..
ambient.eff
Allow to adjust ambient occlusion strength
2012-05-18 09:00:48 +02:00
bloom-blur-1.eff
Bloom effect for the Rembrandt renderer
2012-05-12 13:06:45 +02:00
bloom-blur-2.eff
Bloom effect for the Rembrandt renderer
2012-05-12 13:06:45 +02:00
bloom-combine.eff
Bloom effect for the Rembrandt renderer
2012-05-12 13:06:45 +02:00
blur.eff
Avoid duplication of fullscreen vertex shader
2012-05-12 11:47:18 +02:00
bowwave.eff
Change default effects attached to terrain and models
2012-03-25 19:03:52 +02:00
building.eff
Create an Environment Settings dialog for non-weather environment settings
2012-08-09 22:52:51 +01:00
bumpspec.eff
Change default effects attached to terrain and models
2012-03-25 19:03:52 +02:00
chrome.eff
Provide some reasonable default textures
2009-11-17 06:23:12 +00:00
cloud-models.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
cloud-static.eff
Terrain haze bugfixes
2012-06-11 20:23:31 +02:00
cloud.eff
Terrain Haze v1.3
2012-04-26 17:22:58 +03:00
clouds-box.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
clouds-layered.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
clouds-thick.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
clouds-thin.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
clouds-thinlayer.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
crop.eff
make sure crop and landmass based effects turn off under Rembrandt
2012-06-29 18:57:03 +03:00
cropgrass.eff
Migrate to Gijs' new gui
2011-12-01 21:47:42 +00:00
default-pipeline.xml
Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
2012-07-14 13:09:42 +02:00
display.eff
Add film wear to the cinema postprocessing effects
2012-08-05 18:51:02 +02:00
flutter.eff
SHADERS:fix "unified" fog function.
2012-02-14 18:39:58 +02:00
fog.eff
Rembrandt: Add debugging properties and fix transparency issues. Side effect: light are not fogged (may be added in the light shader later) and depth buffer precision issues on light are more visible due to near plane really near (0.1m)
2012-07-14 13:09:42 +02:00
forest.eff
make sure crop and landmass based effects turn off under Rembrandt
2012-06-29 18:57:03 +03:00
glacier.eff
make sure crop and landmass based effects turn off under Rembrandt
2012-06-29 18:57:03 +03:00
herbtundra.eff
make sure crop and landmass based effects turn off under Rembrandt
2012-06-29 18:57:03 +03:00
landmass-nowood.eff
Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves
2010-04-11 08:36:36 +00:00
landmass-scrub.eff
Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves
2010-04-11 08:36:36 +00:00
landmass.eff
make sure crop and landmass based effects turn off under Rembrandt
2012-06-29 18:57:03 +03:00
lfeat.eff
Fix linear fetures effect.
2012-04-11 14:36:24 +03:00
light-cone.eff
Issue #203 : fix white light cones. Still no fix for night-lighting though.
2011-09-22 16:53:47 +02:00
light-point.eff
Syntax change for deferred buffers
2012-05-12 09:19:58 +02:00
light-spot.eff
Syntax change for deferred buffers
2012-05-12 09:19:58 +02:00
lightmap.eff
Correct lightmap condition property
2012-03-21 23:04:06 +01:00
material-diffuse.eff
Issue 209: fix up inheritance of color mode uniform in material animation effect
2010-12-20 09:39:06 +01:00
material-off.eff
Issue 209: fix up inheritance of color mode uniform in material animation effect
2010-12-20 09:39:06 +01:00
model-combined-deferred.eff
remove unnecessary dependency on GL_EXT_gpu_shader4
2012-07-13 20:40:41 +03:00
model-combined.eff
remove GL_EXT_gpu_shader4 dependency
2012-07-13 20:58:02 +03:00
model-default.eff
Terrain haze bugfixes
2012-06-11 20:23:31 +02:00
model-transparent.eff
Effect for registering transparent surfaces
2012-03-30 22:12:27 +02:00
rain-layer.eff
Terrain Haze v1.3
2012-04-26 17:22:58 +03:00
reflect-bump-spec.eff
SHADERS:fix "unified" fog function.
2012-02-14 18:39:58 +02:00
reflect.eff
SHADERS:fix "unified" fog function.
2012-02-14 18:39:58 +02:00
runway-dds.eff
Make runway effect use png textures by default. Add runway png normalmap. Provide runway-dds.eff
2012-02-23 23:56:28 +02:00
runway.eff
Remove unneeded dependancy
2012-07-13 19:28:55 +02:00
skydome.eff
Terrain haze bugfixes
2012-06-11 20:23:31 +02:00
ssao-blur-1.eff
Screen space ambient occlusion effect
2012-05-12 09:20:07 +02:00
ssao-blur-2.eff
Screen space ambient occlusion effect
2012-05-12 09:20:07 +02:00
ssao.eff
Get rid of unsigned int and 'invalid operation' at after RenderBin::Draw(..)
2012-08-05 18:28:47 +02:00
sunlight.eff
Get rid of TexGen magic and do the projective texturing for shadow mapping ourself
2012-06-27 21:04:51 +02:00
terrain-default.eff
Create an Environment Settings dialog for non-weather environment settings
2012-08-09 22:52:51 +01:00
test.eff
Quality slider overwrites custom shader settings. All effects now listen to the new sim/rendering/shaders/<foo> properties.
2011-12-12 17:04:36 +01:00
transition-base-dirt.eff
fix transition.eff copy paste failure, and enable the slider selectively under Rembrandt.
2012-06-30 14:55:52 +03:00
transition-base-grass-inverse.eff
cleanup and optimization of dds terrain textures
2012-07-07 23:43:53 +03:00
transition-base-grass-rock.eff
fix transition.eff copy paste failure, and enable the slider selectively under Rembrandt.
2012-06-30 14:55:52 +03:00
transition-base-rock.eff
fix transition.eff copy paste failure, and enable the slider selectively under Rembrandt.
2012-06-30 14:55:52 +03:00
transition.eff
remove unnecessary dependency on GL_EXT_gpu_shader4
2012-07-13 20:40:41 +03:00
tree.eff
Create an Environment Settings dialog for non-weather environment settings
2012-08-09 22:52:51 +01:00
urban.eff
Create an Environment Settings dialog for non-weather environment settings
2012-08-09 22:52:51 +01:00
water-dds.eff
Make water efect use png textures by default, and rely on their dds counterparts only when using the dds materials file.
2012-06-16 18:57:14 +03:00
water-inland.eff
remove unnecessary dependency on GL_EXT_gpu_shader4
2012-07-13 20:40:41 +03:00
water.eff
remove unnecessary dependency on GL_EXT_gpu_shader4
2012-07-13 20:40:41 +03:00