>
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2000-07-03 20:09:56 +00:00
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#include <simgear/misc/props.hxx>
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2000-07-05 02:39:30 +00:00
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#include <simgear/timing/fg_time.hxx>
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2000-02-26 18:01:13 +00:00
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#include <Aircraft/aircraft.hxx>
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2000-05-06 21:47:53 +00:00
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#include <FDM/UIUCModel/uiuc_aircraftdir.h>
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2000-02-26 18:01:13 +00:00
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#include <Controls/controls.hxx>
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2000-04-30 06:51:49 +00:00
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#include <Autopilot/newauto.hxx>
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2000-04-28 20:08:22 +00:00
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#include <Scenery/scenery.hxx>
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2000-03-16 23:01:57 +00:00
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#include <Time/light.hxx>
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2000-05-19 16:14:37 +00:00
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#include <Time/event.hxx>
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#include <Time/sunpos.hxx>
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2000-07-05 02:39:30 +00:00
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#include <Time/tmp.hxx>
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2000-04-27 22:45:48 +00:00
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#include <Cockpit/radiostack.hxx>
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2000-02-26 18:01:13 +00:00
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#ifndef FG_OLD_WEATHER
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# include <WeatherCM/FGLocalWeatherDatabase.h>
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#else
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# include <Weather/weather.hxx>
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#endif
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#include "options.hxx"
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#include "save.hxx"
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#include "fg_init.hxx"
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FG_USING_NAMESPACE(std);
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#include "bfi.hxx"
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////////////////////////////////////////////////////////////////////////
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// Static variables.
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////////////////////////////////////////////////////////////////////////
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bool FGBFI::_needReinit = false;
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////////////////////////////////////////////////////////////////////////
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// Local functions
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////////////////////////////////////////////////////////////////////////
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2000-07-03 20:09:56 +00:00
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/**
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* Initialize the BFI by binding its functions to properties.
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*
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* TODO: perhaps these should migrate into the individual modules
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* (i.e. they should register themselves).
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*/
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void
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FGBFI::init ()
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{
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FG_LOG(FG_GENERAL, FG_INFO, "Starting BFI init");
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// Simulation
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current_properties.tieInt("/sim/flight-model",
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getFlightModel, setFlightModel);
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// current_properties.tieString("/sim/aircraft",
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// getAircraft, setAircraft);
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// TODO: timeGMT
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current_properties.tieBool("/sim/hud/visibility",
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getHUDVisible, setHUDVisible);
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current_properties.tieBool("/sim/panel/visibility",
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getPanelVisible, setPanelVisible);
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// Position
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current_properties.tieDouble("/position/latitude",
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getLatitude, setLatitude);
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current_properties.tieDouble("/position/longitude",
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getLongitude, setLongitude);
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current_properties.tieDouble("/position/altitude",
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getAltitude, setAltitude);
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current_properties.tieDouble("/position/altitude-agl",
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getAGL, 0);
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// Orientation
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current_properties.tieDouble("/orientation/heading",
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getHeading, setHeading);
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current_properties.tieDouble("/orientation/heading-magnetic",
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getHeadingMag, 0);
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current_properties.tieDouble("/orientation/pitch",
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getPitch, setPitch);
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current_properties.tieDouble("/orientation/roll",
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getRoll, setRoll);
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// Velocities
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current_properties.tieDouble("/velocities/airspeed",
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getAirspeed, 0);
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current_properties.tieDouble("/velocities/side-slip",
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getSideSlip, 0);
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current_properties.tieDouble("/velocities/vertical-speed",
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getVerticalSpeed, 0);
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current_properties.tieDouble("/velocities/speed-north",
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getSpeedNorth, setSpeedNorth);
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current_properties.tieDouble("/velocities/speed-east",
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getSpeedEast, setSpeedEast);
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current_properties.tieDouble("/velocities/speed-down",
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getSpeedDown, setSpeedDown);
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// Controls
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current_properties.tieDouble("/controls/throttle",
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getThrottle, setThrottle);
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current_properties.tieDouble("/controls/flaps",
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getFlaps, setFlaps);
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current_properties.tieDouble("/controls/aileron",
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getAileron, setAileron);
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current_properties.tieDouble("/controls/rudder",
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getRudder, setRudder);
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current_properties.tieDouble("/controls/elevator",
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getElevator, setElevator);
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current_properties.tieDouble("/controls/elevator-trim",
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getElevatorTrim, setElevatorTrim);
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current_properties.tieDouble("/controls/brake",
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getBrake, setBrake);
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// Autopilot
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current_properties.tieBool("/autopilot/locks/altitude",
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getAPAltitudeLock, setAPAltitudeLock);
