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mfranz 13934c872a adjust digit metrics to same width (so that numbers don't jump around in
the HUD because 1 is narrower and 4 is wider than the rest)
2006-07-29 08:54:02 +00:00
..
charter.txf Initial revision 2000-10-22 21:05:31 +00:00
courier-bold.txf Initial revision 2000-10-22 21:05:31 +00:00
courier_medium.txf Initial revision 2000-10-22 21:05:31 +00:00
curlfont.txf Initial revision 2000-10-22 21:05:31 +00:00
default.txf Initial revision 2000-10-22 21:05:31 +00:00
haeberli.txf Initial revision 2000-10-22 21:05:31 +00:00
Helvetica.txf adjust digit metrics to same width (so that numbers don't jump around in 2006-07-29 08:54:02 +00:00
helvetica_bold.txf Initial revision 2000-10-22 21:05:31 +00:00
helvetica_medium.txf Initial revision 2000-10-22 21:05:31 +00:00
led.txf The new led font is now antialiased (`a la Andy) and has 2002-11-02 00:23:46 +00:00
lucida.txf Initial revision 2000-10-22 21:05:31 +00:00
lucidabright_bold.txf Initial revision 2000-10-22 21:05:31 +00:00
README Initial revision 2000-10-22 21:05:31 +00:00
schoolbook_bold.txf Initial revision 2000-10-22 21:05:31 +00:00
schoolbook_medium.txf Initial revision 2000-10-22 21:05:31 +00:00
sorority.txf Initial revision 2000-10-22 21:05:31 +00:00
symbol.txf Initial revision 2000-10-22 21:05:31 +00:00
times_bold.txf Initial revision 2000-10-22 21:05:31 +00:00
times_medium.txf Initial revision 2000-10-22 21:05:31 +00:00
typewriter.txf Initial revision 2000-10-22 21:05:31 +00:00

TXF Font Pack.
~~~~~~~~~~~~~~

Most of these fonts were created from the X-windows
fonts that are distributed with Xfree86. The
exceptions are Sorority, Curlfont, Default and
Haeberli which came from Mark Kilgards' "texfont"
distribution.

I used Mark's program called 'gentexfont' to convert
X fonts into '.txf' format - which can be read into
the PLIB FNT component.

Large bold-faced fonts seem to work best. There
is little point in converting the italic versions
of these fonts since FNT can do a reasonable job
of italicising them on-the-fly.

Using large fonts gives them the best chance of
scaling them without undue aliasing either in
pixel or texel space. These fonts all fit pretty
well into 256x256 maps - using smaller maps would
require you to go for smaller font sizes - larger
maps would not fit into 3Dfx and similar hardware.

Medium and fine fonts look pretty terrible when scaled,
I have omitted all the fine fonts and some of the
worst medium fonts from the set that come with Xfree86.

You can preview these using the fnt_test program,
or use them from within other programs that use
Mark's TXF format.