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flightgear/src/Main/bfi.cxx

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// bfi.cxx - Big Friendly Interface implementation
//
// Written by David Megginson, started February, 2000.
//
// Copyright (C) 2000 David Megginson - david@megginson.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#if defined( FG_HAVE_NATIVE_SGI_COMPILERS )
# include <iostream.h>
#else
# include <iostream>
#endif
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/fg_types.hxx>
#include <Aircraft/aircraft.hxx>
#include <FDM/UIUCModel/uiuc_aircraftdir.h>
#include <Controls/controls.hxx>
#include <Autopilot/newauto.hxx>
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#include <Scenery/scenery.hxx>
#include <Time/fg_time.hxx>
#include <Time/light.hxx>
#include <Time/event.hxx>
#include <Time/sunpos.hxx>
#include <Cockpit/radiostack.hxx>
#include <Ephemeris/ephemeris.hxx>
#ifndef FG_OLD_WEATHER
# include <WeatherCM/FGLocalWeatherDatabase.h>
#else
# include <Weather/weather.hxx>
#endif
#include "options.hxx"
#include "save.hxx"
#include "fg_init.hxx"
FG_USING_NAMESPACE(std);
#include "bfi.hxx"
////////////////////////////////////////////////////////////////////////
// Static variables.
////////////////////////////////////////////////////////////////////////
bool FGBFI::_needReinit = false;
////////////////////////////////////////////////////////////////////////
// Local functions
////////////////////////////////////////////////////////////////////////
/**
* Reinitialize FGFS if required.
*
* Some changes (especially those in aircraft position) require that
* FGFS be reinitialized afterwards. Rather than reinitialize after
* every change, the setter methods simply set a flag so that there
* can be a single reinit at the end of the frame.
*/
void
FGBFI::update ()
{
if (_needReinit) {
reinit();
}
}
/**
* Reinitialize FGFS to use the new BFI settings.
*/
void
FGBFI::reinit ()
{
// Save the state of everything
// that's going to get clobbered
// when we reinit the subsystems.
cout << "BFI: start reinit\n";
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setHeading(getHeading());
setPitch(getPitch());
setRoll(getRoll());
setSpeedNorth(getSpeedNorth());
setSpeedEast(getSpeedEast());
setSpeedDown(getSpeedDown());
setLatitude(getLatitude());
setLongitude(getLongitude());
setAltitude(getAltitude());
// TODO: add more AP stuff
double elevator = getElevator();
double aileron = getAileron();
double rudder = getRudder();
double throttle = getThrottle();
double elevator_trim = getElevatorTrim();
double flaps = getFlaps();
double brake = getBrake();
bool apHeadingLock = getAPHeadingLock();
double apHeadingMag = getAPHeadingMag();
bool apAltitudeLock = getAPAltitudeLock();
double apAltitude = getAPAltitude();
const string &targetAirport = getTargetAirport();
bool gpsLock = getGPSLock();
double gpsLatitude = getGPSTargetLatitude();
double gpsLongitude = getGPSTargetLongitude();
setTargetAirport("");
cout << "Target airport is " << current_options.get_airport_id() << endl;
fgReInitSubsystems();
// FIXME: this is wrong.
// All of these are scheduled events,
// and it should be possible to force
// them all to run once.
fgUpdateSunPos();
fgUpdateMoonPos();
cur_light_params.Update();
FGTime::cur_time_params->updateLocal();
fgUpdateWeatherDatabase();
fgRadioSearch();
// Restore all of the old states.
setElevator(elevator);
setAileron(aileron);
setRudder(rudder);
setThrottle(throttle);
setElevatorTrim(elevator_trim);
setFlaps(flaps);
setBrake(brake);
setAPHeadingLock(apHeadingLock);
setAPHeadingMag(apHeadingMag);
setAPAltitudeLock(apAltitudeLock);
setAPAltitude(apAltitude);
setTargetAirport(targetAirport);
setGPSLock(gpsLock);
setGPSTargetLatitude(gpsLatitude);
setGPSTargetLongitude(gpsLongitude);
_needReinit = false;
cout << "BFI: end reinit\n";
}
////////////////////////////////////////////////////////////////////////
// Simulation.