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current_properties.tieDouble("/autopilot/settings/altitude",
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getAPAltitude, setAPAltitude);
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current_properties.tieBool("/autopilot/locks/heading",
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getAPHeadingLock, setAPHeadingLock);
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current_properties.tieDouble("/autopilot/settings/heading-magnetic",
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getAPHeadingMag, setAPHeadingMag);
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current_properties.tieBool("/autopilot/locks/nav1",
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getAPNAV1Lock, setAPNAV1Lock);
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// Radio navigation
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current_properties.tieDouble("/radios/nav1/frequencies/selected",
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getNAV1Freq, setNAV1Freq);
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current_properties.tieDouble("/radios/nav1/frequencies/standby",
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getNAV1AltFreq, setNAV1AltFreq);
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current_properties.tieDouble("/radios/nav1/radials/actual",
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getNAV1Radial, 0);
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current_properties.tieDouble("/radios/nav1/radials/selected",
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getNAV1SelRadial, setNAV1SelRadial);
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current_properties.tieDouble("/radios/nav1/dme/distance",
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getNAV1DistDME, 0);
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current_properties.tieBool("/radios/nav1/in-range",
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getNAV1InRange, 0);
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current_properties.tieBool("/radios/nav1/dme/in-range",
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getNAV1DMEInRange, 0);
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current_properties.tieDouble("/radios/nav2/frequencies/selected",
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getNAV2Freq, setNAV2Freq);
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current_properties.tieDouble("/radios/nav2/frequencies/standby",
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getNAV2AltFreq, setNAV2AltFreq);
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current_properties.tieDouble("/radios/nav2/radials/actual",
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getNAV2Radial, 0);
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current_properties.tieDouble("/radios/nav2/radials/selected",
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getNAV2SelRadial, setNAV2SelRadial);
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current_properties.tieDouble("/radios/nav2/dme/distance",
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getNAV2DistDME, 0);
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current_properties.tieBool("/radios/nav2/in-range",
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getNAV2InRange, 0);
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current_properties.tieBool("/radios/nav2/dme/in-range",
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getNAV2DMEInRange, 0);
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current_properties.tieDouble("/radios/adf/frequencies/selected",
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getADFFreq, setADFFreq);
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current_properties.tieDouble("/radios/adf/frequencies/standby",
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getADFAltFreq, setADFAltFreq);
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current_properties.tieDouble("/radios/adf/rotation",
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getADFRotation, setADFRotation);
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FG_LOG(FG_GENERAL, FG_INFO, "Ending BFI init");
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}
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2000-02-26 18:01:13 +00:00
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/**
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* Reinitialize FGFS if required.
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*
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* Some changes (especially those in aircraft position) require that
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* FGFS be reinitialized afterwards. Rather than reinitialize after
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* every change, the setter methods simply set a flag so that there
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* can be a single reinit at the end of the frame.
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*/
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void
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FGBFI::update ()
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{
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if (_needReinit) {
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reinit();
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}
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}
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/**
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* Reinitialize FGFS to use the new BFI settings.
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*/
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void
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FGBFI::reinit ()
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{
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// Save the state of everything
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// that's going to get clobbered
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// when we reinit the subsystems.
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2000-05-06 21:47:53 +00:00
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cout << "BFI: start reinit\n";
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2000-05-16 18:21:08 +00:00
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setHeading(getHeading());
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setPitch(getPitch());
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setRoll(getRoll());
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setSpeedNorth(getSpeedNorth());
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setSpeedEast(getSpeedEast());
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setSpeedDown(getSpeedDown());
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setLatitude(getLatitude());
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setLongitude(getLongitude());
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setAltitude(getAltitude());
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2000-05-19 16:14:37 +00:00
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2000-02-26 18:01:13 +00:00
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// TODO: add more AP stuff
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double elevator = getElevator();
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double aileron = getAileron();
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double rudder = getRudder();
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double throttle = getThrottle();
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double elevator_trim = getElevatorTrim();
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double flaps = getFlaps();
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double brake = getBrake();
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bool apHeadingLock = getAPHeadingLock();
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2000-05-14 04:18:12 +00:00
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double apHeadingMag = getAPHeadingMag();
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2000-02-26 18:01:13 +00:00
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bool apAltitudeLock = getAPAltitudeLock();
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double apAltitude = getAPAltitude();
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const string &targetAirport = getTargetAirport();
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bool gpsLock = getGPSLock();
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double gpsLatitude = getGPSTargetLatitude();
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double gpsLongitude = getGPSTargetLongitude();
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2000-05-19 16:14:37 +00:00
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setTargetAirport("");
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cout << "Target airport is " << current_options.get_airport_id() << endl;
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2000-07-03 20:09:56 +00:00
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2000-02-26 18:01:13 +00:00
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fgReInitSubsystems();
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2000-05-19 16:14:37 +00:00
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// FIXME: this is wrong.
