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Updates to the electrical system model. "Juice" is now propogated through

the system, switches, fuses, circuit-breakers work.  Nothing is actually
wired into the electical system yet.
This commit is contained in:
curt 2002-09-24 23:45:56 +00:00
parent 3323efa256
commit 8d2014f7bc
2 changed files with 200 additions and 66 deletions

View file

@ -30,12 +30,24 @@
#include "electrical.hxx"
FGElectricalSupplier::FGElectricalSupplier ( string _name, string _model,
FGElectricalComponent::FGElectricalComponent() :
kind(-1),
name(""),
prop(""),
value(0.0)
{
}
FGElectricalSupplier::FGElectricalSupplier ( string _name, string _prop,
string _model,
double _volts, double _amps )
{
kind = FG_SUPPLIER;
name = _name;
prop = _prop;
// cout << "_model = " << _model << endl;
if ( _model == "battery" ) {
model = FG_BATTERY;
} else if ( _model == "alternator" ) {
@ -47,31 +59,79 @@ FGElectricalSupplier::FGElectricalSupplier ( string _name, string _model,
}
volts = _volts;
amps = _amps;
fgSetDouble( prop.c_str(), amps );
_rpm_node = fgGetNode("/engines/engine[0]/rpm", true);
}
FGElectricalBus::FGElectricalBus ( string _name )
double FGElectricalSupplier::get_output() {
if ( model == FG_BATTERY ) {
// cout << "battery amps = " << amps << endl;
return amps;
} else if ( model == FG_ALTERNATOR ) {
// scale alternator output for rpms < 600. For rpms >= 600
// give full output. This is just a WAG, but I'm keeping
// things simple to start.
double rpm = _rpm_node->getDoubleValue();
double factor = rpm / 600.0;
if ( factor > 1.0 ) {
factor = 1.0;
}
// cout << "alternator amps = " << amps * factor << endl;
return amps * factor;
} else if ( model == FG_EXTERNAL ) {
// cout << "external amps = " << 0.0 << endl;
return 0.0;
} else {
cout << "unknown supplier type" << endl;
}
return 0.0;
}
FGElectricalBus::FGElectricalBus ( string _name, string _prop )
{
kind = FG_BUS;
name = _name;
prop = _prop;
}
FGElectricalOutput::FGElectricalOutput ( string _name )
FGElectricalOutput::FGElectricalOutput ( string _name, string _prop )
{
kind = FG_OUTPUT;
name = _name;
prop = _prop;
}
FGElectricalConnector::FGElectricalConnector ()
{
kind = FG_CONNECTOR;
name = "connector";
}
// return true if all switches are true, false otherwise. A connector
// could have multiple switches, but they all need to be true(closed)
// for current to get through.
bool FGElectricalConnector::get_state() {
unsigned int i;
for ( i = 0; i < switches.size(); ++i ) {
if ( ! switches[i]->getBoolValue() ) {
return false;
}
}
return true;
}
FGElectricalSystem::FGElectricalSystem () :
enabled(false)
{
@ -122,6 +182,34 @@ void FGElectricalSystem::unbind () {
void FGElectricalSystem::update (double dt) {
if ( !enabled ) {
return;
}
// cout << "Updating electrical system" << endl;
unsigned int i;
// zero everything out before we start
for ( i = 0; i < suppliers.size(); ++i ) {
suppliers[i]->set_value( 0.0 );
}
for ( i = 0; i < buses.size(); ++i ) {
buses[i]->set_value( 0.0 );
}
for ( i = 0; i < outputs.size(); ++i ) {
outputs[i]->set_value( 0.0 );
}
for ( i = 0; i < connectors.size(); ++i ) {
connectors[i]->set_value( 0.0 );
}
// for each supplier, propogate the electrical current
for ( i = 0; i < suppliers.size(); ++i ) {
// cout << " Updating: " << suppliers[i]->get_name() << endl;
propogate( suppliers[i], 0.0, " " );
}
}
@ -137,17 +225,20 @@ bool FGElectricalSystem::build () {
if ( name == "supplier" ) {
FGElectricalSupplier *s =
new FGElectricalSupplier( node->getStringValue("name"),
node->getStringValue("prop"),
node->getStringValue("kind"),
node->getDoubleValue("volts"),
node->getDoubleValue("amps") );
suppliers.push_back( s );
} else if ( name == "bus" ) {
FGElectricalBus *b =
new FGElectricalBus( node->getStringValue("name") );
new FGElectricalBus( node->getStringValue("name"),
