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fgdata/Aircraft/c172p/Systems/als-lights.xml
Stuart Buchanan 73a67f2328 c172p-detailed sync for 2018.3
from https://github.com/c172p-team/c172p/tree/release/2018.3
commit 0ddd75dbb7431f955d1dd8f468b30300bad6b9d1
2018-09-02 20:58:05 +01:00

721 lines
24 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!--
Copyright (c) 2015 onox
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
-->
<PropertyList>
<!--
Note: Properties in /systems/electrical/ are computed by
Nasal/electrical.nas during replay, thus do not need to be
recorded.
-->
<logic>
<name>Lighting Landing On/Off</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/landing-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/landing-lights</property>
<value>20.0</value>
</greater-than>
<not-equals>
<property>/sim/model/c172p/damage/left-wing</property>
<value>1</value>
</not-equals>
<not>
<property>/fdm/jsbsim/crash</property>
</not>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/landing</property>
</output>
</logic>
<logic>
<name>Lighting Taxi On/Off</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/taxi-light</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/taxi-light</property>
<value>20.0</value>
</greater-than>
<not-equals>
<property>/sim/model/c172p/damage/left-wing</property>
<value>1</value>
</not-equals>
<not>
<property>/fdm/jsbsim/crash</property>
</not>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/taxi</property>
</output>
</logic>
<logic>
<name>ALS Lighting Landing</name>
<input>
<and>
<property>/sim/current-view/internal</property>
<property>/sim/model/c172p/lighting/landing</property>
</and>
</input>
<output>
<property>/sim/rendering/als-secondary-lights/use-landing-light</property>
</output>
</logic>
<logic>
<name>ALS Lighting Taxi</name>
<input>
<and>
<property>/sim/current-view/internal</property>
<property>/sim/model/c172p/lighting/taxi</property>
</and>
</input>
<output>
<property>/sim/rendering/als-secondary-lights/use-alt-landing-light</property>
</output>
</logic>
<logic>
<name>ALS Lighting Exterior Landing</name>
<input>
<and>
<not>
<property>/sim/current-view/internal</property>
</not>
<property>/sim/model/c172p/lighting/landing</property>
</and>
</input>
<output>
<property>/sim/rendering/als-secondary-lights/use-landing-light-ext</property>
</output>
</logic>
<logic>
<name>ALS Lighting Exterior Taxi</name>
<input>
<and>
<not>
<property>/sim/current-view/internal</property>
</not>
<property>/sim/model/c172p/lighting/taxi</property>
</and>
</input>
<output>
<property>/sim/rendering/als-secondary-lights/use-taxi-light-ext</property>
</output>
</logic>
<filter>
<name>Light Map Flood Red</name>
<type>gain</type>
<gain>1.2</gain>
<input>
<condition>
<and>
<less-than>
<property>/systems/electrical/outputs/cabin-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/cabin-lights</property>
<value>20.0</value>
</greater-than>
<greater-than>
<property>/controls/switches/dome-red</property>
<value>0</value>
</greater-than>
</and>
</condition>
<expression>
<product>
<property>/controls/lighting/instruments-norm</property>
<table>
<property>/rendering/scene/diffuse/red</property>
<entry><ind>0.0</ind><dep>1.0</dep></entry>
<entry><ind>1.0</ind><dep>0.75</dep></entry>
</table>
</product>
</expression>
</input>
<output>
<property>/sim/model/lightmap/flood/factor</property>
</output>
</filter>
<filter>
<name>Light Map Dome White</name>
<type>gain</type>
<gain>1.0</gain>
<input>
<condition>
<and>
<less-than>
<property>/systems/electrical/outputs/cabin-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/cabin-lights</property>
<value>20.0</value>
</greater-than>
<equals>
<property>/controls/switches/dome-white</property>
<value>1.0</value>
</equals>
</and>
</condition>
<expression>
<table>
<property>/controls/lighting/dome-white-norm</property>
<entry><ind>0.0</ind><dep>.5</dep></entry>
<entry><ind>1.0</ind><dep>.85</dep></entry>
</table>
</expression>
</input>
<output>
<property>/sim/model/lightmap/dome/factor</property>
</output>
</filter>
<filter>
<name>Courtesy Dome White</name>
<type>gain</type>
<gain>1.0</gain>
<input>
<condition>
<and>
<less-than>
<property>/systems/electrical/outputs/cabin-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/cabin-lights</property>
<value>20.0</value>
</greater-than>
<equals>
<property>/controls/switches/dome-white</property>
<value>1.0</value>
</equals>
</and>
</condition>
<value>1</value>
</input>
<output>
<property>/sim/model/lighting/courtesy/factor</property>
</output>
</filter>
<logic>
