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flightgear/src/FDM/JSBSim/FGTrimAxis.h

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2000-10-02 23:07:30 +00:00
/*******************************************************************************
Header: FGTrimAxis.h
Author: Tony Peden
Date started: 7/3/00
------------- Copyright (C) 1999 Anthony K. Peden (apeden@earthlink.net) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
HISTORY
--------------------------------------------------------------------------------
7/3/00 TP Created
********************************************************************************
SENTRY
*******************************************************************************/
#ifndef FGTRIMAXIS_H
#define FGTRIMAXIS_H
/*******************************************************************************
INCLUDES
*******************************************************************************/
#include <string>
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGAtmosphere.h"
#include "FGState.h"
#include "FGFCS.h"
#include "FGAircraft.h"
#include "FGTranslation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
#define ID_TRIMAXIS "$Header"
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const string AccelNames[6]= { "udot","vdot","wdot","qdot","pdot","rdot" };
const string ControlNames[13]= { "Throttle","Sideslip","Angle of Attack",
"Elevator","Ailerons","Rudder",
"Altitude AGL", "Pitch Angle",
"Roll Angle", "Flight Path Angle",
"Pitch Trim", "Roll Trim", "Yaw Trim"
};
/*******************************************************************************
CLASS DECLARATION
*******************************************************************************/
enum Accel { tUdot,tVdot,tWdot,tQdot,tPdot,tRdot };
enum Control { tThrottle, tBeta, tAlpha, tElevator, tAileron, tRudder, tAltAGL,
tTheta, tPhi, tGamma, tPitchTrim, tRollTrim, tYawTrim };
class FGTrimAxis {
public:
FGTrimAxis(FGFDMExec* fdmex, FGInitialCondition *ic, Accel acc,
Control ctrl, float tolerance);
~FGTrimAxis();
void Run(void);
float GetAccel(void) { getAccel(); return accel_value; }
//Accels are not settable
inline void SetControl(float value ) { control_value=value; }
inline float GetControl(void) { return control_value; }
inline Accel GetAccelType(void) { return accel; }
inline Control GetControlType(void) { return control; }
inline string GetAccelName(void) { return AccelNames[accel]; }
inline string GetControlName(void) { return ControlNames[control]; }
inline float GetControlMin(void) { return control_min; }
inline float GetControlMax(void) { return control_max; }
inline void SetControlToMin(void) { control_value=control_min; }
inline void SetControlToMax(void) { control_value=control_max; }
inline void SetTolerance(float ff) { tolerance=ff;}
inline float GetTolerance(void) { return tolerance; }
inline float GetSolverEps(void) { return solver_eps; }
inline void SetSolverEps(float ff) { solver_eps=ff; }
inline int GetIterationLimit(void) { return max_iterations; }
inline void SetIterationLimit(int ii) { max_iterations=ii; }
inline int GetStability(void) { return its_to_stable_value; }
inline int GetRunCount(void) { return total_stability_iterations; }
float GetAvgStability( void );
void SetThetaOnGround(float ff);
void SetPhiOnGround(float ff);
void AxisReport(void);
bool InTolerance(void) { getAccel(); return (fabs(accel_value) <= tolerance); }
private:
FGFDMExec *fdmex;
FGInitialCondition *fgic;
Accel accel;
Control control;
float accel_value;
float control_value;
float control_min;
float control_max;
float tolerance;
float solver_eps;
float accel_convert;
float control_convert;
int max_iterations;
int its_to_stable_value;
int total_stability_iterations;
int total_iterations;
void setThrottlesPct(void);
void getAccel(void);
void getControl(void);
void setControl(void);
};
#endif