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flightgear/src/FDM/JSBSim/FGTrimAxis.cpp

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGTrimAxis.cpp
Author: Tony Peden
Date started: 7/3/00
--------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) ---------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
7/3/00 TP Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include <string>
#include <stdlib.h>
#include "FGFDMExec.h"
#include "FGAtmosphere.h"
#include "FGInitialCondition.h"
#include "FGTrimAxis.h"
#include "FGAircraft.h"
static const char *IdSrc = "$Header$";
static const char *IdHdr = ID_TRIMAXIS;
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/*****************************************************************************/
FGTrimAxis::FGTrimAxis(FGFDMExec* fdex, FGInitialCondition* ic, Accel acc,
Control ctrl, float ff) {
fdmex=fdex;
fgic=ic;
accel=acc;
control=ctrl;
tolerance=ff;
solver_eps=tolerance;
max_iterations=10;
control_value=0;
its_to_stable_value=0;
total_iterations=0;
total_stability_iterations=0;
accel_convert=1.0;
control_convert=1.0;
accel_value=0;
switch(control) {
case tThrottle:
control_min=0;
control_max=1;
control_value=0.5;
break;
case tBeta:
control_min=-30*DEGTORAD;
control_max=30*DEGTORAD;
control_convert=RADTODEG;
break;
case tAlpha:
control_min=fdmex->GetAircraft()->GetAlphaCLMin();
control_max=fdmex->GetAircraft()->GetAlphaCLMax();
if(control_max <= control_min) {
control_max=20*DEGTORAD;
control_min=-5*DEGTORAD;
}
control_value= (control_min+control_max)/2;
control_convert=RADTODEG;
solver_eps=tolerance/100;
break;
case tPitchTrim:
case tElevator:
case tRollTrim:
case tAileron:
case tYawTrim:
case tRudder:
control_min=-1;
control_max=1;
accel_convert=RADTODEG;
solver_eps=tolerance/100;
break;
case tAltAGL:
control_min=0;
control_max=30;
control_value=fdmex->GetPosition()->GetDistanceAGL();
solver_eps=tolerance/100;
break;
case tTheta:
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control_min=fdmex->GetRotation()->Gettht() - 5*DEGTORAD;
control_max=fdmex->GetRotation()->Gettht() + 5*DEGTORAD;
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accel_convert=RADTODEG;
break;
case tPhi:
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control_min=fdmex->GetRotation()->Getphi() - 5*DEGTORAD;
control_max=fdmex->GetRotation()->Getphi() + 5*DEGTORAD;
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accel_convert=RADTODEG;
break;
case tGamma:
solver_eps=tolerance/100;
control_min=-80*DEGTORAD;
control_max=80*DEGTORAD;
control_convert=RADTODEG;
break;
}
}
/*****************************************************************************/
FGTrimAxis::~FGTrimAxis() {}
/*****************************************************************************/
void FGTrimAxis::getAccel(void) {
switch(accel) {
case tUdot: accel_value=fdmex -> GetTranslation()->GetUVWdot()(1); break;
case tVdot: accel_value=fdmex -> GetTranslation()->GetUVWdot()(2); break;
case tWdot: accel_value=fdmex -> GetTranslation()->GetUVWdot()(3); break;
case tQdot: accel_value=fdmex -> GetRotation()->GetPQRdot()(2);break;
case tPdot: accel_value=fdmex -> GetRotation()->GetPQRdot()(1); break;
case tRdot: accel_value=fdmex -> GetRotation()->GetPQRdot()(3); break;
}
}
/*****************************************************************************/
//Accels are not settable
void FGTrimAxis::getControl(void) {
switch(control) {
case tThrottle: control_value=fdmex->GetFCS()->GetThrottleCmd(0); break;
case tBeta: control_value=fdmex->GetTranslation()->Getalpha(); break;
case tAlpha: control_value=fdmex->GetTranslation()->Getbeta(); break;
