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the HUD because 1 is narrower and 4 is wider than the rest) |
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charter.txf | ||
courier-bold.txf | ||
courier_medium.txf | ||
curlfont.txf | ||
default.txf | ||
haeberli.txf | ||
Helvetica.txf | ||
helvetica_bold.txf | ||
helvetica_medium.txf | ||
led.txf | ||
lucida.txf | ||
lucidabright_bold.txf | ||
README | ||
schoolbook_bold.txf | ||
schoolbook_medium.txf | ||
sorority.txf | ||
symbol.txf | ||
times_bold.txf | ||
times_medium.txf | ||
typewriter.txf |
TXF Font Pack. ~~~~~~~~~~~~~~ Most of these fonts were created from the X-windows fonts that are distributed with Xfree86. The exceptions are Sorority, Curlfont, Default and Haeberli which came from Mark Kilgards' "texfont" distribution. I used Mark's program called 'gentexfont' to convert X fonts into '.txf' format - which can be read into the PLIB FNT component. Large bold-faced fonts seem to work best. There is little point in converting the italic versions of these fonts since FNT can do a reasonable job of italicising them on-the-fly. Using large fonts gives them the best chance of scaling them without undue aliasing either in pixel or texel space. These fonts all fit pretty well into 256x256 maps - using smaller maps would require you to go for smaller font sizes - larger maps would not fit into 3Dfx and similar hardware. Medium and fine fonts look pretty terrible when scaled, I have omitted all the fine fonts and some of the worst medium fonts from the set that come with Xfree86. You can preview these using the fnt_test program, or use them from within other programs that use Mark's TXF format.