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// All of these are scheduled events,
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// and it should be possible to force
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// them all to run once.
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fgUpdateSunPos();
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fgUpdateMoonPos();
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2000-02-26 18:01:13 +00:00
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cur_light_params.Update();
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2000-07-05 02:39:30 +00:00
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fgUpdateLocalTime();
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2000-05-19 16:14:37 +00:00
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fgUpdateWeatherDatabase();
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fgRadioSearch();
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2000-02-26 18:01:13 +00:00
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// Restore all of the old states.
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setElevator(elevator);
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setAileron(aileron);
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setRudder(rudder);
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setThrottle(throttle);
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setElevatorTrim(elevator_trim);
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setFlaps(flaps);
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setBrake(brake);
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setAPHeadingLock(apHeadingLock);
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2000-05-14 04:18:12 +00:00
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setAPHeadingMag(apHeadingMag);
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2000-02-26 18:01:13 +00:00
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setAPAltitudeLock(apAltitudeLock);
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setAPAltitude(apAltitude);
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setTargetAirport(targetAirport);
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setGPSLock(gpsLock);
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setGPSTargetLatitude(gpsLatitude);
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setGPSTargetLongitude(gpsLongitude);
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_needReinit = false;
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2000-05-06 21:47:53 +00:00
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cout << "BFI: end reinit\n";
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2000-02-26 18:01:13 +00:00
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}
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////////////////////////////////////////////////////////////////////////
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// Simulation.
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////////////////////////////////////////////////////////////////////////
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/**
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* Return the flight model as an integer.
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*
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* TODO: use a string instead.
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*/
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int
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FGBFI::getFlightModel ()
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{
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return current_options.get_flight_model();
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}
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2000-05-06 21:47:53 +00:00
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/**
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* Return the current aircraft as a string.
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*/
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const string
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FGBFI::getAircraft ()
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{
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return current_options.get_aircraft();
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}
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/**
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* Return the current aircraft directory (UIUC) as a string.
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*/
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const string
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FGBFI::getAircraftDir ()
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{
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return aircraft_dir;
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}
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2000-02-26 18:01:13 +00:00
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/**
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* Set the flight model as an integer.
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*
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* TODO: use a string instead.
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*/
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void
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FGBFI::setFlightModel (int model)
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{
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current_options.set_flight_model(model);
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needReinit();
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}
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2000-05-06 21:47:53 +00:00
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/**
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* Set the current aircraft.
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*/
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void
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FGBFI::setAircraft (const string &aircraft)
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{
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current_options.set_aircraft(aircraft);
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needReinit();
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}
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/**
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* Set the current aircraft directory (UIUC).
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*/
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void
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FGBFI::setAircraftDir (const string &dir)
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{
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aircraft_dir = dir;
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needReinit();
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}
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2000-02-26 18:01:13 +00:00
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/**
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* Return the current Zulu time.
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*/
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time_t
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FGBFI::getTimeGMT ()
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{
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2000-06-17 03:41:03 +00:00
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return FGTime::cur_time_params->get_cur_time();
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2000-02-26 18:01:13 +00:00
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}
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/**
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* Set the current Zulu time.
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*/
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void
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FGBFI::setTimeGMT (time_t time)
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{
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// FIXME: need to update lighting
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// and solar system
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current_options.set_time_offset(time);
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2000-07-05 02:39:30 +00:00
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current_options.set_time_offset_type(SG_TIME_GMT_ABSOLUTE);
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2000-03-16 04:15:22 +00:00
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FGTime::cur_time_params->init( cur_fdm_state->get_Longitude(),
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2000-07-05 02:39:30 +00:00
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cur_fdm_state->get_Latitude(),
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current_options.get_fg_root(),
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current_options.get_time_offset(),
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current_options.get_time_offset_type() );
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2000-03-29 00:15:58 +00:00
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FGTime::cur_time_params->update( cur_fdm_state->get_Longitude(),
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cur_fdm_state->get_Latitude(),
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cur_fdm_state->get_Altitude()
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* FEET_TO_METER );
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2000-02-26 18:01:13 +00:00
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needReinit();
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}
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/**
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* Return true if the HUD is visible.
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*/
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bool
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FGBFI::getHUDVisible ()
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{
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return current_options.get_hud_status();
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}
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/**
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* Ensure that the HUD is visible or hidden.
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*/
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void
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FGBFI::setHUDVisible (bool visible)
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{
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current_options.set_hud_status(visible);
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}
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/**
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* Return true if the 2D panel is visible.
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*/
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bool
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FGBFI::getPanelVisible ()
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{
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return current_options.get_panel_status();
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}
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/**
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* Ensure that the 2D panel is visible or hidden.
