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fgdata/Shaders
2010-03-28 16:54:26 +00:00
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3dcloud.frag update to a more recent version of the cloud shader 2009-11-26 16:15:45 +00:00
3dcloud.vert update to a more recent version of the cloud shader 2009-11-26 16:15:45 +00:00
bumpspec.frag Rewrote the bumpspec effect to fix light parameters 2010-03-20 18:00:26 +00:00
bumpspec.vert Rewrote the bumpspec effect to fix light parameters 2010-03-20 18:00:26 +00:00
crop.frag more ATI fixes for crops and landmass shaders 2010-02-12 14:43:26 +00:00
crop.vert more ATI fixes for crops and landmass shaders 2010-02-12 14:43:26 +00:00
default.frag light two-sided polygons 2009-11-19 16:20:51 +00:00
default.vert fix shader bugs on ATI hardware 2010-02-12 11:38:53 +00:00
landmass.frag Allow the snow level of the landmass shader to be set from the property system, and expose it in the rendering dialog. Could be used in future to set the snow level based on the current weather. 2010-03-27 14:02:56 +00:00
landmass.vert more ATI fixes for crops and landmass shaders 2010-02-12 14:43:26 +00:00
light-cone.frag Add stencil light shaders by Lauri Peltonen (Zan). 2010-01-31 10:36:38 +00:00
light-cone.vert Add stencil light shaders by Lauri Peltonen (Zan). 2010-01-31 10:36:38 +00:00
mat-anim.frag Fix implicit conversion from vec4 to vec3 in material animation shader 2010-02-03 08:36:05 +00:00
mat-anim.vert Effects and shaders for material animations 2010-01-27 17:52:18 +00:00
mode-diffuse.vert Effects and shaders for material animations 2010-01-27 17:52:18 +00:00
mode-off.vert Effects and shaders for material animations 2010-01-27 17:52:18 +00:00
model-default.vert clamp lighting values and support transparency material animation 2009-11-17 21:57:07 +00:00
reflect.frag A simple reflection effect - needs this patch ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/Reflect/cube-map.patch which will be included in Simgear soon (hopefully). 2010-03-28 11:17:51 +00:00
reflect.vert A simple reflection effect - needs this patch ftp://ftp.abbeytheatre2.org.uk/fgfs/Shader/Reflect/cube-map.patch which will be included in Simgear soon (hopefully). 2010-03-28 11:17:51 +00:00
terrain-default.frag Add stencil light shaders by Lauri Peltonen (Zan). 2010-01-31 10:36:38 +00:00
tree.frag From Lauri Peltonen (Zan): 2009-09-29 07:41:11 +00:00
tree.vert New tree rendering algorithm 2009-11-23 21:53:56 +00:00
urban.frag Night lighting improvement suggested by Erik Hofman 2010-03-28 16:54:26 +00:00
urban.vert Update to the urban shader. Support shadows, intersection with 3d objects and night lighting. 2010-03-22 22:00:44 +00:00
water.frag Update to better highlight the reflections away from the sun 2010-03-22 10:07:04 +00:00
water.vert Till Busch - effects, shaders and textures for crop and water effects 2009-08-08 10:17:58 +00:00