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flightgear/src/GUI/property_list.cxx

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// Implementation of the <property-list> widget.
//
// Copyright (C) 2001 Steve BAKER
// Copyright (C) 2001 Jim WILSON
// Copyright (C) 2006 Melchior FRANZ
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/compiler.h>
#include STL_STRING
SG_USING_STD(string);
typedef string stdString; // puObject has a "string" member
#include <Main/fg_os.hxx> // fgGetKeyModifiers()
#include <Main/fg_props.hxx>
#include "property_list.hxx"
static int nodeNameCompare(const void *ppNode1, const void *ppNode2)
{
const SGPropertyNode_ptr pNode1 = *(const SGPropertyNode_ptr *)ppNode1;
const SGPropertyNode_ptr pNode2 = *(const SGPropertyNode_ptr *)ppNode2;
int diff = strcmp(pNode1->getName(), pNode2->getName());
return diff ? diff : pNode1->getIndex() - pNode2->getIndex();
}
static string getValueTypeString(const SGPropertyNode *node)
{
string result;
if (!node)
return "unknown";
SGPropertyNode::Type type = node->getType();
if (type == SGPropertyNode::UNSPECIFIED)
result = "unspecified";
else if (type == SGPropertyNode::NONE)
result = "none";
else if (type == SGPropertyNode::BOOL)
result = "bool";
else if (type == SGPropertyNode::INT)
result = "int";
else if (type == SGPropertyNode::LONG)
result = "long";
else if (type == SGPropertyNode::FLOAT)
result = "float";
else if (type == SGPropertyNode::DOUBLE)
result = "double";
else if (type == SGPropertyNode::STRING)
result = "string";
return result;
}
PropertyList::PropertyList(int minx, int miny, int maxx, int maxy, SGPropertyNode *start) :
puList(minx, miny, maxx, maxy, short(0), 20),
GUI_ID(FGCLASS_PROPERTYLIST),
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_curr(start),
_flags(fgGetNode("/sim/gui/dialogs/property-browser/show-flags", true)),
_return(0),
_entries(0),
_num_entries(0)
{
_list_box->setUserData(this);
_list_box->setCallback(handle_select);
_list_box->setValue(0);
update();
}
PropertyList::~PropertyList()
{
// FIXME this seems to cause a crash, which is probably why
// commented out in prop_picker.cxx since many years
//delete_arrays();
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}
void PropertyList::delete_arrays()
{
if (!_entries)
return;
for (int i = 0; i < _num_entries; i++)
delete[] _entries[i];
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for (int j = 0; j < _num_children; j++)
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if (!_children[j]->nChildren())
_children[j]->removeChangeListener(this);
delete[] _entries;
delete[] _children;
_entries = 0;
_children = 0;
}
void PropertyList::handle_select(puObject *list_box)
{
PropertyList *prop_list = (PropertyList *)list_box->getUserData();
int selected = list_box->getIntegerValue();
bool mod_ctrl = fgGetKeyModifiers() & KEYMOD_CTRL;
if (selected >= 0 && selected < prop_list->_num_entries) {
const char *src = prop_list->_entries[selected];
if (prop_list->dotFiles && (selected < 2)) {
if (!strcmp(src, ".")) {
if (mod_ctrl)
prop_list->toggleFlags();
prop_list->update();
return;
} else if (!strcmp(src, "..")) {
SGPropertyNode *parent = prop_list->getCurrent()->getParent();
if (parent) {
if (mod_ctrl)
for (; parent->getParent(); parent = parent->getParent())
;
prop_list->setCurrent(parent);
}
return;
}
}
// we know we're dealing with a regular entry, so convert
// it to an index into children[]
if (prop_list->dotFiles)
selected -= 2;
SGPropertyNode_ptr child = prop_list->_children[selected];
assert(child);
// check if it's a directory
if (child->nChildren()) {
prop_list->setCurrent(child);
return;
}
// it is a regular property
if (child->getType() == SGPropertyNode::BOOL && mod_ctrl) {
child->setBoolValue(!child->getBoolValue());
prop_list->update(true);
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} else
prop_list->publish(child);
} else {
// the user clicked on blank screen
prop_list->update(true);
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}
}
void PropertyList::update(bool restore_pos)
{
int pi;
delete_arrays();
_num_entries = (int)_curr->nChildren();
// instantiate string objects and add [.] and [..] for subdirs
if (!_curr->getParent()) {
_entries = new char*[_num_entries + 1];
pi = 0;
dotFiles = false;
} else {
_num_entries += 2; // for . and ..
_entries = new char*[_num_entries + 1];
_entries[0] = new char[2];
strcpy(_entries[0], ".");
_entries[1] = new char[3];
strcpy(_entries[1], "..");
pi = 2;
dotFiles = true;
}
int i;
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_num_children = _curr->nChildren();
_children = new SGPropertyNode_ptr[_num_children];
for (i = 0; i < _num_children; i++)
_children[i] = _curr->getChild(i);
qsort(_children, _num_children, sizeof(_children[0]), nodeNameCompare);
// Make lists of the children's names, values, etc.
for (i = 0; i < _num_children; i++, pi++) {
SGPropertyNode *child = _children[i];
if (child->nChildren() > 0) {
stdString name = stdString(child->getDisplayName(true)) + '/';
_entries[pi] = new char[name.size() + 1];
strcpy(_entries[pi], name.c_str());
} else {
_entries[pi] = 0; // ensure it's 0 before setting intial value
updateTextForEntry(i);
child->addChangeListener(this);
}
}
_entries[_num_entries] = 0;
int top = getTopItem();
newList(_entries);
if (restore_pos)
setTopItem(top);
}
void PropertyList::updateTextForEntry(int index)
{
assert((index >= 0) && (index < _num_children));
SGPropertyNode_ptr node = _children[index];
stdString name = node->getDisplayName(true);
stdString type = getValueTypeString(node);
stdString value = node->getStringValue();
stdString line = name + " = '" + value + "' (" + type;
if (_flags->getBoolValue()) {
stdString ext;
if (!node->getAttribute(SGPropertyNode::READ))
ext += 'r';
if (!node->getAttribute(SGPropertyNode::WRITE))
ext += 'w';
if (node->getAttribute(SGPropertyNode::TRACE_READ))
ext += 'R';
if (node->getAttribute(SGPropertyNode::TRACE_WRITE))
ext += 'W';
if (node->getAttribute(SGPropertyNode::ARCHIVE))
ext += 'A';
if (node->getAttribute(SGPropertyNode::USERARCHIVE))
ext += 'U';
if (node->isTied())
ext += 'T';
if (ext.size())
line += ", " + ext;
}
line += ')';
if (line.size() >= PUSTRING_MAX)
line.resize(PUSTRING_MAX - 1);
if (dotFiles)
index += 2;
delete[] _entries[index];
_entries[index] = new char[line.size() + 1];
strcpy(_entries[index], line.c_str());
}
void PropertyList::valueChanged(SGPropertyNode *nd)
{
for (int i = 0; i < _num_children; i++)
if (_children[i] == nd) {
updateTextForEntry(i);
return;
}
}
void PropertyList::setValue(const char *s)
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try {
SGPropertyNode *p = fgGetNode(s, false);
if (p)
setCurrent(p);
else
throw stdString("node doesn't exist");
} catch (const stdString& m) {
SG_LOG(SG_GENERAL, SG_DEBUG, "property-list node `" << s << "': " << m);
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}
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void PropertyList::setCurrent(SGPropertyNode *p)
{
bool same = (_curr == p);
_return = _curr = p;
update(same);
if (!same)
publish(p);
}