////////////////////////////////////////////////////////////////////////
/**
* Return the flight model as an integer.
*
* TODO: use a string instead.
*/
int
FGBFI::getFlightModel ()
{
return current_options.get_flight_model();
}
/**
* Return the current aircraft as a string.
*/
const string
FGBFI::getAircraft ()
{
return current_options.get_aircraft();
}
/**
* Return the current aircraft directory (UIUC) as a string.
*/
const string
FGBFI::getAircraftDir ()
{
return aircraft_dir;
}
/**
* Set the flight model as an integer.
*
* TODO: use a string instead.
*/
void
FGBFI::setFlightModel (int model)
{
current_options.set_flight_model(model);
needReinit();
}
/**
* Set the current aircraft.
*/
void
FGBFI::setAircraft (const string &aircraft)
{
current_options.set_aircraft(aircraft);
needReinit();
}
/**
* Set the current aircraft directory (UIUC).
*/
void
FGBFI::setAircraftDir (const string &dir)
{
aircraft_dir = dir;
needReinit();
}
/**
* Return the current Zulu time.
*/
time_t
FGBFI::getTimeGMT ()
{
// FIXME: inefficient
return mktime(FGTime::cur_time_params->getGmt());
}
/**
* Set the current Zulu time.
*/
void
FGBFI::setTimeGMT (time_t time)
{
// FIXME: need to update lighting
// and solar system
current_options.set_time_offset(time);
current_options.set_time_offset_type(fgOPTIONS::FG_TIME_GMT_ABSOLUTE);
FGTime::cur_time_params->init( cur_fdm_state->get_Longitude(),
cur_fdm_state->get_Latitude() );
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FGTime::cur_time_params->update( cur_fdm_state->get_Longitude(),
cur_fdm_state->get_Latitude(),
cur_fdm_state->get_Altitude()
* FEET_TO_METER );
needReinit();
}
/**
* Return true if the HUD is visible.
*/
bool
FGBFI::getHUDVisible ()
{
return current_options.get_hud_status();
}
/**
* Ensure that the HUD is visible or hidden.
*/
void
FGBFI::setHUDVisible (bool visible)
{
current_options.set_hud_status(visible);
}
/**
* Return true if the 2D panel is visible.
*/
bool
FGBFI::getPanelVisible ()
{
return current_options.get_panel_status();
}
/**
* Ensure that the 2D panel is visible or hidden.
*/
void
FGBFI::setPanelVisible (bool visible)
{
if (current_options.get_panel_status() != visible) {
current_options.toggle_panel();
}
}
////////////////////////////////////////////////////////////////////////
// Position
////////////////////////////////////////////////////////////////////////
/**
* Return the current latitude in degrees (negative for south).
*/
double
FGBFI::getLatitude ()
{
return current_aircraft.fdm_state->get_Latitude() * RAD_TO_DEG;
}
/**
* Set the current latitude in degrees (negative for south).
*/
void
FGBFI::setLatitude (double latitude)
{
current_options.set_lat(latitude);
current_aircraft.fdm_state->set_Latitude(latitude * DEG_TO_RAD);
needReinit();
}
/**
* Return the current longitude in degrees (negative for west).
*/
double
FGBFI::getLongitude ()
{
return current_aircraft.fdm_state->get_Longitude() * RAD_TO_DEG;
}
/**
* Set the current longitude in degrees (negative for west).
*/
void
FGBFI::setLongitude (double longitude)
{
current_options.set_lon(longitude);
current_aircraft.fdm_state->set_Longitude(longitude * DEG_TO_RAD);
needReinit();
}
/**
* Return the current altitude in feet.
*/
double
FGBFI::getAltitude ()
{
return current_aircraft.fdm_state->get_Altitude();
}
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/**
* Return the current altitude in above the terrain.
*/
double
FGBFI::getAGL ()
{
return current_aircraft.fdm_state->get_Altitude()
- scenery.cur_elev * METER_TO_FEET;
}
/**
* Set the current altitude in feet.