case tPitchTrim: control_value=fdmex->GetFCS() -> GetPitchTrimCmd(); break;
case tElevator: control_value=fdmex->GetFCS() -> GetDeCmd(); break;
case tRollTrim:
case tAileron: control_value=fdmex->GetFCS() -> GetDaCmd(); break;
case tYawTrim:
case tRudder: control_value=fdmex->GetFCS() -> GetDrCmd(); break;
case tAltAGL: control_value=fdmex->GetPosition()->GetDistanceAGL();break;
case tTheta: control_value=fdmex->GetRotation()->Gettht(); break;
case tPhi: control_value=fdmex->GetRotation()->Getphi(); break;
case tGamma: control_value=fdmex->GetPosition()->GetGamma();break;
}
}
/*****************************************************************************/
void FGTrimAxis::setControl(void) {
switch(control) {
case tThrottle: setThrottlesPct(); break;
case tBeta: fgic->SetBetaRadIC(control_value); break;
case tAlpha: fgic->SetAlphaRadIC(control_value); break;
case tPitchTrim: fdmex->GetFCS() -> SetPitchTrimCmd(control_value); break;
case tElevator: fdmex-> GetFCS() -> SetDeCmd(control_value); break;
case tRollTrim:
case tAileron: fdmex-> GetFCS() -> SetDaCmd(control_value); break;
case tYawTrim:
case tRudder: fdmex-> GetFCS() -> SetDrCmd(control_value); break;
case tAltAGL: fgic->SetAltitudeAGLFtIC(control_value); break;
case tTheta: fgic->SetPitchAngleRadIC(control_value); break;
case tPhi: fgic->SetRollAngleRadIC(control_value); break;
case tGamma: fgic->SetFlightPathAngleRadIC(control_value); break;
}
}
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/*****************************************************************************/
// the aircraft center of rotation is no longer the cg once the gear
// contact the ground so the altitude needs to be changed when pitch
// and roll angle are adjusted. Instead of attempting to calculate the
// new center of rotation, pick a gear unit as a reference and use its
// location vector to calculate the new height change. i.e. new altitude =
// earth z component of that vector (which is in body axes )
void FGTrimAxis::SetThetaOnGround(float ff) {
int center,i,ref;
// favor an off-center unit so that the same one can be used for both
// pitch and roll. An on-center unit is used (for pitch)if that's all
// that's in contact with the ground.
i=0; ref=-1; center=-1;
while( (ref < 0) && (i < fdmex->GetAircraft()->GetNumGearUnits()) ) {
if(fdmex->GetAircraft()->GetGearUnit(i)->GetWOW()) {
if(fabs(fdmex->GetAircraft()->GetGearUnit(i)->GetBodyLocation()(2)) > 0.01)
ref=i;
else
center=i;
}
i++;
}
if((ref < 0) && (center >= 0)) {
ref=center;
}
cout << "SetThetaOnGround ref gear: " << ref << endl;
if(ref >= 0) {
float sp=fdmex->GetRotation()->GetSinphi();
float cp=fdmex->GetRotation()->GetCosphi();
float lx=fdmex->GetAircraft()->GetGearUnit(ref)->GetBodyLocation()(1);
float ly=fdmex->GetAircraft()->GetGearUnit(ref)->GetBodyLocation()(2);
float lz=fdmex->GetAircraft()->GetGearUnit(ref)->GetBodyLocation()(3);
float hagl = -1*lx*sin(ff) +
ly*sp*cos(ff) +
lz*cp*cos(ff);
fgic->SetAltitudeAGLFtIC(hagl);
cout << "SetThetaOnGround new alt: " << hagl << endl;
}
fgic->SetPitchAngleRadIC(ff);
cout << "SetThetaOnGround new theta: " << ff << endl;
}
/*****************************************************************************/
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bool FGTrimAxis::initTheta(void) {
int i,N,iAft, iForward;
float zAft,zForward,zDiff,theta;
bool level;
float saveAlt;
saveAlt=fgic->GetAltitudeAGLFtIC();
fgic->SetAltitudeAGLFtIC(100);
N=fdmex->GetAircraft()->GetNumGearUnits();
//find the first wheel unit forward of the cg
//the list is short so a simple linear search is fine
for( i=0; i<N; i++ ) {
if(fdmex->GetAircraft()->GetGearUnit(i)->GetBodyLocation()(1) > 0 ) {