<name>Lighting Beacon On/Off</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/beacon</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/beacon</property>
<value>20.0</value>
</greater-than>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/beacon/enabled</property>
</output>
</logic>
<logic>
<name>Lighting Strobe On/Off</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/strobe</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/strobe</property>
<value>20.0</value>
</greater-than>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/strobes/enabled</property>
</output>
</logic>
<logic>
<name>Lighting Navigation On/Off</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/nav-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/nav-lights</property>
<value>20.0</value>
</greater-than>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/nav-lights</property>
</output>
</logic>
<logic>
<name>Lighting Navigation Ground Spots On/Off Left</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/nav-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/nav-lights</property>
<value>20.0</value>
</greater-than>
<not-equals>
<property>/sim/model/c172p/damage/left-wing</property>
<value>1</value>
</not-equals>
<not>
<property>/fdm/jsbsim/crash</property>
</not>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/nav-lights/left-on</property>
</output>
</logic>
<logic>
<name>Lighting Navigation Ground Spots On/Off Right</name>
<input>
<and>
<less-than>
<property>/systems/electrical/outputs/nav-lights</property>
<value>31.5</value>
</less-than>
<greater-than>
<property>/systems/electrical/outputs/nav-lights</property>
<value>20.0</value>
</greater-than>
<not-equals>
<property>/sim/model/c172p/damage/right-wing</property>
<value>1</value>
</not-equals>
<not>
<property>/fdm/jsbsim/crash</property>
</not>
</and>
</input>
<output>
<property>/sim/model/c172p/lighting/nav-lights/right-on</property>
</output>
</logic>
<!--filter>
<name>Inst Red Factor</name>
<type>gain</type>
<gain>0.010</gain>
<input>
<condition>
<greater-than>
<property>/controls/lighting/radio-norm</property>
<value>0.0</value>
</greater-than>
</condition>
<expression>
<sum>
<property>/sim/model/c172p/lighting/comm0</property>
<property>/sim/model/c172p/lighting/comm1</property>
<property>/sim/model/c172p/lighting/adf</property>
</sum>
</expression>
</input>
<input>
<condition>
<and>
<equals>
<property>/controls/lighting/radio-norm</property>
<value>0.0</value>
</equals>
<property>/sim/model/c172p/lighting/comm0-power</property>
<property>/sim/model/c172p/lighting/comm1-power</property>
<property>/instrumentation/adf[0]/operable</property>
</and>
</condition>
<value>3.0</value>
</input>
<output>
<property>/sim/model/c172p/lighting/inst-r-norm</property>
</output>
</filter>
<filter>
<name>Inst Blue Factor</name>
<type>gain</type>
<gain>0.006</gain>
<input>
<condition>
<greater-than>
<property>/controls/lighting/radio-norm</property>
<value>0.0</value>
</greater-than>
</condition>
<expression>
<sum>
<property>/sim/model/c172p/lighting/comm0</property>
<property>/sim/model/c172p/lighting/comm1</property>
<property>/sim/model/c172p/lighting/adf</property>
</sum>
</expression>
</input>
<input>
<condition>
<and>
<equals>
<property>/controls/lighting/radio-norm</property>
<value>0.0</value>
</equals>
<property>/sim/model/c172p/lighting/comm0-power</property>
<property>/sim/model/c172p/lighting/comm1-power</property>
<property>/instrumentation/adf[0]/operable</property>
</and>
</condition>
<value>3.0</value>
</input>
<output>
<property>/sim/model/c172p/lighting/inst-g-norm</property>
</output>
</filter>
<filter>
<name>Inst Green Factor</name>
<type>gain</type>
<gain>0.006</gain>
<input>
<condition>
<greater-than>
<property>/controls/lighting/radio-norm</property>
<value>0.0</value>
</greater-than>
</condition>
<expression>
<sum>
<property>/sim/model/c172p/lighting/comm0</property>
<property>/sim/model/c172p/lighting/comm1</property>
<property>/sim/model/c172p/lighting/adf</property>
</sum>
</expression>
</input>
<input>
<condition>
<and>
<equals>
<property>/controls/lighting/radio-norm</property>
<value>0.0</value>
</equals>
<property>/sim/model/c172p/lighting/comm0-power</property>
<property>/sim/model/c172p/lighting/comm1-power</property>
<property>/instrumentation/adf[0]/operable</property>
</and>
</condition>
<value>3.0</value>
</input>
<output>
<property>/sim/model/c172p/lighting/inst-b-norm</property>
</output>
</filter-->
<!-- Reduce the red glow from the digits of the radio stack
if the instrument lighting is at 100 %.
