2000-11-03 23:02:47 +00:00
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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2000-10-02 23:07:30 +00:00
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Module: FGPropulsion.cpp
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Author: Jon S. Berndt
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Date started: 08/20/00
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Purpose: Encapsulates the set of engines, tanks, and thrusters associated
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with this aircraft
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------------- Copyright (C) 2000 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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The Propulsion class is the container for the entire propulsion system, which is
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comprised of engines, tanks, and "thrusters" (the device that transforms the
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engine power into a force that acts on the aircraft, such as a nozzle or
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propeller). Once the Propulsion class gets the config file, it reads in
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information which is specific to a type of engine. Then:
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1) The appropriate engine type instance is created
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2001-03-30 01:04:50 +00:00
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2) A thruster object is instantiated, and is linked to the engine
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2000-10-02 23:07:30 +00:00
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3) At least one tank object is created, and is linked to an engine.
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At Run time each engines Calculate() method is called to return the excess power
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generated during that iteration. The drag from the previous iteration is sub-
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tracted to give the excess power available for thrust this pass. That quantity
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is passed to the thrusters associated with a particular engine - perhaps with a
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scaling mechanism (gearing?) to allow the engine to give its associated thrust-
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ers specific distributed portions of the excess power.
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HISTORY
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--------------------------------------------------------------------------------
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08/20/00 JSB Created
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2000-11-03 23:02:47 +00:00
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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2000-10-02 23:07:30 +00:00
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INCLUDES
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2000-11-03 23:02:47 +00:00
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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2000-10-02 23:07:30 +00:00
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#include "FGPropulsion.h"
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2001-03-30 01:04:50 +00:00
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static const char *IdSrc = "$Id$";
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2000-10-14 02:10:10 +00:00
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static const char *IdHdr = ID_PROPULSION;
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2001-03-30 01:04:50 +00:00
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extern short debug_lvl;
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2000-11-03 23:02:47 +00:00
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS IMPLEMENTATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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2000-10-02 23:07:30 +00:00
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2001-03-30 01:04:50 +00:00
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FGPropulsion::FGPropulsion(FGFDMExec* exec) : FGModel(exec)
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2000-10-02 23:07:30 +00:00
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{
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2001-03-30 01:04:50 +00:00
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Name = "FGPropulsion";
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numSelectedFuelTanks = numSelectedOxiTanks = 0;
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numTanks = numEngines = numThrusters = 0;
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numOxiTanks = numFuelTanks = 0;
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Forces = new FGColumnVector(3);
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Moments = new FGColumnVector(3);
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if (debug_lvl & 2) cout << "Instantiated: " << Name << endl;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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2000-10-02 23:07:30 +00:00
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2001-03-30 01:04:50 +00:00
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FGPropulsion::~FGPropulsion()
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{
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for (unsigned int i=0; i<Engines.size(); i++) delete Engines[i];
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Engines.clear();
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if (Forces) delete Forces;
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if (Moments) delete Moments;
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if (debug_lvl & 2) cout << "Destroyed: FGPropulsion" << endl;
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2000-10-02 23:07:30 +00:00
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}
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2001-03-30 01:04:50 +00:00
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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2000-10-02 23:07:30 +00:00
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2001-03-30 01:04:50 +00:00
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bool FGPropulsion::Run(void) {
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float PowerAvailable;
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dt = State->Getdt();
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Forces->InitMatrix();
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Moments->InitMatrix();
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2000-10-02 23:07:30 +00:00
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if (!FGModel::Run()) {
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2001-03-30 01:04:50 +00:00
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for (unsigned int i=0; i<numEngines; i++) {
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Thrusters[i]->SetdeltaT(dt*rate);
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PowerAvailable = Engines[i]->Calculate(Thrusters[i]->GetPowerRequired());
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Thrusters[i]->Calculate(PowerAvailable);
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*Forces += Thrusters[i]->GetBodyForces(); // sum body frame forces
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*Moments += Thrusters[i]->GetMoments(); // sum body frame moments
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}
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2000-10-02 23:07:30 +00:00
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return false;
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} else {
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return true;
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}
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}
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2001-03-30 01:04:50 +00:00
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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bool FGPropulsion::GetSteadyState(void) {
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float PowerAvailable;
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float currentThrust = 0, lastThrust=-1;
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dt = State->Getdt();
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Forces->InitMatrix();
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Moments->InitMatrix();
