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flightgear/Cockpit/cockpit.c

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1997-08-29 18:03:19 +00:00
/**************************************************************************
* cockpit.c -- routines to draw a cockpit (initial draft)
*
* Written by Michele America, started September 1997.
*
* Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
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#include <config.h>
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
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#include <GL/glut.h>
#include <stdlib.h>
#include <Cockpit/cockpit.h>
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#include <Include/fg_constants.h>
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#include <Aircraft/aircraft.h>
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#include <Debug/fg_debug.h>
#include <Math/fg_random.h>
#include <Math/mat3.h>
#include <Math/polar.h>
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#include <Scenery/scenery.h>
#include <Time/fg_timer.h>
#include <Weather/weather.h>
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// This is a structure that contains all data related to
// cockpit/panel/hud system
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static fgCOCKPIT *aircraft_cockpit;
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fgCOCKPIT *fgCockpitInit( fgAIRCRAFT *cur_aircraft )
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{
fgCOCKPIT *cockpit;
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Hptr hud;
fgPrintf( FG_COCKPIT, FG_INFO, "Initializing cockpit subsystem\n");
cockpit = (fgCOCKPIT *)calloc(sizeof(fgCOCKPIT),1);
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if( cockpit == NULL )
return( NULL );
cockpit->code = 1; /* It will be aircraft dependent */
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cockpit->status = 0;
// If aircraft has HUD
hud = fgHUDInit( cur_aircraft ); // Color no longer in parameter list
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if( hud == NULL )
return( NULL );
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cockpit->hud = hud;
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aircraft_cockpit = cockpit;
fgPrintf( FG_COCKPIT, FG_INFO,
" Code %d Status %d\n",
cockpit->hud->code, cockpit->hud->status );
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return( cockpit );
}
fgCOCKPIT *fgCockpitAddHUD( fgCOCKPIT *cockpit, HUD *hud )
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{
cockpit->hud = hud;
return(cockpit);
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}
void fgCockpitUpdate( void )
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{
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fgPrintf( FG_COCKPIT, FG_DEBUG,
"Cockpit: code %d status %d\n",
aircraft_cockpit->code, aircraft_cockpit->status );
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if( aircraft_cockpit->hud != NULL ) {
// That is, if the aircraft has a HUD, then draw it.
fgUpdateHUD( aircraft_cockpit->hud );
}
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}
/* $Log$
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/* Revision 1.13 1998/04/18 04:14:01 curt
/* Moved fg_debug.c to it's own library.
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/*
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* Revision 1.12 1998/04/14 02:23:09 curt
* Code reorganizations. Added a Lib/ directory for more general libraries.
*
* Revision 1.11 1998/03/14 00:32:13 curt
* Changed a printf() to a fgPrintf().
*
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* Revision 1.10 1998/02/07 15:29:33 curt
* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
* <chotchkiss@namg.us.anritsu.com>
*
* Revision 1.9 1998/02/03 23:20:14 curt
* Lots of little tweaks to fix various consistency problems discovered by
* Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
* passed arguments along to the real printf(). Also incorporated HUD changes
* by Michele America.
*
* Revision 1.8 1998/01/31 00:43:03 curt
* Added MetroWorks patches from Carmen Volpe.
*
* Revision 1.7 1998/01/27 00:47:51 curt
* Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
* system and commandline/config file processing code.
*
* Revision 1.6 1998/01/19 19:27:01 curt
* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
* This should simplify things tremendously.
*
* Revision 1.5 1998/01/19 18:40:19 curt
* Tons of little changes to clean up the code and to remove fatal errors
* when building with the c++ compiler.
*
* Revision 1.4 1997/12/30 20:47:34 curt
* Integrated new event manager with subsystem initializations.
*
* Revision 1.3 1997/12/15 23:54:33 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.2 1997/12/10 22:37:38 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.1 1997/08/29 18:03:20 curt
* Initial revision.
*
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*/