-->
<!--filter>
<name>Inst Gain As Function Of Instrument Lighting</name>
<type>gain</type>
<input>
<expression>
<table>
<property>/sim/model/material/instruments/factor</property>
<entry><ind>0.0</ind><dep>1.0</dep></entry>
<entry><ind>1.0</ind><dep>0.5</dep></entry>
</table>
</expression>
</input>
<output>
<property>/sim/model/c172p/lighting/inst-gain</property>
</output>
</filter>
<filter>
<name>RGB Red Factor</name>
<type>gain</type>
<input>
<property>/sim/model/c172p/lighting/ra-r</property>
<scale>
<property>/sim/model/material/instruments/factor</property>
</scale>
<offset>
<property>/sim/model/c172p/lighting/inst-r-norm</property>
<scale>
<property>/sim/model/c172p/lighting/inst-gain</property>
</scale>
</offset>
</input>
<output>
<property>/sim/model/c172p/lighting/rgb-ra-r-factor</property>
</output>
</filter>
<filter>
<name>RGB Green Factor</name>
<type>gain</type>
<input>
<property>/sim/model/c172p/lighting/ra-g</property>
<scale>
<property>/sim/model/material/instruments/factor</property>
</scale>
<offset>
<property>/sim/model/c172p/lighting/inst-g-norm</property>
<scale>
<property>/sim/model/c172p/lighting/inst-gain</property>
</scale>
</offset>
</input>
<output>
<property>/sim/model/c172p/lighting/rgb-ra-g-factor</property>
</output>
</filter>
<filter>
<name>RGB Blue Factor</name>
<type>gain</type>
<input>
<property>/sim/model/c172p/lighting/ra-b</property>
<scale>
<property>/sim/model/material/instruments/factor</property>
</scale>
<offset>
<property>/sim/model/c172p/lighting/inst-b-norm</property>
<scale>
<property>/sim/model/c172p/lighting/inst-gain</property>
</scale>
</offset>
</input>
<output>
<property>/sim/model/c172p/lighting/rgb-ra-b-factor</property>
</output>
</filter-->
<filter>
<type>gain</type>
<gain>.25</gain>
<input>/sim/model/lightmap/dome/factor</input>
<output>/sim/model/c172p/lighting/dome-proc</output>
</filter>
<filter>
<type>gain</type>
<gain>.2</gain>
<input>/sim/model/lightmap/flood/factor</input>
<output>/sim/model/c172p/lighting/flood-proc</output>
</filter>
<filter>
<type>gain</type>
<gain>.25</gain>
<input>/sim/model/lighting/courtesy/factor</input>
<output>/sim/model/c172p/lighting/courtesy-proc</output>
</filter>
<filter>
<type>gain</type>
<gain>.35</gain>
<input>
<expression>
<product>
<table>
<property>/sim/model/material/instruments/factor</property>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.7</ind><dep>0.1</dep></entry>
<entry><ind>1.0</ind><dep>1.0</dep></entry>
</table>
<difference>
<value>1.6</value>
<property>/rendering/scene/diffuse/red</property>
</difference>
</product>
</expression>
<min>0.0</min>
<max>1.0</max>
</input>
<output>/sim/model/c172p/lighting/instrument-proc</output>
</filter>
<filter>
<name>Interior Glass Glare Factor Dome</name>
<type>gain</type>
<gain>1</gain>
<input>
<expression>
<sum>
<table>
<property>/sim/model/lightmap/dome/factor</property>
