1
0
Fork 0
fgdata/Aircraft/c172p/NEWS.md
Stuart Buchanan 8814847d59 Merge c172p-detailed from c172p-team for 2018.1
https://github.com/c172p-team/c172p-detailed/tree/version/2018.1
b90f547039

Changelog:
    New images for the new splash screen and thumbnails system
    FDM improvements:
        Fixed deflection angles of ailerons and roll moment due to ailerons
        Added spiraling propwash effect (requiring right rudder at full throttle, low airspeed)
        Made the elevator action at high AoA asymmetric in order to take into account the screening effect of the horizontal stabilizer in such stall conditions
        Increasing the side force due to rudder, to make it consistent with the exerted moment
        Decreasing the adverse yaw (the aileron trim gave too much slip-skid-ball deviation at cruise)
    Increased maximum rotation of yoke from 70 to 90 degrees
    Use shift + q to reset view
    Added avionics sound
    Fixed bug with oil temperature and pressure gauges (they were not working when complex engine procedures was toggled off)
    Fixed bug with lighting of pontoon wake effect
    Eliminated wingtip and tail sparks when over water
    Eliminated sparks of broken gear while aircrafts sits on the flight deck of a moving carrier
    Fixed some bugs with the walker
2018-02-10 20:55:32 +00:00