node->getStringValue("prop") );
buses.push_back( b );
} else if ( name == "output" ) {
FGElectricalOutput *o =
new FGElectricalOutput( node->getStringValue("name") );
new FGElectricalOutput( node->getStringValue("name"),
node->getStringValue("prop") );
outputs.push_back( o );
} else if ( name == "connector" ) {
FGElectricalConnector *c =
@ -165,9 +256,9 @@ bool FGElectricalSystem::build () {
if ( s != NULL ) {
c->add_input( s );
if ( s->get_kind() == FG_SUPPLIER ) {
((FGElectricalSupplier *)s)->add_output( c );
s->add_output( c );
} else if ( s->get_kind() == FG_BUS ) {
((FGElectricalBus *)s)->add_output( c );
s->add_output( c );
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Attempt to connect to something that can't provide an output: "
@ -185,9 +276,9 @@ bool FGElectricalSystem::build () {
if ( s != NULL ) {
c->add_output( s );
if ( s->get_kind() == FG_BUS ) {
((FGElectricalBus *)s)->add_input( c );
s->add_input( c );
} else if ( s->get_kind() == FG_OUTPUT ) {
((FGElectricalOutput *)s)->add_input( c );
s->add_input( c );
} else {
SG_LOG( SG_ALL, SG_ALERT,
"Attempt to connect to something that can't provide an input: "
@ -201,7 +292,10 @@ bool FGElectricalSystem::build () {
return false;
}
} else if ( cname == "switch" ) {
c->add_switch( child->getStringValue() );
// set default value of switch to true
// cout << "Switch = " << child->getStringValue() << endl;
fgSetBool( child->getStringValue(), true );
c->add_switch( fgGetNode( child->getStringValue(), true ) );
}
}
} else {
@ -215,6 +309,51 @@ bool FGElectricalSystem::build () {
}
// propogate the electrical current through the network
void FGElectricalSystem::propogate( FGElectricalComponent *node, double val,
string s ) {
s += " ";
// determine the current to carry forward
double current = 0.0;
if ( node->get_kind() == FG_SUPPLIER ) {
// cout << s << " is a supplier" << endl;
current = ((FGElectricalSupplier *)node)->get_output();
} else if ( node->get_kind() == FG_BUS ) {
// cout << s << " is a bus" << endl;
current = val;
} else if ( node->get_kind() == FG_OUTPUT ) {
// cout << s << " is an output" << endl;
current = val;
} else if ( node->get_kind() == FG_CONNECTOR ) {
// cout << s << " is a connector" << endl;
if ( ((FGElectricalConnector *)node)->get_state() ) {
current = val;
} else {
current = 0.0;
}
// cout << s << " val = " << current << endl;
} else {
cout << "unkown node type" << endl;
}
if ( current > node->get_value() ) {
node->set_value( current );
}
if ( ! node->get_prop().empty() ) {
fgSetDouble( node->get_prop().c_str(), node->get_value() );
}
// cout << s << node->get_name() << " -> " << node->get_value() << endl;
// propogate to all children
int i;
for ( i = 0; i < node->get_num_outputs(); ++i ) {
propogate( node->get_output(i), current, s );
}
}
// search for the named component and return a pointer to it, NULL otherwise
FGElectricalComponent *FGElectricalSystem::find ( const string &name ) {
unsigned int i;
@ -222,7 +361,7 @@ FGElectricalComponent *FGElectricalSystem::find ( const string &name ) {
// search suppliers
for ( i = 0; i < suppliers.size(); ++i ) {
s = ((FGElectricalSupplier *)suppliers[i])->get_name();
s = suppliers[i]->get_name();
// cout << " " << s << endl;
if ( s == name ) {
return suppliers[i];
@ -231,7 +370,7 @@ FGElectricalComponent *FGElectricalSystem::find ( const string &name ) {
// then search buses
for ( i = 0; i < buses.size(); ++i ) {
s = ((FGElectricalBus *)buses[i])->get_name();
s = buses[i]->get_name();
// cout << " " << s << endl;
if ( s == name ) {
return buses[i];
@ -240,7 +379,7 @@ FGElectricalComponent *FGElectricalSystem::find ( const string &name ) {
// then search outputs
for ( i = 0; i < outputs.size(); ++i ) {
s = ((FGElectricalOutput *)outputs[i])->get_name();
s = outputs[i]->get_name();
// cout << " " << s << endl;
if ( s == name ) {
return outputs[i];

