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Fix GUI elements referencing "tile-manager"

This commit is contained in:
Stuart Buchanan 2017-03-26 20:34:41 +01:00
parent 2972f46729
commit a5e848d8a5
4 changed files with 4 additions and 4 deletions

View file

@ -70,7 +70,7 @@
<legend>Reload Scenery</legend>
<binding>
<command>reinit</command>
<subsystem>tile-manager</subsystem>
<subsystem>scenery</subsystem>
</binding>
</button>

View file

@ -981,7 +981,7 @@
}
if (reinit) {
fgcommand("reinit", props.Node.new({"subsystem": "tile-manager"}));
fgcommand("reinit", props.Node.new({"subsystem": "scenery"}));
}
</script>
</binding>

View file

@ -202,7 +202,7 @@
if (reinit) {
fgcommand("reload-materials", props.Node.new());
fgcommand("reinit", props.Node.new({"subsystem": "tile-manager"}));
fgcommand("reinit", props.Node.new({"subsystem": "scenery"}));
}
]]>
</script>

View file

@ -630,7 +630,7 @@
<name>reload-scenery</name>
<binding>
<command>reinit</command>
<subsystem>tile-manager</subsystem>
<subsystem>scenery</subsystem>
</binding>
</item>