181 lines
7.5 KiB
Markdown

List of features and bug fixes
==============================
Version 2018.1
--------------
* New images for the new splash screen and thumbnails system
* FDM improvements:
- Fixed deflection angles of ailerons and roll moment due to ailerons
- Added spiraling propwash effect (requiring right rudder at full
throttle, low airspeed)
- Made the elevator action at high AoA asymmetric in order to take
into account the screening effect of the horizontal stabilizer in
such stall conditions
- Increasing the side force due to rudder, to make it consistent with
the exerted moment
- Decreasing the adverse yaw (the aileron trim gave too much
slip-skid-ball deviation at cruise)
* Increased maximum rotation of yoke from 70 to 90 degrees
* Use shift + q to reset view
* Added avionics sound
* Fixed bug with oil temperature and pressure gauges (they were not working
when complex engine procedures was toggled off)
* Fixed bug with lighting of pontoon wake effect
* Eliminated wingtip and tail sparks when over water
* Eliminated sparks of broken gear while aircrafts sits on the flight deck
of a moving carrier
* Fixed some bugs with the walker
Version 2017.1
--------------
* Control surfaces can be checked for free movement during preflight inspection
* The opening of the baggage dialog was delayed as to wait for the
animation of the baggage door
* Cleaning up the Aircraft Options dialog
* Improvements to the Ground Equipment dialog
* Callsigns of new users are automatically randomized to avoid them blocking
other new users on multiplayer
* New About This Aircraft dialog, with information about the project as
well as relevant links
* The pilot's yoke can now be locked with a control lock (lock can be found
in the bag on the left of the pilot's seat)
* Fix bug with ADF timer in the radio stack
* Added view for IFR training
* Improvements to the carburetor system (icing, carb heat)
* Improvements to the engine coughs (due to fuel contamination or carb ice)
* Lowered limit of critical oil level according to Lycoming's manual
* Critical oil will not cause the engine to cough, it will simply quit when
oil reaches the critical value of 2 quarts
* Improved fuel contamination system (fixed some bugs)
* More realistic bush wheels and tires
* Fuselage shows fresnel effect
Version 2016.4
--------------
* Improvements to the oil management (better function, oil now changes
CG and weight of the plane, etc.)
* New ALS external view navigation, taxi and landing lights
* Added fire extinguisher and ELT models
* Bug fix for flashlight effect not illuminating the baggages
* Bug fix for interaction with external items in one of the tutorials
* Improvements to the autostart function
Version 2016.3
--------------
* Radio stack has been reworked (textures, 3D model)
* Radio stack illumination has been vastly improved and includes a
daylight mode now (via RADIO LT at 0%)
* Fix bug with airspeed indicator
* Fix bug with the 3D model of the key in the ignition
* Fix bug which allowed to click on external hotspots while inside the cockpit
* Better autostart function, should work under more situations and warns
the user if the engine fails to start
* The tooltip of the primer lever now shows the number of strokes
* Clock now displays local time
* Fix bug with battery: voltage now drains normally
* Add battery options and recharge button to aircraft menu
* Improved yoke model
* New splash screen no. 1
* Add ground equipment like safety pylons, ladder, fuel tank trailer, and
ground power unit
Version 2016.2
--------------
* Decreased rudder authority
* Added propwash effect for 180 HP version
* Improvements to the irradiance effect
* Better oil dialog
* Flap lever is now dragable and scrollable
* Added normal map to wheels and other objects
* Improvements to the heading indicator
* Correct rudder pedal animation
* Updated tutorial to Barcelona
* Changed "Autostart" menu item to actually start the engine as well
* Split instrument light knob into a knob that two knobs: one that
controls the instruments, and one that controls the radio's
Version 2016.1
--------------
* Ski's
* Amphibious plane improvements:
- Added two metal reinforcement bars in the cockpit
- Added panel for gear deploy and retract
- Added water rudders retraction mechanism
* Saving state of switches is now optional
* Zooming with mouse scroll wheel in Helicopter View, Model View, and
Walker Orbit View
* Additional views for co-pilot and passengers
* New sounds:
- Rain (ambient and windshield) and thunderstorms
- Wing damage
- Wheel damage
* Windshield rain overhaul
* Opening the baggage door displays a window which allows weight to be
added. Baggage will be displayed if the weight is high enough
* ASI now shows the IAS instead of the CAS
* Adjusted stall horn volume to sound to about 5-10 knots above stall speed
* Carburetor heat toggle now drops RPM as expected
* Oil consumption and management have been implemented
* Refactored fog/frost system: air flow now depends on airspeed and
engine RPM. Supports overhead air vents, windows, and doors. Humans
add extra heat and humidity.
* Preflight inspection improvements:
- Added "Preflight Inspection" checklists and tutorial
- Pitot tube can be clicked to add/remove a red "remove before flight" label
- Nose wheel can be clicked to add/remove chocks
- You can tie down the wings and tail to the ground. It will hold
the aircraft even with full engine power.
- Each fuel tank can randomly get contaminated with water. Samples
from the fuel can be taken to test for contamination.
* Added GPS 196 device
* Fixed glass reflection in external views
* Improved lighting, including better looking navigation lights (and
depending on viewing angle) in ALS
* Improved textures of instruments, primer, cabin air/heat levers in cockpit,
and flap lever
* Smooth instead of instant animation of yoke, pedals, and parking brake
* Added menu item to open a web panel in your browser, showing most instruments
* Improved interior shadow and reflection cubes
Version 3.6
-----------
* Various ALS effects: flash light, 3D shadow, interior shadow, fog and
frost, rain splashes, landing light
* Damage system:
- Gear can be damaged upon rough landings
- Wings can be damaged or break if g load limits or airspeed are exceeded
- Smoke and sparks
* New HD liveries, panels and interior textures
* Improvements to the exterior 3D model: ADF antenna, back of the
fuselage and rudder
* Cockpit panel improved:
- Added primer, master switches, avionics switch, circuit breakers,
cabin heat sliders
- Better magneto's/starter switch
- Improved textures of several instruments (AI, altimeter, CDI, HI,
Hobbs meter, TC, VAC gauge, fuel selector)
* New sound effects (doors, parking brakes, knobs, trim wheel)
* Added (positioned) sounds to all buttons and switches
* Added flight recorder to record state of aircraft, including switches,
damage, and effects
* Bush kits: 26" and 36" tires
* Sea plane variants: pontoons and amphibious. Amphibious variant has
retractable gear. Both sea plane variants have water rudders
* Effects, lighting, damage, and human models visible over multiplayer
* 160 HP and 180 HP engine choice
* FDM improvements:
- Better stall and spin behaviour
- Float chamber
- Hydrodynamics for the sea plane variants
* Improved sound and behaviour of stall horn
* Improved and new checklists
* Small improvements to instruments in radio stack
* Random splash screen while loading FlightGear
* Human models visible