2001-10-05 20:16:16 +00:00
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
Module: FGMatrix33.cpp
|
|
|
|
Author: Originally by Tony Peden [formatted here (and broken??) by JSB]
|
|
|
|
Date started: 1998
|
|
|
|
Purpose: FGMatrix33 class
|
|
|
|
Called by: Various
|
|
|
|
|
|
|
|
FUNCTIONAL DESCRIPTION
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
HISTORY
|
|
|
|
--------------------------------------------------------------------------------
|
|
|
|
??/??/?? TP Created
|
|
|
|
03/16/2000 JSB Added exception throwing
|
|
|
|
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
INCLUDES
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
#include "FGColumnVector3.h"
|
|
|
|
#include "FGMatrix33.h"
|
|
|
|
|
|
|
|
|
|
|
|
static const char *IdSrc = "$Id$";
|
|
|
|
static const char *IdHdr = ID_COLUMNVECTOR3;
|
|
|
|
|
|
|
|
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
CLASS IMPLEMENTATION
|
|
|
|
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
|
|
|
|
|
|
|
|
FGColumnVector3::FGColumnVector3(void)
|
|
|
|
{
|
|
|
|
rowCtr = 1;
|
2001-11-24 22:13:04 +00:00
|
|
|
data[0]=0; data[1]=0; data[2]=0; data[3]=0;
|
|
|
|
|
|
|
|
if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
|
2001-10-05 20:16:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3::FGColumnVector3(int m)
|
|
|
|
{
|
|
|
|
rowCtr = 1;
|
2001-11-24 22:13:04 +00:00
|
|
|
data[0]=0; data[1]=0; data[2]=0; data[3]=0;
|
|
|
|
|
|
|
|
if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
|
2001-10-05 20:16:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3::~FGColumnVector3(void)
|
|
|
|
{
|
|
|
|
if (debug_lvl & 2) cout << "Destroyed: FGColumnVector3" << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3::FGColumnVector3(const FGColumnVector3& b)
|
|
|
|
{
|
|
|
|
data[1] = b.data[1];
|
|
|
|
data[2] = b.data[2];
|
|
|
|
data[3] = b.data[3];
|
|
|
|
rowCtr = 1;
|
|
|
|
|
|
|
|
if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::operator=(const FGColumnVector3& b)
|
|
|
|
{
|
|
|
|
data[1] = b.data[1];
|
|
|
|
data[2] = b.data[2];
|
|
|
|
data[3] = b.data[3];
|
|
|
|
rowCtr = 1;
|
|
|
|
|
|
|
|
if (debug_lvl & 2) cout << "Instantiated: FGColumnVector3" << endl;
|
|
|
|
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
double& FGColumnVector3::operator()(int m) const
|
|
|
|
{
|
|
|
|
return data[m];
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
/* FGColumnVector3 operator*(const FGMatrix33& Mat, FGColumnVector3& Col)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Product;
|
|
|
|
|
|
|
|
Product(1) = Col(1)*Mat(1,1) + Col(2)*Mat(1,2) + Col(3)*Mat(1,3);
|
|
|
|
Product(2) = Col(1)*Mat(2,1) + Col(2)*Mat(2,2) + Col(3)*Mat(2,3);
|
|
|
|
Product(3) = Col(1)*Mat(3,1) + Col(2)*Mat(3,2) + Col(3)*Mat(3,3);
|
|
|
|
|
|
|
|
return Product;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::operator+(const FGColumnVector3& C)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Sum;
|
|
|
|
Sum(1) = C(1) + data[1];
|
|
|
|
Sum(2) = C(2) + data[2];
|
|
|
|
Sum(3) = C(3) + data[3];
|
|
|
|
|
|
|
|
return Sum;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGColumnVector3::operator+=(const FGColumnVector3& C)
|
|
|
|
{
|
|
|
|
data[1] += C(1);
|
|
|
|
data[2] += C(2);
|
|
|
|
data[3] += C(3);
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::operator*(const double scalar)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Product;
|
|
|
|
|
|
|
|
Product(1) = scalar * data[1];
|
|
|
|
Product(2) = scalar * data[2];
|
|
|
|
Product(3) = scalar * data[3];
|
|
|
|
|
|
|
|
return Product;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGColumnVector3::operator*=(const double scalar)
|
|
|
|
{
|
|
|
|
data[1] *= scalar;
|
|
|
|
data[2] *= scalar;
|
|
|
|
data[3] *= scalar;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::operator-(const FGColumnVector3& V)
|
|
|
|
{
|
|
|
|
|
|
|
|
FGColumnVector3 Diff;
|
|
|
|
|
|
|
|
Diff(1) = data[1] - V(1);
