david
f9829eba75
Replaced old materials file with materials.xml, using the regular
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property-file format. This new format will simplify extensions later
on (including crash detection on forest and water surfaces, etc.).
There is also a DTD file for anyone with an XML editor.
2001-12-28 22:37:57 +00:00
j4strngs
7d0324db2c
6kfpm Vertical speed indicator, suitable for 747
2001-12-28 03:32:47 +00:00
david
ba6c2c8605
Updated to latest JSBSim, including preliminary support for
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windmilling propellers.
2001-12-24 23:05:11 +00:00
david
a6f7908295
Latest YASim updates, adding a DC-3 and Harrier jet.
2001-12-24 12:44:26 +00:00
david
632ac25426
Starting a new instrument, Bendix/King KT 76C Class 1A transponder.
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This is a typical transponder for a Cessna 172R.
So far, only the background exists, but it's useful for filling in the
empty slot on the panel.
2001-12-23 14:14:05 +00:00
david
8a303e3a83
Edited to avoid infinite thrust in high-speed situations.
2001-12-21 12:50:19 +00:00
david
bf3fcc2f83
Yet another propeller model -- this one is custom-tweaked to allow the
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C172R to hit some published performance numbers (including 122kt
cruise at 80% power, 8000ft ASL when the engine is leaned for
performance). This will be replaced with a more accurate model when
we have data available.
2001-12-21 12:47:51 +00:00
david
3a9960ecd2
Reduced horsepower to 160HP, as in a regular Cessna 172R.
2001-12-21 00:04:32 +00:00
david
d77bff9af8
Latest versions from JSBSim.
2001-12-19 22:32:01 +00:00
david
3390000b98
JSBSim change: reduced Ixx from 5 to 1.8, based on a 1.67 Ixx for a
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two-blade aluminum prop (provided to Jon by Hartzell) + 10% for the
engine (at Jon's suggestion).
2001-12-18 21:22:33 +00:00
david
0de7485668
JSBSim mod: made sure that propellers can go into negative thrust at
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all pitch settings.
2001-12-18 12:46:51 +00:00
david
2c2238c296
Added keybindings for selecting a current engine, for changing magneto
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position, and for engaging the starter. Here's how it works:
1. To select an engine, use '!' (shift-1) for engine 1, '@' (shift-2)
for engine 2, '#' (shift-3) for engine 3, '$' (shift-4) for engine
4, or '~' to select all engines. These bindings set the bool
properties /sim/input/selected/engine[0],
/sim/input/selected/engine[1], etc.
2. To decrease the magneto for the selected engine(s), use '{'.
3. To increase the magneto for the selected engine(s), use '}'.
4. To engage the starter for the selected engine(s), use SPACE.
Eventually, I'll extend this so that the throttle uses the selected
engine as well, and will perhaps even support engine selection in the
joystick bindings. Right now, only engine 1 (engines[0]) is selected
by default.
2001-12-18 12:37:21 +00:00
j4strngs
670def1746
finish Dual EGT
2001-12-18 10:34:06 +00:00
j4strngs
f2d1cb5f27
Removed action for rudder trim. Mainly because there is no visual
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feedback for trim position.
2001-12-18 09:07:45 +00:00
j4strngs
91de5d1cdb
Clean up cropping on handle
2001-12-18 09:04:56 +00:00
j4strngs
90c9b915de
Dual EGT for C310
2001-12-18 08:48:26 +00:00
j4strngs
a227d49f08
preliminary dual EGT gauge
2001-12-18 08:32:27 +00:00
j4strngs
38ff1377d6
./ Huds/ Instruments / Minimal / hudcard.xml
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That has short ticks for the minor divisions
like the full HUD compass
2001-12-18 05:44:59 +00:00
david
cd78c6de63
Added more default values under /controls, to make it more obvious to
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users what properties are available.
2001-12-17 14:40:59 +00:00
j4strngs
4ed4e38330
Bound hotspot to rudder trim. Now has elevator and rudder trim available
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via mouse button 1
2001-12-17 14:34:35 +00:00
david
6e8657bb49
Added keybindings for rudder trim on the Cessna 182 and Cessna 310:
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'<' to decrease and '>' to increase. Rudder trim on the Cessna 172 is
static, and has to be set before the flight using the
/controls/rudder-trim property.
