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flightgear/src/FDM/JSBSim/FGTrimAxis.cpp

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGTrimAxis.cpp
Author: Tony Peden
Date started: 7/3/00
--------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) ---------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
7/3/00 TP Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include <string>
#include <stdlib.h>
#include "FGFDMExec.h"
#include "FGAtmosphere.h"
#include "FGInitialCondition.h"
#include "FGTrimAxis.h"
#include "FGAircraft.h"
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#include "FGPropulsion.h"
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static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_TRIMAXIS;
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/*****************************************************************************/
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FGTrimAxis::FGTrimAxis(FGFDMExec* fdex, FGInitialCondition* ic, State st,
Control ctrl) {
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fdmex=fdex;
fgic=ic;
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state=st;
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control=ctrl;
max_iterations=10;
control_value=0;
its_to_stable_value=0;
total_iterations=0;
total_stability_iterations=0;
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state_convert=1.0;
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control_convert=1.0;
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state_value=0;
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state_target=0;
switch(state) {
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case tUdot: tolerance = DEFAULT_TOLERANCE; break;
case tVdot: tolerance = DEFAULT_TOLERANCE; break;
case tWdot: tolerance = DEFAULT_TOLERANCE; break;
case tQdot: tolerance = DEFAULT_TOLERANCE / 10; break;
case tPdot: tolerance = DEFAULT_TOLERANCE / 10; break;
case tRdot: tolerance = DEFAULT_TOLERANCE / 10; break;
case tHmgt: tolerance = 0.01; break;
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case tNlf: state_target=1.0; tolerance = 1E-5; break;
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case tAll: break;
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}
solver_eps=tolerance;
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switch(control) {
case tThrottle:
control_min=0;
control_max=1;
control_value=0.5;
break;
case tBeta:
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control_min=-30*degtorad;
control_max=30*degtorad;
control_convert=radtodeg;
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break;
case tAlpha:
control_min=fdmex->GetAircraft()->GetAlphaCLMin();
control_max=fdmex->GetAircraft()->GetAlphaCLMax();
if(control_max <= control_min) {
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control_max=20*degtorad;
control_min=-5*degtorad;
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}
control_value= (control_min+control_max)/2;
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control_convert=radtodeg;
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solver_eps=tolerance/100;
break;
case tPitchTrim:
case tElevator:
case tRollTrim:
case tAileron:
case tYawTrim:
case tRudder:
control_min=-1;
control_max=1;
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state_convert=radtodeg;
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solver_eps=tolerance/100;
break;
case tAltAGL:
control_min=0;
control_max=30;
control_value=fdmex->GetPosition()->GetDistanceAGL();
solver_eps=tolerance/100;
break;
case tTheta:
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control_min=fdmex->GetRotation()->Gettht() - 5*degtorad;
control_max=fdmex->GetRotation()->Gettht() + 5*degtorad;
state_convert=radtodeg;
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break;
case tPhi:
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control_min=fdmex->GetRotation()->Getphi() - 30*degtorad;
control_max=fdmex->GetRotation()->Getphi() + 30*degtorad;
state_convert=radtodeg;
control_convert=radtodeg;
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break;
case tGamma:
solver_eps=tolerance/100;
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control_min=-80*degtorad;
control_max=80*degtorad;
control_convert=radtodeg;
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break;
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case tHeading:
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control_min=fdmex->GetRotation()->Getpsi() - 30*degtorad;
control_max=fdmex->GetRotation()->Getpsi() + 30*degtorad;
state_convert=radtodeg;
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break;
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}
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Debug(0);
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}
/*****************************************************************************/
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FGTrimAxis::~FGTrimAxis(void)
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{
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Debug(1);
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}
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/*****************************************************************************/
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void FGTrimAxis::getState(void) {
switch(state) {
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case tUdot: state_value=fdmex->GetTranslation()->GetUVWdot(1)-state_target; break;
case tVdot: state_value=fdmex->GetTranslation()->GetUVWdot(2)-state_target; break;
case tWdot: state_value=fdmex->GetTranslation()->GetUVWdot(3)-state_target; break;
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case tQdot: state_value=fdmex->GetRotation()->GetPQRdot(2)-state_target;break;
case tPdot: state_value=fdmex->GetRotation()->GetPQRdot(1)-state_target; break;
case tRdot: state_value=fdmex->GetRotation()->GetPQRdot(3)-state_target; break;
case tHmgt: state_value=computeHmgt()-state_target; break;
case tNlf: state_value=fdmex->GetAircraft()->GetNlf()-state_target; break;