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if (!FGModel::Run()) {
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for (unsigned int i=0; i<numEngines; i++) {
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Engines[i]->SetTrimMode(true);
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Thrusters[i]->SetdeltaT(dt*rate);
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while (pow(currentThrust - lastThrust, 2.0) > currentThrust*0.00010) {
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PowerAvailable = Engines[i]->Calculate(Thrusters[i]->GetPowerRequired());
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lastThrust = currentThrust;
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currentThrust = Thrusters[i]->Calculate(PowerAvailable);
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}
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*Forces += Thrusters[i]->GetBodyForces(); // sum body frame forces
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*Moments += Thrusters[i]->GetMoments(); // sum body frame moments
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Engines[i]->SetTrimMode(false);
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}
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return false;
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} else {
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return true;
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}
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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2000-10-02 23:07:30 +00:00
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bool FGPropulsion::LoadPropulsion(FGConfigFile* AC_cfg)
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{
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2001-03-30 01:04:50 +00:00
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string token, fullpath;
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string engineFileName, engType;
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string thrusterFileName, thrType;
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2000-10-02 23:07:30 +00:00
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string parameter;
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2001-03-30 01:04:50 +00:00
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string enginePath = FDMExec->GetEnginePath();
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float xLoc, yLoc, zLoc, Pitch, Yaw;
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int Feed;
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# ifndef macintosh
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fullpath = enginePath + "/";
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# else
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fullpath = enginePath + ";";
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# endif
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2000-10-02 23:07:30 +00:00
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AC_cfg->GetNextConfigLine();
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while ((token = AC_cfg->GetValue()) != "/PROPULSION") {
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2001-03-30 01:04:50 +00:00
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if (token == "AC_ENGINE") { // ============ READING ENGINES
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engineFileName = AC_cfg->GetValue("FILE");
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2000-10-02 23:07:30 +00:00
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2001-03-30 01:04:50 +00:00
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cout << "\n Reading engine from file: " << fullpath
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+ engineFileName + ".xml"<< endl;
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FGConfigFile Eng_cfg(fullpath + engineFileName + ".xml");
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2000-10-02 23:07:30 +00:00
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2001-03-30 01:04:50 +00:00
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if (Eng_cfg.IsOpen()) {
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Eng_cfg.GetNextConfigLine();
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engType = Eng_cfg.GetValue();
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2000-10-02 23:07:30 +00:00
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2001-03-30 01:04:50 +00:00
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FCS->AddThrottle();
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if (engType == "FG_ROCKET") {
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Engines.push_back(new FGRocket(FDMExec, &Eng_cfg));
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} else if (engType == "FG_PISTON") {
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Engines.push_back(new FGPiston(FDMExec, &Eng_cfg));
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} else if (engType == "FG_TURBOJET") {
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Engines.push_back(new FGTurboJet(FDMExec, &Eng_cfg));
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} else if (engType == "FG_TURBOSHAFT") {
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Engines.push_back(new FGTurboShaft(FDMExec, &Eng_cfg));
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} else if (engType == "FG_TURBOPROP") {
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Engines.push_back(new FGTurboProp(FDMExec, &Eng_cfg));
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} else {
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cerr << " Unrecognized engine type: " << engType << " found in config file.\n";
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}
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AC_cfg->GetNextConfigLine();
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while ((token = AC_cfg->GetValue()) != "/AC_ENGINE") {
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*AC_cfg >> token;
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if (token == "XLOC") { *AC_cfg >> xLoc; cout << " X = " << xLoc << endl;}
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else if (token == "YLOC") { *AC_cfg >> yLoc; cout << " Y = " << yLoc << endl;}
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else if (token == "ZLOC") { *AC_cfg >> zLoc; cout << " Z = " << zLoc << endl;}
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else if (token == "PITCH") { *AC_cfg >> Pitch; cout << " Pitch = " << Pitch << endl;}
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else if (token == "YAW") { *AC_cfg >> Yaw; cout << " Yaw = " << Yaw << endl;}
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else if (token == "FEED") {
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*AC_cfg >> Feed;
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Engines[numEngines]->AddFeedTank(Feed);
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cout << " Feed tank: " << Feed << endl;
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} else cerr << "Unknown identifier: " << token << " in engine file: "
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<< engineFileName << endl;
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}
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2001-04-02 03:12:38 +00:00
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2001-03-30 01:04:50 +00:00
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Engines[numEngines]->SetPlacement(xLoc, yLoc, zLoc, Pitch, Yaw);
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numEngines++;
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} else {
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2001-04-02 03:12:38 +00:00
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2001-03-30 01:04:50 +00:00
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cerr << "Could not read engine config file: " << fullpath
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+ engineFileName + ".xml" << endl;
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return false;
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}
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} else if (token == "AC_TANK") { // ============== READING TANKS
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cout << "\n Reading tank definition" << endl;
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Tanks.push_back(new FGTank(AC_cfg));
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switch(Tanks[numTanks]->GetType()) {
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2000-10-02 23:07:30 +00:00
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case FGTank::ttFUEL:
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2001-03-30 01:04:50 +00:00