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*/
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void
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FGBFI::setPanelVisible (bool visible)
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{
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if (current_options.get_panel_status() != visible) {
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current_options.toggle_panel();
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}
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}
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////////////////////////////////////////////////////////////////////////
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// Position
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////////////////////////////////////////////////////////////////////////
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/**
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* Return the current latitude in degrees (negative for south).
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*/
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double
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FGBFI::getLatitude ()
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{
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return current_aircraft.fdm_state->get_Latitude() * RAD_TO_DEG;
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}
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/**
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* Set the current latitude in degrees (negative for south).
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*/
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void
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FGBFI::setLatitude (double latitude)
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{
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current_options.set_lat(latitude);
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2000-05-19 16:14:37 +00:00
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current_aircraft.fdm_state->set_Latitude(latitude * DEG_TO_RAD);
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2000-02-26 18:01:13 +00:00
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needReinit();
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}
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/**
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* Return the current longitude in degrees (negative for west).
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*/
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double
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FGBFI::getLongitude ()
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{
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return current_aircraft.fdm_state->get_Longitude() * RAD_TO_DEG;
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}
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/**
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* Set the current longitude in degrees (negative for west).
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*/
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void
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FGBFI::setLongitude (double longitude)
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{
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current_options.set_lon(longitude);
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2000-05-19 16:14:37 +00:00
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current_aircraft.fdm_state->set_Longitude(longitude * DEG_TO_RAD);
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2000-02-26 18:01:13 +00:00
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needReinit();
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}
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/**
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* Return the current altitude in feet.
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*/
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double
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FGBFI::getAltitude ()
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{
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return current_aircraft.fdm_state->get_Altitude();
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}
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2000-04-28 20:08:22 +00:00
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/**
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* Return the current altitude in above the terrain.
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*/
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double
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FGBFI::getAGL ()
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{
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return current_aircraft.fdm_state->get_Altitude()
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- scenery.cur_elev * METER_TO_FEET;
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}
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2000-02-26 18:01:13 +00:00
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/**
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* Set the current altitude in feet.
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*/
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void
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FGBFI::setAltitude (double altitude)
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{
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2000-07-03 20:09:56 +00:00
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fgFDMForceAltitude(getFlightModel(), altitude * FEET_TO_METER);
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// current_options.set_altitude(altitude * FEET_TO_METER);
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// current_aircraft.fdm_state->set_Altitude(altitude);
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// needReinit();
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2000-02-26 18:01:13 +00:00
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}
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////////////////////////////////////////////////////////////////////////
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// Attitude
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////////////////////////////////////////////////////////////////////////
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/**
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* Return the current heading in degrees.
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*/
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double
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FGBFI::getHeading ()
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{
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return current_aircraft.fdm_state->get_Psi() * RAD_TO_DEG;
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}
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2000-05-15 16:33:42 +00:00
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/**
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* Return the current heading in degrees.
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*/
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double
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FGBFI::getHeadingMag ()
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{
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return current_aircraft.fdm_state->get_Psi() * RAD_TO_DEG - getMagVar();
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}
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2000-02-26 18:01:13 +00:00
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/**
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* Set the current heading in degrees.
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*/
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void
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FGBFI::setHeading (double heading)
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{
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current_options.set_heading(heading);
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2000-05-19 16:14:37 +00:00
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current_aircraft.fdm_state->set_Euler_Angles(getRoll() * DEG_TO_RAD,
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getPitch() * DEG_TO_RAD,
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heading * DEG_TO_RAD);
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2000-02-26 18:01:13 +00:00
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needReinit();
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}
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/**
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* Return the current pitch in degrees.
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*/
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double
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FGBFI::getPitch ()
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{
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return current_aircraft.fdm_state->get_Theta() * RAD_TO_DEG;
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}
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/**
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* Set the current pitch in degrees.
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*/
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void
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FGBFI::setPitch (double pitch)
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{
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current_options.set_pitch(pitch);
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2000-05-19 16:14:37 +00:00
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current_aircraft.fdm_state->set_Euler_Angles(getRoll() * DEG_TO_RAD,
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pitch * DEG_TO_RAD,
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getHeading() * DEG_TO_RAD);
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2000-02-26 18:01:13 +00:00
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needReinit();
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}
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/**
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* Return the current roll in degrees.
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*/
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double
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FGBFI::getRoll ()
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{
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return current_aircraft.fdm_state->get_Phi() * RAD_TO_DEG;
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}
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/**
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* Set the current roll in degrees.
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*/
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void
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FGBFI::setRoll (double roll)
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{
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current_options.set_roll(roll);
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2000-05-19 16:14:37 +00:00
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current_aircraft.fdm_state->set_Euler_Angles(roll * DEG_TO_RAD,
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getPitch() * DEG_TO_RAD,
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getHeading() * DEG_TO_RAD);
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2000-02-26 18:01:13 +00:00
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needReinit();
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}
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////////////////////////////////////////////////////////////////////////
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// Velocities
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////////////////////////////////////////////////////////////////////////
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/**
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* Return the current airspeed in knots.
