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fgdata/Aircraft/Generic/Human/Models/Animations/walker-stand_bored.xml

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XML

<?xml version="1.0"?>
<!--== walker animation v1.1 ==-->
<PropertyList>
<name type="string">standing_and_bored</name>
<loop-enabled type="bool">true</loop-enabled>
<loop-to type="int">0</loop-to>
<trigger-upon type="string">Standing</trigger-upon>
<position>
<name type="string">standing quiet 0</name>
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<limb>
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<z-m type="double">0</z-m>
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<z-deg type="double">0</z-deg>
</limb>
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<y-deg type="double">0</y-deg>
<z-deg type="double">0</z-deg>
</limb>
<limb n="3">
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</limb>
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</limb>
<limb n="5">
<x-deg type="double">0</x-deg>
<y-deg type="double">0</y-deg>
</limb>
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<x-deg type="double">-80</x-deg>
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<x-deg type="double">0</x-deg>
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<z-deg type="double">0</z-deg>
</limb>
<limb n="13">
<y-deg type="double">0</y-deg>
</limb>
<limb n="14">
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</limb>
</position>
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<y-deg type="double">0</y-deg>
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<name type="string">look around left 2</name>
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<limb n="2">
<y-deg type="double">0</y-deg>
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<x-deg type="double">-80</x-deg>
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<y-deg type="double">0</y-deg>
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<y-deg type="double">0</y-deg>
</limb>
<limb n="14">
<y-deg type="double">0</y-deg>
</limb>
</position>
<position n="4">
<name type="string">toe up 4</name>
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