View file

@ -51,48 +51,71 @@ SG_USING_STD(vector);
// Base class for other electrical components
class FGElectricalComponent {
protected:
typedef vector<FGElectricalComponent *> comp_list;
typedef vector<string> string_list;
int kind;
string name;
string prop;
double value;
comp_list inputs;
comp_list outputs;
public:
FGElectricalComponent() {}
FGElectricalComponent();
virtual ~FGElectricalComponent() {}
virtual string get_name() { return ""; }
inline string get_name() { return name; }
inline string get_prop() { return prop; }
int kind;
inline int get_kind() { return kind; }
inline int get_kind() const { return kind; }
inline double get_value() const { return value; }
inline void set_value( double val ) { value = val; }
inline int get_num_outputs() const { return outputs.size(); }
inline FGElectricalComponent *get_output( const int i ) {
return outputs[i];
}
inline void add_output( FGElectricalComponent *c ) {
outputs.push_back( c );
}
inline int get_num_inputs() const { return outputs.size(); }
inline FGElectricalComponent *get_input( const int i ) {
return inputs[i];
}
inline void add_input( FGElectricalComponent *c ) {
inputs.push_back( c );
}
};
// Electrical supplier
class FGElectricalSupplier : public FGElectricalComponent {
SGPropertyNode_ptr _rpm_node;
enum FGSupplierType {
FG_BATTERY = 0,
FG_ALTERNATOR = 1,
FG_EXTERNAL = 2
};
string name;
int model;
double volts;
double amps;
comp_list outputs;
public:
FGElectricalSupplier ( string _name, string _model,
FGElectricalSupplier ( string _name, string _prop, string _model,
double _volts, double _amps );
~FGElectricalSupplier () {}
void add_output( FGElectricalComponent *c ) {
outputs.push_back( c );
}
string get_name() const { return name; }
double get_output();
};
@ -100,24 +123,10 @@ public:
// outputs)
class FGElectricalBus : public FGElectricalComponent {
string name;
comp_list inputs;
comp_list outputs;
public:
FGElectricalBus ( string _name );
FGElectricalBus ( string _name, string _prop );
~FGElectricalBus () {}
void add_input( FGElectricalComponent *c ) {
inputs.push_back( c );
}
void add_output( FGElectricalComponent *c ) {
outputs.push_back( c );
}
string get_name() const { return name; }
};
@ -125,19 +134,10 @@ public:
// flexibility
class FGElectricalOutput : public FGElectricalComponent {
string name;
comp_list inputs;
public:
FGElectricalOutput ( string _name );
FGElectricalOutput ( string _name, string _prop );
~FGElectricalOutput () {}
void add_input( FGElectricalComponent *c ) {
inputs.push_back( c );
}
string get_name() const { return name; }
};
@ -147,26 +147,19 @@ class FGElectricalConnector : public FGElectricalComponent {
comp_list inputs;
comp_list outputs;
string_list switches;
typedef vector<SGPropertyNode *> switch_list;
switch_list switches;
public:
FGElectricalConnector ();
~FGElectricalConnector () {}
void add_input( FGElectricalComponent *c ) {
inputs.push_back( c );
void add_switch( SGPropertyNode *node ) {
switches.push_back( node );
}
void add_output( FGElectricalComponent *c ) {
outputs.push_back( c );
}
void add_switch( const string &s ) {
switches.push_back( s );
}
string get_name() const { return ""; }
bool get_state();
};
@ -197,17 +190,19 @@ public:
virtual void update (double dt);
bool build ();
void propogate( FGElectricalComponent *node, double val, string s = "" );
FGElectricalComponent *find ( const string &name );
protected:
typedef vector<FGElectricalComponent *> comp_list;
private:
SGPropertyNode *config_props;
// SGPropertyNode_ptr _serviceable_node;
bool enabled;
typedef vector<FGElectricalComponent *> comp_list;
comp_list suppliers;
comp_list buses;
comp_list outputs;