*/
void
FGBFI::setAltitude (double altitude)
{
current_options.set_altitude(altitude * FEET_TO_METER);
current_aircraft.fdm_state->set_Altitude(altitude);
needReinit();
}
////////////////////////////////////////////////////////////////////////
// Attitude
////////////////////////////////////////////////////////////////////////
/**
* Return the current heading in degrees.
*/
double
FGBFI::getHeading ()
{
return current_aircraft.fdm_state->get_Psi() * RAD_TO_DEG;
}
/**
* Return the current heading in degrees.
*/
double
FGBFI::getHeadingMag ()
{
return current_aircraft.fdm_state->get_Psi() * RAD_TO_DEG - getMagVar();
}
/**
* Set the current heading in degrees.
*/
void
FGBFI::setHeading (double heading)
{
current_options.set_heading(heading);
current_aircraft.fdm_state->set_Euler_Angles(getRoll() * DEG_TO_RAD,
getPitch() * DEG_TO_RAD,
heading * DEG_TO_RAD);
needReinit();
}
/**
* Return the current pitch in degrees.
*/
double
FGBFI::getPitch ()
{
return current_aircraft.fdm_state->get_Theta() * RAD_TO_DEG;
}
/**
* Set the current pitch in degrees.
*/
void
FGBFI::setPitch (double pitch)
{
current_options.set_pitch(pitch);
current_aircraft.fdm_state->set_Euler_Angles(getRoll() * DEG_TO_RAD,
pitch * DEG_TO_RAD,
getHeading() * DEG_TO_RAD);
needReinit();
}
/**
* Return the current roll in degrees.
*/
double
FGBFI::getRoll ()
{
return current_aircraft.fdm_state->get_Phi() * RAD_TO_DEG;
}
/**
* Set the current roll in degrees.
*/
void
FGBFI::setRoll (double roll)
{
current_options.set_roll(roll);
current_aircraft.fdm_state->set_Euler_Angles(roll * DEG_TO_RAD,
getPitch() * DEG_TO_RAD,
getHeading() * DEG_TO_RAD);
needReinit();
}
////////////////////////////////////////////////////////////////////////
// Velocities
////////////////////////////////////////////////////////////////////////
/**
* Return the current airspeed in knots.
*/
double
FGBFI::getAirspeed ()
{
// FIXME: should we add speed-up?
return current_aircraft.fdm_state->get_V_calibrated_kts();
}
/**
* Return the current sideslip (FIXME: units unknown).
*/
double
FGBFI::getSideSlip ()
{
return current_aircraft.fdm_state->get_Beta();
}
/**
* Return the current climb rate in feet/minute
*/
double
FGBFI::getVerticalSpeed ()
{
// What about meters?
return current_aircraft.fdm_state->get_Climb_Rate() * 60.0;
}
/**
* Get the current north velocity (units??).
*/
double
FGBFI::getSpeedNorth ()
{
return current_aircraft.fdm_state->get_V_north();
}
/**
* Set the current north velocity (units??).
*/
void
FGBFI::setSpeedNorth (double speed)
{
current_options.set_uBody(speed);
current_aircraft.fdm_state->set_Velocities_Local(speed,
getSpeedEast(),
getSpeedDown());
needReinit();
}
/**
* Get the current east velocity (units??).
*/
double
FGBFI::getSpeedEast ()
{
return current_aircraft.fdm_state->get_V_east();
}
/**
* Set the current east velocity (units??).
*/
void
FGBFI::setSpeedEast (double speed)
{
current_options.set_vBody(speed);
current_aircraft.fdm_state->set_Velocities_Local(getSpeedNorth(),
speed,
getSpeedDown());
needReinit();
}
/**
* Get the current down velocity (units??).
*/
double
FGBFI::getSpeedDown ()
{
return current_aircraft.fdm_state->get_V_down();
}
/**
* Set the current down velocity (units??).
*/
void
FGBFI::setSpeedDown (double speed)
{
current_options.set_wBody(speed);
current_aircraft.fdm_state->set_Velocities_Local(getSpeedNorth(),
getSpeedEast(),
speed);
needReinit();
}
////////////////////////////////////////////////////////////////////////
// Controls
////////////////////////////////////////////////////////////////////////
/**
* Get the throttle setting, from 0.0 (none) to 1.0 (full).
