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Author SHA1 Message Date
Yves Tolosa-Joas
dc69a3ca1a Corrected Brand Side Chinese Characters (flipped) 2019-10-01 11:42:45 +02:00
Yves Tolosa-Joas
7daf2c6345 Airbus Liveries for China Southern 2019-10-01 11:42:45 +02:00
Stuart Buchanan
87e9118965 Shader buildings - split wall and roof tex index
Previously there was very limited texture variations
as a given texture index was used for both the wall
and ceiling.  Now these can be specified separately,
allowing for more variation in both STG defined and
random buildings.

Requires simgear commit 053bda26a43314a91b01b08cd4617da82f7ab807
2019-09-25 21:56:22 +01:00
Stuart Buchanan
ed375fa632 Fix display of Random Buildings settings. 2019-09-25 20:56:24 +01:00
Stuart Buchanan
d02ad7922b FG1000 bugfixes
- Simulate solid-state gyro for orientation
- Improve behaviour restarting interfaces
- Improve generic support through Debug menu.
2019-09-25 20:52:54 +01:00
Stuart Buchanan
01dc9d0b38 Add props.nas getDoubleValue(), getIntValue()
Also fixed an issue with whitespace around view parameters.
2019-09-22 21:14:07 +01:00
James Turner
f83caf7e45 The default GPS delegate now handles sequencing
In conjunction with some FlightGear changes, the delegate can now do
all sequencing decisions, i.e the GPS C++ code does not make any policy
decisions about sequencing.

Update the default Nasal delegate to mimic the old behaviour, and set
the config option, both to allow future developments and to demonstrate
the new API.
2019-09-20 13:08:10 +01:00
James Turner
0172ef9d08 Nasal fixes for unit testing
Tolerate missing properties in various places, since defaults and 
other subsystems might not have created them.
2019-09-18 15:00:00 +01:00
Yves Tolosa-Joas
9965d6a674 Updated Air Tahiti Nui traffic. Added new 787-9 aircraft 2019-09-09 16:09:50 +01:00
Yves Tolosa-Joas
a906f99852 Added Air Tahiti Nui Livery for 787-9 2019-09-09 16:09:49 +01:00
Julian Smith
4c70e25c1b keyboard.xml: alt-c toggles /sim/animation-tooltips.
For use with associated simgear change that adds auto-generated tooltips for
all moving objects.
2019-08-31 14:14:18 +01:00
Julian Smith
e41c0f099b Nasal/canvas/tooltip.nas: handle multiple properties.
Allows sprintf string to contain multiple %'s, which are mapped to multiple
<property>...</property> tags.
2019-08-31 14:14:18 +01:00
Julian Smith
c280ff3fc4 Nasal/prop_key_handler.nas: fixed couple of issues in search ('?') code.
Don't include initial '/' in search string.

Don't fail if a property value is -Nan.
2019-08-31 14:14:18 +01:00
Julian Smith
96fd272a51 Nasal/prop_key_handler.nas: added new '#' command to listen to properties.
Sets up listeners to show all changes to specified property or any of its child
properties.
2019-08-31 14:13:31 +01:00
Delta Echo
24553feb57 Fix duplicate material name as pointed out by Scott 2019-08-30 09:45:53 +02:00
Delta Echo
4ecc3ce909 Merge branch 'next' of https://git.code.sf.net/p/flightgear/fgdata into next 2019-08-29 09:50:33 +02:00
Julian Smith
8301a4f16e Nasal/view.nas: allow Tower View Look From to work with multiplayer aircraft. 2019-08-29 00:11:52 +01:00
Julian Smith
2c5f6a96c2 Nasal/view.nas: Implemented multiplayer fly-by view. 2019-08-29 00:11:52 +01:00
Julian Smith
7550ff70d9 Nasal/view.nas: set new property /sim/current-view/multiplayer to 0 or 1.
Useful to have this information available as a simple property.
2019-08-29 00:11:51 +01:00
Julian Smith
48911a8131 Nasal/gui.nas: nextStyle(): popup new GUI style's name.
Also added delta param to control direction of change.
2019-08-29 00:11:51 +01:00
Julian Smith
2d8ec16afc Nasal/multiplayer.nas: improved font handling in Pilot List dialog.
It looks like widgets don't inherit font or colour from parent widgets. Also,
setting font=nil gives sublety different results compared to leaving font
unspecified.

