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flightgear/src/Systems/electrical.cxx

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// electrical.cxx - a flexible, generic electrical system model.
//
// Written by Curtis Olson, started September 2002.
//
// Copyright (C) 2002 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#include <simgear/misc/exception.hxx>
#include <simgear/misc/sg_path.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include "electrical.hxx"
FGElectricalComponent::FGElectricalComponent() :
kind(-1),
name(""),
prop(""),
value(0.0)
{
}
FGElectricalSupplier::FGElectricalSupplier ( string _name, string _prop,
string _model,
double _volts, double _amps )
{
kind = FG_SUPPLIER;
name = _name;
prop = _prop;
// cout << "_model = " << _model << endl;
if ( _model == "battery" ) {
model = FG_BATTERY;
} else if ( _model == "alternator" ) {
model = FG_ALTERNATOR;
} else if ( _model == "external" ) {
model = FG_EXTERNAL;
} else {
model = FG_UNKNOWN;
}
volts = _volts;
amps = _amps;
fgSetDouble( prop.c_str(), amps );
_rpm_node = fgGetNode("/engines/engine[0]/rpm", true);
}
double FGElectricalSupplier::get_output() {
if ( model == FG_BATTERY ) {
// cout << "battery amps = " << amps << endl;
return amps;
} else if ( model == FG_ALTERNATOR ) {
// scale alternator output for rpms < 600. For rpms >= 600
// give full output. This is just a WAG, but I'm keeping
// things simple to start.
double rpm = _rpm_node->getDoubleValue();
double factor = rpm / 600.0;
if ( factor > 1.0 ) {
factor = 1.0;
}
// cout << "alternator amps = " << amps * factor << endl;
return amps * factor;
} else if ( model == FG_EXTERNAL ) {
// cout << "external amps = " << 0.0 << endl;
return 0.0;
} else {
cout << "unknown supplier type" << endl;
}
return 0.0;
}
FGElectricalBus::FGElectricalBus ( string _name, string _prop )
{
kind = FG_BUS;
name = _name;
prop = _prop;
}
FGElectricalOutput::FGElectricalOutput ( string _name, string _prop )
{
kind = FG_OUTPUT;
name = _name;
prop = _prop;
}
FGElectricalConnector::FGElectricalConnector ()
{
kind = FG_CONNECTOR;
name = "connector";
}
// return true if all switches are true, false otherwise. A connector
// could have multiple switches, but they all need to be true(closed)
// for current to get through.
bool FGElectricalConnector::get_state() {
unsigned int i;
for ( i = 0; i < switches.size(); ++i ) {
if ( ! switches[i]->getBoolValue() ) {
return false;
}
}
return true;
}
FGElectricalSystem::FGElectricalSystem () :
enabled(false)
{
}
FGElectricalSystem::~FGElectricalSystem () {
}
void FGElectricalSystem::init () {
config_props = new SGPropertyNode;
SGPath config( globals->get_fg_root() );
config.append( fgGetString("/systems/electrical/path") );
SG_LOG( SG_ALL, SG_ALERT, "Reading electrical system model from "
<< config.str() );
try {
readProperties( config.str(), config_props );
if ( build() ) {
enabled = true;
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Detected an internal inconsistancy in the electrical" );
SG_LOG( SG_ALL, SG_ALERT,
" system specification file. See earlier errors for" );
SG_LOG( SG_ALL, SG_ALERT,
" details.");
exit(-1);
}
} catch (const sg_exception& exc) {
SG_LOG( SG_ALL, SG_ALERT, "Failed to load electrical system model: "
<< config.str() );
}
delete config_props;
}
void FGElectricalSystem::bind () {
}
void FGElectricalSystem::unbind () {
}
void FGElectricalSystem::update (double dt) {
if ( !enabled ) {
return;
}
// cout << "Updating electrical system" << endl;
unsigned int i;
// zero everything out before we start
for ( i = 0; i < suppliers.size(); ++i ) {
suppliers[i]->set_value( 0.0 );
}
for ( i = 0; i < buses.size(); ++i ) {
buses[i]->set_value( 0.0 );
}
for ( i = 0; i < outputs.size(); ++i ) {
outputs[i]->set_value( 0.0 );
}
for ( i = 0; i < connectors.size(); ++i ) {
connectors[i]->set_value( 0.0 );
}
// for each supplier, propogate the electrical current
for ( i = 0; i < suppliers.size(); ++i ) {
// cout << " Updating: " << suppliers[i]->get_name() << endl;
propogate( suppliers[i], 0.0, " " );
}
}
bool FGElectricalSystem::build () {
SGPropertyNode *node;
int i, j;
int count = config_props->nChildren();
for ( i = 0; i < count; ++i ) {
node = config_props->getChild(i);
string name = node->getName();
// cout << name << endl;
