1
0
Fork 0
fgdata/Aircraft/c172p/Models/Interior/Panel/Instruments/EGT/EGT.xml
2021-09-14 19:34:27 +01:00

149 lines
4.3 KiB
XML

<?xml version="1.0"?>
<!--
This file is part of FlightGear, the free flight simulator
http://www.flightgear.org/
Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
-->
<PropertyList>
<path>EGT.ac</path>
<effect>
<inherits-from>../../../../Effects/interior/lm-egt</inherits-from>
<object-name>Needle</object-name>
<object-name>Bug</object-name>
<object-name>Knob</object-name>
<object-name>Face</object-name>
<object-name>Front</object-name>
<object-name>Case</object-name>
</effect>
<params>
<value>/engines/active-engine/egt-norm</value>
<bug>engines/engine[0]/egt-bug-norm</bug>
</params>
<animation>
<type>material</type>
<object-name>Needle</object-name>
<object-name>Bug</object-name>
<object-name>Knob</object-name>
<object-name>Face</object-name>
<object-name>Case</object-name>
<condition>
<or>
<not>
<property>/sim/rendering/shaders/skydome</property>
</not>
<equals>
<property>/sim/rendering/shaders/model</property>
<value>0</value>
</equals>
</or>
</condition>
<emission>
<red-prop>/sim/model/material/instruments/default-red-combined-factor</red-prop>
<green-prop>/sim/model/material/instruments/default-green-combined-factor</green-prop>
<blue-prop>/sim/model/material/instruments/default-blue-combined-factor</blue-prop>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>Front</object-name>
<condition>
<or>
<not>
<property>/sim/rendering/shaders/skydome</property>
</not>
<equals>
<property>/sim/rendering/shaders/model</property>
<value>0</value>
</equals>
</or>
</condition>
<emission>
<red-prop>/sim/model/c172p/lighting/rgb-ra-r-factor</red-prop>
<green-prop>/sim/model/c172p/lighting/rgb-ra-g-factor</green-prop>
<blue-prop>/sim/model/c172p/lighting/rgb-ra-b-factor</blue-prop>
</emission>
</animation>
<animation>
<type>rotate</type>
<object-name>Needle</object-name>
<property alias="../../params/value"/>
<factor>-90.0</factor>
<axis>
<x>1.0</x>
<y>0.0</y>
<z>0.0</z>
</axis>
<center>
<x-m>-0.37262</x-m>
<y-m>-0.13261</y-m>
<z-m>-0.11616</z-m>
</center>
</animation>
<animation>
<type>rotate</type>
<object-name>Bug</object-name>
<object-name>Knob</object-name>
<property alias="../../params/bug"/>
<factor>-90.0</factor>
<axis>
<x>1.0</x>
<y>0.0</y>
<z>0.0</z>
</axis>
<center>
<x-m>-0.37097</x-m>
<y-m>-0.13261</y-m>
<z-m>-0.11616</z-m>
</center>
</animation>
<animation>
<type>knob</type>
<object-name>Knob</object-name>
<action>
<repeatable>true</repeatable>
<binding>
<command>property-adjust</command>
<property alias="../../../../params/bug"/>
<factor>0.01</factor>
<min>0.0</min>
<max>1.0</max>
<wrap>0</wrap>
</binding>
</action>
<axis>
<x>1</x>
<y>0</y>
<z>0</z>
</axis>
<hovered>
<binding>
<command>set-tooltip</command>
<tooltip-id>egt-bug-norm</tooltip-id>
<label>EGT Bug: %.2f</label>
<property alias="/params/bug"/>
</binding>
</hovered>
</animation>
</PropertyList>