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flightgear/src/FDM/JSBSim/FGJSBBase.h

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Header: FGJSBBase.h
Author: Jon S. Berndt
Date started: 07/01/01
------------- Copyright (C) 2001 Jon S. Berndt (jsb@hal-pc.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
07/01/01 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGJSBBASE_H
#define FGJSBBASE_H
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifdef FGFS
# include <simgear/compiler.h>
# include <math.h>
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# include <queue>
# include STL_STRING
SG_USING_STD(queue);
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#else
# if defined(sgi) && !defined(__GNUC__)
# include <math.h>
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# include <queue.h>
# include <string.h>
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# else
# include <cmath>
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# include <queue>
# include <string>
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# endif
#endif
#ifndef M_PI
# include <simgear/constants.h>
# define M_PI SG_PI
#endif
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#define ID_JSBBASE "$Id$"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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enum eParam {
FG_UNDEF = 0,
FG_TIME,
FG_QBAR,
FG_WINGAREA,
FG_WINGSPAN,
FG_CBAR,
FG_ALPHA,
FG_ALPHADOT,
FG_BETA,
FG_ABETA,
FG_BETADOT,
FG_PHI,
FG_THT,
FG_PSI,
FG_PITCHRATE,
FG_ROLLRATE,
FG_YAWRATE,
FG_CL_SQRD,
FG_MACH,
FG_ALTITUDE,
FG_BI2VEL,
FG_CI2VEL,
FG_ELEVATOR_POS,
FG_AILERON_POS,
FG_RUDDER_POS,
FG_SPDBRAKE_POS,
FG_SPOILERS_POS,
FG_FLAPS_POS,
FG_ELEVATOR_CMD,
FG_AILERON_CMD,
FG_RUDDER_CMD,
FG_SPDBRAKE_CMD,
FG_SPOILERS_CMD,
FG_FLAPS_CMD,
FG_THROTTLE_CMD,
FG_THROTTLE_POS,
FG_MIXTURE_CMD,
FG_MIXTURE_POS,
FG_MAGNETO_CMD,
FG_STARTER_CMD,
FG_ACTIVE_ENGINE,
FG_HOVERB,
FG_PITCH_TRIM_CMD,
FG_YAW_TRIM_CMD,
FG_ROLL_TRIM_CMD,
FG_LEFT_BRAKE_CMD,
FG_CENTER_BRAKE_CMD,
FG_RIGHT_BRAKE_CMD,
FG_SET_LOGGING,
FG_ALPHAH,
FG_ALPHAW,
FG_LBARH, //normalized horizontal tail arm
FG_LBARV, //normalized vertical tail arm
FG_HTAILAREA,
FG_VTAILAREA,
FG_VBARH, //horizontal tail volume
FG_VBARV //vertical tail volume
};
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
/** JSBSim Base class.
@author Jon S. Berndt
@version $Id$
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
class FGJSBBase {
public:
/// Constructor for FGJSBBase.
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FGJSBBase();
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/// Destructor for FGJSBBase.
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virtual ~FGJSBBase() {};
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/// JSBSim Message structure
struct Message {
unsigned int fdmId;
unsigned int messageId;
string text;
string subsystem;
enum mType {eText, eInteger, eDouble, eBool} type;
bool bVal;
int iVal;
double dVal;
};
///@name JSBSim Enums.
//@{
/// Moments L, M, N
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enum {eL = 1, eM, eN };
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/// Rates P, Q, R
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enum {eP = 1, eQ, eR };
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/// Velocities U, V, W
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enum {eU = 1, eV, eW };
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/// Positions X, Y, Z
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enum {eX = 1, eY, eZ };
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/// Euler angles Phi, Theta, Psi
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enum {ePhi = 1, eTht, ePsi };
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/// Stability axis forces, Drag, Side force, Lift
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enum {eDrag = 1, eSide, eLift };
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/// Local frame orientation Roll, Pitch, Yaw
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enum {eRoll = 1, ePitch, eYaw };
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/// Local frame position North, East, Down
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enum {eNorth = 1, eEast, eDown };
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//@}
///@name JSBSim console output highlighting terms.
//@{
/// highlights text
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static char highint[5];
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/// low intensity text
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static char halfint[5];
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/// normal intensity text
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static char normint[6];
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/// resets text properties
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static char reset[5];
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/// underlines text
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static char underon[5];
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/// underline off
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static char underoff[6];
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/// blue text
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static char fgblue[6];
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/// cyan text
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static char fgcyan[6];
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/// red text
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static char fgred[6];
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/// green text
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static char fggreen[6];
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/// default text
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static char fgdef[6];
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//@}
///@name JSBSim Messaging functions
//@{
/** Places a Message structure on the Message queue.
@param msg pointer to a Message structure
@return pointer to a Message structure */
struct Message* PutMessage(struct Message* msg);
/** Creates a message with the given text and places it on the queue.
@param text message text
@return pointer to a Message structure */
struct Message* PutMessage(string text);
/** Creates a message with the given text and boolean value and places it on the queue.
@param text message text
@param bVal boolean value associated with the message
@return pointer to a Message structure */
struct Message* PutMessage(string text, bool bVal);
/** Creates a message with the given text and integer value and places it on the queue.
@param text message text
@param iVal integer value associated with the message
@return pointer to a Message structure */
struct Message* PutMessage(string text, int iVal);
/** Creates a message with the given text and double value and places it on the queue.
@param text message text
@param dVal double value associated with the message
@return pointer to a Message structure */
struct Message* PutMessage(string text, double dVal);
/** Reads the message on the queue (but does not delete it).
@return pointer to a Message structure (or NULL if no mesage) */
struct Message* ReadMessage(void);
/** Reads the message on the queue and removes it from the queue.
@return pointer to a Message structure (or NULL if no mesage) */
struct Message* ProcessMessage(void);
//@}
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protected:
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static struct Message localMsg;
static queue <struct Message*> Messages;
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virtual void Debug(void) {};
static short debug_lvl;
static int frame;
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static unsigned int messageId;
static const double radtodeg;
static const double degtorad;
static const double hptoftlbssec;
static const double fpstokts;
static const double ktstofps;
static const double inchtoft;
static const double Reng; // Specific Gas Constant,ft^2/(sec^2*R)
static const double SHRatio;
static const string needed_cfg_version;
static const string JSBSim_version;
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};
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
#endif