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*/
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double
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FGBFI::getAirspeed ()
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{
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// FIXME: should we add speed-up?
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return current_aircraft.fdm_state->get_V_calibrated_kts();
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}
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/**
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* Return the current sideslip (FIXME: units unknown).
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*/
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double
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FGBFI::getSideSlip ()
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{
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return current_aircraft.fdm_state->get_Beta();
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}
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/**
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User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
* Return the current climb rate in feet/minute
|
2000-02-26 18:01:13 +00:00
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getVerticalSpeed ()
|
|
|
|
|
{
|
|
|
|
|
// What about meters?
|
|
|
|
|
return current_aircraft.fdm_state->get_Climb_Rate() * 60.0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the current north velocity (units??).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getSpeedNorth ()
|
|
|
|
|
{
|
|
|
|
|
return current_aircraft.fdm_state->get_V_north();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the current north velocity (units??).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setSpeedNorth (double speed)
|
|
|
|
|
{
|
|
|
|
|
current_options.set_uBody(speed);
|
2000-05-19 16:14:37 +00:00
|
|
|
|
current_aircraft.fdm_state->set_Velocities_Local(speed,
|
|
|
|
|
getSpeedEast(),
|
|
|
|
|
getSpeedDown());
|
2000-02-26 18:01:13 +00:00
|
|
|
|
needReinit();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the current east velocity (units??).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getSpeedEast ()
|
|
|
|
|
{
|
|
|
|
|
return current_aircraft.fdm_state->get_V_east();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the current east velocity (units??).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setSpeedEast (double speed)
|
|
|
|
|
{
|
|
|
|
|
current_options.set_vBody(speed);
|
2000-05-19 16:14:37 +00:00
|
|
|
|
current_aircraft.fdm_state->set_Velocities_Local(getSpeedNorth(),
|
|
|
|
|
speed,
|
|
|
|
|
getSpeedDown());
|
2000-02-26 18:01:13 +00:00
|
|
|
|
needReinit();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the current down velocity (units??).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getSpeedDown ()
|
|
|
|
|
{
|
|
|
|
|
return current_aircraft.fdm_state->get_V_down();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the current down velocity (units??).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setSpeedDown (double speed)
|
|
|
|
|
{
|
|
|
|
|
current_options.set_wBody(speed);
|
2000-05-19 16:14:37 +00:00
|
|
|
|
current_aircraft.fdm_state->set_Velocities_Local(getSpeedNorth(),
|
|
|
|
|
getSpeedEast(),
|
|
|
|
|
speed);
|
2000-02-26 18:01:13 +00:00
|
|
|
|
needReinit();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Controls
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the throttle setting, from 0.0 (none) to 1.0 (full).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getThrottle ()
|
|
|
|
|
{
|
|
|
|
|
// FIXME: add throttle selector
|
|
|
|
|
return controls.get_throttle(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the throttle, from 0.0 (none) to 1.0 (full).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setThrottle (double throttle)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: allow throttle selection
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
controls.set_throttle(0, throttle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the flaps setting, from 0.0 (none) to 1.0 (full).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getFlaps ()
|
|
|
|
|
{
|
|
|
|
|
return controls.get_flaps();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the flaps, from 0.0 (none) to 1.0 (full).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setFlaps (double flaps)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
controls.set_flaps(flaps);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the aileron, from -1.0 (left) to 1.0 (right).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getAileron ()
|
|
|
|
|
{
|
|
|
|
|
return controls.get_aileron();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the aileron, from -1.0 (left) to 1.0 (right).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setAileron (double aileron)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
controls.set_aileron(aileron);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the rudder setting, from -1.0 (left) to 1.0 (right).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getRudder ()
|
|
|
|
|
{
|
|
|
|
|
return controls.get_rudder();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the rudder, from -1.0 (left) to 1.0 (right).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setRudder (double rudder)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
controls.set_rudder(rudder);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the elevator setting, from -1.0 (down) to 1.0 (up).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getElevator ()
|
|
|
|
|
{
|
|
|
|
|
return controls.get_elevator();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the elevator, from -1.0 (down) to 1.0 (up).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setElevator (double elevator)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
controls.set_elevator(elevator);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the elevator trim, from -1.0 (down) to 1.0 (up).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getElevatorTrim ()
|
|
|
|
|
{
|
|
|
|
|
return controls.get_elevator_trim();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the elevator trim, from -1.0 (down) to 1.0 (up).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setElevatorTrim (double trim)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
controls.set_elevator_trim(trim);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the brake setting, from 0.0 (none) to 1.0 (full).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getBrake ()
|
|
|
|
|
{
|
|
|
|
|
// FIXME: add brake selector
|
|
|
|
|
return controls.get_brake(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the brake, from 0.0 (none) to 1.0 (full).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setBrake (double brake)
|
|
|
|
|
{
|
|
|
|
|
// FIXME: clamp?