if ( name == "supplier" ) {
FGElectricalSupplier *s =
new FGElectricalSupplier( node->getStringValue("name"),
node->getStringValue("prop"),
node->getStringValue("kind"),
node->getDoubleValue("volts"),
node->getDoubleValue("amps") );
suppliers.push_back( s );
} else if ( name == "bus" ) {
FGElectricalBus *b =
new FGElectricalBus( node->getStringValue("name"),
node->getStringValue("prop") );
buses.push_back( b );
} else if ( name == "output" ) {
FGElectricalOutput *o =
new FGElectricalOutput( node->getStringValue("name"),
node->getStringValue("prop") );
outputs.push_back( o );
} else if ( name == "connector" ) {
FGElectricalConnector *c =
new FGElectricalConnector();
connectors.push_back( c );
SGPropertyNode *child;
int ccount = node->nChildren();
for ( j = 0; j < ccount; ++j ) {
child = node->getChild(j);
string cname = child->getName();
string cval = child->getStringValue();
// cout << " " << cname << " = " << cval << endl;
if ( cname == "input" ) {
FGElectricalComponent *s = find( child->getStringValue() );
if ( s != NULL ) {
c->add_input( s );
if ( s->get_kind() == FG_SUPPLIER ) {
s->add_output( c );
} else if ( s->get_kind() == FG_BUS ) {
s->add_output( c );
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Attempt to connect to something that can't provide an output: "
<< child->getStringValue() );
return false;
}
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Can't find named source: "
<< child->getStringValue() );
return false;
}
} else if ( cname == "output" ) {
FGElectricalComponent *s = find( child->getStringValue() );
if ( s != NULL ) {
c->add_output( s );
if ( s->get_kind() == FG_BUS ) {
s->add_input( c );
} else if ( s->get_kind() == FG_OUTPUT ) {
s->add_input( c );
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Attempt to connect to something that can't provide an input: "
<< child->getStringValue() );
return false;
}
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Can't find named source: "
<< child->getStringValue() );
return false;
}
} else if ( cname == "switch" ) {
// set default value of switch to true
// cout << "Switch = " << child->getStringValue() << endl;
fgSetBool( child->getStringValue(), true );
c->add_switch( fgGetNode( child->getStringValue(), true ) );
}
}
} else {
SG_LOG( SG_ALL, SG_ALERT, "Unknown component type specified: "
<< name );
return false;
}
}
return true;
}
// propogate the electrical current through the network
void FGElectricalSystem::propogate( FGElectricalComponent *node, double val,
string s ) {
s += " ";
// determine the current to carry forward
double current = 0.0;
if ( node->get_kind() == FG_SUPPLIER ) {
// cout << s << " is a supplier" << endl;
current = ((FGElectricalSupplier *)node)->get_output();
} else if ( node->get_kind() == FG_BUS ) {
// cout << s << " is a bus" << endl;
current = val;
} else if ( node->get_kind() == FG_OUTPUT ) {
// cout << s << " is an output" << endl;
current = val;
} else if ( node->get_kind() == FG_CONNECTOR ) {
// cout << s << " is a connector" << endl;
if ( ((FGElectricalConnector *)node)->get_state() ) {
current = val;
} else {
current = 0.0;
}
// cout << s << " val = " << current << endl;
} else {
cout << "unkown node type" << endl;
}
if ( current > node->get_value() ) {
node->set_value( current );
}
if ( ! node->get_prop().empty() ) {
fgSetDouble( node->get_prop().c_str(), node->get_value() );
}
// cout << s << node->get_name() << " -> " << node->get_value() << endl;
// propogate to all children
int i;
for ( i = 0; i < node->get_num_outputs(); ++i ) {
propogate( node->get_output(i), current, s );
}
}
// search for the named component and return a pointer to it, NULL otherwise
FGElectricalComponent *FGElectricalSystem::find ( const string &name ) {
unsigned int i;
string s;
// search suppliers
for ( i = 0; i < suppliers.size(); ++i ) {
s = suppliers[i]->get_name();
// cout << " " << s << endl;
if ( s == name ) {
return suppliers[i];
}
}
// then search buses
for ( i = 0; i < buses.size(); ++i ) {
s = buses[i]->get_name();
// cout << " " << s << endl;
if ( s == name ) {
return buses[i];
}
}
// then search outputs
for ( i = 0; i < outputs.size(); ++i ) {
s = outputs[i]->get_name();
// cout << " " << s << endl;
if ( s == name ) {
return outputs[i];
}
}
// nothing found
return NULL;
}