1999-08-10 03:40:34 +00:00
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/*****************************************************************************
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Module: FGPhysicalProperties.cpp
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Author: Christian Mayer
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Date started: 28.05.99
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Called by: main program
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1999-10-20 22:19:07 +00:00
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-------- Copyright (C) 1999 Christian Mayer (fgfs@christianmayer.de) --------
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1999-08-10 03:40:34 +00:00
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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------------------------------------------------------------------------------
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Initialice the FGPhysicalProperties struct to something sensible(?)
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HISTORY
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------------------------------------------------------------------------------
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29.05.1999 Christian Mayer Created
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16.06.1999 Durk Talsma Portability for Linux
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20.06.1999 Christian Mayer added lots of consts
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1999-10-14 20:30:54 +00:00
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11.10.1999 Christian Mayer changed set<> to map<> on Bernie Bright's
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suggestion
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1999-10-20 22:19:07 +00:00
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19.10.1999 Christian Mayer change to use PLIB's sg instead of Point[2/3]D
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and lots of wee code cleaning
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1999-08-10 03:40:34 +00:00
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*****************************************************************************/
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/****************************************************************************/
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/* INCLUDES */
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/****************************************************************************/
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#include "FGPhysicalProperties.h"
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#include "FGWeatherDefs.h"
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/****************************************************************************/
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/********************************** CODE ************************************/
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/****************************************************************************/
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FGPhysicalProperties::FGPhysicalProperties()
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{
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1999-10-20 22:19:07 +00:00
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sgVec3 zero;
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sgZeroVec3( zero );
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1999-08-10 03:40:34 +00:00
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/************************************************************************/
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/* This standart constructor fills the class with a standard weather */
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/************************************************************************/
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1999-10-20 22:19:07 +00:00
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Wind[-1000.0] = FGWindItem(zero); //no Wind by default
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Wind[10000.0] = FGWindItem(zero); //no Wind by default
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1999-08-10 03:40:34 +00:00
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1999-10-20 22:19:07 +00:00
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Turbulence[-1000.0] = FGTurbulenceItem(zero); //no Turbulence by default
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Turbulence[10000.0] = FGTurbulenceItem(zero); //no Turbulence by default
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1999-08-10 03:40:34 +00:00
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//Initialice with the CINA atmosphere
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1999-10-14 20:30:54 +00:00
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Temperature[ 0.0] = +15.0 + 273.16;
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Temperature[11000.0] = -56.5 + 273.16;
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Temperature[20000.0] = -56.5 + 273.16;
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1999-08-10 03:40:34 +00:00
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AirPressure = FGAirPressureItem(101325.0);
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1999-10-14 20:30:54 +00:00
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VaporPressure[ 0.0] = FG_WEATHER_DEFAULT_VAPORPRESSURE; //in Pa (I *only* accept SI!)
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VaporPressure[10000.0] = FG_WEATHER_DEFAULT_VAPORPRESSURE; //in Pa (I *only* accept SI!)
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1999-08-10 03:40:34 +00:00
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//Clouds.insert(FGCloudItem()) => none
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SnowRainIntensity = 0.0;
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snowRainType = Rain;
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LightningProbability = 0.0;
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}
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1999-10-14 20:30:54 +00:00
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unsigned int FGPhysicalProperties::getNumberOfCloudLayers(void) const
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{
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return Clouds.size();
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}
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FGCloudItem FGPhysicalProperties::getCloudLayer(unsigned int nr) const
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{
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map<WeatherPrecision,FGCloudItem>::const_iterator CloudsIt = Clouds.begin();
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1999-10-14 20:30:54 +00:00
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//set the iterator to the 'nr'th entry
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for (; nr > 0; nr--)
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CloudsIt++;
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return CloudsIt->second;
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}
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1999-08-10 03:40:34 +00:00
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