|
|
|
|
|
// FIXME: allow brake selection
|
|
|
|
|
controls.set_brake(0, brake);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Autopilot
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the autopilot altitude lock (true=on).
|
|
|
|
|
*/
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getAPAltitudeLock ()
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
return current_autopilot->get_AltitudeEnabled();
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the autopilot altitude lock (true=on).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setAPAltitudeLock (bool lock)
|
|
|
|
|
{
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
current_autopilot->set_AltitudeMode(FGAutopilot::FG_ALTITUDE_LOCK);
|
|
|
|
|
current_autopilot->set_AltitudeEnabled(lock);
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the autopilot target altitude in feet.
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getAPAltitude ()
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
return current_autopilot->get_TargetAltitude() * METER_TO_FEET;
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the autopilot target altitude in feet.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setAPAltitude (double altitude)
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
current_autopilot->set_TargetAltitude( altitude );
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the autopilot heading lock (true=on).
|
|
|
|
|
*/
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getAPHeadingLock ()
|
|
|
|
|
{
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
return
|
|
|
|
|
(current_autopilot->get_HeadingEnabled() &&
|
|
|
|
|
current_autopilot->get_HeadingMode() == FGAutopilot::FG_HEADING_LOCK);
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the autopilot heading lock (true=on).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setAPHeadingLock (bool lock)
|
|
|
|
|
{
|
2000-05-06 21:47:53 +00:00
|
|
|
|
if (lock) {
|
2000-05-15 16:33:42 +00:00
|
|
|
|
// We need to do this so that
|
|
|
|
|
// it's possible to lock onto a
|
|
|
|
|
// heading other than the current
|
|
|
|
|
// heading.
|
|
|
|
|
double heading = getAPHeadingMag();
|
2000-05-06 21:47:53 +00:00
|
|
|
|
current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_LOCK);
|
|
|
|
|
current_autopilot->set_HeadingEnabled(true);
|
2000-05-15 16:33:42 +00:00
|
|
|
|
setAPHeadingMag(heading);
|
2000-05-06 21:47:53 +00:00
|
|
|
|
} else if (current_autopilot->get_HeadingMode() ==
|
|
|
|
|
FGAutopilot::FG_HEADING_LOCK) {
|
|
|
|
|
current_autopilot->set_HeadingEnabled(false);
|
|
|
|
|
}
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the autopilot target heading in degrees.
|
|
|
|
|
*/
|
|
|
|
|
double
|
2000-05-14 04:18:12 +00:00
|
|
|
|
FGBFI::getAPHeadingMag ()
|
2000-02-26 18:01:13 +00:00
|
|
|
|
{
|
2000-05-14 04:18:12 +00:00
|
|
|
|
return current_autopilot->get_TargetHeading() - getMagVar();
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the autopilot target heading in degrees.
|
|
|
|
|
*/
|
|
|
|
|
void
|
2000-05-14 04:18:12 +00:00
|
|
|
|
FGBFI::setAPHeadingMag (double heading)
|
2000-02-26 18:01:13 +00:00
|
|
|
|
{
|
2000-05-14 04:18:12 +00:00
|
|
|
|
current_autopilot->set_TargetHeading( heading + getMagVar() );
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
/**
|
|
|
|
|
* Return true if the autopilot is locked to NAV1.
|
|
|
|
|
*/
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getAPNAV1Lock ()
|
|
|
|
|
{
|
|
|
|
|
return
|
|
|
|
|
(current_autopilot->get_HeadingEnabled() &&
|
|
|
|
|
current_autopilot->get_HeadingMode() == FGAutopilot::FG_HEADING_NAV1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the autopilot NAV1 lock.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setAPNAV1Lock (bool lock)
|
|
|
|
|
{
|
2000-05-06 21:47:53 +00:00
|
|
|
|
if (lock) {
|
|
|
|
|
current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_NAV1);
|
|
|
|
|
current_autopilot->set_HeadingEnabled(true);
|
|
|
|
|
} else if (current_autopilot->get_HeadingMode() ==
|
|
|
|
|
FGAutopilot::FG_HEADING_NAV1) {
|
|
|
|
|
current_autopilot->set_HeadingEnabled(false);
|
|
|
|
|
}
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-04-27 22:45:48 +00:00
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Radio navigation.
