fbf4be91e3
from https://github.com/c172p-team/c172p/releases/tag/version%2F2020.4 f0e108bca8ebfde42c8496df84dd580716242a0d
110 lines
3.5 KiB
XML
110 lines
3.5 KiB
XML
<?xml version="1.0"?>
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<PropertyList>
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<path>tc.ac</path>
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<effect>
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<inherits-from>../../../../Effects/interior/lm-tc</inherits-from>
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<object-name>Airplane</object-name>
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<object-name>Ball</object-name>
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<object-name>Face</object-name>
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<object-name>Background</object-name>
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<object-name>Flag</object-name>
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<object-name>Case</object-name>
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</effect>
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<animation>
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<type>material</type>
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<object-name>Ball</object-name>
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<object-name>Face</object-name>
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<object-name>Airplane</object-name>
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<object-name>Background</object-name>
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<object-name>Case</object-name>
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<condition>
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<or>
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<not>
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<property>/sim/rendering/shaders/skydome</property>
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</not>
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<equals>
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<property>/sim/rendering/shaders/model</property>
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<value>0</value>
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</equals>
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</or>
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</condition>
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<emission>
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<red-prop>/sim/model/material/instruments/default-red-combined-factor</red-prop>
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<green-prop>/sim/model/material/instruments/default-green-combined-factor</green-prop>
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<blue-prop>/sim/model/material/instruments/default-blue-combined-factor</blue-prop>
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</emission>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>Airplane</object-name>
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<property>/instrumentation/turn-indicator/indicated-turn-rate</property>
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<factor>20.0</factor>
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<axis>
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<x>-1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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<center>
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<x-m>-0.37583</x-m>
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<y-m>-0.31098</y-m>
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<z-m>-0.00261</z-m>
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</center>
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</animation>
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<animation>
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<type>rotate</type>
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<object-name>Ball</object-name>
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<property>/instrumentation/slip-skid-ball/indicated-slip-skid</property>
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<factor>5.729</factor>
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<!--
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From the source for slip_skid_ball.cxx, the number returned is (-z_accel/y_accel)*10.
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For small theta, theta~=tan(theta) when theta is in radians. So the angle of a "ball"
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undergoing z_accel and y_accel hung on the end of a string makes with the verticle
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will be approximately -z_accel/y_accel radians. Converting to degrees, multiply by
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180/pi=57.29, or 5.729 times the returned value. Edited by Dave Perry, 2/26/06.
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Edit by Daniel Dubreuil june 2014: I'd rather say
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Angle with the verticle (radians) -y_accel/z_accel
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FG indicated-slip-skid = -(y_accel/z_accel)*10
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-->
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<min-deg>-9.3</min-deg>
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<max-deg>9.3</max-deg>
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<!--center>
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<x-m>0</x-m>
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<y-m>0</y-m>
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<z-m>0.10</z-m-->
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<!-- 0.10 is fitted to the drawing. Initial 0.25 makes the
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radius of curvature for the glass tube ~10 inches and
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the angle +-4 deg (more sensitive)
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-->
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<!--/center-->
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<axis>
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<x>-1</x>
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<y>0</y>
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<z>0</z>
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</axis>
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<center>
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<x-m>-0.37878</x-m>
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<y-m>-0.31098</y-m>
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<z-m> 0.08383</z-m>
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</center>
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</animation>
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<animation>
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<type>translate</type>
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<object-name>Flag</object-name>
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<property>/instrumentation/turn-indicator/spin</property>
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<factor>0.0040</factor>
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<axis>
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<x>0</x>
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<y>0</y>
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<z>1</z>
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</axis>
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</animation>
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</PropertyList>
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