*/
double
FGBFI::getThrottle ()
{
// FIXME: add throttle selector
return controls.get_throttle(0);
}
/**
* Set the throttle, from 0.0 (none) to 1.0 (full).
*/
void
FGBFI::setThrottle (double throttle)
{
// FIXME: allow throttle selection
// FIXME: clamp?
controls.set_throttle(0, throttle);
}
/**
* Get the flaps setting, from 0.0 (none) to 1.0 (full).
*/
double
FGBFI::getFlaps ()
{
return controls.get_flaps();
}
/**
* Set the flaps, from 0.0 (none) to 1.0 (full).
*/
void
FGBFI::setFlaps (double flaps)
{
// FIXME: clamp?
controls.set_flaps(flaps);
}
/**
* Get the aileron, from -1.0 (left) to 1.0 (right).
*/
double
FGBFI::getAileron ()
{
return controls.get_aileron();
}
/**
* Set the aileron, from -1.0 (left) to 1.0 (right).
*/
void
FGBFI::setAileron (double aileron)
{
// FIXME: clamp?
controls.set_aileron(aileron);
}
/**
* Get the rudder setting, from -1.0 (left) to 1.0 (right).
*/
double
FGBFI::getRudder ()
{
return controls.get_rudder();
}
/**
* Set the rudder, from -1.0 (left) to 1.0 (right).
*/
void
FGBFI::setRudder (double rudder)
{
// FIXME: clamp?
controls.set_rudder(rudder);
}
/**
* Get the elevator setting, from -1.0 (down) to 1.0 (up).
*/
double
FGBFI::getElevator ()
{
return controls.get_elevator();
}
/**
* Set the elevator, from -1.0 (down) to 1.0 (up).
*/
void
FGBFI::setElevator (double elevator)
{
// FIXME: clamp?
controls.set_elevator(elevator);
}
/**
* Get the elevator trim, from -1.0 (down) to 1.0 (up).
*/
double
FGBFI::getElevatorTrim ()
{
return controls.get_elevator_trim();
}
/**
* Set the elevator trim, from -1.0 (down) to 1.0 (up).
*/
void
FGBFI::setElevatorTrim (double trim)
{
// FIXME: clamp?
controls.set_elevator_trim(trim);
}
/**
* Get the brake setting, from 0.0 (none) to 1.0 (full).
*/
double
FGBFI::getBrake ()
{
// FIXME: add brake selector
return controls.get_brake(0);
}
/**
* Set the brake, from 0.0 (none) to 1.0 (full).
*/
void
FGBFI::setBrake (double brake)
{
// FIXME: clamp?
// FIXME: allow brake selection
controls.set_brake(0, brake);
}
////////////////////////////////////////////////////////////////////////
// Autopilot
////////////////////////////////////////////////////////////////////////
/**
* Get the autopilot altitude lock (true=on).
*/
bool
FGBFI::getAPAltitudeLock ()
{
return current_autopilot->get_AltitudeEnabled();
}
/**
* Set the autopilot altitude lock (true=on).
*/
void
FGBFI::setAPAltitudeLock (bool lock)
{
current_autopilot->set_AltitudeMode(FGAutopilot::FG_ALTITUDE_LOCK);
current_autopilot->set_AltitudeEnabled(lock);
}
/**
* Get the autopilot target altitude in feet.
*/
double
FGBFI::getAPAltitude ()
{
return current_autopilot->get_TargetAltitude() * METER_TO_FEET;
}
/**
* Set the autopilot target altitude in feet.
*/
void
FGBFI::setAPAltitude (double altitude)
{
current_autopilot->set_TargetAltitude( altitude );
}
/**
* Get the autopilot heading lock (true=on).
*/
bool
FGBFI::getAPHeadingLock ()
{
return
(current_autopilot->get_HeadingEnabled() &&
current_autopilot->get_HeadingMode() == FGAutopilot::FG_HEADING_LOCK);
}
/**
* Set the autopilot heading lock (true=on).