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV1Freq ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav1_freq();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV1AltFreq ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav1_alt_freq();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV1Radial ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav1_radial();
|
|
|
|
|
}
|
|
|
|
|
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV1SelRadial ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav1_sel_radial();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
2000-05-12 20:07:51 +00:00
|
|
|
|
FGBFI::getNAV1DistDME ()
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
{
|
2000-05-12 20:07:51 +00:00
|
|
|
|
return current_radiostack->get_nav1_dme_dist();
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
}
|
|
|
|
|
|
2000-05-15 16:33:42 +00:00
|
|
|
|
bool
|
|
|
|
|
FGBFI::getNAV1InRange ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav1_inrange();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getNAV1DMEInRange ()
|
|
|
|
|
{
|
|
|
|
|
return (current_radiostack->get_nav1_inrange() &&
|
|
|
|
|
current_radiostack->get_nav1_has_dme());
|
|
|
|
|
}
|
|
|
|
|
|
2000-04-27 22:45:48 +00:00
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV2Freq ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav2_freq();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV2AltFreq ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav2_alt_freq();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV2Radial ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav2_radial();
|
|
|
|
|
}
|
|
|
|
|
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
double
|
|
|
|
|
FGBFI::getNAV2SelRadial ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav2_sel_radial();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
2000-05-12 20:07:51 +00:00
|
|
|
|
FGBFI::getNAV2DistDME ()
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
{
|
2000-05-12 20:07:51 +00:00
|
|
|
|
return current_radiostack->get_nav2_dme_dist();
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
}
|
|
|
|
|
|
2000-05-15 16:33:42 +00:00
|
|
|
|
bool
|
|
|
|
|
FGBFI::getNAV2InRange ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_nav2_inrange();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getNAV2DMEInRange ()
|
|
|
|
|
{
|
|
|
|
|
return (current_radiostack->get_nav2_inrange() &&
|
|
|
|
|
current_radiostack->get_nav2_has_dme());
|
|
|
|
|
}
|
|
|
|
|
|
2000-04-27 22:45:48 +00:00
|
|
|
|
double
|
|
|
|
|
FGBFI::getADFFreq ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_adf_freq();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getADFAltFreq ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_adf_alt_freq();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getADFRotation ()
|
|
|
|
|
{
|
|
|
|
|
return current_radiostack->get_adf_rotation();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setNAV1Freq (double freq)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_nav1_freq(freq);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setNAV1AltFreq (double freq)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_nav1_alt_freq(freq);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
FGBFI::setNAV1SelRadial (double radial)
|
2000-04-27 22:45:48 +00:00
|
|
|
|
{
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
current_radiostack->set_nav1_sel_radial(radial);
|
2000-04-27 22:45:48 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setNAV2Freq (double freq)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_nav2_freq(freq);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setNAV2AltFreq (double freq)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_nav2_alt_freq(freq);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
FGBFI::setNAV2SelRadial (double radial)
|
2000-04-27 22:45:48 +00:00
|
|
|
|
{
|
User-visible
- knobs now continue to rotate when you hold down the mouse
- the middle mouse button makes knobs rotate much faster
- there are NAV1, NAV2, and ADF radios that can be tuned using the mouse
- there are standby frequencies for NAV1 and NAV2, and buttons to swap
- there is a crude, rather silly-looking DME, hard-wired to NAV1
- there is a crude, rather silly-looking autopilot that can lock
the heading (to the bug on the gyro), can lock to NAV1, and can lock
the current altitude
- the knobs for changing the radials on NAV1 and NAV2 look much better
and are in the right place
- tuning into an ILS frequency doesn't change the displayed radial for
NAV1
Code
- I've created a new module, sp_panel.[ch]xx, that constructs the
default single-prop panel; this works entirely outside of FGPanel,
so it is possible to construct similar modules for other sorts of
panels; all code specific to the default panel has been removed from
panel.cxx
- current_panel is now a pointer
- radiostack.[ch]xx keeps track both of the actual radial and of the
selected radial (they will differ with ILS); the NAV gauges should
not spin around automatically to show the actual radial (we need to
do something similar with the autopilot)
- the panel is initialized fairly early
- make sure that standby frequencies also get initialized
- I've started combining and clipping small textures to save texture
memory; there's a lot more to do, but at least I've made a start
2000-05-02 18:26:00 +00:00
|
|
|
|
current_radiostack->set_nav2_sel_radial(radial);
|
2000-04-27 22:45:48 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setADFFreq (double freq)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_adf_freq(freq);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setADFAltFreq (double freq)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_adf_alt_freq(freq);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setADFRotation (double rot)
|
|
|
|
|
{
|
|
|
|
|
current_radiostack->set_adf_rotation(rot);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-02-26 18:01:13 +00:00
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// GPS
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the autopilot GPS lock (true=on).