So we now set font and colour explicitly for every widget using new function
set_default().

Also set font and colour of 'Pilots:' widgets and heading widget to me.fg[1] to
match other text.
2019-08-29 00:11:51 +01:00
Julian Smith
0f741b16fe Nasal/multiplayer.nas: disable 'no model installed' messages. 2019-08-29 00:11:51 +01:00
Julian Smith
c4d71f06e0 Nasal/multiplayer.nas: remove hard-coded default font params.
These are unnecessary because we use gui/styles/*. This also allows an empty
style to be specified, where we inherit from system-wide defaults.
2019-08-29 00:11:51 +01:00
Julian Smith
a651665368 gui/styles/anthrax.xml: fix <style-name> => <name>. 2019-08-29 00:11:51 +01:00
legoboyvdlp R
fc7319a5da Local weather: correct the fade in rate per private discussion with Thorsten, this will in the short term reduce jumps until I figure out changing this per distance; this was originally meant to be over 10 seconds apparently 2019-08-27 20:56:32 +01:00
Stuart Buchanan
4784a929d7 Instance based random buildings
Replace random buildings with one using proper instancing.
Also implement more control over rendering of random buildings.
see README.scenery for details.
2019-08-20 17:02:27 +01:00
Delta Echo
55ef7e007e Merge branch 'next' of https://git.code.sf.net/p/flightgear/fgdata into next 2019-08-14 09:14:43 +02:00
Julian Smith
81fc15d8e7 Nasal/view.nas: fix for regression in handling of /sim/current-view/?-offset-m.
resetViewPos(): set /sim/current-view/?-offset-m to
/sim/view[]/config/?-offset-m, not zeros.

This requires corresponding change to flightgear to compensate for the extra
offset, and fixes things when aircraft implement custom views by writing to
/sim/current-view/?-offset-m.
2019-08-12 18:02:02 +01:00
Julian Smith
ff503c1093 Nasal/multiplayer.nas: in Pilot List, append +/- to altitude if ascending or descending. 2019-08-12 18:02:02 +01:00
Julian Smith
4e94cdc906 Nasal/multiplayer.nas: in Pilot List, added column showing id of nearest airport.
Requires changes to flightgear to populate
/ai/models/multiplayer[]/sim/tower/airport-id.
2019-08-11 13:22:59 +01:00
Delta Echo
e0a315a2ed Merge branch 'next' of https://git.code.sf.net/p/flightgear/fgdata into next 2019-08-07 19:37:26 +02:00
Julian Smith
f591120032 Disabled old 'Model View' selector by default.
It is now called 'Legacy multiplayer view selector', and enabled/disabled via
new checkbox in the 'View - View Options' dialogue.
2019-08-05 07:31:47 +01:00
Julian Smith
2e5e314a77 Nasal/view.nas:stepView(): also create /sim/current-view/view-number-raw.
This allows new view code to find the view configuration with non-sequential
view numbers (e.g. on 777).
2019-08-05 07:31:47 +01:00
Julian Smith
a10274665d Nasal/view.nas: pilot_view_limiter: protect against nil. 2019-08-05 07:31:47 +01:00
Delta Echo
41b1561b9d Merge branch 'next' of ssh://git.code.sf.net/u/deltaecho/flightgear_fgdata into next 2019-07-30 07:43:30 +02:00
Delta Echo
b305eae6f8 Add support for more linear airport features 2019-07-29 15:46:57 +02:00
Richard Harrison
294e76a47f Revert "Nasal/screen.nas: move log window to top-left and left-align the text."
It's always been at the top; and although it is clear that the intent of this change was to improve things it highlights the need to make more substantial improvements to the way on screen messages are handled.

What we probably should have is an area that has a transparent dark background, a fixed size, supports scrolling, can be left open (or re-opened) and moved persitently around the screen.