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numSelectedFuelTanks++;
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numFuelTanks++;
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2000-10-02 23:07:30 +00:00
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break;
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case FGTank::ttOXIDIZER:
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2001-03-30 01:04:50 +00:00
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numSelectedOxiTanks++;
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numOxiTanks++;
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2000-10-02 23:07:30 +00:00
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break;
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}
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2001-04-02 03:12:38 +00:00
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2000-10-02 23:07:30 +00:00
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numTanks++;
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2001-03-30 01:04:50 +00:00
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} else if (token == "AC_THRUSTER") { // ========== READING THRUSTERS
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thrusterFileName = AC_cfg->GetValue("FILE");
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cout << "\n Reading thruster from file: " <<
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fullpath + thrusterFileName + ".xml" << endl;
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FGConfigFile Thruster_cfg(fullpath + thrusterFileName + ".xml");
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if (Thruster_cfg.IsOpen()) {
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Thruster_cfg.GetNextConfigLine();
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thrType = Thruster_cfg.GetValue();
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if (thrType == "FG_PROPELLER") {
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Thrusters.push_back(new FGPropeller(FDMExec, &Thruster_cfg));
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} else if (thrType == "FG_NOZZLE") {
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Thrusters.push_back(new FGNozzle(FDMExec, &Thruster_cfg));
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}
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AC_cfg->GetNextConfigLine();
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while ((token = AC_cfg->GetValue()) != "/AC_THRUSTER") {
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*AC_cfg >> token;
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if (token == "XLOC") *AC_cfg >> xLoc;
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else if (token == "YLOC") *AC_cfg >> yLoc;
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else if (token == "ZLOC") *AC_cfg >> zLoc;
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else if (token == "PITCH") *AC_cfg >> Pitch;
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else if (token == "YAW") *AC_cfg >> Yaw;
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else cerr << "Unknown identifier: " << token << " in engine file: "
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<< engineFileName << endl;
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}
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Thrusters[numThrusters]->SetLocation(xLoc, yLoc, zLoc);
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Thrusters[numThrusters]->SetAnglesToBody(0, Pitch, Yaw);
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Thrusters[numThrusters]->SetdeltaT(dt*rate);
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numThrusters++;
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} else {
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cerr << "Could not read thruster config file: " << fullpath
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+ thrusterFileName + ".xml" << endl;
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return false;
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}
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2000-10-02 23:07:30 +00:00
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}
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2001-03-30 01:04:50 +00:00
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AC_cfg->GetNextConfigLine();
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2000-10-02 23:07:30 +00:00
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}
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2001-03-30 01:04:50 +00:00
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return true;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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2001-04-02 03:12:38 +00:00
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string FGPropulsion::GetPropulsionStrings(void)
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{
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string PropulsionStrings = "";
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bool firstime = true;
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for (unsigned int i=0;i<Engines.size();i++) {
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if (!firstime) {
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PropulsionStrings += ", ";
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firstime = false;
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}
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/*
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switch(Engines[i].GetType()) {
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case etPiston:
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PropulsionStrings += (Engines[i].GetName() + "_PwrAvail, ");
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break;
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case etRocket:
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break;
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case etTurboJet:
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case etTurboProp:
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case etTurboShaft:
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break;
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}
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switch(Thrusters[i].GetType()) {
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case ttNozzle:
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PropulsionStrings += (Thrusters[i].GetName() + "_Thrust, ");
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break;
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case ttRotor:
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break;
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case ttPropeller:
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break;
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}
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*/
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}
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return PropulsionStrings;
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}
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//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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string FGPropulsion::GetPropulsionValues(void)
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{
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char buff[20];
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string PropulsionValues = "";
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bool firstime = true;
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for (unsigned int i=0;i<Engines.size();i++) {
|
|
|
|
if (!firstime) {
|
|
|
|
PropulsionValues += ", ";
|
|
|
|
firstime = false;
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
switch(Engines[i].GetType()) {
|
|
|
|
case etPiston:
|
|
|
|
PropulsionValues += (string(gcvt(Thrusters[i].GetPowerAvailable(), 10, buff)) + ", ");
|
|
|
|
break;
|
|
|
|
case etRocket:
|
|
|
|
break;
|
|
|
|
case etTurboJet:
|
|
|
|
case etTurboProp:
|
|
|
|
case etTurboShaft:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch(Thrusters[i].GetType()) {
|
|
|
|
case ttNozzle:
|
|
|
|
PropulsionValues += (string(gcvt(Thrusters[i].GetThrust(), 10, buff)) + ", ");
|
|
|
|
break;
|
|
|
|
case ttRotor:
|
|
|
|
break;
|
|
|
|
case ttPropeller:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
|
|
|
|
return PropulsionValues;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
2001-03-30 01:04:50 +00:00
|
|
|
void FGPropulsion::Debug(void)
|
|
|
|
{
|
|
|
|
//TODO: Add your source code here
|
2000-10-02 23:07:30 +00:00
|
|
|
}
|
|
|
|
|