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13 commits

Author SHA1 Message Date
Stuart Buchanan
9e7afc7291 Fix random buildings in Compositor
Update Compositor Effects and Shaders with latest random/osm2city
buildings implementation.
2020-03-28 14:27:08 +00:00
Stuart Buchanan
5a0fc45853 Fix Building share when model shader off. 2020-01-27 13:38:22 +00:00
Scott Giese
09e8bd6f63 Revert "Doc/README: Only use Latin character set."
This reverts commit c5460a3cf1.
2018-10-10 22:11:00 -05:00
Scott Giese
c5460a3cf1 Doc/README: Only use Latin character set.
Eliminate overruns in PDF output.
2018-10-08 20:11:58 -05:00
Stuart Buchanan
566ecd25a5 Updated README.effects with full documentation for texture-unit. Further documentation required. 2014-02-18 22:28:14 +00:00
Stuart Buchanan
c974f5242d Clean up README files.
- Remove trailing whitespace
- Replace tabs with spaces
- Reformat to < 85 characters to avoid autogenerate readme.pdf bleeding over
  margins.
2013-06-20 23:02:17 +01:00
Stuart Buchanan
5fbf85f881 Use multi-sampling where available to improve tree rendering. 2012-09-25 22:52:28 +01:00
fredb
04989069d4 Document <float-property> and /sim/rendering/quality-level 2010-04-10 14:09:49 +00:00
fredb
ecd154b951 Typo 2010-03-29 07:07:41 +00:00
fredb
4309cab248 Update doc for geometry shaders 2010-03-29 07:05:52 +00:00
fredb
17f9563900 Add generate documentation 2010-03-28 16:30:38 +00:00
fredb
4ddd8a8934 Fix line endings 2010-02-27 13:29:50 +00:00
vmmeazza
f668bbe7cf Move from source and add some further explanation.
Note: this document awaits an update from Tim Moore to reflect
recent developments.
2010-02-13 11:39:46 +00:00