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fgdata/Materials
2021-01-05 14:20:41 +01:00
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base WS30: Shader change to use texture atlas 2020-12-05 13:11:59 +00:00
dds Make LOD for trees/buildings/objects/STG configurable. 2016-04-08 22:39:29 +01:00
default WS30: Landclass to material map in materials.xml 2020-11-29 19:31:31 +00:00
regions Add material definitions for Oceania by IskenderWang 2021-01-05 14:20:41 +01:00
materials.dtd New materials.xml format 2014-08-09 20:33:50 +01:00