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case tAll: break;
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}
}
/*****************************************************************************/
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//States are not settable
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void FGTrimAxis::getControl(void) {
switch(control) {
case tThrottle: control_value=fdmex->GetFCS()->GetThrottleCmd(0); break;
case tBeta: control_value=fdmex->GetTranslation()->Getalpha(); break;
case tAlpha: control_value=fdmex->GetTranslation()->Getbeta(); break;
case tPitchTrim: control_value=fdmex->GetFCS() -> GetPitchTrimCmd(); break;
case tElevator: control_value=fdmex->GetFCS() -> GetDeCmd(); break;
case tRollTrim:
case tAileron: control_value=fdmex->GetFCS() -> GetDaCmd(); break;
case tYawTrim:
case tRudder: control_value=fdmex->GetFCS() -> GetDrCmd(); break;
case tAltAGL: control_value=fdmex->GetPosition()->GetDistanceAGL();break;
case tTheta: control_value=fdmex->GetRotation()->Gettht(); break;
case tPhi: control_value=fdmex->GetRotation()->Getphi(); break;
case tGamma: control_value=fdmex->GetPosition()->GetGamma();break;
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case tHeading: control_value=fdmex->GetRotation()->Getpsi(); break;
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}
}
/*****************************************************************************/
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double FGTrimAxis::computeHmgt(void) {
double diff;
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diff = fdmex->GetRotation()->Getpsi() -
fdmex->GetPosition()->GetGroundTrack();
if( diff < -M_PI ) {
return (diff + 2*M_PI);
} else if( diff > M_PI ) {
return (diff - 2*M_PI);
} else {
return diff;
}
}
/*****************************************************************************/
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void FGTrimAxis::setControl(void) {
switch(control) {
case tThrottle: setThrottlesPct(); break;
case tBeta: fgic->SetBetaRadIC(control_value); break;
case tAlpha: fgic->SetAlphaRadIC(control_value); break;
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case tPitchTrim: fdmex->GetFCS()->SetPitchTrimCmd(control_value); break;
case tElevator: fdmex->GetFCS()->SetDeCmd(control_value); break;
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case tRollTrim:
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case tAileron: fdmex->GetFCS()->SetDaCmd(control_value); break;
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case tYawTrim:
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case tRudder: fdmex->GetFCS()->SetDrCmd(control_value); break;
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case tAltAGL: fgic->SetAltitudeAGLFtIC(control_value); break;
case tTheta: fgic->SetPitchAngleRadIC(control_value); break;
case tPhi: fgic->SetRollAngleRadIC(control_value); break;
case tGamma: fgic->SetFlightPathAngleRadIC(control_value); break;
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case tHeading: fgic->SetTrueHeadingRadIC(control_value); break;
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}
}
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/*****************************************************************************/
// the aircraft center of rotation is no longer the cg once the gear
// contact the ground so the altitude needs to be changed when pitch
// and roll angle are adjusted. Instead of attempting to calculate the
// new center of rotation, pick a gear unit as a reference and use its
// location vector to calculate the new height change. i.e. new altitude =
// earth z component of that vector (which is in body axes )
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void FGTrimAxis::SetThetaOnGround(double ff) {
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int center,i,ref;
// favor an off-center unit so that the same one can be used for both
// pitch and roll. An on-center unit is used (for pitch)if that's all
// that's in contact with the ground.
i=0; ref=-1; center=-1;
while( (ref < 0) && (i < fdmex->GetGroundReactions()->GetNumGearUnits()) ) {
if(fdmex->GetGroundReactions()->GetGearUnit(i)->GetWOW()) {
if(fabs(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(2)) > 0.01)
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ref=i;
else
center=i;
}
i++;
}
if((ref < 0) && (center >= 0)) {
ref=center;
}
cout << "SetThetaOnGround ref gear: " << ref << endl;
if(ref >= 0) {
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double sp=fdmex->GetRotation()->GetSinphi();
double cp=fdmex->GetRotation()->GetCosphi();
double lx=fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(1);
double ly=fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(2);
double lz=fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(3);
double hagl = -1*lx*sin(ff) +
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ly*sp*cos(ff) +
lz*cp*cos(ff);
fgic->SetAltitudeAGLFtIC(hagl);
cout << "SetThetaOnGround new alt: " << hagl << endl;
}
fgic->SetPitchAngleRadIC(ff);
cout << "SetThetaOnGround new theta: " << ff << endl;
}
/*****************************************************************************/
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bool FGTrimAxis::initTheta(void) {
int i,N,iAft, iForward;
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double zAft,zForward,zDiff,theta;
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bool level;
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double saveAlt;
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saveAlt=fgic->GetAltitudeAGLFtIC();
fgic->SetAltitudeAGLFtIC(100);
N=fdmex->GetGroundReactions()->GetNumGearUnits();
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//find the first wheel unit forward of the cg
//the list is short so a simple linear search is fine
for( i=0; i<N; i++ ) {
if(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(1) > 0 ) {
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iForward=i;
break;
}
}
//now find the first wheel unit aft of the cg
for( i=0; i<N; i++ ) {
if(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(1) < 0 ) {
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iAft=i;