|
|
|
|
Diff(2) = data[2] - V(2);
|
|
|
|
Diff(3) = data[3] - V(3);
|
|
|
|
|
|
|
|
return Diff;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGColumnVector3::operator-=(const FGColumnVector3& V)
|
|
|
|
{
|
|
|
|
data[1] -= V(1);
|
|
|
|
data[2] -= V(2);
|
|
|
|
data[3] -= V(3);
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::operator/(const double scalar)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Quotient;
|
|
|
|
|
|
|
|
if (scalar != 0) {
|
|
|
|
double tmp = 1.0/scalar;
|
|
|
|
Quotient(1) = data[1] * tmp;
|
|
|
|
Quotient(2) = data[2] * tmp;
|
|
|
|
Quotient(3) = data[3] * tmp;
|
|
|
|
} else {
|
|
|
|
cerr << "Attempt to divide by zero in method FGColumnVector3::operator/(const double scalar), object " << this << endl;
|
|
|
|
}
|
|
|
|
return Quotient;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGColumnVector3::operator/=(const double scalar)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Quotient;
|
|
|
|
|
|
|
|
if (scalar != 0) {
|
|
|
|
double tmp = 1.0/scalar;
|
|
|
|
data[1] *= tmp;
|
|
|
|
data[2] *= tmp;
|
|
|
|
data[3] *= tmp;
|
|
|
|
} else {
|
|
|
|
cerr << "Attempt to divide by zero in method FGColumnVector3::operator/=(const double scalar), object " << this << endl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 operator*(const double scalar, const FGColumnVector3& C)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Product;
|
|
|
|
|
|
|
|
Product(1) = scalar * C(1);
|
|
|
|
Product(2) = scalar * C(2);
|
|
|
|
Product(3) = scalar * C(3);
|
|
|
|
|
|
|
|
return Product;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
2001-11-20 22:34:24 +00:00
|
|
|
double FGColumnVector3::Magnitude(void)
|
2001-10-05 20:16:16 +00:00
|
|
|
{
|
|
|
|
double num;
|
|
|
|
|
|
|
|
if ((data[1] == 0.00) &&
|
|
|
|
(data[2] == 0.00) &&
|
|
|
|
(data[3] == 0.00))
|
|
|
|
{
|
|
|
|
return 0.00;
|
|
|
|
} else {
|
|
|
|
num = data[1]*data[1];
|
|
|
|
num += data[2]*data[2];
|
|
|
|
num += data[3]*data[3];
|
|
|
|
return sqrt(num);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::Normalize(void)
|
|
|
|
{
|
|
|
|
double Mag = Magnitude();
|
|
|
|
|
|
|
|
if (Mag != 0) {
|
|
|
|
Mag = 1.0/Mag;
|
|
|
|
data[1] *= Mag;
|
|
|
|
data[2] *= Mag;
|
|
|
|
data[3] *= Mag;
|
|
|
|
}
|
|
|
|
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::operator*(const FGColumnVector3& V)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Product;
|
|
|
|
|
|
|
|
Product(1) = data[2] * V(3) - data[3] * V(2);
|
|
|
|
Product(2) = data[3] * V(1) - data[1] * V(3);
|
|
|
|
Product(3) = data[1] * V(2) - data[2] * V(1);
|
|
|
|
|
|
|
|
return Product;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGColumnVector3::operator*=(const FGColumnVector3& V)
|
|
|
|
{
|
|
|
|
double a,b,c;
|
|
|
|
a = data[1]; b=data[2]; c=data[3];
|
|
|
|
|
|
|
|
data[1] = b * V(3) - c * V(2);
|
|
|
|
data[2] = c * V(1) - a * V(3);
|
|
|
|
data[3] = a * V(2) - b * V(1);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
FGColumnVector3 FGColumnVector3::multElementWise(const FGColumnVector3& V)
|
|
|
|
{
|
|
|
|
FGColumnVector3 Product;
|
|
|
|
|
|
|
|
Product(1) = data[1] * V(1);
|
|
|
|
Product(2) = data[2] * V(2);
|
|
|
|
Product(3) = data[3] * V(3);
|
|
|
|
|
|
|
|
return Product;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
void FGColumnVector3::Debug(void)
|
|
|
|
{
|
|
|
|
//TODO: Add your source code here
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
|
|
|
ostream& operator<<(ostream& os, const FGColumnVector3& col)
|
|
|
|
{
|
|
|
|
os << col(1) << " , " << col(2) << " , " << col(3);
|
|
|
|
return os;
|
|
|
|
}
|
|
|
|
|
|
|
|
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
|
|
|
|
2001-11-20 22:34:24 +00:00
|
|
|
FGColumnVector3& FGColumnVector3::operator<<(const double ff)
|
2001-10-05 20:16:16 +00:00
|
|
|
{
|
|
|
|
data[rowCtr] = ff;
|
|
|
|
if (++rowCtr > 3 )
|
|
|
|
rowCtr = 1;
|
|
|
|
return *this;
|
|
|
|
}
|