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flightgear/src/GUI/property_list.cxx

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// Implementation of the <property-list> widget.
//
// Copyright (C) 2001 Steve BAKER
// Copyright (C) 2001 Jim WILSON
// Copyright (C) 2006 Melchior FRANZ
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/compiler.h>
#include STL_STRING
SG_USING_STD(string);
typedef string stdString; // puObject has a "string" member
#include <Main/fg_os.hxx> // fgGetKeyModifiers()
#include <Main/fg_props.hxx>
#include "property_list.hxx"
static string getValueTypeString(const SGPropertyNode *node)
{
string result;
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assert(node);
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SGPropertyNode::Type type = node->getType();
if (type == SGPropertyNode::UNSPECIFIED)
result = "unspecified";
else if (type == SGPropertyNode::NONE)
result = "none";
else if (type == SGPropertyNode::BOOL)
result = "bool";
else if (type == SGPropertyNode::INT)
result = "int";
else if (type == SGPropertyNode::LONG)
result = "long";
else if (type == SGPropertyNode::FLOAT)
result = "float";
else if (type == SGPropertyNode::DOUBLE)
result = "double";
else if (type == SGPropertyNode::STRING)
result = "string";
return result;
}
static void sanitize(stdString& s)
{
stdString r = s;
s = "";
for (unsigned i = 0; i < r.size(); i++) {
if (r[i] == '\a')
s += "\\a";
else if (r[i] == '\b')
s += "\\b";
else if (r[i] == '\t')
s += "\\t";
else if (r[i] == '\n')
s += "\\n";
else if (r[i] == '\v')
s += "\\v";
else if (r[i] == '\f')
s += "\\f";
else if (r[i] == '\r')
s += "\\r";
else if (r[i] == '\'')
s += "\'";
else if (r[i] == '\\')
s += "\\";
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else if (isprint(r[i]))
s += r[i];
else {
const char *hex = "0123456789abcdef";
int c = r[i] & 255;
s += stdString("\\x") + hex[c / 16] + hex[c % 16];
}
}
}
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PropertyList::PropertyList(int minx, int miny, int maxx, int maxy, SGPropertyNode *start) :
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puList(minx, miny, maxx, maxy, short(0), 20),
GUI_ID(FGCLASS_PROPERTYLIST),
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_curr(start),
_return(0),
_entries(0),
_num_entries(0),
_flags(false)
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{
_list_box->setUserData(this);
_list_box->setCallback(handle_select);
_list_box->setValue(0);
update();
}
PropertyList::~PropertyList()
{
delete_arrays();
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}
void PropertyList::delete_arrays()
{
if (!_entries)
return;
for (int i = 0; i < _num_entries; i++)
delete[] _entries[i];
delete[] _entries;
delete[] _children;
_entries = 0;
_children = 0;
}
void PropertyList::handle_select(puObject *list_box)
{
PropertyList *prop_list = (PropertyList *)list_box->getUserData();
int selected = list_box->getIntegerValue();
int mod_ctrl = fgGetKeyModifiers() & KEYMOD_CTRL;
int mod_shift = fgGetKeyModifiers() & KEYMOD_SHIFT;
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if (selected >= 0 && selected < prop_list->_num_entries) {
const char *src = prop_list->_entries[selected];
if (prop_list->_dot_files && (selected < 2)) {
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if (!strcmp(src, ".")) {
if (mod_ctrl)
prop_list->toggleFlags();
else if (mod_shift)
writeProperties(cerr, prop_list->_curr, true);
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prop_list->update();
return;
} else if (!strcmp(src, "..")) {
SGPropertyNode *parent = prop_list->getCurrent()->getParent();
if (parent) {
if (mod_ctrl)
for (; parent->getParent(); parent = parent->getParent())
;
prop_list->setCurrent(parent);
}
return;
}
}
// we know we're dealing with a regular entry, so convert
// it to an index into children[]
if (prop_list->_dot_files)
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selected -= 2;
SGPropertyNode_ptr child = prop_list->_children[selected].node;
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assert(child);
// check if it's a directory
if (child->nChildren()) {
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prop_list->setTopItem(0);
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prop_list->setCurrent(child);
return;
}
// it is a regular property
if (child->getType() == SGPropertyNode::BOOL && mod_ctrl) {
child->setBoolValue(!child->getBoolValue());
prop_list->update(true);
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} else
prop_list->publish(child);
} else {
// the user clicked on blank screen
prop_list->update(true);
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}
}
void PropertyList::update(bool restore_pos)
{
int pi;
delete_arrays();
_num_entries = (int)_curr->nChildren();
// instantiate string objects and add [.] and [..] for subdirs
if (!_curr->getParent()) {
_entries = new char*[_num_entries + 1];
pi = 0;
_dot_files = false;
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} else {
_num_entries += 2; // for . and ..