*/
void
FGBFI::setAPHeadingLock (bool lock)
{
if (lock) {
// We need to do this so that
// it's possible to lock onto a
// heading other than the current
// heading.
double heading = getAPHeadingMag();
current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_LOCK);
current_autopilot->set_HeadingEnabled(true);
setAPHeadingMag(heading);
} else if (current_autopilot->get_HeadingMode() ==
FGAutopilot::FG_HEADING_LOCK) {
current_autopilot->set_HeadingEnabled(false);
}
}
/**
* Get the autopilot target heading in degrees.
*/
double
FGBFI::getAPHeadingMag ()
{
return current_autopilot->get_TargetHeading() - getMagVar();
}
/**
* Set the autopilot target heading in degrees.
*/
void
FGBFI::setAPHeadingMag (double heading)
{
current_autopilot->set_TargetHeading( heading + getMagVar() );
}
/**
* Return true if the autopilot is locked to NAV1.
*/
bool
FGBFI::getAPNAV1Lock ()
{
return
(current_autopilot->get_HeadingEnabled() &&
current_autopilot->get_HeadingMode() == FGAutopilot::FG_HEADING_NAV1);
}
/**
* Set the autopilot NAV1 lock.
*/
void
FGBFI::setAPNAV1Lock (bool lock)
{
if (lock) {
current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_NAV1);
current_autopilot->set_HeadingEnabled(true);
} else if (current_autopilot->get_HeadingMode() ==
FGAutopilot::FG_HEADING_NAV1) {
current_autopilot->set_HeadingEnabled(false);
}
}
////////////////////////////////////////////////////////////////////////
// Radio navigation.
////////////////////////////////////////////////////////////////////////
double
FGBFI::getNAV1Freq ()
{
return current_radiostack->get_nav1_freq();
}
double
FGBFI::getNAV1AltFreq ()
{
return current_radiostack->get_nav1_alt_freq();
}
double
FGBFI::getNAV1Radial ()
{
return current_radiostack->get_nav1_radial();
}
double
FGBFI::getNAV1SelRadial ()
{
return current_radiostack->get_nav1_sel_radial();
}
double
FGBFI::getNAV1DistDME ()
{
return current_radiostack->get_nav1_dme_dist();
}
bool
FGBFI::getNAV1InRange ()
{
return current_radiostack->get_nav1_inrange();
}
bool
FGBFI::getNAV1DMEInRange ()
{
return (current_radiostack->get_nav1_inrange() &&
current_radiostack->get_nav1_has_dme());
}
double
FGBFI::getNAV2Freq ()
{
return current_radiostack->get_nav2_freq();
}
double
FGBFI::getNAV2AltFreq ()
{
return current_radiostack->get_nav2_alt_freq();
}
double
FGBFI::getNAV2Radial ()
{
return current_radiostack->get_nav2_radial();
}
double
FGBFI::getNAV2SelRadial ()
{
return current_radiostack->get_nav2_sel_radial();
}
double
FGBFI::getNAV2DistDME ()
{
return current_radiostack->get_nav2_dme_dist();
}
bool
FGBFI::getNAV2InRange ()
{
return current_radiostack->get_nav2_inrange();
}
bool
FGBFI::getNAV2DMEInRange ()
{
return (current_radiostack->get_nav2_inrange() &&
current_radiostack->get_nav2_has_dme());
}
double
FGBFI::getADFFreq ()
{
return current_radiostack->get_adf_freq();
}
double
FGBFI::getADFAltFreq ()
{
return current_radiostack->get_adf_alt_freq();
}
double
FGBFI::getADFRotation ()
{
return current_radiostack->get_adf_rotation();
}
void
FGBFI::setNAV1Freq (double freq)
{
current_radiostack->set_nav1_freq(freq);
}
void
FGBFI::setNAV1AltFreq (double freq)
{
current_radiostack->set_nav1_alt_freq(freq);
}
void
FGBFI::setNAV1SelRadial (double radial)
{
current_radiostack->set_nav1_sel_radial(radial);
}
void
FGBFI::setNAV2Freq (double freq)
{
current_radiostack->set_nav2_freq(freq);
}
void
FGBFI::setNAV2AltFreq (double freq)
{
current_radiostack->set_nav2_alt_freq(freq);
}
void
FGBFI::setNAV2SelRadial (double radial)
{
current_radiostack->set_nav2_sel_radial(radial);
}
void
FGBFI::setADFFreq (double freq)
{
current_radiostack->set_adf_freq(freq);
}
void
FGBFI::setADFAltFreq (double freq)
{
current_radiostack->set_adf_alt_freq(freq);
}
void
FGBFI::setADFRotation (double rot)
{
current_radiostack->set_adf_rotation(rot);
}
////////////////////////////////////////////////////////////////////////
// GPS
////////////////////////////////////////////////////////////////////////
/**
* Get the autopilot GPS lock (true=on).