break;
}
}
// now adjust theta till the wheels are the same distance from the ground
zAft=fdmex->GetGroundReactions()->GetGearUnit(1)->GetLocalGear(3);
zForward=fdmex->GetGroundReactions()->GetGearUnit(0)->GetLocalGear(3);
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zDiff = zForward - zAft;
level=false;
theta=fgic->GetPitchAngleDegIC();
while(!level && (i < 100)) {
theta+=2.0*zDiff;
fgic->SetPitchAngleDegIC(theta);
fdmex->RunIC(fgic);
zAft=fdmex->GetGroundReactions()->GetGearUnit(1)->GetLocalGear(3);
zForward=fdmex->GetGroundReactions()->GetGearUnit(0)->GetLocalGear(3);
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zDiff = zForward - zAft;
//cout << endl << theta << " " << zDiff << endl;
//cout << "0: " << fdmex->GetGroundReactions()->GetGearUnit(0)->GetLocalGear() << endl;
//cout << "1: " << fdmex->GetGroundReactions()->GetGearUnit(1)->GetLocalGear() << endl;
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if(fabs(zDiff ) < 0.1)
level=true;
i++;
}
//cout << i << endl;
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cout << " Initial Theta: " << fdmex->GetRotation()->Gettht()*radtodeg << endl;
control_min=(theta+5)*degtorad;
control_max=(theta-5)*degtorad;
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fgic->SetAltitudeAGLFtIC(saveAlt);
if(i < 100)
return true;
else
return false;
}
/*****************************************************************************/
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void FGTrimAxis::SetPhiOnGround(double ff) {
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int i,ref;
i=0; ref=-1;
//must have an off-center unit here
while( (ref < 0) && (i < fdmex->GetGroundReactions()->GetNumGearUnits()) ) {
if( (fdmex->GetGroundReactions()->GetGearUnit(i)->GetWOW()) &&
(fabs(fdmex->GetGroundReactions()->GetGearUnit(i)->GetBodyLocation(2)) > 0.01))
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ref=i;
i++;
}
if(ref >= 0) {
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double st=fdmex->GetRotation()->GetSintht();
double ct=fdmex->GetRotation()->GetCostht();
double lx=fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(1);
double ly=fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(2);
double lz=fdmex->GetGroundReactions()->GetGearUnit(ref)->GetBodyLocation(3);
double hagl = -1*lx*st +
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ly*sin(ff)*ct +
lz*cos(ff)*ct;
fgic->SetAltitudeAGLFtIC(hagl);
}
fgic->SetRollAngleRadIC(ff);
}
/*****************************************************************************/
void FGTrimAxis::Run(void) {
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double last_state_value;
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int i;
setControl();
//cout << "FGTrimAxis::Run: " << control_value << endl;
i=0;
bool stable=false;
while(!stable) {
i++;
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last_state_value=state_value;
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fdmex->RunIC(fgic);
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getState();
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if(i > 1) {
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if((fabs(last_state_value - state_value) < tolerance) || (i >= 100) )
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stable=true;
}
}
its_to_stable_value=i;
total_stability_iterations+=its_to_stable_value;
total_iterations++;
}
/*****************************************************************************/
void FGTrimAxis::setThrottlesPct(void) {
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double tMin,tMax;
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for(unsigned i=0;i<fdmex->GetPropulsion()->GetNumEngines();i++) {
tMin=fdmex->GetPropulsion()->GetEngine(i)->GetThrottleMin();
tMax=fdmex->GetPropulsion()->GetEngine(i)->GetThrottleMax();
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//cout << "setThrottlespct: " << i << ", " << control_min << ", " << control_max << ", " << control_value;
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fdmex->GetFCS()->SetThrottleCmd(i,tMin+control_value*(tMax-tMin));
//cout << "setThrottlespct: " << fdmex->GetFCS()->GetThrottleCmd(i) << endl;
fdmex->RunIC(fgic); //apply throttle change
fdmex->GetPropulsion()->GetSteadyState();
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}
}
/*****************************************************************************/
void FGTrimAxis::AxisReport(void) {
char out[80];
sprintf(out," %20s: %6.2f %5s: %9.2e Tolerance: %3.0e\n",
GetControlName().c_str(), GetControl()*control_convert,
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GetStateName().c_str(), GetState()+state_target, GetTolerance());
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cout << out;
}
/*****************************************************************************/
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double FGTrimAxis::GetAvgStability( void ) {
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if(total_iterations > 0) {
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return double(total_stability_iterations)/double(total_iterations);
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}
return 0;
}
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/*****************************************************************************/
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// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGTrimAxis::Debug(int from)
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{
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if (debug_lvl <= 0) return;
if (debug_lvl & 1 ) { // Standard console startup message output
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if (from == 0) { // Constructor
}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGTrimAxis" << endl;
if (from == 1) cout << "Destroyed: FGTrimAxis" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity checking
}
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if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
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}
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