iForward=i;
break;
}
}
//now find the first wheel unit aft of the cg
for( i=0; i<N; i++ ) {
if(fdmex->GetAircraft()->GetGearUnit(i)->GetBodyLocation()(1) < 0 ) {
iAft=i;
break;
}
}
// now adjust theta till the wheels are the same distance from the ground
zAft=fdmex->GetAircraft()->GetGearUnit(1)->GetLocalGear()(3);
zForward=fdmex->GetAircraft()->GetGearUnit(0)->GetLocalGear()(3);
zDiff = zForward - zAft;
level=false;
theta=fgic->GetPitchAngleDegIC();
while(!level && (i < 100)) {
theta+=2.0*zDiff;
fgic->SetPitchAngleDegIC(theta);
fdmex->RunIC(fgic);
zAft=fdmex->GetAircraft()->GetGearUnit(1)->GetLocalGear()(3);
zForward=fdmex->GetAircraft()->GetGearUnit(0)->GetLocalGear()(3);
zDiff = zForward - zAft;
//cout << endl << theta << " " << zDiff << endl;
//cout << "0: " << fdmex->GetAircraft()->GetGearUnit(0)->GetLocalGear() << endl;
//cout << "1: " << fdmex->GetAircraft()->GetGearUnit(1)->GetLocalGear() << endl;
if(fabs(zDiff ) < 0.1)
level=true;
i++;
}
//cout << i << endl;
cout << " Initial Theta: " << fdmex->GetRotation()->Gettht()*RADTODEG << endl;
control_min=(theta+5)*DEGTORAD;
control_max=(theta-5)*DEGTORAD;
fgic->SetAltitudeAGLFtIC(saveAlt);
if(i < 100)
return true;
else
return false;
}
/*****************************************************************************/
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void FGTrimAxis::SetPhiOnGround(float ff) {
int i,ref;
i=0; ref=-1;
//must have an off-center unit here
while( (ref < 0) && (i < fdmex->GetAircraft()->GetNumGearUnits()) ) {
if( (fdmex->GetAircraft()->GetGearUnit(i)->GetWOW()) &&
(fabs(fdmex->GetAircraft()->GetGearUnit(i)->GetBodyLocation()(2)) > 0.01))
ref=i;
i++;
}
if(ref >= 0) {
float st=fdmex->GetRotation()->GetSintht();
float ct=fdmex->GetRotation()->GetCostht();
float lx=fdmex->GetAircraft()->GetGearUnit(ref)->GetBodyLocation()(1);
float ly=fdmex->GetAircraft()->GetGearUnit(ref)->GetBodyLocation()(2);
float lz=fdmex->GetAircraft()->GetGearUnit(ref)->GetBodyLocation()(3);
float hagl = -1*lx*st +
ly*sin(ff)*ct +
lz*cos(ff)*ct;
fgic->SetAltitudeAGLFtIC(hagl);
}
fgic->SetRollAngleRadIC(ff);
}
/*****************************************************************************/
void FGTrimAxis::Run(void) {
float last_accel_value;
int i;
setControl();
//cout << "FGTrimAxis::Run: " << control_value << endl;
i=0;
bool stable=false;
while(!stable) {
i++;
last_accel_value=accel_value;
fdmex->RunIC(fgic);
getAccel();
if(i > 1) {
if((fabs(last_accel_value - accel_value) < tolerance) || (i >= 100) )
stable=true;
}
}
its_to_stable_value=i;
total_stability_iterations+=its_to_stable_value;
total_iterations++;
}
/*****************************************************************************/
void FGTrimAxis::setThrottlesPct(void) {
float tMin,tMax;
for(unsigned i=0;i<fdmex->GetAircraft()->GetNumEngines();i++) {
tMin=fdmex->GetAircraft()->GetEngine(i)->GetThrottleMin();
tMax=fdmex->GetAircraft()->GetEngine(i)->GetThrottleMax();
//cout << "setThrottlespct: " << i << ", " << control_min << ", " << control_max << ", " << control_value;
fdmex -> GetFCS() -> SetThrottleCmd(i,tMin+control_value*(tMax-tMin));
}
}
/*****************************************************************************/
void FGTrimAxis::AxisReport(void) {
char out[80];
sprintf(out," %20s: %6.2f %5s: %9.2e Tolerance: %3.0e\n",
GetControlName().c_str(), GetControl()*control_convert,
GetAccelName().c_str(), GetAccel(), GetTolerance());
cout << out;
}
/*****************************************************************************/
float FGTrimAxis::GetAvgStability( void ) {
if(total_iterations > 0) {
return float(total_stability_iterations)/float(total_iterations);
}
return 0;
}