*/
bool
FGBFI::getGPSLock ()
{
return (current_autopilot->get_HeadingEnabled() &&
(current_autopilot->get_HeadingMode() ==
FGAutopilot::FG_HEADING_WAYPOINT ));
}
/**
* Set the autopilot GPS lock (true=on).
*/
void
FGBFI::setGPSLock (bool lock)
{
if (lock) {
current_autopilot->set_HeadingMode(FGAutopilot::FG_HEADING_WAYPOINT);
current_autopilot->set_HeadingEnabled(true);
} else if (current_autopilot->get_HeadingMode() ==
FGAutopilot::FG_HEADING_WAYPOINT) {
current_autopilot->set_HeadingEnabled(false);
}
}
/**
* Get the GPS target airport code.
*/
const string
FGBFI::getTargetAirport ()
{
return current_options.get_airport_id();
}
/**
* Set the GPS target airport code.
*/
void
FGBFI::setTargetAirport (const string &airportId)
{
current_options.set_airport_id(airportId);
}
/**
* Get the GPS target latitude in degrees (negative for south).
*/
double
FGBFI::getGPSTargetLatitude ()
{
return current_autopilot->get_TargetLatitude();
}
/**
* Set the GPS target latitude in degrees (negative for south).
*/
void
FGBFI::setGPSTargetLatitude (double latitude)
{
current_autopilot->set_TargetLatitude( latitude );
}
/**
* Get the GPS target longitude in degrees (negative for west).
*/
double
FGBFI::getGPSTargetLongitude ()
{
return current_autopilot->get_TargetLongitude();
}
/**
* Set the GPS target longitude in degrees (negative for west).
*/
void
FGBFI::setGPSTargetLongitude (double longitude)
{
current_autopilot->set_TargetLongitude( longitude );
}
////////////////////////////////////////////////////////////////////////
// Weather
////////////////////////////////////////////////////////////////////////
/**
* Get the current visible (units??).
*/
double
FGBFI::getVisibility ()
{
#ifndef FG_OLD_WEATHER
return WeatherDatabase->getWeatherVisibility();
#else
return current_weather.get_visibility();
#endif
}
/**
* Check whether clouds are enabled.
*/
bool
FGBFI::getClouds ()
{
return current_options.get_clouds();
}
/**
* Check the height of the clouds ASL (units?).
*/
double
FGBFI::getCloudsASL ()
{
return current_options.get_clouds_asl();
}
/**
* Set the current visibility (units??).
*/
void
FGBFI::setVisibility (double visibility)
{
#ifndef FG_OLD_WEATHER
WeatherDatabase->setWeatherVisibility(visibility);
#else
current_weather.set_visibility(visibility);
#endif
}
/**
* Switch clouds on or off.
*/
void
FGBFI::setClouds (bool clouds)
{
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cout << "Set clouds to " << clouds << endl;
current_options.set_clouds(clouds);
needReinit();
}
/**
* Set the cloud height.
*/
void
FGBFI::setCloudsASL (double cloudsASL)
{
current_options.set_clouds_asl(cloudsASL);
needReinit();
}
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////////////////////////////////////////////////////////////////////////
// Time
////////////////////////////////////////////////////////////////////////
/**
* Return the magnetic variation
*/
double
FGBFI::getMagVar ()
{
return FGTime::cur_time_params->getMagVar() * RAD_TO_DEG;
}
/**
* Return the magnetic variation
*/
double
FGBFI::getMagDip ()
{
return FGTime::cur_time_params->getMagDip() * RAD_TO_DEG;
}
// end of bfi.cxx
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