1
0
Fork 0
flightgear/src/Sound/fg_fx.hxx

62 lines
1.5 KiB
C++
Raw Normal View History

// fg_fx.hxx -- Sound effect management class
2001-10-28 16:27:16 +00:00
//
// Started by David Megginson, October 2001
// (Reuses some code from main.cxx, probably by Curtis Olson)
//
// Copyright (C) 2001 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifndef __FGFX_HXX
#define __FGFX_HXX 1
#include <simgear/compiler.h>
#include "fg_sound.hxx"
2001-10-28 16:27:16 +00:00
/**
* Generator for FlightGear sound effects.
*
* This module uses FGSoundMgr to generate sound effects based
* on current flight conditions. The sound manager must be initialized
* before this object is.
*/
class FGFX : public FGSubsystem
{
public:
FGFX ();
virtual ~FGFX ();
virtual void init ();
virtual void bind ();
virtual void unbind ();
virtual void update (int dt);
2001-10-28 16:27:16 +00:00
private:
vector<FGSound *> _sound;
2001-10-28 16:27:16 +00:00
};
#endif
// end of fg_fx.hxx