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fgdata/Aircraft/c172p/Models/Effects/propspray/rain-nose-propeller.xml

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XML

<?xml version="1.0"?>
<PropertyList>
<params>
<prop_spray_speed_ms>engines/engine[2]/rpm</prop_spray_speed_ms>
</params>
<particlesystem>
<name>rain-s</name>
<texture>smoke.png</texture>
<emissive>false</emissive>
<lighting>false</lighting>
<offsets>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</offsets>
<condition>
<and>
<greater-than>
<property alias="/params/prop_spray_speed_ms"/>
<value>200.0</value>
</greater-than>
<greater-than>
<property>/environment/rain-norm</property>
<value>0.0</value>
</greater-than>
<less-than>
<property>position/altitude-agl-ft</property>
<value>5.0</value>
</less-than>
<not>
<property>/sim/current-view/internal</property>
</not>
</and>
</condition>
<align>billboard</align>
<attach>world</attach>
<placer>
<type>segments</type>
<vertex>
<x-m>0</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>1.5</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
<vertex>
<x-m>3</x-m>
<y-m>0</y-m>
<z-m>0</z-m>
</vertex>
</placer>
<shooter>
<theta-min-deg>90</theta-min-deg>
<theta-max-deg>90</theta-max-deg>
<phi-min-deg>-15</phi-min-deg>
<phi-max-deg>15</phi-max-deg>
<speed-mps>
<expression>
<product>
<property alias="/params/prop_spray_speed_ms"/>
<value>1.1</value>
</product>
</expression>
<spread>1.0</spread>
</speed-mps>
<rotation-speed>
<x-max-deg-sec>15</x-max-deg-sec>
<x-min-deg-sec>-15</x-min-deg-sec>
<y-max-deg-sec>15</y-max-deg-sec>
<y-min-deg-sec>-15</y-min-deg-sec>
<z-max-deg-sec>15</z-max-deg-sec>
<z-min-deg-sec>-15</z-min-deg-sec>
</rotation-speed>
</shooter>
<counter>
<particles-per-sec>
<!-- TODO It would be nice if we could multiply with /environment/rain-norm -->
<property alias="/params/prop_spray_speed_ms"/>
<factor>0.01</factor>
<spread>0.01</spread>
</particles-per-sec>
</counter>
<particle>
<start>
<color>
<red>
<property>/rendering/scene/diffuse/red</property>
</red>
<green>
<property>/rendering/scene/diffuse/red</property>
</green>
<blue>
<property>/rendering/scene/diffuse/red</property>
</blue>
<alpha>
<value>0.05</value>
</alpha>
</color>
<size>
<value>0.5</value>
</size>
</start>
<end>
<color>
<red>
<property>/rendering/scene/diffuse/red</property>
</red>
<green>
<property>/rendering/scene/diffuse/red</property>
</green>
<blue>
<property>/rendering/scene/diffuse/red</property>
</blue>
<alpha>
<value>0.020</value>
</alpha>
</color>
<size>
<value>10</value>
</size>
</end>
<life-sec>
<value>1.5</value>
</life-sec>
<mass-kg>0.025</mass-kg>
<radius-m>0.125</radius-m>
</particle>
<program>
<fluid>air</fluid>
<gravity>true</gravity>
<wind>false</wind>
</program>
</particlesystem>
</PropertyList>