_entries = new char*[_num_entries + 1];
_entries[0] = new char[2];
strcpy(_entries[0], ".");
_entries[1] = new char[3];
strcpy(_entries[1], "..");
pi = 2;
_dot_files = true;
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}
int i;
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_num_children = _curr->nChildren();
_children = new NodeData[_num_children];
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for (i = 0; i < _num_children; i++)
_children[i].node = _curr->getChild(i);
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qsort(_children, _num_children, sizeof(_children[0]), nodeNameCompare);
// Make lists of the children's names, values, etc.
for (i = 0; i < _num_children; i++, pi++) {
SGPropertyNode *child = _children[i].node;
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if (child->nChildren() > 0) {
stdString name = stdString(child->getDisplayName(true)) + '/';
_entries[pi] = new char[name.size() + 1];
strcpy(_entries[pi], name.c_str());
} else {
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_entries[pi] = 0; // make it delete-able
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updateTextForEntry(i);
_children[i].setListener(this);
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}
}
_entries[_num_entries] = 0;
int top = getTopItem();
newList(_entries);
if (restore_pos)
setTopItem(top);
}
void PropertyList::updateTextForEntry(int index)
{
assert((index >= 0) && (index < _num_children));
SGPropertyNode_ptr node = _children[index].node;
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stdString name = node->getDisplayName(true);
stdString type = getValueTypeString(node);
stdString value = node->getStringValue();
if (node->getType() == SGPropertyNode::STRING
|| node->getType() == SGPropertyNode::UNSPECIFIED)
sanitize(value);
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stdString line = name + " = '" + value + "' (" + type;
if (_flags) {
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stdString ext;
if (!node->getAttribute(SGPropertyNode::READ))
ext += 'r';
if (!node->getAttribute(SGPropertyNode::WRITE))
ext += 'w';
if (node->getAttribute(SGPropertyNode::TRACE_READ))
ext += 'R';
if (node->getAttribute(SGPropertyNode::TRACE_WRITE))
ext += 'W';
if (node->getAttribute(SGPropertyNode::ARCHIVE))
ext += 'A';
if (node->getAttribute(SGPropertyNode::USERARCHIVE))
ext += 'U';
if (node->isTied())
ext += 'T';
if (ext.size())
line += ", " + ext;
}
line += ')';
if (line.size() >= PUSTRING_MAX)
line.resize(PUSTRING_MAX - 1);
if (_dot_files)
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index += 2;
delete[] _entries[index];
_entries[index] = new char[line.size() + 1];
strcpy(_entries[index], line.c_str());
}
void PropertyList::valueChanged(SGPropertyNode *nd)
{
for (int i = 0; i < _num_children; i++)
if (_children[i].node == nd) {
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updateTextForEntry(i);
return;
}
}
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int PropertyList::nodeNameCompare(const void *p1, const void *p2)
{
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const SGPropertyNode *n1 = (*(const NodeData *)p1).node;
const SGPropertyNode *n2 = (*(const NodeData *)p2).node;
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int diff = strcmp(n1->getName(), n2->getName());
return diff ? diff : n1->getIndex() - n2->getIndex();
}
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void PropertyList::setValue(const char *s)
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{
try {
SGPropertyNode *p = fgGetNode(s, false);
if (p)
setCurrent(p);
else
throw stdString("node doesn't exist");
} catch (const stdString& m) {
SG_LOG(SG_GENERAL, SG_DEBUG, "property-list node '" << s << "': " << m);
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}
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}
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void PropertyList::setCurrent(SGPropertyNode *p)
{
bool same = (_curr == p);
_return = _curr = p;
update(same);
if (!same)
publish(p);
}