5e1621dc92
From:
https://github.com/c172p-team/c172p-detailed/releases/tag/version%2F2018.2
f772964361
244 lines
No EOL
8 KiB
Text
244 lines
No EOL
8 KiB
Text
# provides relative vectors from eye-point to aircraft lights
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# in east/north/up coordinates the renderer uses
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var light_manager = {
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lat_to_m: 110952.0,
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lon_to_m: 0.0,
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light1_xpos: 0.0,
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light1_ypos: 0.0,
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light1_zpos: 0.0,
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light1_r: 0.0,
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light1_g: 0.0,
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light1_b: 0.0,
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light1_size: 0.0,
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light1_stretch: 0.0,
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light2_xpos: 0.0,
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light2_ypos: 0.0,
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light2_zpos: 0.0,
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light2_r: 0.0,
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light2_g: 0.0,
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light2_b: 0.0,
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light2_size: 0.0,
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light2_stretch: 0.0,
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light3_xpos: 0.0,
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light3_ypos: 0.0,
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light3_zpos: 0.0,
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light3_r: 0.0,
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light3_g: 0.0,
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light3_b: 0.0,
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light3_size: 0.0,
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light4_xpos: 0.0,
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light4_ypos: 0.0,
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light4_zpos: 0.0,
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light4_r: 0.0,
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light4_g: 0.0,
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light4_b: 0.0,
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light4_size: 0.0,
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init: func {
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# define your lights here
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# light 1 ########
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# offsets to aircraft center
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me.light1_xpos = 30.0;
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me.light1_ypos = 1.0;
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me.light1_zpos = 2.0;
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# color values
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me.light1_r = 0.5;
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me.light1_g = 0.5;
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me.light1_b = 0.5;
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# spot size
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me.light1_size = 15.0;
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me.light1_stretch = 1.25;
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# light 2 ########
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# offsets to aircraft center
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me.light2_xpos = 15.0;
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me.light2_ypos = -1.0;
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me.light2_zpos = 2.0;
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# color values
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me.light2_r = 0.4;
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me.light2_g = 0.4;
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me.light2_b = 0.4;
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# spot size
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me.light2_size = 16.0;
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me.light2_stretch = 1.5;
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# light 3 ########
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# offsets to aircraft center
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me.light3_ypos = -6.0;
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me.light3_zpos = 2.0;
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# color values
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me.light3_r = 0.0;
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me.light3_g = 0.05;
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me.light3_b = 0.0;
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# spot size
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me.light3_size = 5.0;
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# light 4 ########
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# offsets to aircraft center
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me.light4_ypos = 6.0;
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me.light4_zpos = 2.0;
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# color values
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me.light4_r = 0.05;
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me.light4_g = 0.0;
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me.light4_b = 0.0;
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# spot size
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me.light4_size = 5.0;
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me.light_manager_timer = maketimer(0.0, func{me.update()});
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me.start();
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},
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start: func {
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setprop("/sim/rendering/als-secondary-lights/num-lightspots", 4);
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setprop("/sim/rendering/als-secondary-lights/lightspot/size", me.light1_size);
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setprop("/sim/rendering/als-secondary-lights/lightspot/size[1]", me.light2_size);
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setprop("/sim/rendering/als-secondary-lights/lightspot/size[2]", me.light3_size);
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setprop("/sim/rendering/als-secondary-lights/lightspot/size[3]", me.light4_size);
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setprop("/sim/rendering/als-secondary-lights/lightspot/stretch", me.light1_stretch);
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setprop("/sim/rendering/als-secondary-lights/lightspot/stretch[1]", me.light2_stretch);
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me.light_manager_timer.start();
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},
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stop: func {
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me.light_manager_timer.stop();
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},
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update: func {
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var apos = geo.aircraft_position();
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var vpos = geo.viewer_position();
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me.lon_to_m = math.cos(apos.lat()*math.pi/180.0) * me.lat_to_m;
