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fgdata/AI/Aircraft/AT5/Lights/AT5-NavLights.xml

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XML

<?xml version="1.0"?>
<PropertyList>
<!-- Load Lights Models -->
<path>../../../Lights/NavLights.xml</path>
<!-- Re-Position Static Light from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Left_Wing_Static_Red</object-name>
<offset-m>12.85</offset-m>
<axis>
<x>-0.4322</x>
<y>-12.2028</y>
<z>3.84551</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Right_Wing_Static_Green</object-name>
<offset-m>12.85</offset-m>
<axis>
<x>-0.4322</x>
<y>12.2028</y>
<z>3.84551</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tail_Static_White</object-name>
<offset-m>12.80</offset-m>
<axis>
<x>12.5202</x>
<y> 0</y>
<z>2.61542</z>
</axis>
</animation>
<!-- Re-Position Strobe Light from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Left_Wing_Strobe</object-name>
<offset-m>12.55</offset-m>
<axis>
<x>-0.80016</x>
<y>-11.9058</y>
<z>3.83404</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Right_Wing_Strobe</object-name>
<offset-m>12.55</offset-m>
<axis>
<x>-0.80016</x>
<y>11.9058</y>
<z>3.83404</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tail_Strobe</object-name>
<offset-m>12.85</offset-m>
<axis>
<x>12.5202</x>
<y> 0</y>
<z>2.61542</z>
</axis>
</animation>
<!-- Re-Position Beacons from 0,0,0 onto their final Position -->
<animation>
<type>translate</type>
<object-name>Top_Beacon_Red</object-name>
<offset-m>13.30</offset-m>
<axis>
<x>10.9969</x>
<y> 0</y>
<z>7.38903</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Bottom_Beacon_Red</object-name>
<offset-m>0.4</offset-m>
<axis>
<x>-0.09764</x>
<y> 0</y>
<z>0.41179</z>
</axis>
</animation>
<!-- Group Lights for Shared Animations -->
<animation>
<name>StaticGrouped</name>
<object-name>Left_Wing_Static_Red</object-name>
<object-name>Right_Wing_Static_Green</object-name>
<object-name>Tail_Static_White</object-name>
</animation>
<animation>
<name>StrobeGrouped</name>
<object-name>Left_Wing_Strobe</object-name>
<object-name>Right_Wing_Strobe</object-name>
<object-name>Tail_Strobe</object-name>
</animation>
<animation>
<name>BeaconGrouped</name>
<object-name>Top_Beacon_Red</object-name>
<object-name>Bottom_Beacon_Red</object-name>
</animation>
<!-- Do not compute or show transparent pixels when Rembrand is disabled -->
<animation>
<type>alpha-test</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<alpha-factor>0.4</alpha-factor>
</animation>
<!-- Make Navigation lights transparent when Rembrandt is enabled -->
<effect>
<inherits-from>Effects/model-transparent</inherits-from>
<condition>
<property>sim/rendering/rembrandt/enabled</property>
</condition>
<object-name>Left_Wing_Static_Red</object-name>
<object-name>Right_Wing_Static_Green</object-name>
<object-name>Tail_Static_White</object-name>
</effect>
<!-- Lights are Emissive -->
<animation>
<type>material</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<emission>
<red>1</red>
<green>1</green>
<blue>1</blue>
</emission>
</animation>
<!-- Lights always face viewer -->
<animation>
<type>billboard</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
<spherical type="bool">true</spherical>
</animation>
<!-- Lights do not cast shadows -->
<animation>
<type>noshadow</type>
<object-name>StaticGrouped</object-name>
<object-name>StrobeGrouped</object-name>
<object-name>BeaconGrouped</object-name>
</animation>
<!-- Scale Static Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>StaticGrouped</object-name>
<factor>0.0002</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Scale Beacon Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>BeaconGrouped</object-name>
<factor>0.0002</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Scale Strobe Lights based on Distance from Viewer -->
<animation>
<type>dist-scale</type>
<object-name>StrobeGrouped</object-name>
<factor>0.0004</factor>
<offset>0.0</offset>
<min>0.1</min>
<max>40</max>
</animation>
<!-- Show Beacons when Aircraft is moving -->
<animation>
<type>select</type>
<object-name>BeaconGrouped</object-name>
<nopreview />
<condition>
<and>
<property>/sim/model/ATR/lighting/beacon/state</property>
<greater-than>
<property>transponder-id</property>
<value type="string">0</value>
</greater-than>
<equals>
<property>valid</property>
<value type="bool">true</value>
</equals>
</and>
</condition>
</animation>
<!-- Show Strobes when Aircraft on runway or airborne -->
<animation>
<type>select</type>
<object-name>StrobeGrouped</object-name>
<nopreview />
<condition>
<and>
<property>/sim/model/ATR/lighting/strobes/state</property>
<greater-than>
<property>velocities/true-airspeed-kt</property>
<value>40</value>
</greater-than>
</and>
</condition>
</animation>
<!-- Show Static Lights when aircraft is moving -->
<animation>
<type>select</type>
<object-name>StaticGrouped</object-name>
<nopreview />
<condition>
<greater-than>
<property>transponder-id</property>
<value type="string">0</value>
</greater-than>
</condition>
</animation>
</PropertyList>