mfranz
eeeea44805
Maik JUSTUS: YASim helicopter FDM update
2006-08-14 22:38:59 +00:00
frohlich
cd74bc8572
Add additional name for windows
2006-08-11 22:19:47 +00:00
frohlich
b5e7fcc40e
Add windows axis numbers.
2006-08-11 22:08:11 +00:00
mfranz
ae6108de80
add n/N key binding (is it really called "finer" and "coarser"?)
2006-08-09 14:01:53 +00:00
mfranz
e0244684c9
put prop pitch on n/N
2006-08-09 13:56:48 +00:00
mfranz
4f90536ea6
shut up
2006-08-09 13:55:48 +00:00
mfranz
31307ae9e0
1/1000 sec resolution is a bit optimistic. 1/10 should be enough. :-)
2006-08-07 16:42:35 +00:00
mfranz
e2906cb09d
add stopwatch dialog to Debug menu
2006-08-05 07:34:53 +00:00
mfranz
bd28941f61
stopwatch dialog
2006-08-05 07:33:48 +00:00
mfranz
1bbdc9e42b
remove NOOP
2006-08-02 06:05:04 +00:00
curt
4e8f9d4a02
10' minor tics, 100' major ticks < 500' AGL.
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100' minor tics, 500' major ticks >= 500' AGL.
2006-08-01 22:45:44 +00:00
mfranz
80719af4ed
make default ladder look like it used to (for nostalgia reasons)
2006-08-01 19:57:54 +00:00
curt
64a340e61e
Subtle adjustments to the speed and altitude tapes/labels to make them more
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MIL-STD conformant.
2006-08-01 18:28:12 +00:00
mfranz
786df24404
make compass tape gap and put boxed heading there (without pointer?)
2006-08-01 15:32:27 +00:00
mfranz
1138ea2f0e
too many cooks ...
2006-07-31 18:46:03 +00:00
curt
60e41fc1ae
Enable zenith/nadir markings.
2006-07-31 18:41:01 +00:00
mfranz
0856faa2e7
you had one whole minute to think about it, now it's too late :-P
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(enable nadir/zenith)
2006-07-31 18:29:32 +00:00
curt
54173a70b5
Remove an obsolete tag.
2006-07-31 17:00:52 +00:00
curt
2366d5f1f9
Move tbi down to the bottom again, move heading up to the top for now.
2006-07-29 16:41:37 +00:00
mfranz
13934c872a
adjust digit metrics to same width (so that numbers don't jump around in
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the HUD because 1 is narrower and 4 is wider than the rest)
2006-07-29 08:54:02 +00:00
curt
9f4870255b
Create a specifid hud ladder option to specify if the ladder should move
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dynamically with alpha/beta changes.
2006-07-28 18:36:49 +00:00
mfranz
640997f7ba
minor update
2006-07-28 16:53:01 +00:00
mfranz
cd0a8f1fd0
a tbi on top seems to fit better in this hud (?); further adjustment
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left to Curt :-)
2006-07-28 10:12:07 +00:00
mfranz
ffb590853d
add mil-std compliant turn bank indicator (size defined by <width>;
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probably needs some size/position adjustment to avoid overlapping with
other elements)
2006-07-27 23:38:05 +00:00
mfranz
05c5b3ff5a
consistent property path naming
2006-07-27 14:32:57 +00:00
curt
cfe7bb3f5a
More configuration changes.
2006-07-27 11:48:29 +00:00
curt
52c0b7889b
Ooops.
2006-07-27 11:40:30 +00:00
curt
386884eafd
Move NTPS hud over to here.
2006-07-27 11:39:51 +00:00
mfranz
fc0da9c3f2
they are all HUDs, right?
2006-07-27 09:21:59 +00:00
mfranz
1677b6ef3b
NTPS hud (target markers enabled)
2006-07-27 08:42:01 +00:00
durk
75a82f8db3
New Textures for Mark's dynamic sun color change code. These replace the
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original halo.rgba file.
2006-07-27 05:14:06 +00:00
curt
7faa7a1edf
Make one small path change (doesn't include Melchior's optimization fixes.)
2006-07-27 04:02:12 +00:00
curt
0cc2cf1388
Move task selection dialog box here.
2006-07-27 04:01:44 +00:00
curt
0ac3b042c2
Also set target true heading along with magnetic heading.
2006-07-26 14:43:22 +00:00
curt
3833703808
Rename to avoid "-" in class name.
2006-07-24 17:53:46 +00:00
mfranz
7449160ea8
fix label y coordinates
2006-07-24 17:37:49 +00:00
mfranz
399436bb3e
- finally center lon/lat correctly (I did it wrongly before, because that
...
was the style of the old HUD, and it should be fully-compatible ...)
- remove erroneous <modulo> from f16.xml. This isn't even read there.
- enable nadir and zenith (they are just too pretty to ignore them :-)
- various tweaks
2006-07-24 16:12:47 +00:00
mfranz
b89c92aea1
- set HUD font size to 8 px
...
- remove trailing spaces/fix indentation
2006-07-24 16:01:41 +00:00
mfranz
99e03c6696
diameter is now an input channel (and thus changeable at runtime)
2006-07-22 21:02:49 +00:00
mfranz
8221c108e7
add MIL-STD-1787B Aiming Reticle (stadiametric; TODO: standby)
2006-07-22 08:00:59 +00:00
mfranz
10c2cfde7b
first fragment of a README for the new HUD ... to be continued
2006-07-21 18:21:34 +00:00
mfranz
0246507821
fix indentation
2006-07-20 17:52:55 +00:00
curt
8c7beac9d9
Default to turning point sprites on for runway lighting.
2006-07-20 14:31:25 +00:00
curt
ff8ee80ece
Add an option to toggle point sprites on/off for runway lighting.
2006-07-20 14:30:03 +00:00
mfranz
ac2225a65f
add function that loads dialogs from XML files
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(aircraft may prefer to use such dialogs to Nasal-generated ones)
2006-07-14 16:03:43 +00:00
mfranz
a70ed967f1
heh, no. That's BS. printf does rounding already. Remains the heading
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limitation to avoid 360 degree.
2006-07-12 21:24:02 +00:00
mfranz
96b3c3854f
over-engineering (or: rounding, just because we can :-)
2006-07-12 21:18:17 +00:00
mfranz
c3727dafa4
draw alt-agl tape only when <1,000,000 ft (JSBSim doesn't deliver negative
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values below terrain, but HUGE ones.)
2006-07-11 16:12:39 +00:00
mfranz
10cc7817d3
- new damping value
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- remove unused property
2006-07-10 21:24:44 +00:00
mfranz
f27db3f3fb
adjust for fixed tape ticks (I hereby declare the new f16 HUD better than
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the old one :-)
2006-07-06 21:48:24 +00:00