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fgdata/Aircraft/Instruments-3d/vor/vor.xml
david 25e3db0bd1 Update from Dave Perry:
1. Added a pilot.

2. Cleaned up the panel, added a working park brake lever, added the
remaining placards, added "materials lighting for the remaining
switches and knobs tied to the nave light switch.

3. Doubled the resolution of the transparent rgb, added propdisc spin,
and realigned all in the ac file so the spin was concentric.
2006-03-24 03:52:14 +00:00

144 lines
3.2 KiB
XML

<?xml version="1.0"?>
<PropertyList>
<params>
<nav-to-flag>/instrumentation/nav[0]/to-flag</nav-to-flag>
<nav-from-flag>/instrumentation/nav[0]/from-flag</nav-from-flag>
<nav-radial-selected>/instrumentation/nav[0]/radials/selected-deg</nav-radial-selected>
<nav-gs-needle-deflection>/instrumentation/nav[0]/gs-needle-deflection</nav-gs-needle-deflection>
<nav-heading-needle-deflection>/instrumentation/nav[0]/heading-needle-deflection</nav-heading-needle-deflection>
<nav-in-range>/instrumentation/nav[0]/in-range</nav-in-range>
</params>
<path>vor.ac</path>
<animation>
<type>material</type>
<object-name>Face</object-name>
<object-name>GlidescopeNeedle</object-name>
<object-name>Ring</object-name>
<object-name>LocalizerNeedle</object-name>
<object-name>Front</object-name>
<object-name>TO</object-name>
<object-name>FR</object-name>
<object-name>NAV</object-name>
<emission>
<red>1.0</red>
<green>0.2</green>
<blue>0.0</blue>
<factor-prop>/sim/model/material/instruments/factor</factor-prop>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>disk</object-name>
<emission>
<red>0.45</red>
<green>0.09</green>
<blue>0.00001</blue>
<factor-prop>/sim/model//material/instruments/factor</factor-prop>
</emission>
</animation>
<animation>
<name>LocalizerNeedleTransform</name>
<type>rotate</type>
<object-name>LocalizerNeedle</object-name>
<property alias="../../params/nav-heading-needle-deflection"/>
<factor>-3.2</factor>
<center>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0.03</z-m>
</center>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<type>select</type>
<object-name>GlidescopeNeedle</object-name>
<condition>
<property alias="../../../params/nav-in-range"/>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>NAV</object-name>
<condition>
<not>
<property alias="../../../../params/nav-in-range"/>
</not>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>TO</object-name>
<condition>
<property alias="../../../params/nav-to-flag"/>
</condition>
</animation>
<animation>
<type>select</type>
<object-name>FR</object-name>
<condition>
<property alias="../../../params/nav-from-flag"/>
</condition>
</animation>
<animation>
<name>GlidescopeNeedleTransform</name>
<type>rotate</type>
<object-name>GlidescopeNeedle</object-name>
<property alias="../../params/nav-gs-needle-deflection"/>
<factor>-3.2</factor>
<min-deg>-32</min-deg>
<max-deg>32</max-deg>
<center>
<x-m>0</x-m>
<y-m>-0.03</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>RingTransform</name>
<type>rotate</type>
<object-name>Ring</object-name>
<property alias="../../params/nav-radial-selected"/>
<factor>-1</factor>
<axis>
<x>-1</x>
<y>0</y>
<z>0</z>
</axis>
</animation>
<animation>
<name>Alpha Order Group</name>
<object-name>Face</object-name>
<object-name>LocalizerNeedleTransform</object-name>
<object-name>GlidescopeNeedleTransform</object-name>
<object-name>RingTransform</object-name>
<object-name>Front</object-name>
</animation>
</PropertyList>