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18 commits

Author SHA1 Message Date
Erik Hofman
0ef38014ad Introduce a step-size of 0.05 for ice-cover to make sure inland-ice will be activated when the slider in non-zero. 2021-12-23 13:00:29 +01:00
Erik Hofman
1bbe5a952b Set inland water bodies icing when the icing slider >= 0.05 2021-12-20 10:00:57 +01:00
Erik Hofman
40e871a911 Implement a simple snow shader for the low quality levels 2021-01-19 11:10:44 +01:00
Erik Hofman
7f66257bfb Add climate selection options to set the environment and weather based on climate data. Setting the weather is not yet implemented in the code but eventually it will be. 2020-11-09 11:44:08 +01:00
Stuart Buchanan
a5e848d8a5 Fix GUI elements referencing "tile-manager" 2017-03-26 20:34:41 +01:00
Edward d'Auvergne
da9e0fc0df Automatic moonlight intensity based on the phase of the moon.
The value of "/environment/moonlight" is now automatically set based on the phase of the moon.
Therefore the Moonlight option and slider in the PUI Environment Settings window have been deleted.
2016-11-08 11:17:34 +01:00
Thorsten Renk
459d8a02e0 Simple Aurora Borealis strength manager dependent on viewer latitude 2016-01-10 13:00:15 +02:00
Stuart Buchanan
0581ad323d GUI Cleanup from Michael HABARTA. Part 2 2015-03-14 23:03:31 +00:00
Thorsten Renk
9369073c5a Auto-adjust ground wetness to maximum of noise-spike filtered rain-norm or user-set wetness 2014-11-07 10:31:19 +02:00
Thorsten Renk
ce334404b1 Exposed the moonlight shader effect in the GUI 2013-11-22 09:47:43 +02:00
Thorsten Renk
df35c11af2 Packice overlay and water color variations for high quality water shader in Atmospheric Light Scattering 2013-04-15 14:29:04 +03:00
Thorsten Renk
55c599c8ca Atmospheric Light Scattering specific environment settings are only active when the rendering framework is on 2013-04-09 09:14:50 +03:00
Thorsten Renk
deba78c4da Autumn colors by pixel postprocessing with color rotation encoded in the terrain texture alpha channel, used for Atmospheric Light Scattering 2013-02-11 14:01:31 +02:00
Thorsten Renk
ed80612c98 Atmospheric Light Scattering update 2012-12-05 20:31:27 +00:00
Thorsten Renk
3c1ee0527b Shader updates 2012-10-06 21:13:50 +01:00
Stuart Buchanan
9281025930 Clean up Environment Setting dialog. 2012-09-19 10:22:30 +01:00
Gijs de Rooy
b950ff1e6e Fix automated METAR snow line. 2012-08-11 19:56:29 +02:00
Stuart Buchanan
4ec24853a8 Create an Environment Settings dialog for non-weather environment settings
such as snow level, dust, wetness, and texture set.

Also add a parameter to control whether the snow level moves with METAR,
and retire /environment/mysnow-level-m.
2012-08-09 22:52:51 +01:00