This reverts commit 82f3eb45b9.
2019-07-29 13:00:23 +02:00
James Turner
0a68cbd93a Merge /u/jsb1685/fgdata/ branch next into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/151/
2019-07-22 15:54:56 +00:00
Henning Stahlke
aaa7888f6b add setViewByIndex to view.nas 2019-07-21 12:56:01 +02:00
Julian Smith
c80059ba53 Removed Model View so that Tower View AGL doesn't alter view numbers.
Due to Nasal/view.nas making a sequential copy of views, inserting new view
number 8 for Tower View AGL broke custom views, e.g. for aircraft 777).

We no longer require Model View (it's identical to Helicopter view now), so
this way we can have Tower View AGL without altering sequential view numbers.
2019-07-20 22:01:05 +01:00
Julian Smith
3738d84d7b Nasal/view.nas: set /sim/viewp[]/config/root to point to multiplayer data.root.
This is required by view code.
2019-07-09 16:25:11 +01:00
Julian Smith
f61b097eb3 Nasal/multiplayer.nas: In Pilots list, use only one colour (white) for pilots for whom we have a model.
I think the previous alternating colours were confusing because of the use of
a third and fourth colour for when we have no model or are using a fallback
model.
2019-07-09 16:25:11 +01:00
Julian Smith
82f3eb45b9 Nasal/screen.nas: move log window to top-left and left-align the text.
Reduces chat messages etc obscuring HUD.
2019-07-09 16:25:11 +01:00
Julian Smith
e2df25343a Nasal/multiplayer.nas: reordered columns in Pilot List window.
Moved 'code', 'ver' and 'set' away to the right, as i think they are less
important. Also demoted 'brg' a little and promoted 'dist-'.
2019-07-09 16:25:11 +01:00
Julian Smith
4f260baf43 Aircraft/c172p/Models/Effects/: fix path for Aircraft/c172p/Models/Effects/exterior/dirt.png.
Avoids warnings like: Texture file not found: 'Models/Effects/exterior/dirt.png'
2019-07-09 16:25:11 +01:00
Julian Smith
47415e20ce Pilot List dialogue now allows control of which aircraft to view.
I think this is more convenient than the normal model-view buttons / popup
list. [Though this is still there.]

Nasal/multiplayer.nas:
    Added new column 'view' with checkbox. Also added 'view self' button to
    titlebar to view the user's aircraft.

    Fix some bad indentation.

Nasal/view.nas:
    Changed /sim/current-view/model-view to contain just the callsign, not
    '<callsign> <model>', so that Nasal/multiplayer.nas can get the callsign
    reliably.
2019-07-09 16:25:11 +01:00
Julian Smith
72e2aa8c1e gui/dialogs/pilot_offset.xml: in 'Adjust View Position', added 'Zero' buttons. 2019-07-09 16:25:11 +01:00
Julian Smith
944cddcb49 gui/dialogs/model-view-select.xml: move list to left to line up with <> buttons. 2019-07-09 16:25:11 +01:00
Julian Smith
56859113b2 Nasal/multiplayer.nas: added column showing whether we've found and loaded -set.xml for each multiplayer.
This determines whether multiplayer views work correctly - these require
correct view offsets from the -set.xml files.
2019-07-09 16:25:11 +01:00
Julian Smith
9822b8ff8c Added multiplayer support to Helicopter View and Tower View etc.
We remember the multiplayer aircraft so that when switching between views,
multiplayer views (currently Helicopter, Model, Tower and Tower AGL) show the
same aircraft.

Nasal/view.nas: use /orientation/true-heading-deg in Model view and Tower AGL
view. This avoids problem when looking at multiplayer aircraft because there is
no /ai/models/multiplayer[]/orientation/heading-deg

Nasal/view.nas: improved handling of sim/current-view/{x,y,z}-offset-m. Changed
resetViewPos() to set these all to zero, because view's offsets are now
kept separate. Also removed setting of /sim/current-view/z-offset-m to
chase-distance - this is the wrong place now that views define the offset
explicitly.

Also added Tower View AGL support.
2019-07-09 16:25:11 +01:00