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ehofman 7eb3327565 Melchior FRANZ:
Changes:

o new skids (yet again)
o sun shield for the panel
o beautified exhausts
o new door handling:
  "d"      ... toggle selected door (default: pilot door)
  "D"      ... select next door (indicated with popup)
  "Ctrl-d" ... remove selected door if opened (all bo105 doors can easily
               get removed in RL; it is even flown without doors!)
o dropped shadow boxes (once necessary workaround for the disappearing
  shadow problem, and the reason why the bo105 was so tiny in fgrun)
o automatically selects the emblem of the national Red Cross/Red Crescent
  society on startup
o 5 variants, that can be switched at runtime, with different emblems,
  colors(!), and extra equipment:
  "c"      ... switch to next variant
  "C"      ... pop-up material dialog, as a demonstration of the new
               "material" animation, well ... and for entertainment
               purposes  :-)


The bo105 was and is a testbed for the "material" animation. It uses one to
change a texture at runtime. This has the advantage, that only the currently
selected texture uses up memory (unlike the textranslate method), and it
saves a lot of disk space because it doesn't duplicate all textures (unlike
the current <texture-path> method. You can change the texture in the browser:

  http://localhost:5501/sim/model/bo105/material/emblem/texture
  (choose one of: emblems/{red-cross,red-crescent-[lr],star-of-life}.rgb

(the built-in property browser doesn't grok it, because I used quite long
path names. Needs to be fixed in the GUI.)

I suggest to add the material.nas file to the global Nasal/ dir, not only
because the bo105 update expects it. The Nasal module creates a dialog for
material editing, which is quite useful for development purposes, for gaining
better understanding of the OpenGL color properties, and finally: it's fun.

   http://members.aon.at/mfranz/material.jpg  [45 kB]

The dialog needs to be initialized with a property dir where material
redirects are placed. It isn't available from the menu, but may be useful
for other aircraft. Also, it's quite small and doesn't get in the way.
If people want it removed, I can still move its contents into bo105.nas.
The bo keyboard binding says:

   material.showDialog("/sim/model/bo105/material/fuselage/", "Bo105");

This is documented on top of the *.nas file.
2005-03-22 13:16:59 +00:00
Aircraft Remove some unused texures and re-install the 2d panel. 2005-02-22 18:25:00 +00:00
Aircraft-uiuc fix path for beech99 doco 2002-05-01 01:27:18 +00:00
Airports Updated airport data based on Robin's latest data cycle. 2005-01-17 20:07:35 +00:00
Astro Brandon Craig Rhodes: 2003-11-27 16:55:39 +00:00
ATC ATIS voice file was far too quiet - normalised it to 0dB 2004-09-06 22:31:16 +00:00
Data Mathias Fröhlich: 2005-03-19 09:56:35 +00:00
Docs Melchior FRANZ: 2005-03-22 13:13:42 +00:00
Fonts Fixed font metrics. 2004-05-04 19:21:57 +00:00
gui Andrew Midson: 2005-01-31 10:37:21 +00:00
Huds Disable the runway outline in the hud for now until a few more issues get 2004-12-21 00:21:44 +00:00
Input Remove a duplicate name, assume it is not the Pro version after all. 2005-03-19 10:22:00 +00:00
Lighting Scale to default OpenGL lighting values 2003-09-09 14:34:59 +00:00
Nasal Melchior FRANZ: 2005-03-22 13:16:59 +00:00
Navaids Added standalone localizers for CYTZ (Toronto/City Centre) bravo, CYKZ 2004-10-13 22:31:55 +00:00
Protocol Latteral and longitudal accelerations (in G's) don't have an offset of 1.0G 2004-10-20 14:19:39 +00:00
Sounds Add some audio files for the bo-105 that could be potantially useful for others as well. 2004-05-14 13:49:52 +00:00
Textures Add a new splash screen. 2004-12-28 12:36:14 +00:00
Timezone Removed. 2000-11-03 20:18:05 +00:00
Traffic Durk Talsma: 2005-02-10 09:03:01 +00:00
Translations Add a --aspect-ratio-multiplier=x.xx option. 2005-02-25 21:22:51 +00:00
.cvsignore Added some more ignorable files. 2004-04-19 20:46:05 +00:00
AtlasPalette Fix type 2005-01-31 14:20:38 +00:00
AUTHORS Updates in preparation for the 0.9.8 release. 2004-12-21 00:21:11 +00:00
ChangeLog text file updates. 2002-02-18 15:37:50 +00:00
COPYING Updates in preparation for the 0.9.8 release. 2004-12-21 00:21:11 +00:00
joysticks.xml Add the Cyborg Evo from Phillip Jones. 2004-05-13 14:45:27 +00:00
keyboard.xml Change corresponding to change in replay system code. 2005-01-05 05:46:59 +00:00
large.sky New large.sky from Frederic Bouvier, remove most directories under 2002-09-16 23:28:06 +00:00
materials.dtd Replaced old materials file with materials.xml, using the regular 2001-12-28 22:37:57 +00:00
materials.xml Wrap runway textures in the symetrical v direction, except for the threshold panel which has a white line at the bottom but not the top. This is an effective workaround for a problem which results in black lines across the runway for users with ATI and some other non-NVidia cards 2004-12-16 18:05:17 +00:00
mice.xml Melchior FRANZ: 2005-01-28 15:17:30 +00:00
NEWS Updates in preparation for the 0.9.8 release. 2004-12-21 00:21:11 +00:00
options.xml Change argument description. 2005-02-25 21:47:30 +00:00
preferences.xml Add a default aspect ratio multiplier of 1.0. 2005-02-25 22:29:15 +00:00
README Updates in preparation for the 0.9.8 release. 2004-12-21 00:21:11 +00:00
runfgfs.bat Initial revision. 2001-06-11 22:11:49 +00:00
Thanks Updates in preparation for the 0.9.8 release. 2004-12-21 00:21:11 +00:00
version Updates in preparation for 0.9.8 release. 2004-12-21 00:16:53 +00:00

Welcome to the FlightGear Flight Simulator project.
===================================================

The primary web page for this project is: http://www.flightgear.org

For basic installation instructions see the "INSTALL" file.

Before you can run FlightGear you will also need to download and
install the "base" package which is a collection of textures, sounds,
sample scenery, and other data files need by the sim.

For additional install help for specific platforms please browse the
"docs-mini/" subdirectory.

More complete documentation is available from our web page as a
separate distribution.

Please take a look at the "Thanks" file for a list of people who have
contributed to this project.  If you have contributed something but
don't find your name in this file.  Please send a polite reminder to
http://www.flightgear.org/~curt

For a summary of changes/additions by version see the "NEWS" file.

This project is GPL'd.  For complete details on our licensing please
see the "COPYING" file.

For information on available mailing lists, mailing list archives, and
other available source code and documenation, please visit our web
site.

FlightGear is a product of the collaboration of large international
group of volunteers.  FlightGear is a work in progress.  FlightGear
comes with no warrantee.  We hope you enjoy FlightGear and/or find it
of some value!