|
|
|
|
|
*/
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getGPSLock ()
|
|
|
|
|
{
|
2000-05-06 21:47:53 +00:00
|
|
|
|
return (current_autopilot->get_HeadingEnabled() &&
|
|
|
|
|
(current_autopilot->get_HeadingMode() ==
|
|
|
|
|
FGAutopilot::FG_HEADING_WAYPOINT ));
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the autopilot GPS lock (true=on).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setGPSLock (bool lock)
|
|
|
|
|
{
|
2000-05-06 21:47:53 +00:00
|
|
|
|
if (lock) {
|
|
|
|
|
current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_WAYPOINT);
|
|
|
|
|
current_autopilot->set_HeadingEnabled(true);
|
|
|
|
|
} else if (current_autopilot->get_HeadingMode() ==
|
|
|
|
|
FGAutopilot::FG_HEADING_WAYPOINT) {
|
|
|
|
|
current_autopilot->set_HeadingEnabled(false);
|
|
|
|
|
}
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the GPS target airport code.
|
|
|
|
|
*/
|
|
|
|
|
const string
|
|
|
|
|
FGBFI::getTargetAirport ()
|
|
|
|
|
{
|
|
|
|
|
return current_options.get_airport_id();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the GPS target airport code.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setTargetAirport (const string &airportId)
|
|
|
|
|
{
|
|
|
|
|
current_options.set_airport_id(airportId);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the GPS target latitude in degrees (negative for south).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getGPSTargetLatitude ()
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
return current_autopilot->get_TargetLatitude();
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the GPS target latitude in degrees (negative for south).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setGPSTargetLatitude (double latitude)
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
current_autopilot->set_TargetLatitude( latitude );
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the GPS target longitude in degrees (negative for west).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getGPSTargetLongitude ()
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
return current_autopilot->get_TargetLongitude();
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the GPS target longitude in degrees (negative for west).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setGPSTargetLongitude (double longitude)
|
|
|
|
|
{
|
2000-04-30 06:51:49 +00:00
|
|
|
|
current_autopilot->set_TargetLongitude( longitude );
|
2000-02-26 18:01:13 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Weather
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Get the current visible (units??).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getVisibility ()
|
|
|
|
|
{
|
|
|
|
|
#ifndef FG_OLD_WEATHER
|
|
|
|
|
return WeatherDatabase->getWeatherVisibility();
|
|
|
|
|
#else
|
|
|
|
|
return current_weather.get_visibility();
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-05-06 21:47:53 +00:00
|
|
|
|
/**
|
|
|
|
|
* Check whether clouds are enabled.
|
|
|
|
|
*/
|
|
|
|
|
bool
|
|
|
|
|
FGBFI::getClouds ()
|
|
|
|
|
{
|
|
|
|
|
return current_options.get_clouds();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Check the height of the clouds ASL (units?).
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getCloudsASL ()
|
|
|
|
|
{
|
|
|
|
|
return current_options.get_clouds_asl();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-02-26 18:01:13 +00:00
|
|
|
|
/**
|
|
|
|
|
* Set the current visibility (units??).
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setVisibility (double visibility)
|
|
|
|
|
{
|
|
|
|
|
#ifndef FG_OLD_WEATHER
|
|
|
|
|
WeatherDatabase->setWeatherVisibility(visibility);
|
|
|
|
|
#else
|
|
|
|
|
current_weather.set_visibility(visibility);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-05-06 21:47:53 +00:00
|
|
|
|
/**
|
|
|
|
|
* Switch clouds on or off.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setClouds (bool clouds)
|
|
|
|
|
{
|
2000-05-16 18:21:08 +00:00
|
|
|
|
cout << "Set clouds to " << clouds << endl;
|
2000-05-06 21:47:53 +00:00
|
|
|
|
current_options.set_clouds(clouds);
|
|
|
|
|
needReinit();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Set the cloud height.
|
|
|
|
|
*/
|
|
|
|
|
void
|
|
|
|
|
FGBFI::setCloudsASL (double cloudsASL)
|
|
|
|
|
{
|
|
|
|
|
current_options.set_clouds_asl(cloudsASL);
|
|
|
|
|
needReinit();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-03-29 00:15:58 +00:00
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Time
|
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Return the magnetic variation
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getMagVar ()
|
|
|
|
|
{
|
2000-07-05 02:39:30 +00:00
|
|
|
|
return cur_magvar.get_magvar() * RAD_TO_DEG;
|
2000-03-29 00:15:58 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Return the magnetic variation
|
|
|
|
|
*/
|
|
|
|
|
double
|
|
|
|
|
FGBFI::getMagDip ()
|
|
|
|
|
{
|
2000-07-05 02:39:30 +00:00
|
|
|
|
return cur_magvar.get_magdip() * RAD_TO_DEG;
|
2000-03-29 00:15:58 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2000-02-26 18:01:13 +00:00
|
|
|
|
// end of bfi.cxx
|
2000-03-29 00:15:58 +00:00
|
|
|
|
|