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var heading = getprop("/orientation/heading-deg") * math.pi/180.0;
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var lat = apos.lat();
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var lon = apos.lon();
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var alt = apos.alt();
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var sh = math.sin(heading);
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var ch = math.cos(heading);
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# light 1 position
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var alt_agl = getprop("/position/altitude-agl-ft");
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var proj_x = alt_agl;
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var proj_z = alt_agl/10.0;
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apos.set_lat(lat + ((me.light1_xpos + proj_x) * ch + me.light1_ypos * sh) / me.lat_to_m);
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apos.set_lon(lon + ((me.light1_xpos + proj_x)* sh - me.light1_ypos * ch) / me.lon_to_m);
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var delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
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var delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
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var delta_z = apos.alt()- proj_z - vpos.alt();
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m", delta_x);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m", delta_y);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m", delta_z);
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setprop("/sim/rendering/als-secondary-lights/lightspot/dir", heading);
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# light 2 position
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var alt_agl = getprop("/position/altitude-agl-ft");
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var proj_x = alt_agl;
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var proj_z = alt_agl/10.0;
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apos.set_lat(lat + ((me.light2_xpos + proj_x) * ch + me.light2_ypos * sh) / me.lat_to_m);
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apos.set_lon(lon + ((me.light2_xpos + proj_x)* sh - me.light2_ypos * ch) / me.lon_to_m);
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var delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
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var delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
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var delta_z = apos.alt()- proj_z - vpos.alt();
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[1]", delta_x);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[1]", delta_y);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[1]", delta_z);
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setprop("/sim/rendering/als-secondary-lights/lightspot/dir", heading);
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# light 3 position
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apos.set_lat(lat + (me.light3_xpos * ch + me.light3_ypos * sh) / me.lat_to_m);
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apos.set_lon(lon + (me.light3_xpos * sh - me.light3_ypos * ch) / me.lon_to_m);
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delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
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delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
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delta_z = apos.alt() - vpos.alt();
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[2]", delta_x);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[2]", delta_y);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[2]", delta_z);
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# light 4 position
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apos.set_lat(lat + (me.light4_xpos * ch + me.light4_ypos * sh) / me.lat_to_m);
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apos.set_lon(lon + (me.light4_xpos * sh - me.light4_ypos * ch) / me.lon_to_m);
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delta_x = (apos.lat() - vpos.lat()) * me.lat_to_m;
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delta_y = -(apos.lon() - vpos.lon()) * me.lon_to_m;
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delta_z = apos.alt() - vpos.alt();
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-x-m[3]", delta_x);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-y-m[3]", delta_y);
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setprop("/sim/rendering/als-secondary-lights/lightspot/eyerel-z-m[3]", delta_z);
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},
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switch_position: func(light, lightr, lightg, lightb) {
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-r["~light~"]", lightr);
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-g["~light~"]", lightg);
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setprop("/sim/rendering/als-secondary-lights/lightspot/lightspot-b["~light~"]", lightb);
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},
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enable_or_disable: func (enable, light_num) {
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if (enable) {
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if (light_num == 0)
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me.switch_position(light_num, me.light1_r, me.light1_g, me.light1_b);
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if (light_num == 1)
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me.switch_position(light_num, me.light2_r, me.light2_g, me.light2_b);
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if (light_num == 2)
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me.switch_position(light_num, me.light3_r, me.light3_g, me.light3_b);
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if (light_num == 3)
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me.switch_position(light_num, me.light4_r, me.light4_g, me.light4_b);
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} else {
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me.switch_position(light_num, 0.0, 0.0, 0.0);
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}
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},
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};
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setlistener("/sim/signals/fdm-initialized", func {
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light_manager.init();
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setlistener("/sim/rendering/als-secondary-lights/use-landing-light-ext", func (node) {
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light_manager.enable_or_disable(node.getValue(), 0);
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}, 1, 0);
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setlistener("/sim/rendering/als-secondary-lights/use-taxi-light-ext", func (node) {
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light_manager.enable_or_disable(node.getValue(), 1);
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}, 1, 0);
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setlistener("/sim/model/c172p/lighting/nav-lights/left-on", func (node) {
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light_manager.enable_or_disable(node.getValue(), 3);
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}, 1, 0);
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setlistener("/sim/model/c172p/lighting/nav-lights/right-on", func (node) {
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light_manager.enable_or_disable(node.getValue(), 2);
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}, 1, 0);
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}); |