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3dcloud.frag
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update to a more recent version of the cloud shader
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2009-11-26 16:15:45 +00:00 |
3dcloud.vert
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update to a more recent version of the cloud shader
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2009-11-26 16:15:45 +00:00 |
bumpspec.frag
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Rewrote the bumpspec effect to fix light parameters
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2010-03-20 18:00:26 +00:00 |
bumpspec.vert
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Rewrote the bumpspec effect to fix light parameters
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2010-03-20 18:00:26 +00:00 |
crop.frag
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more ATI fixes for crops and landmass shaders
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2010-02-12 14:43:26 +00:00 |
crop.vert
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more ATI fixes for crops and landmass shaders
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2010-02-12 14:43:26 +00:00 |
default.frag
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light two-sided polygons
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2009-11-19 16:20:51 +00:00 |
default.vert
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fix shader bugs on ATI hardware
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2010-02-12 11:38:53 +00:00 |
landmass.frag
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Allow the snow level of the landmass shader to be set from the property system, and expose it in the rendering dialog. Could be used in future to set the snow level based on the current weather.
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2010-03-27 14:02:56 +00:00 |
landmass.vert
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more ATI fixes for crops and landmass shaders
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2010-02-12 14:43:26 +00:00 |
light-cone.frag
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Add stencil light shaders by Lauri Peltonen (Zan).
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2010-01-31 10:36:38 +00:00 |
light-cone.vert
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Add stencil light shaders by Lauri Peltonen (Zan).
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2010-01-31 10:36:38 +00:00 |
mat-anim.frag
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Fix implicit conversion from vec4 to vec3 in material animation shader
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2010-02-03 08:36:05 +00:00 |
mat-anim.vert
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Effects and shaders for material animations
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2010-01-27 17:52:18 +00:00 |
mode-diffuse.vert
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Effects and shaders for material animations
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2010-01-27 17:52:18 +00:00 |
mode-off.vert
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Effects and shaders for material animations
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2010-01-27 17:52:18 +00:00 |
model-default.vert
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clamp lighting values and support transparency material animation
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2009-11-17 21:57:07 +00:00 |
reflect.frag
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A simple reflection effect - needs this patch ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/Reflect/cube-map.patch which will be included in Simgear soon (hopefully).
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2010-03-28 11:17:51 +00:00 |
reflect.vert
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A simple reflection effect - needs this patch ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/Reflect/cube-map.patch which will be included in Simgear soon (hopefully).
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2010-03-28 11:17:51 +00:00 |
terrain-default.frag
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Add stencil light shaders by Lauri Peltonen (Zan).
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2010-01-31 10:36:38 +00:00 |
tree.frag
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From Lauri Peltonen (Zan):
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2009-09-29 07:41:11 +00:00 |
tree.vert
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New tree rendering algorithm
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2009-11-23 21:53:56 +00:00 |
urban.frag
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Night lighting improvement suggested by Erik Hofman
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2010-03-28 16:54:26 +00:00 |
urban.vert
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Update to the urban shader. Support shadows, intersection with 3d objects and night lighting.
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2010-03-22 22:00:44 +00:00 |
water.frag
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Update to better highlight the reflections away from the sun
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2010-03-22 10:07:04 +00:00 |
water.vert
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Till Busch - effects, shaders and textures for crop and water effects
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2009-08-08 10:17:58 +00:00 |