2001-12-17 14:25:57 +00:00
david
4f301120bf
Added materials for roads and railroads.
2001-12-15 18:17:37 +00:00
david
e78dc6f7d6
Added a Cessna 182 model, based on Tony's Cessna 172 but with an IO470
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engine. I've also used information from Roskam where available, so
many of the minor coefficients are a little different at higher alpha.
2001-12-13 21:46:19 +00:00
david
b2de0f0e92
Make ctrl-U work with JSBSim again by setting /sim/startup/onground
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property to false (to disable JSBSim's ground-trimming routine).
2001-12-13 20:27:00 +00:00
j4strngs
6ad28569b9
Moved to Aircraft/Instruments
2001-12-12 17:02:48 +00:00
j4strngs
48310c310c
Swapped out ADF for directional gyro
2001-12-12 14:42:55 +00:00
j4strngs
b5537626f8
Instruments are now consolidated in a single directory.
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Textures are now more organized and usefully named.
2001-12-12 14:20:38 +00:00
j4strngs
65e3a8a929
New navcom radio
2001-12-12 10:57:56 +00:00
david
1f270a17a1
Hide the panel by default; the aircraft config files activate it where
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appropriate.
2001-12-12 02:57:28 +00:00
david
bac1ed7e26
Start the X-15 in the air by default: 35,000', 250kt (i.e. just after
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a drop).
2001-12-11 19:18:36 +00:00
david
5ba66801f0
Added /sim/aircraft property back in, removed include from
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preferences.xml, and added <sim>...</sim> tags back into the *-set.xml
files. You need the newest FlightGear CVS changes to use together
with these changes.
2001-12-11 18:32:36 +00:00
j4strngs
c67f96d76b
renamed to dual-manifold-pressure, use orange needle for engine 0
2001-12-11 16:10:06 +00:00
j4strngs
e6df021a4c
Dual needle manifold pressure
2001-12-11 16:08:51 +00:00
j4strngs
4ed5ef5b73
Use orange needle for engine 1
2001-12-11 16:04:30 +00:00
david
1eebebfbc6
Added basic documentation on the YASim config format, originally sent
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by e-mail to the flightgear-devel mailing list by Andy Ross.
2001-12-11 15:09:38 +00:00
j4strngs
9bc50615c2
Genericize, fix typo
2001-12-11 14:52:41 +00:00
j4strngs
6dc2780632
moved/renamed
2001-12-11 13:46:14 +00:00
j4strngs
feb9f3d6d5
generic textures
2001-12-11 13:29:36 +00:00
j4strngs
833eda9f95
Consolidate handles on to one texture. Put in generic Instruments dir
2001-12-11 13:25:24 +00:00
curt
4dbde3caaa
include c172-set.xml by default, removed depricated <aircraft> tag.
2001-12-11 13:02:06 +00:00
j4strngs
a333ebcaf8
Set a path for models. Maybe we can do a drop in add-on package
2001-12-11 11:51:10 +00:00
j4strngs
4e53103dd6
new instruments
2001-12-11 10:28:39 +00:00
j4strngs
695d13eaf1
MOved/renamed
2001-12-11 10:25:27 +00:00
j4strngs
c3b6fbf726
New instruments
2001-12-11 10:16:14 +00:00
j4strngs
28b1b61560
removed <sim> tags
2001-12-11 07:06:20 +00:00
j4strngs
6fc0994d38
Added <sim> tags so they work properly as includes
2001-12-11 03:37:30 +00:00
curt
a72c3dba69
Updates for YASim-1.0.3
2001-12-10 22:15:41 +00:00
curt
2559b5d8ba
"include" the default aircraft rather than setting it via /sim/aircraft which
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no longer is supported.
2001-12-10 19:55:22 +00:00
curt
5446f74bec
Tweaks to how we load aircraft defaults and definition file to make things
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more intuitive. We switch to an include in the preferences.xml to include
the default model, and then if the user specifies --aircraft=, that is
expanded immediately so portions can be overwritten by subsequent command
line options.
This required a slight format change to all the *-set.xml files.
2001-12-10 15:31:15 +00:00
j4strngs
6299a67c71
add Panels to path...
2001-12-09 23:42:02 +00:00