<entry><ind>0.0</ind><dep>0.1</dep></entry>
<entry><ind>0.3</ind><dep>0.2</dep></entry>
<entry><ind>1.0</ind><dep>0.9</dep></entry>
</table>
<property>/rendering/scene/diffuse/red</property>
</sum>
</expression>
<min>0.1</min>
<max>0.9</max>
</input>
<output>/sim/model/lightmap/dome/factor-glassglare</output>
</filter>
<filter>
<name>Interior Glass Glare Factor Post</name>
<type>gain</type>
<gain>1</gain>
<input>
<expression>
<sum>
<table>
<property>/controls/lighting/instruments-norm</property>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.7</ind><dep>0.05</dep></entry>
<entry><ind>1.0</ind><dep>0.1</dep></entry>
</table>
<property>/rendering/scene/diffuse/red</property>
</sum>
</expression>
<min>0.0</min>
<max>0.1</max>
</input>
<output>/sim/model/lightmap/post/factor-glassglare</output>
</filter>
<filter>
<name>Interior Glass Glare Factor Flood</name>
<type>gain</type>
<gain>1</gain>
<input>
<expression>
<sum>
<table>
<property>/controls/lighting/instruments-norm</property>
<entry><ind>0.0</ind><dep>0.0</dep></entry>
<entry><ind>0.7</ind><dep>0.025</dep></entry>
<entry><ind>1.0</ind><dep>0.05</dep></entry>
</table>
<property>/rendering/scene/diffuse/red</property>
</sum>
</expression>
<min>0.0</min>
<max>0.3</max>
</input>
<output>/sim/model/lightmap/flood/factor-glassglare</output>
</filter>
<filter>
<name>Interior Glass Glare Factor Combined</name>
<type>gain</type>
<gain>1</gain>
<input>
<expression>
<sum>
<property>/sim/model/lightmap/dome/factor-glassglare</property>
<property>/sim/model/lightmap/post/factor-glassglare</property>
<property>/sim/model/lightmap/flood/factor-glassglare</property>
</sum>
</expression>
<min>0.1</min>
<max>0.9</max>
</input>
<output>/sim/model/lightmap/combined/factor-glassglare</output>
</filter>
<filter>
<name>Gear Glare Dim</name>
<type>gain</type>
<gain>1</gain>
<input>
<condition>
<and>
<property>/controls/lighting/gearled</property>
<property>/sim/model/c172p/lighting/amphibious</property>
</and>
</condition>
<value>.35</value>
</input>
<input>
<condition>
<and>
<equals>
<property>/controls/lighting/gearled</property>
<value>0</value>
</equals>
<property>/sim/model/c172p/lighting/amphibious</property>
</and>
</condition>
<value>.175</value>
</input>
<output>
<property>/controls/lighting/factor-ledglare</property>
</output>
</filter>
<filter>
<name>Gear Led Dim</name>
<type>gain</type>
<gain>1</gain>
<input>
<condition>
<and>
<property>/controls/lighting/gearled</property>
<property>/sim/model/c172p/lighting/amphibious</property>
</and>
</condition>
<value>1</value>
</input>
<input>
<condition>
<and>
<equals>
<property>/controls/lighting/gearled</property>
<value>0</value>
</equals>
<property>/sim/model/c172p/lighting/amphibious</property>
</and>
</condition>
<value>.35</value>
</input>
<output>
<property>/controls/lighting/factor-led</property>
</output>
</filter>
</PropertyList>