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Author SHA1 Message Date
Stuart Buchanan
d73b9d8128 WS30 Add transparency to primary material textures
The texture array used by WS30 requires that all
component textures be the same size and format.

This commit adds an alpha channel to those
png file used as primary textures in materials.xml
files which did not have one.
2020-12-05 12:46:06 +00:00
Stuart Buchanan
46ee99255b Replace CC-BY-SA textures.
Replace textures that aren't GPL license-compatible.

From https://github.com/gilbertohasnofb/new-regional-textures
commit 581fb2795a4e068f807ad8c45558eddcf4c0b69c

As requested by Gilberto AGOSTINHO.
2015-07-05 19:49:32 +01:00
Erik Hofman
432a442afc New regional texture specifications from Gilberto (gsagostinho) for savanna, tropical, pampa, latin america, brazil and africa 2015-06-14 11:29:16 +02:00