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flightgear/src/Main/Makefile.am

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if ENABLE_UNIX_SERIAL
SERIAL_LIBS = $(top_builddir)/Lib/Serial/libSerial.a
else
SERIAL_LIBS =
endif
if ENABLE_OLD_WEATHER
WEATHER_LIBS = $(top_builddir)/Simulator/Weather/libWeather.a
else
WEATHER_LIBS = $(top_builddir)/Simulator/WeatherCM/libWeatherCM.a
endif
if ENABLE_NETWORK_OLK
NETWORK_LIBS = \
$(top_builddir)/Simulator/Network/libNetwork.a \
$(top_builddir)/Simulator/NetworkOLK/libNetworkOLK.a
else
NETWORK_LIBS = \
$(top_builddir)/Simulator/Network/libNetwork.a
endif
if OLD_AUTOMAKE
CXXFLAGS += -DPKGLIBDIR=\"$(pkglibdir)\"
else
AM_CXXFLAGS = -DPKGLIBDIR=\"$(pkglibdir)\"
endif
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EXTRA_DIST = 3dfx.sh runfgfs.in runfgfs.bat.in
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bin_PROGRAMS = fgfs
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bin_SCRIPTS = runfgfs runfgfs.bat
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fgfs_SOURCES = \
fg_init.cxx fg_init.hxx \
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fg_io.cxx fg_io.hxx \
keyboard.cxx keyboard.hxx \
main.cxx \
options.cxx options.hxx \
save.cxx save.hxx \
splash.cxx splash.hxx \
views.cxx views.hxx
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# fg_serial.cxx fg_serial.hxx \
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fgfs_LDADD = \
$(top_builddir)/Simulator/Aircraft/libAircraft.a \
$(top_builddir)/Simulator/Astro/libAstro.a \
$(top_builddir)/Simulator/Autopilot/libAutopilot.a \
$(top_builddir)/Simulator/Cockpit/libCockpit.a \
$(top_builddir)/Simulator/Controls/libControls.a \
$(top_builddir)/Simulator/FDM/libFlight.a \
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$(top_builddir)/Simulator/FDM/Balloon/libBalloon.a \
$(top_builddir)/Simulator/FDM/JSBsim/libJSBsim.a \
$(top_builddir)/Simulator/FDM/LaRCsim/libLaRCsim.a \
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$(top_builddir)/Simulator/GUI/libGUI.a \
$(top_builddir)/Simulator/Scenery/libScenery.a \
$(top_builddir)/Simulator/Airports/libAirports.a \
$(NETWORK_LIBS) \
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$(top_builddir)/Simulator/Objects/libObjects.a \
$(top_builddir)/Simulator/Clouds/libClouds.a \
$(top_builddir)/Simulator/Time/libTime.a \
$(WEATHER_LIBS) \
$(top_builddir)/Simulator/Joystick/libJoystick.a \
$(SERIAL_LIBS) \
$(top_builddir)/Lib/Screen/libScreen.a \
$(top_builddir)/Lib/Math/libMath.a \
$(top_builddir)/Lib/Bucket/libBucket.a \
$(top_builddir)/Lib/Debug/libDebug.a \
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-lplibpu -lplibfnt -lplibssg -lplibsg \
$(top_builddir)/Lib/Misc/libMisc.a \
$(top_builddir)/Lib/zlib/libz.a \
$(opengl_LIBS) \
$(audio_LIBS)
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INCLUDES += \
-I$(top_builddir) \
-I$(top_builddir)/Lib \
-I$(top_builddir)/Simulator