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fgdata/Aircraft/c172p/Models/Interior/Panel/Instruments/vac/vac.ac

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AC3Db
MATERIAL "DefaultWhite" rgb 1.0000 1.0000 1.0000 amb 0.2000 0.2000 0.2000 emis 0.0000 0.0000 0.0000 spec 0.5000 0.5000 0.5000 shi 10 trans 0.0000
MATERIAL "DefaultWhite.001" rgb 1.0000 1.0000 1.0000 amb 1.0000 1.0000 1.0000 emis 0.0000 0.0000 0.0000 spec 0.1600 0.1600 0.1600 shi 50 trans 0.0000
MATERIAL "material_needle" rgb 0.8000 0.8000 0.8000 amb 1.0000 1.0000 1.0000 emis 0.0000 0.0000 0.0000 spec 0.5000 0.5000 0.5000 shi 50 trans 0.0000
OBJECT world
name "Blender_exporter_v2.10__vac.ac"
kids 2
OBJECT poly
name "VacFace"
data 12
VacFace.mesh
loc -0.3624552 0.0563708 0.4319697
crease 45.0
texture "vac.png"
texrep 1 1
numvert 4
0.00000 0.01012 -0.01012
0.00000 -0.01012 -0.01012
0.00000 -0.01012 0.01012
0.00000 0.01012 0.01012
numsurf 1
SURF 0X0
mat 1
refs 4
0 0.999900 0.999900
3 0.000100 0.999900
2 0.000100 0.000100
1 0.999900 0.000100
kids 0
OBJECT poly
name "VacNeedle"
data 14
VacNeedle.mesh
loc -0.3624552 0.0563708 0.4319697
crease 45.0
texture "vac-needle.png"
texrep 1 1
numvert 4
0.00012 -0.00470 -0.00167
0.00012 0.00470 -0.00167
0.00012 -0.00470 0.00167
0.00012 0.00470 0.00167
numsurf 1
SURF 0X0
mat 2
refs 4
0 0.420674 0.608994
1 0.420674 0.142959
3 0.579325 0.142959
2 0.579325 0.608994
kids 0