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flightgear/src/FDM/JSBSim/FGTrimAxis.h

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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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Header: FGTrimAxis.h
Author: Tony Peden
Date started: 7/3/00
------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
7/3/00 TP Created
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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SENTRY
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#ifndef FGTRIMAXIS_H
#define FGTRIMAXIS_H
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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INCLUDES
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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#include <string>
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
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#define ID_TRIMAXIS "$Id$"
#define DEFAULT_TOLERANCE 0.001
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const string StateNames[7]= { "udot","vdot","wdot","qdot","pdot","rdot","hmgt" };
const string ControlNames[14]= { "Throttle","Sideslip","Angle of Attack",
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"Elevator","Ailerons","Rudder",
"Altitude AGL", "Pitch Angle",
"Roll Angle", "Flight Path Angle",
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"Pitch Trim", "Roll Trim", "Yaw Trim",
"Heading"
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};
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/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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CLASS DECLARATION
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
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enum State { tUdot,tVdot,tWdot,tQdot,tPdot,tRdot,tHmgt };
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enum Control { tThrottle, tBeta, tAlpha, tElevator, tAileron, tRudder, tAltAGL,
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tTheta, tPhi, tGamma, tPitchTrim, tRollTrim, tYawTrim, tHeading };
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class FGTrimAxis {
public:
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FGTrimAxis(FGFDMExec* fdmex, FGInitialCondition *ic, State st,
Control ctrl );
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~FGTrimAxis();
void Run(void);
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float GetState(void) { getState(); return state_value; }
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//Accels are not settable
inline void SetControl(float value ) { control_value=value; }
inline float GetControl(void) { return control_value; }
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inline State GetStateType(void) { return state; }
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inline Control GetControlType(void) { return control; }
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inline string GetStateName(void) { return StateNames[state]; }
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inline string GetControlName(void) { return ControlNames[control]; }
inline float GetControlMin(void) { return control_min; }
inline float GetControlMax(void) { return control_max; }
inline void SetControlToMin(void) { control_value=control_min; }
inline void SetControlToMax(void) { control_value=control_max; }
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inline void SetControlLimits(float min, float max) {
control_min=min;
control_max=max;
}
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inline void SetTolerance(float ff) { tolerance=ff;}
inline float GetTolerance(void) { return tolerance; }
inline float GetSolverEps(void) { return solver_eps; }
inline void SetSolverEps(float ff) { solver_eps=ff; }
inline int GetIterationLimit(void) { return max_iterations; }
inline void SetIterationLimit(int ii) { max_iterations=ii; }
inline int GetStability(void) { return its_to_stable_value; }
inline int GetRunCount(void) { return total_stability_iterations; }
float GetAvgStability( void );
void SetThetaOnGround(float ff);
void SetPhiOnGround(float ff);
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bool initTheta(void);
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void AxisReport(void);
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bool InTolerance(void) { getState(); return (fabs(state_value) <= tolerance); }
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private:
FGFDMExec *fdmex;
FGInitialCondition *fgic;
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State state;
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Control control;
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float state_value;
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float control_value;
float control_min;
float control_max;
float tolerance;
float solver_eps;
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float state_convert;
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float control_convert;
int max_iterations;
int its_to_stable_value;
int total_stability_iterations;
int total_iterations;
void setThrottlesPct(void);
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void getState(void);
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void getControl(void);
void setControl(void);
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float computeHmgt(void);
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void Debug(void);
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};
#endif